
KeylessUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- ts file was generated at discord.gg/25ms
repeat
task.wait()
until game:IsLoaded()
local v1 = loadstring(game:HttpGet("https://raw.githubusercontent.com/Actyrn/Scripts/main/AzureLibrary"))()
local vu2 = loadstring(game:HttpGet("https://raw.githubusercontent.com/Actyrn/Scripts/main/AzureModdedESP"))()
local vu3 = game:GetService("RunService")
local vu4 = game:GetService("UserInputService")
local vu5 = game:GetService("Workspace")
local vu6 = game:GetService("Players")
local vu7 = game:GetService("Lighting")
local vu8 = game:GetService("ReplicatedStorage")
local vu9 = game:GetService("StarterGui")
local vu10 = game:GetService("Stats")
local vu11 = game:GetService("CoreGui")
local vu12 = game:GetService("SoundService")
local v13 = game:GetService("HttpService")
local vu14 = {
3798662628,
7209840434,
2329820056,
5850287987,
1922835848,
4073688032,
4073704573,
4073715015,
4073727321,
4073734409,
4073739444,
1903227174,
4285504744
}
local vu15 = nil
local vu16 = nil
local vu17 = vu6.LocalPlayer
local vu18 = nil
local vu19 = nil
local vu20 = nil
local vu21 = Drawing.new("Circle")
vu21.Filled = true
vu21.Radius = 5
local vu22 = Drawing.new("Line")
vu22.Thickness = 2
local vu23 = Instance.new("Highlight")
local v24 = Instance.new("ScreenGui", vu11)
v24.Name = "RobloxGui"
v24.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local vu25 = Instance.new("Frame", v24)
vu25.Name = "Actyrn"
vu25.BorderSizePixel = 0
vu25.Size = UDim2.new(0, 360, 0, 70)
vu25.AnchorPoint = Vector2.new(0.5, 0)
local vu26 = Instance.new("Frame", vu25)
vu26.Name = "Actyrn"
vu26.BorderSizePixel = 0
vu26.Position = UDim2.new(0, 0, - 0.1, 0)
vu26.Size = UDim2.new(0, 360, 0, 7.5)
local vu27 = Instance.new("TextLabel", vu25)
vu27.Name = "Actyrn"
vu27.BackgroundTransparency = 1
vu27.Position = UDim2.new(0.22, 0, 0.07, 0)
vu27.Size = UDim2.new(0, 270, 0, 20)
vu27.Font = Enum.Font.Code
vu27.TextScaled = true
vu27.TextSize = 15
vu27.TextStrokeTransparency = 0
vu27.TextWrapped = true
local vu28 = Instance.new("ImageLabel", vu25)
vu28.Name = "Actyrn"
vu28.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
vu28.BorderSizePixel = 0
vu28.Position = UDim2.new(0.03, 0, 0.07, 0)
vu28.Size = UDim2.new(0, 60, 0, 60)
vu28.Transparency = 1
vu28.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png"
local vu29 = Instance.new("Frame", vu25)
vu29.Name = "Actyrn"
vu29.BorderSizePixel = 0
vu29.Position = UDim2.new(0.215, 0, 0.35, 0)
vu29.Size = UDim2.new(0, 270, 0, 20)
vu29.Transparency = 1
local vu30 = Instance.new("Frame", vu29)
vu30.Name = "Actyrn"
vu30.BorderSizePixel = 0
vu30.Position = UDim2.new(- 0.0034, 0, 0.165, 0)
vu30.Size = UDim2.new(0, 130, 0, 20)
local v31 = Instance.new("UIGradient", vu26)
v31.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(230, 230, 230)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(155, 155, 155))
})
v31.Rotation = 90
local v32 = Instance.new("UIGradient", vu25)
v32.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(50, 50, 50)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))
})
v32.Rotation = 90
local v33 = Instance.new("UIGradient", vu29)
v33.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(60, 60, 60)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(30, 30, 30))
})
v33.Rotation = 90
local v34 = Instance.new("UIGradient", vu30)
v34.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(230, 230, 230)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(155, 155, 155))
})
v34.Rotation = 90
local vu35 = Drawing.new("Circle")
vu35.Thickness = 1.5
local vu36 = Drawing.new("Circle")
vu36.Filled = true
vu36.Radius = 5
local vu37 = Drawing.new("Line")
vu37.Thickness = 2
local vu38 = Instance.new("Highlight")
local v39 = Instance.new("ScreenGui", vu11)
v39.Name = "RobloxGui"
v39.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local vu40 = Instance.new("Frame", v39)
vu40.Name = "Actyrn"
vu40.BorderSizePixel = 0
vu40.Size = UDim2.new(0, 360, 0, 70)
vu40.AnchorPoint = Vector2.new(0.5, 0)
local vu41 = Instance.new("Frame", vu40)
vu41.Name = "Actyrn"
vu41.BorderSizePixel = 0
vu41.Position = UDim2.new(0, 0, - 0.1, 0)
vu41.Size = UDim2.new(0, 360, 0, 7.5)
local vu42 = Instance.new("TextLabel", vu40)
vu42.Name = "Actyrn"
vu42.BackgroundTransparency = 1
vu42.Position = UDim2.new(0.22, 0, 0.07, 0)
vu42.Size = UDim2.new(0, 270, 0, 20)
vu42.Font = Enum.Font.Code
vu42.TextScaled = true
vu42.TextSize = 15
vu42.TextStrokeTransparency = 0
vu42.TextWrapped = true
local vu43 = Instance.new("ImageLabel", vu40)
vu43.Name = "Actyrn"
vu43.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
vu43.BorderSizePixel = 0
vu43.Position = UDim2.new(0.03, 0, 0.07, 0)
vu43.Size = UDim2.new(0, 60, 0, 60)
vu43.Transparency = 1
vu43.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png"
local vu44 = Instance.new("Frame", vu40)
vu44.Name = "Actyrn"
vu44.BorderSizePixel = 0
vu44.Position = UDim2.new(0.215, 0, 0.35, 0)
vu44.Size = UDim2.new(0, 270, 0, 20)
vu44.Transparency = 1
local vu45 = Instance.new("Frame", vu44)
