b2s f3x gui edited by scrapdox
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b2s f3x gui edited by scrapdox

Universal Scriptboozbooz 9K views 45 executesUpdated Jun 20, 2025
Unrated
00
Lua Script•5736 lines (118608 chars)
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
local message = Instance.new("Message")
message.Parent = game.Workspace
message.Text = "Blue2Spooky F3X GUI REMAKE BY SCRAPDOX"


task.wait(2)

message:Destroy()

local message = Instance.new("Message")
message.Parent = game.Workspace
message.Text = "sorry blue2spooky"

task.wait(2)

message:Destroy()

local player = game.Players.LocalPlayer
local replicatedStorage = game:GetService("ReplicatedStorage")


local screenGui = Instance.new("ScreenGui")
screenGui.Name = "scrapdox is doxxing"
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.ResetOnSpawn = false  


local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 700, 0, 800) 
mainFrame.Position = UDim2.new(0.5, -300, 0.5, -225)
mainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
mainFrame.BorderSizePixel = 5
mainFrame.BorderColor3 = Color3.fromRGB(0,0,0) 
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Parent = screenGui

local ImageLabel = Instance.new("ImageLabel")
ImageLabel.Parent = mainFrame
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.Position = UDim2.new(0, 0, 0, 0)
ImageLabel.Size = UDim2.new(0, 700, 0, 800)
ImageLabel.Image = "http://www.roblox.com/asset/?id=102675749464337"

local titleLabel            = Instance.new("TextLabel")
titleLabel.Size             = UDim2.new(1, 0, 0, 40)
titleLabel.Position         = UDim2.new(0, 0, 0, 0)
titleLabel.BackgroundColor3 = Color3.fromRGB(0,0,0)
titleLabel.BorderSizePixel  = 1
titleLabel.BorderColor3     = Color3.fromRGB(0,0,0)
titleLabel.Font             = Enum.Font.JosefinSans
titleLabel.Text             = "B2S F3X GUI REMAKE BY SCRAPDOX"
titleLabel.TextColor3       = Color3.fromRGB(255,255,255)
titleLabel.TextSize         = 30
titleLabel.Parent           = mainFrame

local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0, 40)
titleLabel.Position = UDim2.new(0, 0, 0.04, 1)
titleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
titleLabel.BorderSizePixel = 1
titleLabel.BorderColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.Font = Enum.Font.JosefinSans
titleLabel.Text = "cool music"
titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.TextSize = 30
titleLabel.Parent = mainFrame

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.1, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "k00pkidd theme"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 1839246711")
	RequestCommand:InvokeServer(";volume inf")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.1, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "unmusic"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";unmusic")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.1, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "bypassed"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 1491842303")
	RequestCommand:InvokeServer(";pitch 5")
	RequestCommand:InvokeServer(";volume inf")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.1, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Spooky scary skeletons"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 72089843969979")
	RequestCommand:InvokeServer(";pitch 0.19")
	RequestCommand:InvokeServer(";volume inf")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.16, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "tung tung hardbass"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 106335025182716")
	RequestCommand:InvokeServer(";volume inf")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.16, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Jumpstyle"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 76578817848504")
	RequestCommand:InvokeServer(";pitch 1.2")
	RequestCommand:InvokeServer(";volume inf")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.16, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Wonga"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 100792696468630")
	RequestCommand:InvokeServer(";pitch 0.15")
	RequestCommand:InvokeServer(";volume inf")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.16, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "theme"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 9045766377")
	RequestCommand:InvokeServer(";pitch 2")

end)

local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0, 40)
titleLabel.Position = UDim2.new(0, 0, 0.27, 1)
titleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
titleLabel.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
titleLabel.Font = Enum.Font.JosefinSans
titleLabel.Text = "f3x and FE scripts"
titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.BorderColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.TextSize = 30
titleLabel.Parent = mainFrame

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.33, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "get f3x"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";btools")
	RequestCommand:InvokeServer(";buildingtools")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.33, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "touch fling"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://pastebin.com/raw/ai4aYChF"))()

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.39, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "click fling"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/TheRareOcelot/roblox-fe-scripts/refs/heads/main/Click%20Fling"))()

