
Key RequiredUniversal

local HeadSize = Vector3.new(12, 12, 12) -- Maximized hitbox size for maximum power
local IsDisabled = false
local IsTeamCheckEnabled = true
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local function applyHitbox(player)
local character = player.Character
local head = character and character:FindFirstChild("Head")
if head then
-- Apply maximum size hitbox
head.Size = HeadSize
head.Transparency = 0.3 -- Slight transparency for visibility
head.BrickColor = BrickColor.new("Really red") -- High visibility color
head.Material = Enum.Material.Neon
head.CanCollide = false -- Ensure no collision issues
head.Massless = true -- Prevents movement issues
end
end
RunService.RenderStepped:Connect(function()
if not IsDisabled then
local localPlayer = Players.LocalPlayer
local localTeam = localPlayer.Team
for _, player in ipairs(Players:GetPlayers()) do
if player ~= localPlayer and (not IsTeamCheckEnabled or player.Team ~= localTeam) then
applyHitbox(player)
end
end
end
end)



Great script but works only in some games