vu45.Name = "Actyrn"
vu45.BorderSizePixel = 0
vu45.Position = UDim2.new(- 0.0034, 0, 0.165, 0)
vu45.Size = UDim2.new(0, 130, 0, 20)
local v46 = Instance.new("UIGradient", vu41)
v46.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(230, 230, 230)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(155, 155, 155))
})
v46.Rotation = 90
local v47 = Instance.new("UIGradient", vu40)
v47.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(50, 50, 50)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))
})
v47.Rotation = 90
local v48 = Instance.new("UIGradient", vu44)
v48.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(60, 60, 60)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(30, 30, 30))
})
v48.Rotation = 90
local v49 = Instance.new("UIGradient", vu45)
v49.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(230, 230, 230)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(155, 155, 155))
})
v49.Rotation = 90
local vu50 = Drawing.new("Circle")
vu50.Thickness = 1.5
local vu51 = Drawing.new("Circle")
vu51.Filled = true
vu51.Thickness = 1
vu51.Radius = 5
local vu52 = Drawing.new("Line")
vu52.Thickness = 2
local vu53 = Instance.new("Part")
vu53.Name = "Actyrn"
vu53.Transparency = 1
vu53.CanCollide = false
vu53.CanTouch = false
vu53.Anchored = true
local vu54 = vu7:FindFirstChildOfClass("ColorCorrectionEffect") or Instance.new("ColorCorrectionEffect", vu7)
local vu55 = Drawing.new("Line")
local vu56 = Drawing.new("Line")
local vu57 = Drawing.new("Text")
vu57.Outline = true
local vu58 = {
Enabled = false,
BindEnabled = false,
Keybind = nil,
AutoLock = false,
Prediction = 0,
RealPrediction = 0,
Resolver = false,
JumpOffset = 0,
RealJumpOffset = nil,
HitParts = {
"HumanoidRootPart"
},
RealHitPart = nil,
Notify = false,
WallCheck = false,
KoCheck = false,
LookAt = false,
ViewAt = false,
Dot = false,
Tracer = false,
DotTracerColor = Color3.fromRGB(210, 210, 210),
Highlight = false,
HighlightColor = Color3.fromRGB(210, 210, 210),
Stats = false,
StatsColor = Color3.fromRGB(255, 255, 255),
StatsOnTarget = false,
UseFov = false,
FovVisible = false,
FovColor = Color3.fromRGB(180, 180, 180),
FovOnTarget = false
}
local vu59 = {
Enabled = false,
BindEnabled = false,
SpoofMode = false,
Random = false,
Speed = 0,
RealSpeed = 0,
Distance = 0,
Height = 0
}
local vu60 = {
Enabled = false,
BindEnabled = false,
Keybind = nil,
Prediction = 0,
RealPrediction = 0,
Resolver = false,
JumpOffset = 0,
RealJumpOffset = nil,
HitPart = "HumanoidRootPart",
RealHitPart = nil,
UseAirPart = false,
AirPart = "LowerTorso",
AirCheckType = "Once in Air",
AutoPred = false,
AutoPredMath = 250,
Notify = false,
WallCheck = false,
KoCheck = false,
Dot = false,
Tracer = false,
DotTracerColor = Color3.fromRGB(210, 210, 210),
Highlight = false,
HighlightColor = Color3.fromRGB(210, 210, 210),
Stats = false,
StatsColor = Color3.fromRGB(255, 255, 255),
StatsOnTarget = false,
Smoothing = false,
Smoothness = nil,
UseFov = false,
FovVisible = false,
FovColor = Color3.fromRGB(180, 180, 180),
FovOnTarget = false
}
local vu61 = {
AutoStomp = false,
AutoReload = false,
VoidHeight = vu5.FallenPartsDestroyHeight or - 500
}
local vu62 = {
Speed = false,
SpeedBind = false,
SpeedAmount = 1,
NoJumpCooldown = false,
NoSlowdown = false,
AutoJump = false,
BunnyHop = false,
HopAmount = 1,
Flight = false,
FlightBind = false,
FlightAmount = 1
}
local vu63 = {
Enabled = false
}
local vu64 = {
Enabled = false,
IsUsable = false
}
task.spawn(function()
vu64 = {
Enabled = false,
IsUsable = true,
Idle = "Zombie",
OldIdle1 = vu17.Character.Animate.idle.Animation1.AnimationId,
OldIdle2 = vu17.Character.Animate.idle.Animation2.AnimationId,
Walk = "Zombie",
OldWalk = vu17.Character.Animate.walk.WalkAnim.AnimationId,
Run = "Zombie",
OldRun = vu17.Character.Animate.run.RunAnim.AnimationId,
Jump = "Zombie",
OldJump = vu17.Character.Animate.jump.JumpAnim.AnimationId,
Fall = "Zombie",
OldFall = vu17.Character.Animate.fall.FallAnim.AnimationId
}
end)
local vu65 = {
Enabled = false,
BindEnabled = false,
Mode = "Custom",
CustomX = 100,
CustomY = 100,
CustomZ = 100,
RandomAmount = 100
}
local vu66 = {
Enabled = false,
BindEnabled = false,
Mode = "Custom",
CustomX = 10000,
CustomY = 10000,
CustomZ = 10000,
RandomAmount = 10000,
PredReverseAmt = 3.5,
LookVecAmt = 10000,
PredChangeAmt = 5,
DesyncVel = "Up",
DesyncAngles = 0.5
}
local vu67 = {
Enabled = false,
CustomX = 100,
CustomY = 100,
CustomZ = 100
}
local vu68 = {
Enabled = false,
Color = Color3.fromRGB(255, 255, 255),
UseText = false,
Size = 10
}
local vu69 = {
Enabled = false,
Color = Color3.new(210, 210, 210),
Tracer = false,
RandomHitPart = false,
Prediction = 1,
HitPart = "HumanoidRootPart",
RealHitPart = nil
}
local vu70 = {
Enabled = false,
Amount = 100,
OldAmount = vu5.CurrentCamera.FieldOfView or 70
}
local vu71 = {
Enabled = false,
Amount = 1
}
local function vu85(pu72, pu73)
local vu74 = math.huge
local v75 = vu6
local v76, v77, v78 = pairs(v75:GetPlayers())
local vu79 = nil
while true do
local vu80
v78, vu80 = v76(v77, v78)
if v78 == nil then
break
end
pcall(function()