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.33, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "skybox"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function Sky(id)
		e = char.HumanoidRootPart.CFrame.x
		f = char.HumanoidRootPart.CFrame.y
		g = char.HumanoidRootPart.CFrame.z
		CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
		for i,v in game.Workspace:GetDescendants() do
			if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
				--spawn(function()
				SetName(v,"Sky")
				AddMesh(v)
				--end)
				--spawn(function()
				SetMesh(v,"111891702759441")
				SetTexture(v,id)
				--end)
				MeshResize(v,Vector3.new(6000,6000,6000))
				SetLocked(v,true)
			end
		end
	end
	Sky("83708258642159")
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.33, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "decal spam"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("83708258642159")
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.39, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Kill all"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end

	function KillAll()
		for i,v in game.Players:GetPlayers() do
			spawn(function()
				SetLocked(v.Character.Head,false)
				DestroyPart(v.Character.Head)
			end)
		end
	end
	KillAll()
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.39, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Thomas engine"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	local player = game.Players.LocalPlayer
	local char = player.Character

	function xd()
		spawn(function()
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = game:GetService("Players").LocalPlayer.Character.Torso,
						["Transparency"] = 1
					},
					[2] = {
						["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Leg"),
						["Transparency"] = 1
					},
					[3] = {
						["Part"] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
						["Transparency"] = 1
					},
					[4] = {
						["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Leg"),
						["Transparency"] = 1
					},
					[5] = {
						["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Right Arm"),
						["Transparency"] = 1
					},
					[6] = {
						["Part"] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("Left Arm"),
						["Transparency"] = 1
					},
					[7] = {
						["Part"] = game:GetService("Players").LocalPlayer.Character.Head,
						["Transparency"] = 1
					},
				}
			}

			_(args)

		end)
	end

	function Thomas(player)
		SetAnchor(true,char.HumanoidRootPart)
		CreatePart(char.HumanoidRootPart.CFrame,char,"Normal")
		SetCollision(char.Part,false)
		SetLocked(char.Part,false)
		Resize(char.Part,Vector3.new(5,5,10),char.HumanoidRootPart.CFrame)
		CreateSpotlight(char.Part)
		SyncLighting(char.Part,100)
		SetLocked(char.HumanoidRootPart,false)
		Weld(char.Part,char.HumanoidRootPart,char.Part)
		SetAnchor(false,char.Part)
		AddMesh(char.Part)
		MeshResize(char.Part,Vector3.new(2,2,1.5))
		SetMesh(char.Part,"2231280549")
		SetTexture(char.Part,"2231280614")
		SetAnchor(false,char.HumanoidRootPart)
		char.Humanoid.WalkSpeed = 80
		local function SFX(id) local s=Instance.new("Sound",char.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
		char.Part.Touched:connect(function(p)
			if p.Parent then
				if p.Parent:IsA("Model") then
					if game.Players:FindFirstChild(p.Parent.Name) then
						if p.Parent.Name ~= game.Players.LocalPlayer.Name then
							spawn(function()
								DestroyPart(game.Players:FindFirstChild(p.Parent.Name).Character.Head)
							end)
							local Whistle = SFX(475073913)
							Whistle:Play()
						end
					end
				end
			end
		end)

		local Music = SFX(0)
		Music.Pitch = 1.15
		Music:Play()

		game:GetService("RunService").RenderStepped:Connect(function()
			for i,v in char:GetDescendants() do
				if v:IsA("BasePart") then
					char.Humanoid.WalkSpeed = 60
					v.CanCollide = false
				end
			end
		end)
	end
	Thomas(player)
	xd()
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.39, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Toad Rain"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = workspace
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = workspace.Part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	hrpcf = player.Character.HumanoidRootPart.CFrame
	while wait(0.1) do
		x = hrpcf.x
		z = hrpcf.z
		randint = math.random(-600,600)
		randint2 = math.random(-600,600)
		xloc = randint + x
		zloc = randint2 + z
		cf = player.Character.HumanoidRootPart.CFrame.y + 400
		spawn(function()
			CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc)))
			for i,v in game.Workspace:GetDescendants() do
				if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
					SetName(v,"b_1337")
					SetAnchor(false,v)
					AddMesh(v)
					Resize(v, Vector3.new(100,100,100),v.CFrame)
					MeshResize(v,Vector3.new(4,4,4))
					SetMesh(v,"5038530279")
					SetTexture(v, "5038530309")
					SetCollision(v,false)
				else
				end
			end 
		end)
	end
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.45, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "scrapdox was here skybox"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function Sky(id)
		e = char.HumanoidRootPart.CFrame.x
		f = char.HumanoidRootPart.CFrame.y
		g = char.HumanoidRootPart.CFrame.z
		CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
		for i,v in game.Workspace:GetDescendants() do
			if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
				--spawn(function()
				SetName(v,"Sky")
				AddMesh(v)
				--end)
				--spawn(function()
				SetMesh(v,"111891702759441")
				SetTexture(v,id)
				--end)
				MeshResize(v,Vector3.new(6000,6000,6000))
				SetLocked(v,true)
			end
		end
	end
	Sky("83344552021470")
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.45, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "SCRAPDOX WAS HERE DECAL"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("83344552021470")
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.45, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "unanchor"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end

