bleb gui ny Rpidkidd
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bleb gui ny Rpidkidd

Universal ScriptBananazBananaz 279 views 53 executesUpdated Jan 12, 2026
Unrated
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Lua Script•181 lines (6570 chars)
local Library = loadstring(game:HttpGet('https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua'))()
local Window = Library.CreateLib("Bleb GUI - Delta", "DarkTheme")

local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")

local gui = game.CoreGui:FindFirstChild("Kavo") -- most common name
            or game.CoreGui:FindFirstChildWhichIsA("ScreenGui") -- fallback

if gui then
    local frame = gui:FindFirstChild("Main", true) -- usually the main dragging frame
    
    if frame and frame:IsA("Frame") then
        local dragging = false
        local dragInput
        local dragStart
        local startPos

        frame.InputBegan:Connect(function(input)
            if input.UserInputType == Enum.UserInputType.MouseButton1 
            or input.UserInputType == Enum.UserInputType.Touch then
                
                dragging = true
                dragStart = input.Position
                startPos = frame.Position
                
                input.Changed:Connect(function()
                    if input.UserInputState == Enum.UserInputState.End then
                        dragging = false
                    end
                end)
            end
        end)

        frame.InputChanged:Connect(function(input)
            if input.UserInputType == Enum.UserInputType.MouseMovement 
            or input.UserInputType == Enum.UserInputType.Touch then
                dragInput = input
            end
        end)

        UserInputService.InputChanged:Connect(function(input)
            if input == dragInput and dragging then
                local delta = input.Position - dragStart
                local newPos = UDim2.new(
                    startPos.X.Scale,
                    startPos.X.Offset + delta.X,
                    startPos.Y.Scale,
                    startPos.Y.Offset + delta.Y
                )
                
                frame.Position = newPos
            end
        end)
    end
end
local MainTab = Window:NewTab("Main")
local MovementSection = MainTab:NewSection("Movement Cheats")

--// Variables
local InfiniteJumpEnabled = false
local FlyEnabled = false
local FlySpeed = 50
local WalkSpeed = 16
local JumpPower = 50

--// Infinite Jump
local InfiniteJumpConnection
MovementSection:NewToggle("Infinite Jump", "Space = unlimited jumps", function(state)
    InfiniteJumpEnabled = state
    
    if state then
        InfiniteJumpConnection = game:GetService("UserInputService").JumpRequest:Connect(function()
            game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
        end)
    else
        if InfiniteJumpConnection then
            InfiniteJumpConnection:Disconnect()
        end
    end
end)

--// Fly (simple BodyVelocity version)
local FlyBodyVelocity
local FlyBodyGyro

MovementSection:NewToggle("Fly", "Classic fly (E to toggle in some scripts)", function(state)
    FlyEnabled = state
    local player = game.Players.LocalPlayer
    local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
    
    if not root then return end
    
    if state then
        FlyBodyVelocity = Instance.new("BodyVelocity")
        FlyBodyVelocity.MaxForce = Vector3.new(1e9, 1e9, 1e9)
        FlyBodyVelocity.Velocity = Vector3.new(0,0,0)
        FlyBodyVelocity.Parent = root
        
        FlyBodyGyro = Instance.new("BodyGyro")
        FlyBodyGyro.MaxTorque = Vector3.new(1e9, 1e9, 1e9)
        FlyBodyGyro.CFrame = root.CFrame
        FlyBodyGyro.P = 20000
        FlyBodyGyro.Parent = root
        
        -- Basic WASD + Space/Shift control
        spawn(function()
            while FlyEnabled and root.Parent do
                local moveDirection = Vector3.new(0,0,0)
                local cam = workspace.CurrentCamera
                
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.W) then
                    moveDirection = moveDirection + cam.CFrame.LookVector
                end
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.S) then
                    moveDirection = moveDirection - cam.CFrame.LookVector
                end
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.A) then
                    moveDirection = moveDirection - cam.CFrame.RightVector
                end
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.D) then
                    moveDirection = moveDirection + cam.CFrame.RightVector
                end
                
                local vertical = 0
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.Space) then
                    vertical = vertical + 1
                end
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftShift) then
                    vertical = vertical - 1
                end
                
                FlyBodyVelocity.Velocity = (moveDirection * FlySpeed) + Vector3.new(0, vertical * FlySpeed, 0)
                FlyBodyGyro.CFrame = cam.CFrame
                
                task.wait()
            end
            
            -- Cleanup when disabled
            if FlyBodyVelocity then FlyBodyVelocity:Destroy() end
            if FlyBodyGyro then FlyBodyGyro:Destroy() end
        end)
    else
        if FlyBodyVelocity then FlyBodyVelocity:Destroy() end
        if FlyBodyGyro then FlyBodyGyro:Destroy() end
    end
end)

MovementSection:NewSlider("Fly Speed", "How fast you fly", 200, 10, function(value)
    FlySpeed = value
end)

--// Speed Hack
MovementSection:NewSlider("WalkSpeed", "Normal = 16, try 50-120", 300, 10, function(value)
    local hum = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")
    if hum then
        hum.WalkSpeed = value
    end
    WalkSpeed = value -- remember for respawn (basic)
end)

--// Jump Hack
MovementSection:NewSlider("JumpPower", "Normal = 50", 300, 20, function(value)
    local hum = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")
    if hum then
        hum.JumpPower = value
    end
    JumpPower = value
end)

-- Simple respawn hook (keeps cheats kinda working)
game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
    task.wait(1.5)
    local hum = char:WaitForChild("Humanoid", 5)
    if hum then
        hum.WalkSpeed = WalkSpeed
        hum.JumpPower = JumpPower
    end
end)

print 'Ty for using bleb gui!'

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Community Comments (1)

plseghplseghJan 12, 2026

V

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