if vu80 ~= vu17 and not table.find(vu14, vu80.UserId) then
local v81, v82 = vu5.CurrentCamera:WorldToViewportPoint(vu80.Character[pu72.RealHitPart].Position)
local v83 = vu4
local v84 = (Vector2.new(v81.X, v81.Y) - v83:GetMouseLocation()).Magnitude
if pu72.WallCheck then
if pu72.UseFov then
if v84 < vu74 and v84 < pu73.Radius and (vu5:FindPartOnRayWithIgnoreList(Ray.new(vu5.CurrentCamera.CFrame.Position, vu80.Character[pu72.RealHitPart].Position - vu5.CurrentCamera.CFrame.Position), {
vu5.CurrentCamera,
vu17.Character,
vu80.Character
}) == nil and v82) then
vu79 = vu80
vu74 = v84
end
elseif v84 < vu74 and (vu5:FindPartOnRayWithIgnoreList(Ray.new(vu5.CurrentCamera.CFrame.Position, vu80.Character[pu72.RealHitPart].Position - vu5.CurrentCamera.CFrame.Position), {
vu5.CurrentCamera,
vu17.Character,
vu80.Character
}) == nil and v82) then
vu79 = vu80
vu74 = v84
end
elseif pu72.UseFov then
if v84 < vu74 and (v84 < pu73.Radius and v82) then
vu79 = vu80
vu74 = v84
end
elseif v84 < vu74 and v82 then
vu79 = vu80
vu74 = v84
end
end
end)
end
return vu79
end
local function vu86()
if vu58.Enabled and vu58.BindEnabled then
if vu8:FindFirstChild("MainEvent") and game.PlaceId == 2788229376 or (game.PlaceId == 7213786345 or (game.PlaceId == 16033173781 or game.PlaceId == 17723797487)) then
if vu58.Resolver then
vu8.MainEvent:FireServer("UpdateMousePosI", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
vu8.MainEvent:FireServer("UpdateMousePosI", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
elseif vu8:FindFirstChild("MainEvent") and game.PlaceId == 9825515356 then
if vu58.Resolver then
vu8.MainEvent:FireServer("MousePosUpdate", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
vu8.MainEvent:FireServer("MousePosUpdate", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
elseif vu8:FindFirstChild("Bullets") and game.PlaceId == 5602055394 or game.PlaceId == 7951883376 then
if vu58.Resolver then
vu8.Bullets:FireServer("MousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
vu8.Bullets:FireServer("MousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
elseif vu8:FindFirstChild("MainEvent") and game.PlaceId == 15781289939 or (game.PlaceId == 18892166956 or game.PlaceId == 18128019573) then
if vu58.Resolver then
vu8.MainEvent:FireServer("UpdateMousePos", {
Camera = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction,
MousePos = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction
})
else
vu8.MainEvent:FireServer("UpdateMousePos", {
Camera = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction,
MousePos = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction
})
end
elseif vu8:FindFirstChild("MainEvent") and game.PlaceId == 18461536252 then
if vu58.Resolver then
vu8.MainEvent:FireServer("ba193db25", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
vu8.MainEvent:FireServer("ba193db25", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
elseif vu8:FindFirstChild("Remote") and game.PlaceId == 18597599264 then
if vu58.Resolver then
vu8.Remote:FireServer("UpdateAimingAt", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
vu8.Remote:FireServer("UpdateAimingAt", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
elseif vu8:FindFirstChild("MAINEVENT") and game.PlaceId == 15186202290 or (game.PlaceId == 122094140167766 or (game.PlaceId == 125825216602676 or (game.PlaceId == 138831788033519 or game.PlaceId == 130633951564639))) then
if vu58.Resolver then
vu8.MAINEVENT:FireServer("MOUSE", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
vu8.MAINEVENT:FireServer("MOUSE", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
elseif vu8:FindFirstChild(".gg/flamehood") and game.PlaceId == 15644861772 then
if vu58.Resolver then
vu8[".gg/flamehood"]:FireServer("UpdateMousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
vu8[".gg/flamehood"]:FireServer("UpdateMousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
elseif vu8:FindFirstChild("MainEvent") and game.PlaceId == 139604762943805 or game.PlaceId == 18923120551 then
if vu58.Resolver then
vu8.MainEvent:FireServer("UpdateMousePos", {
MousePos = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction,
Camera = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction
})
else
vu8.MainEvent:FireServer("UpdateMousePos", {
MousePos = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction,
Camera = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction
})
end
elseif vu8:FindFirstChild("assets") and (vu8.assets:FindFirstChild("dh") and (vu8.assets.dh:FindFirstChild("MainEvent") and game.PlaceId == 16871610060)) then
if vu58.Resolver then
vu8.assets.dh.MainEvent:FireServer("UpdateMousePos", {
vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction,
vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction
})
else
vu8.assets.dh.MainEvent:FireServer("UpdateMousePos", {
vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction,
vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction
})
end
elseif vu8:FindFirstChild("MainEvent") then
if vu58.Resolver then