	function Unanchor()
		for i,v in game.Workspace:GetDescendants() do
			spawn(function()
				SetLocked(v,false)
				SetAnchor(false,v)
			end)
		end
	end
	Unanchor()
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.51, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "baseplate"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent,types)
		local args = {
			[1] = "CreatePart",
			[2] = types,
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end

	function Material(part,mate)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Material"] = mate
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function toptexturecreate(part)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = Enum.NormalId.Top,
					["TextureType"] = "Texture"
				}
			}
		}

		_(args)
	end
	function toptextureadd(part)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = Enum.NormalId.Top,
					["TextureType"] = "Texture",
					["Texture"] = "rbxassetid://94267812348192",
					["StudsPerTileV"] = 10,
					["StudsPerTileU"] = 10
				}
			}
		}
		_(args)
	end
	hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
	hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
	hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
	function SpawnBasePlate()
		CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
		for i,v in game.Workspace:GetChildren() do
			if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
				spawn(function()
					Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz))
					Color(v,Color3.fromRGB(0,0,0))
					toptexturecreate(v)
					toptextureadd(v)
					while wait(1) do
						pcall(function()SetLocked(v,true)end)
					end
				end)
			end
		end
	end
	SpawnBasePlate()
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.51, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Sparkle parts"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function AddFire(part)
		local args = {
			[1] = "CreateDecorations",
			[2] = {
				[1] = {
					["Part"] = part,
					["DecorationType"] = "Sparkles"
				}
			}
		}
		_(args)
	end
	function FireParts()
		for i,v in game.Workspace:GetDescendants() do
			spawn(function()
				SetLocked(v,false)
				AddFire(v)
			end)
		end
	end
	FireParts()

	local player = game.Players.LocalPlayer
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.51, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Fire parts"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function AddFire(part)
		local args = {
			[1] = "CreateDecorations",
			[2] = {
				[1] = {
					["Part"] = part,
					["DecorationType"] = "Fire"
				}
			}
		}
		_(args)
	end
	function FireParts()
		for i,v in game.Workspace:GetDescendants() do
			spawn(function()
				SetLocked(v,false)
				AddFire(v)
			end)
		end
	end
	FireParts()

	local player = game.Players.LocalPlayer
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.57, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Toadroast"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function Punish(player)
		char = player.Character
		DestroyPart(char)
	end

	for i,v in game.Players:GetPlayers() do
		--zzspawn(function()
		pcall(function()
			Punish(v)
		end)
		--end)
	end

	-- DO NOT DELETE THIS LEAVE MY CREDIT

	-- Rain Toad Script By ItsKittyyyGD 

	local player = game.Players.LocalPlayer
	local char = player.Character or player.CharacterAdded:Wait()
	local tool

	for i, v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end

	for i, v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end

	local remote = tool.SyncAPI.ServerEndpoint

	function _(args)
		remote:InvokeServer(unpack(args))
	end

	function SetCollision(part, boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end

	function SetAnchor(boolean, part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end

	function CreatePart(cf)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = workspace
		}
		_(args)
	end

	function Resize(part, size, cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end

	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part, meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://" .. meshid
				}
			}
		}
		_(args)
	end

	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://" .. texid
				}
			}
		}
		_(args)
	end

	function MeshResize(part, size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end