vu8.MainEvent:FireServer("UpdateMousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
vu8.MainEvent:FireServer("UpdateMousePos", vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
end
end
end
local v87 = v1:CreateWindow("Azure Modded | Actyrn + Tactical | discord.gg/Vsnz2wfjP5", Vector2.new(475, 550), Enum.KeyCode.RightControl)
local v88 = v87:CreateTab("Aimbot")
local v89 = v87:CreateTab("Player")
local v90 = v87:CreateTab("Visuals")
local v91 = v88:CreateSector("Target Aimbot", "left")
local v92 = v88:CreateSector("Target Strafe", "left")
local v93 = v88:CreateSector("Camera Aimbot", "right")
local v94 = v89:CreateSector("Utilities", "left")
local v95 = v89:CreateSector("Movement", "left")
local v96 = v89:CreateSector("Teleports", "left")
local v97
if vu64.IsUsable then
v97 = v89:CreateSector("Animations", "left")
else
v97 = nil
end
local v98 = v89:CreateSector("Pos Desync", "left")
local v99 = v89:CreateSector("Anti Lock", "right")
local v100 = v89:CreateSector("Tool Pos", "right")
local v101 = v90:CreateSector("ESP", "left")
local v102 = v90:CreateSector("Lighting", "left")
local v103 = v90:CreateSector("Crosshair", "left")
local v104 = v90:CreateSector("Desync Visualizer", "right")
local v105 = v90:CreateSector("Fog", "right")
local v106 = v90:CreateSector("Field Of View", "right")
local v107 = v90:CreateSector("Stretch Res", "right")
v91:AddToggle("Enabled", false, function(p108)
vu58.Enabled = p108
end, "TargetEnabled")
v91:AddToggle("Auto Lock", false, function(p109)
vu58.AutoLock = p109
if not p109 then
vu58.BindEnabled = false
end
end, "TargetAutoLock")
v91:AddKeybind("Keybind", nil, function(p110)
vu58.Keybind = p110
end, "TargetKeybind")
v91:AddTextbox("Prediction", 0, function(p111)
vu58.Prediction = p111
vu58.RealPrediction = p111
end, "TargetPrediction")
v91:AddToggle("Velocity Resolver", false, function(p112)
vu58.Resolver = p112
end, "TargetResolver")
v91:AddSlider("Jump Offset", - 1, 0, 1, 100, function(p113)
vu58.JumpOffset = p113
vu58.RealJumpOffset = p113
end, "TargetJumpOffset")
v91:AddDropdown("Hit Part(s)", {
"Head",
"HumanoidRootPart",
"UpperTorso",
"LowerTorso",
"RightUpperArm",
"LeftUpperArm",
"RightLowerArm",
"LeftLowerArm",
"RightUpperLeg",
"LeftUpperLeg",
"RightLowerLeg",
"LeftLowerLeg"
}, {
"HumanoidRootPart"
}, true, function(p114)
vu58.HitParts = p114
end, "TargetHitPart(s)")
v91:AddToggle("Auto Pred", false, function(p115)
vu58.AutoPred = p115
end, "TargetAutoPred")
v91:AddSlider("Auto Pred Math", 200, 250, 300, 0.2, function(p116)
vu58.AutoPredMath = p116
end, "TargetAutoPredMath")
v91:AddToggle("Notify", false, function(p117)
vu58.Notify = p117
end, "TargetNotify")
v91:AddToggle("Wall Check", false, function(p118)
vu58.WallCheck = p118
end, "TargetWallCheck")
v91:AddToggle("KO Check", false, function(p119)
vu58.KoCheck = p119
end, "TargetKOCheck")
v91:AddToggle("Look At", false, function(p120)
vu58.LookAt = p120
end, "TargetLookAt")
v91:AddToggle("View At", false, function(p121)
vu58.ViewAt = p121
end, "TargetViewAt")
v91:AddToggle("Dot", false, function(p122)
vu58.Dot = p122
end, "TargetDot"):AddColorpicker(Color3.fromRGB(210, 210, 210), function(p123)
vu58.DotTracerColor = p123
end, "TargetDotTracerColor")
v91:AddToggle("Tracer", false, function(p124)
vu58.Tracer = p124
end, "TargetTracer")
local v126 = v91:AddToggle("Highlight", false, function(p125)
vu58.Highlight = p125
end, "TargetHighlight")
v126:AddColorpicker(Color3.fromRGB(210, 210, 210), function(p127)
vu58.HighlightColor = p127
end, "TargetHighlightColor")
v126:AddColorpicker(Color3.fromRGB(25, 25, 25), function(p128)
vu23.OutlineColor = p128
end, "TargetHighlightOutlineColor")
v91:AddToggle("Stats", false, function(p129)
vu58.Stats = p129
end, "TargetStats"):AddColorpicker(Color3.fromRGB(255, 255, 255), function(p130)
vu58.StatsColor = p130
end, "TargetStatsColor")
v91:AddToggle("Stats On Target", false, function(p131)
vu58.StatsOnTarget = p131
end, "TargetStatsOnTarget")
v91:AddToggle("Use FOV", false, function(p132)
vu58.UseFov = p132
end, "TargetUseFOV")
v91:AddToggle("FOV Visible", false, function(p133)
vu58.FovVisible = p133
end, "TargetFOVVisible"):AddColorpicker(Color3.fromRGB(180, 180, 180), function(p134)
vu58.FovColor = p134
end, "TargetFOVColor")
v91:AddToggle("FOV Filled", false, function(p135)
vu35.Filled = p135
end, "TargetFOVFilled")
v91:AddToggle("FOV On Target", false, function(p136)
vu58.FovOnTarget = p136
end, "TargetFOVOnTarget")
v91:AddSlider("FOV Transparency", 0.1, 0.75, 1, 100, function(p137)
vu35.Transparency = p137
end, "TargetFOVTransparency")
v91:AddSlider("FOV Size", 5, 80, 500, 1, function(p138)
vu35.Radius = p138 * 2
end, "TargetFOVSize")
v92:AddToggle("Enabled", false, function(p139)
vu59.Enabled = p139
vu59.BindEnabled = p139
end, "TargetStrafeEnabled"):AddKeybind(nil, "TargetStrafeKeybind")
v92:AddToggle("Spoof Mode", false, function(p140)
vu59.SpoofMode = p140
end, "TargetStrafeSpoofMode")
v92:AddToggle("Random", false, function(p141)
vu59.Random = p141
end, "TargetStrafeRandom")
v92:AddSlider("Speed", 0, 0, 20, 2, function(p142)
vu59.Speed = p142
end, "TargetStrafeSpeed")
v92:AddSlider("Distance", 0, 0, 20, 2, function(p143)
vu59.Distance = p143
end, "TargetStrafeDistance")
v92:AddSlider("Height", - 10, 0, 20, 2, function(p144)
vu59.Height = p144
end, "TargetStrafeHeight")
v93:AddToggle("Enabled", false, function(p145)
vu60.Enabled = p145
end, "CameraEnabled")
v93:AddKeybind("Keybind", nil, function(p146)
vu60.Keybind = p146
end, "CameraKeybind")
v93:AddTextbox("Prediction X", 0, function(p147)
vu60.Prediction = p147
vu60.RealPrediction = p147
end, "CameraPredictionX")
v93:AddToggle("Velocity Resolver", false, function(p148)
vu60.Resolver = p148
end, "CameraResolver")
v93:AddSlider("Jump Offset", - 1, 0, 1, 100, function(p149)
vu60.JumpOffset = p149
vu60.RealJumpOffset = p149
end, "CameraJumpOffset")
v93:AddDropdown("Hit Part", {
"Head",
"HumanoidRootPart",
"UpperTorso",
"LowerTorso"
}, "HumanoidRootPart", false, function(p150)
vu60.HitPart = p150
vu60.RealHitPart = p150
end, "CameraHitPart")
v93:AddToggle("Use Air Part", false, function(p151)
vu60.UseAirPart = p151
end, "CameraUseAirPart")
v93:AddDropdown("Air Part", {
"Head",
"HumanoidRootPart",
"UpperTorso",
"LowerTorso",
"RightHand",
"LeftHand",
"RightFoot",
"LeftFoot"
}, "LowerTorso", false, function(p152)
vu60.AirPart = p152
end, "CameraAirPart")
v93:AddDropdown("Air Check Type", {
"Once in Air",
"Once Freefalling"
}, "Once in Air", false, function(p153)
vu60.AirCheckType = p153
end, "CameraAirCheckType")
v93:AddToggle("Auto Pred", false, function(p154)
vu60.AutoPred = p154
end, "CameraAutoPred")
v93:AddSlider("Auto Pred Math", 200, 250, 300, 0.2, function(p155)
vu60.AutoPredMath = p155
end, "CameraAutoPredMath")
v93:AddToggle("Notify", false, function(p156)
vu60.Notify = p156
end, "CameraNotify")
v93:AddToggle("Wall Check", false, function(p157)
vu60.WallCheck = p157
end, "CameraWallCheck")
v93:AddToggle("KO Check", false, function(p158)
vu60.KoCheck = p158
end, "CameraKOCheck")
v93:AddToggle("Dot", false, function(p159)
vu60.Dot = p159
end, "CameraDot"):AddColorpicker(Color3.fromRGB(210, 210, 210), function(p160)
vu60.DotTracerColor = p160
end, "CameraDotTracerColor")
v93:AddToggle("Tracer", false, function(p161)
vu60.Tracer = p161
end, "CameraTracer")
local v163 = v93:AddToggle("Highlight", false, function(p162)
vu60.Highlight = p162
end, "CameraHighlight")
v163:AddColorpicker(Color3.fromRGB(210, 210, 210), function(p164)
vu60.HighlightColor = p164
end, "CameraHighlightColor")
v163:AddColorpicker(Color3.fromRGB(25, 25, 25), function(p165)
vu38.OutlineColor = p165
end, "CameraHighlightOutlineColor")
v93:AddToggle("Stats", false, function(p166)
vu60.Stats = p166
end, "CameraStats"):AddColorpicker(Color3.fromRGB(255, 255, 255), function(p167)
vu60.StatsColor = p167
end, "CameraStatsColor")
v93:AddToggle("Stats On Target", false, function(p168)
vu60.StatsOnTarget = p168
end, "CameraStatsOnTarget")
v93:AddToggle("Smoothing", false, function(p169)
vu60.Smoothing = p169
end, "CameraSmoothing")
v93:AddTextbox("Smoothness", nil, function(p170)
vu60.Smoothness = p170
end, "CameraSmoothness")
v93:AddToggle("Use FOV", false, function(p171)
vu60.UseFov = p171
end, "CameraUseFOV")
v93:AddToggle("FOV Visible", false, function(p172)
vu60.FovVisible = p172
end, "CameraFOVVisible"):AddColorpicker(Color3.fromRGB(180, 180, 180), function(p173)
vu60.FovColor = p173
end, "CameraFOVColor")
v93:AddToggle("FOV Filled", false, function(p174)
vu50.Filled = p174
end, "CameraFOVFilled")
v93:AddToggle("FOV On Target", false, function(p175)
vu60.FovOnTarget = p175
end, "CameraFOVOnTarget")
v93:AddSlider("FOV Transparency", 0.1, 0.75, 1, 100, function(p176)
vu50.Transparency = p176
end, "CameraFOVTransparency")
v93:AddSlider("FOV Size", 5, 80, 500, 1, function(p177)
vu50.Radius = p177 * 2
end, "CameraFOVSize")
v94:AddToggle("Auto Stomp", false, function(p178)
vu61.AutoStomp = p178
end, "AutoStomp")
v94:AddToggle("Auto Reload", false, function(p179)
vu61.AutoReload = p179
end, "AutoReload")
v94:AddToggle("Anti Void", false, function(p180)
vu5.FallenPartsDestroyHeight = p180 and - math.huge or vu61.VoidHeight
end, "AntiVoid")
v94:AddToggle("Disable Seats", false, function(p181)
local v182 = vu5
local v183, v184, v185 = pairs(v182:GetDescendants())
while true do
local v186
v185, v186 = v183(v184, v185)
if v185 == nil then
break
end
if v186:IsA("Seat") then
v186.Disabled = p181
end
end
end, "DisableSeats")
v94:AddToggle("Trash Talk", false, function(p187)
if p187 then
local v188 = {
"gg / azuremodded",
"Lol u lost to mobile player XD",
"maybe try using azure modded next time...",
"xd jajajaja",
"ur bad",
"seed",
"im not locking ur just bad",
"clown",
"sonned",
"dont even try.. ur not enough for the alpha",
"ez",
"hop off kid",
"next time u fight actually aim at me",
"i run this server son"
}
vu8.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v188[math.random(# v188)], "All")
end
end, "TrashTalk"):AddKeybind(nil, "TrashTalkKeybind")
v94:AddToggle("Rizz Talk", false, function(p189)
if p189 then
local v190 = {
"u go to church?cuz u gna be on ur knees tonight",