	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}
		_(args)
	end

	function Sky(id)
		local hrp = char:WaitForChild("HumanoidRootPart")
		local cf = hrp.CFrame
		CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
		for _, v in workspace:GetDescendants() do
			if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
				SetAnchor(true, v)
				AddMesh(v)
				SetMesh(v, "111891702759441")
				SetTexture(v, id)
				MeshResize(v, Vector3.new(8000, 8000, 8000))
			end
		end
	end

	local function createRainToads()
		while true do
			wait(0.3) -- Here they change the appearance time of the Toads or other meshes
			if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
				local hrpcf = player.Character.HumanoidRootPart.CFrame
				local x = hrpcf.x
				local z = hrpcf.z
				local randint = math.random(-600, 600)
				local randint2 = math.random(-600, 600)
				local xloc = randint + x
				local zloc = randint2 + z
				local cf = player.Character.HumanoidRootPart.CFrame.y + 400

				spawn(function()
					local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
					for i, v in game.Workspace:GetDescendants() do
						if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
							SetName(v, "MiniToad") -- Here the name of the toad changes
							SetAnchor(false, v)
							AddMesh(v)
							Resize(v, Vector3.new(100, 100, 100), v.CFrame)
							MeshResize(v, Vector3.new(4, 4, 4))
							SetMesh(v, "7234998844") -- Here put it A custom mesh
							SetTexture(v, "5038530309") -- X2
							SetCollision(v, false)
							v.Orientation = Vector3.new(0, 0, 0)

							v.CFrame = v.CFrame + Vector3.new(0, 0, 0)

							local sound = Instance.new("Sound", v)
							sound.SoundId = "rbxassetid://75197477875317" -- Here the noise or another sound To the toads or other things It works when they appear 
							sound.Volume = 10
							sound.PlayOnRemove = true
							sound:Destroy()
						end
					end
				end)
			else
				wait(1)
			end
		end
	end

	coroutine.wrap(createRainToads)()

	Sky("201208408") -- Here they change the skybox id 

	-- Delete this if you are going to Use it in another script

	-- Obviously it has those noises because there is an official script that has it and the msg was making me lazy 
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.57, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(178, 242, 255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "666"
scriptbyblue2spooky.TextColor3 = Color3.new(0.537255, 0.545098, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function AddFire(part)
		local args = {
			[1] = "CreateDecorations",
			[2] = {
				[1] = {
					["Part"] = part,
					["DecorationType"] = "Fire"
				}
			}
		}
		_(args)
	end
	function FireParts()
		for i,v in game.Workspace:GetDescendants() do
			spawn(function()
				SetLocked(v,false)
				AddFire(v)
			end)
		end
	end
	FireParts()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("94799019768392")

	local ScreenGui = Instance.new("ScreenGui")
	local nootnoot = Instance.new("TextButton")

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function Sky(id)
		e = char.HumanoidRootPart.CFrame.x
		f = char.HumanoidRootPart.CFrame.y
		g = char.HumanoidRootPart.CFrame.z
		CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
		for i,v in game.Workspace:GetDescendants() do
			if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
				--spawn(function()
				SetName(v,"Sky")
				AddMesh(v)
				--end)
				--spawn(function()
				SetMesh(v,"111891702759441")
				SetTexture(v,id)
				--end)
				MeshResize(v,Vector3.new(3000,3000,3000))
				SetLocked(v,true)
			end
		end
	end
	Sky("94799019768392")
end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.57, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "skybox+decal"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 15 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function AddFire(part)
		local args = {
			[1] = "CreateDecorations",
			[2] = {
				[1] = {
					["Part"] = part,
					["DecorationType"] = "Fire"
				}
			}
		}
		_(args)
	end
	function FireParts()
		for i,v in game.Workspace:GetDescendants() do
			spawn(function()
				SetLocked(v,false)
				AddFire(v)
			end)
		end
	end
	FireParts()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("102675749464337")

	local ScreenGui = Instance.new("ScreenGui")
	local nootnoot = Instance.new("TextButton")

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function Sky(id)
		e = char.HumanoidRootPart.CFrame.x
		f = char.HumanoidRootPart.CFrame.y
		g = char.HumanoidRootPart.CFrame.z
		CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
		for i,v in game.Workspace:GetDescendants() do
			if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
				--spawn(function()
				SetName(v,"Sky")
				AddMesh(v)
				--end)
				--spawn(function()
				SetMesh(v,"111891702759441")
				SetTexture(v,id)
				--end)
				MeshResize(v,Vector3.new(3000,3000,3000))
				SetLocked(v,true)
			end
		end
	end
	Sky("102675749464337")
end)

local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0, 40)
titleLabel.Position = UDim2.new(0, 0, 0.65, 1)
titleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
titleLabel.BorderSizePixel = 1
titleLabel.BorderColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.Font = Enum.Font.JosefinSans
titleLabel.Text = "hd admin script"
titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.TextSize = 30
titleLabel.Parent = mainFrame