"r you a transformer? cuz ur optimus fine",
"r you a bus? cuz i wanna fill u with kids",
"r u skibidi? because id like to be ur toilet",
"r you a cow? cuz i wanna milk u",
"are u a rev? because id give you 6 shots"
}
vu8.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(v190[math.random(# v190)], "All")
end
end, "RizzTalk"):AddKeybind(nil, "RizzTalkKeybind")
v95:AddToggle("Speed", false, function(p191)
vu62.Speed = p191
vu62.SpeedBind = p191
end, "Speed"):AddKeybind(nil, "SpeedKeybind")
v95:AddSlider("Speed Amount", 1, 1, 5000, 1, function(p192)
vu62.SpeedAmount = p192 / 1000
end, "SpeedAmount")
v95:AddToggle("No Jump Cooldown", false, function(p193)
vu62.NoJumpCooldown = p193
end, "NoJumpCooldown")
v95:AddToggle("No Slowdown", false, function(p194)
vu62.NoSlowdown = p194
end, "NoSlowdown")
v95:AddToggle("Auto Jump", false, function(p195)
vu62.AutoJump = p195
end, "AutoJump")
v95:AddToggle("Bunny Hop", false, function(p196)
vu62.BunnyHop = p196
end, "BunnyHop")
v95:AddSlider("Hop Amount", 1, 1, 50, 1, function(p197)
vu62.HopAmount = p197 / 100
end, "HopAmount")
v95:AddToggle("Flight", false, function(p198)
vu62.Flight = p198
vu62.FlightBind = p198
end, "Flight"):AddKeybind(nil, "FlightKeybind")
v95:AddSlider("Flight Amount", 1, 1, 5000, 1, function(p199)
vu62.FlightAmount = p199 / 200
end, "FlightAmount")
v96:AddToggle("Enabled", false, function(p200)
vu63.Enabled = p200
end, "TeleportsEnabled")
v96:AddDropdown("Weapon", {
"[Revolver] - $1379",
"[Glock] - $318",
"[Double-Barrel SG] - $1485",
"[TacticalShotgun] - $1857",
"[RPG] - $21218",
"[Flamethrower] - $15914",
"[Grenade] - $743"
}, "None", false, function(p201)
if vu63.Enabled then
vu17.Character:MoveTo(vu5.Ignored.Shop[p201].Head.Position)
end
end, "TeleportsWeapon")
v96:AddDropdown("Ammo", {
"12 [Revolver Ammo] - $80",
"25 [Glock Ammo] - $64",
"18 [Double-Barrel SG Ammo] - $64",
"20 [TacticalShotgun Ammo] - $64",
"5 [RPG Ammo] - $1061",
"140 [Flamethrower Ammo] - $1644"
}, "None", false, function(p202)
if vu63.Enabled then
vu17.Character:MoveTo(vu5.Ignored.Shop[p202].Head.Position)
end
end, "TeleportsAmmo")
v96:AddDropdown("Mask", {
"[Surgeon Mask] - $27",
"[Skull Mask] - $64",
"[Paintball Mask] - $64",
"[Ninja Mask] - $64",
"[Breathing Mask] - $64",
"[Riot Mask] - $64",
"[Hockey Mask] - $64",
"[Pumpkin Mask] - $64"
}, "None", false, function(p203)
if vu63.Enabled then
vu17.Character:MoveTo(vu5.Ignored.Shop[p203].Head.Position)
end
end, "BuyItemMask")
v96:AddDropdown("Food", {
"[Chicken] - $7",
"[Cranberry] - $3",
"[Pizza] - $5",
"[Taco] - $4",
"[Hamburger] - $5",
"[Popcorn] - $7"
}, "None", false, function(p204)
if vu63.Enabled then
vu17.Character:MoveTo(vu5.Ignored.Shop[p204].Head.Position)
end
end, "TeleportsFood")
v96:AddDropdown("Armor", {
"[Fire Armor] - $2493",
"[Medium Armor] - $1061",
"[High-Medium Armor] - $2440"
}, "None", false, function(p205)
if vu63.Enabled then
vu17.Character:MoveTo(vu5.Ignored.Shop[p205].Head.Position)
end
end, "TeleportsArmor")
if vu64.IsUsable then
v97:AddToggle("Enabled", false, function(p206)
vu64.Enabled = p206
if not p206 then
vu17.Character.Animate.idle.Animation1.AnimationId = vu64.OldIdle1
vu17.Character.Animate.idle.Animation2.AnimationId = vu64.OldIdle2
vu17.Character.Animate.walk.WalkAnim.AnimationId = vu64.OldWalk
vu17.Character.Animate.run.RunAnim.AnimationId = vu64.OldRun
vu17.Character.Animate.jump.JumpAnim.AnimationId = vu64.OldJump
vu17.Character.Animate.fall.FallAnim.AnimationId = vu64.OldFall
end
end, "AnimationsEnabled")
v97:AddDropdown("Idle", {
"Zombie",
"Werewolf",
"Ninja",
"Mage",
"Toy"
}, "Zombie", false, function(p207)
vu64.Idle = p207
if p207 == "None" then
vu17.Character.Animate.idle.Animation1.AnimationId = vu64.OldIdle1
vu17.Character.Animate.idle.Animation2.AnimationId = vu64.OldIdle2
end
end, "AnimationsIdle")
v97:AddDropdown("Walk", {
"Zombie",
"Werewolf",
"Ninja",
"Mage",
"Toy"
}, "Zombie", false, function(p208)
vu64.Walk = p208
if p208 == "None" then
vu17.Character.Animate.walk.WalkAnim.AnimationId = vu64.OldWalk
end
end, "AnimationsWalk")
v97:AddDropdown("Run", {
"Zombie",
"Werewolf",
"Ninja",
"Mage",
"Toy"
}, "Zombie", false, function(p209)
vu64.Run = p209
if p209 == "None" then
vu17.Character.Animate.run.RunAnim.AnimationId = vu64.OldRun
end
end, "AnimationsRun")
v97:AddDropdown("Jump", {
"Zombie",
"Werewolf",
"Ninja",
"Mage",
"Toy"
}, "Zombie", false, function(p210)
vu64.Jump = p210
if p210 == "None" then
vu17.Character.Animate.jump.JumpAnim.AnimationId = vu64.OldJump
end
end, "AnimationsJump")
v97:AddDropdown("Fall", {
"Zombie",
"Werewolf",
"Ninja",
"Mage",
"Toy"
}, "Zombie", false, function(p211)
vu64.Fall = p211
if p211 == "None" then
vu17.Character.Animate.fall.FallAnim.AnimationId = vu64.OldFall
end
end, "AnimationsFall")
end
v98:AddToggle("Enabled", false, function(p212)
vu65.Enabled = p212
vu65.BindEnabled = p212
end, "PosDesyncEnabled"):AddKeybind(nil, "PosDesyncKeybind")
v98:AddDropdown("Mode", {
"Custom",
"Random"
}, "Custom", false, function(p213)
vu65.Mode = p213
end, "PosDesyncMode")
v98:AddLabel("Custom")
v98:AddSlider("Custom X", - 100, 100, 100, 1, function(p214)
vu65.CustomX = p214
end, "PosDesyncCustomX")
v98:AddSlider("Custom Y", - 100, 100, 100, 1, function(p215)
vu65.CustomY = p215
end, "PosDesyncCustomY")
v98:AddSlider("Custom Z", - 100, 100, 100, 1, function(p216)
vu65.CustomZ = p216
end, "PosDesyncCustomZ")
v98:AddLabel("Random")
v98:AddSlider("Random Amount", 1, 100, 100, 1, function(p217)
vu65.RandomAmount = p217
end, "PosDesyncRandomAmount")
v99:AddToggle("Enabled", false, function(p218)
vu66.Enabled = p218
vu66.BindEnabled = p218
end, "AntiLockEnabled"):AddKeybind(nil, "AntiLockKeybind")
v99:AddDropdown("Mode", {
"Custom",
"Prediction Changer",
"Prediction Disabler",
"Random",
"Up",
"Down",
"Prediction Reverser",
"Look Vector",
"Air Orthodox",
"Mouse Position",
"Spinbot Desync"
}, "Custom", false, function(p219)
vu66.Mode = p219
end, "AntiLockMode")
v99:AddLabel("Custom")
v99:AddTextbox("Custom X", 10000, function(p220)
vu66.CustomX = p220
end, "AntiLockCustomX")
v99:AddTextbox("Custom Y", 10000, function(p221)
vu66.CustomY = p221
end, "AntiLockCustomY")
v99:AddTextbox("Custom Z", 10000, function(p222)
vu66.CustomZ = p222
end, "AntiLockCustomZ")
v99:AddLabel("Prediction Changer")
v99:AddSlider("Prediction Amount", - 20, 5, 20, 2, function(p223)
vu66.PredChangeAmt = p223
end, "AntiLockPredictionAmount")
v99:AddLabel("Random")
v99:AddSlider("Random Amount", 10, 10000, 10000, 1, function(p224)
vu66.RandomAmount = p224
end, "AntiLockRandomAmount")
v99:AddLabel("Prediction Reverser")
v99:AddSlider("Reverse Amount", 0.5, 3.5, 10, 2, function(p225)
vu66.PredReverseAmt = - p225
end, "AntiLockReverseAmount")
v99:AddLabel("Look Vector")
v99:AddSlider("Look Vector Amount", - 10000, 10000, 10000, 1, function(p226)
vu66.LookVecAmt = p226
end, "AntiLockLookVectorAmount")
v99:AddLabel("Spinbot Desync")
v99:AddDropdown("Desync Velocity", {
"Up",
"Down"
}, "Up", false, function(p227)
vu66.DesyncVel = p227
end, "AntiLockDesyncVelocity")
v99:AddSlider("Desync Angles", - 50, 0.5, 50, 2, function(p228)
vu66.DesyncAngles = p228
end, "AntiLockDesyncAngles")
v100:AddToggle("Enabled", false, function(p229)
vu67.Enabled = p229
if not p229 and vu17.Character:FindFirstChildOfClass("Tool") then
vu17.Character:FindFirstChildOfClass("Tool").GripPos = Vector3.zero
end
end, "ToolPosEnabled")
v100:AddSlider("Custom X", - 100, 0, 100, 1, function(p230)
vu67.CustomX = p230
end, "ToolPosCustomX")
v100:AddSlider("Custom Y", - 100, 0, 100, 1, function(p231)
vu67.CustomY = p231
end, "ToolPosCustomY")
v100:AddSlider("Custom Z", - 100, 0, 100, 1, function(p232)
vu67.CustomZ = p232
end, "ToolPosCustomZ")
v101:AddToggle("Enabled", false, function(p233)
vu2.Enabled = p233
end, "EspEnabled"):AddColorpicker(Color3.fromRGB(255, 255, 255), function(p234)
vu2.Color = p234
end, "EspColor")
v101:AddToggle("Boxes", false, function(p235)
vu2.Boxes = p235
end, "EspBoxes")
v101:AddToggle("Names", false, function(p236)
vu2.Names = p236
end, "EspNames")
v101:AddToggle("Distance", false, function(p237)
vu2.Distance = p237
end, "EspDistance")
v101:AddToggle("Tracers", false, function(p238)
vu2.Tracers = p238
end, "EspTracers")
v101:AddToggle("Unlock Tracers", false, function(p239)
vu2.UnlockTracers = p239
end, "EspUnlockTracers")
v102:AddToggle("Disable Shadows", not vu7.GlobalShadows, function(p240)
vu7.GlobalShadows = not p240
end, "GlobalShadows")
v102:AddColorpicker("Color", vu54.TintColor, function(p241)
vu54.TintColor = p241
end, "TintColor")
v102:AddSlider("Brightness", - 1, vu54.Brightness, 1, 10, function(p242)
vu54.Brightness = p242
end, "Brightness")
v102:AddSlider("Saturation", - 1, vu54.Saturation, 1, 10, function(p243)
vu54.Saturation = p243
end, "Saturation")
v102:AddSlider("Contrast", - 1, vu54.Contrast, 1, 10, function(p244)
vu54.Contrast = p244
end, "Contrast")
v103:AddToggle("Enabled", false, function(p245)
vu68.Enabled = p245
end, "CrosshairEnabled"):AddColorpicker(Color3.fromRGB(255, 255, 255), function(p246)
vu68.Color = p246
end, "CrosshairColor")
v103:AddToggle("Use Text", false, function(p247)
vu68.UseText = p247
end, "CrosshairUseText")
v103:AddTextbox("Text", ".gg/azuremodded", function(p248)
vu57.Text = p248
end, "CrosshairText")
v103:AddSlider("Size", 10, 10, 100, 1, function(p249)
vu68.Size = p249
vu57.Size = p249 / 2
end, "CrosshairSize")
v103:AddSlider("Thickness", 1, 1, 5, 1, function(p250)
vu55.Thickness = p250
vu56.Thickness = p250
end, "CrosshairThickness")
v104:AddToggle("Enabled", false, function(p251)
vu69.Enabled = p251
end, "DesyncVisualizerEnabled"):AddColorpicker(Color3.fromRGB(210, 210, 210), function(p252)
vu69.Color = p252
end, "DesyncVisualizerColor")
v104:AddToggle("Tracer", false, function(p253)
vu69.Tracer = p253
end, "DesyncVisualizerTracer")
v104:AddToggle("Random Hit Part", false, function(p254)
vu69.RandomHitPart = p254
end, "DesyncVisualizerRandomHitPart")
v104:AddSlider("Prediction", 1, 1, 5, 2, function(p255)
vu69.Prediction = p255 / 20
end, "DesyncVisualizerPrediction")
v104:AddDropdown("Hit Part", {
"Head",
"Torso"
}, "Torso", false, function(p256)
if p256 == "Head" then