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.72, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Notice"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";n all SCRAPDOX ON TOP!!!")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.72, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "Hint"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";serverhint all SCRAPDOX ON TOP!!!")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.72, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "hint+notice spam"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";notice all SCRAPDOX ON TOP!!!")
	RequestCommand:InvokeServer(";serverhint SCRAPDOX ON TOP!!!")
	RequestCommand:InvokeServer(";notice all SCRAPDOX ON TOP!!!")
	RequestCommand:InvokeServer(";serverhint SCRAPDOX ON TOP!!!!")
	RequestCommand:InvokeServer(";notice all SCRAPDOX ON TOP!!!")
	RequestCommand:InvokeServer(";serverhint SCRAPDOX ON TOP!!!!")
	RequestCommand:InvokeServer(";notice all SCRAPDOX ON TOP!!!")
	RequestCommand:InvokeServer(";serverhint DOG93 WUZ HERE")
	RequestCommand:InvokeServer(";notice all DOG93 WUZ HERE")
	RequestCommand:InvokeServer(";serverhint HAXXED BY SCRAPDOX")
	RequestCommand:InvokeServer(";notice all HAXXED BY SCRAPDOX")
	RequestCommand:InvokeServer(";serverhint SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";notice all SCRAPDOX ON TOP!!!")
	RequestCommand:InvokeServer(";serverhint SCRAPDOX ON TOP!!!")


end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.79, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "savemap"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";savemap")


end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.79, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "fly"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";fly me")


end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.79, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "team spam"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";createteam red SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam blue SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam db SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam green SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam dg SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam pk SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam p SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam y SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam o SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam black SCRAPDOX ON TOP!!")
	RequestCommand:InvokeServer(";createteam white SCRAPDOX ON TOP!!")



end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.86, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "bring all"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";bring all me") 



end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.86, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "char scrapdox"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";char all scrapdox") 
	RequestCommand:InvokeServer(";titlebk all SCRAPDOX ON TOP!!")



end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.86, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "disco"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";disco") 



end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.01, 0, 0.93, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "loadmap"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";loadmap") 



end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.20, 0, 0.93, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "re me"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";re") 



end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.39, 0, 0.93, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "re other"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";re others") 



end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.72, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "jail other"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";jail others")


end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.79, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "noclip"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";noclip")


end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.86, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "system hub"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/AHMEDPLPL/System-hub-V3/refs/heads/main/System%20Hub%20V3"))()

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.58, 0, 0.93, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "unfreeze me"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";unfreeze me")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.77, 0, 0.72, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "unjail me"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";unjail me")


end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.77, 0, 0.79, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "freeze others"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";freeze others")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.77, 0, 0.86, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "sword(for fe scripts)"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";sword")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 120, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.77, 0, 0.93, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "loopkill others"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";loopkill others")

end)

local scriptbyblue2spooky = Instance.new("TextButton")
scriptbyblue2spooky.Size = UDim2.new(0, 30, 0, 40)
scriptbyblue2spooky.Position = UDim2.new(0.95, 0, 0.72, 0) 
scriptbyblue2spooky.BackgroundColor3 = Color3.new(0, 0, 0)
scriptbyblue2spooky.BorderSizePixel = 1
scriptbyblue2spooky.BorderColor3 = Color3.fromRGB(255,255,255)
scriptbyblue2spooky.Font = Enum.Font.JosefinSans
scriptbyblue2spooky.Text = "unice"
scriptbyblue2spooky.TextColor3 = Color3.new(1, 1, 1)
scriptbyblue2spooky.TextSize = 20 
scriptbyblue2spooky.TextWrapped = true
scriptbyblue2spooky.Parent = mainFrame

scriptbyblue2spooky.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";unice")

end)

Features & Information

gyaaat

Community Comments (2)

goofyahhri9goofyahhri9Jun 22, 2025

585521610096460129

boozboozJun 22, 2025

what

More Scripts for Universal Scripts