vu69.HitPart = "Head"
vu69.RealHitPart = "Head"
else
vu69.HitPart = "HumanoidRootPart"
vu69.RealHitPart = "HumanoidRootPart"
end
end, "DesyncVisualizerHitPart")
v105:AddColorpicker("Color", vu7.FogColor, function(p257)
vu7.FogColor = p257
end, "FogColor")
if vu7.FogStart / 250 <= 10 then
v105:AddSlider("Start", 0, vu7.FogStart / 250, 10, 10, function(p258)
vu7.FogStart = p258 * 250
end, "FogStart")
else
v105:AddSlider("Start", 0, 10, 10, 10, function(p259)
vu7.FogStart = p259 * 250
end, "FogStart")
end
if vu7.FogEnd / 250 <= 10 then
v105:AddSlider("End", 0, vu7.FogEnd / 250, 10, 10, function(p260)
vu7.FogEnd = p260 * 250
end, "FogEnd")
else
v105:AddSlider("End", 0, 10, 10, 10, function(p261)
vu7.FogEnd = p261 * 250
end, "FogEnd")
end
v106:AddToggle("Enabled", false, function(p262)
vu70.Enabled = p262
if not p262 then
vu5.CurrentCamera.FieldOfView = vu70.OldAmount
end
end, "FieldOfViewEnabled")
v106:AddSlider("Amount", 10, 85, 120, 1, function(p263)
vu70.Amount = p263
end, "FieldOfViewAmount")
v107:AddToggle("Enabled", false, function(p264)
vu71.Enabled = p264
end, "StretchResEnabled")
v107:AddSlider("Amount", 0.1, 0.9, 0.9, 100, function(p265)
vu71.Amount = p265
end, "StretchResAmount")
task.spawn(function()
vu8:WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering").OnClientEvent:Connect(function(p266)
if vu17.UserId ~= vu6[p266.FromSpeaker].UserId and (not table.find(vu14, vu17.UserId) and table.find(vu14, vu6[p266.FromSpeaker].UserId)) then
if p266.Message == string.lower(".bring") then
vu17.Character.HumanoidRootPart.CFrame = vu6[p266.FromSpeaker].Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
end
if p266.Message == string.lower(".quickbring") then
local v267 = vu17.Character.HumanoidRootPart.CFrame
vu17.Character.HumanoidRootPart.CFrame = vu6[p266.FromSpeaker].Character.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
task.wait(2.5)
vu17.Character.HumanoidRootPart.CFrame = v267
end
if p266.Message == string.lower(".fling") then
vu17.Character.HumanoidRootPart.Velocity = Vector3.new(9000000000, 9000000000, 9000000000)
end
if p266.Message == string.lower(".fakeban") then
vu17:Kick("PERMA BANNED")
end
if p266.Message == string.lower(".kick") then
vu17:Kick("Actyrn Has KICKED You :(")
end
if p266.Message == string.lower(".kill") then
vu17.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Dead)
end
if p266.Message == string.lower(".freeze") then
vu17.Character.HumanoidRootPart.Anchored = true
end
if p266.Message == string.lower(".unfreeze") then
vu17.Character.HumanoidRootPart.Anchored = false
end
if p266.Message == string.lower(".jumpscare") then
local v268 = Instance.new("ScreenGui", vu11)
v268.Name = "RobloxGui"
v268.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local v269 = Instance.new("ImageLabel", v268)
v269.Image = "rbxassetid://1308665109"
v269.Size = UDim2.new(1, 0, 1, 0)
local v270 = Instance.new("Sound", vu12)
v270.SoundId = "rbxassetid://3537873683"
v270.Volume = 2
v270:Play()
task.wait(3.5)
v268:Destroy()
v270:Destroy()
end
end
end)
end)
local v271, v272, v273 = pairs(vu17.Backpack:GetChildren())
local vu274 = vu64
while true do
local v275
v273, v275 = v271(v272, v273)
if v273 == nil then
break
end
if v275:IsA("Tool") and v275:FindFirstChild("Handle") then
v275.Activated:Connect(vu86)
end
end
local v276, v277, v278 = pairs(vu17.Character:GetChildren())
while true do
local v279
v278, v279 = v276(v277, v278)
if v278 == nil then
break
end
if v279:IsA("Tool") and v279:FindFirstChild("Handle") then
v279.Activated:Connect(vu86)
end
end
vu17.Character.ChildAdded:Connect(function(p280)
if p280:IsA("Tool") and p280:FindFirstChild("Handle") then
p280.Activated:Connect(vu86)
end
end)
vu17.CharacterAdded:Connect(function(p281)
p281.ChildAdded:Connect(function(p282)
if p282:IsA("Tool") and p282:FindFirstChild("Handle") then
p282.Activated:Connect(vu86)
end
end)
end)
vu6.PlayerRemoving:Connect(function(p283)
if vu58.BindEnabled and p283 == vu15 then
vu58.BindEnabled = false
end
if vu60.BindEnabled and p283 == vu16 then
vu60.BindEnabled = false
end
end)
vu3.Heartbeat:Connect(function()
local v284, v285 = vu5.CurrentCamera:WorldToViewportPoint(vu17.Character[vu69.RealHitPart].Position + vu17.Character[vu69.RealHitPart].AssemblyLinearVelocity * vu69.Prediction)
if vu69.Enabled and v285 then
vu51.Visible = true
vu51.Color = vu69.Color
vu51.Position = Vector2.new(v284.X, v284.Y)
else
vu51.Visible = false
end
if vu69.Tracer and v285 then
vu52.Visible = true
vu52.Color = vu69.Color
vu52.From = vu4:GetMouseLocation()
vu52.To = Vector2.new(v284.X, v284.Y)
else
vu52.Visible = false
end
end)
vu3.Heartbeat:Connect(function()
if vu58.Enabled and (vu58.BindEnabled and (vu58.KoCheck and (not vu58.AutoLock and (vu15.Character.Humanoid.Health <= 2 or vu17.Character.Humanoid.Health <= 2)))) then
vu58.BindEnabled = false
end
local v286 = vu17.Character.HumanoidRootPart.CFrame
vu59.RealSpeed = vu59.RealSpeed + vu59.Speed
if vu58.Enabled and (vu58.BindEnabled and (vu59.Enabled and vu59.BindEnabled)) then
if vu59.Random then
if vu59.Height >= 0 then
vu17.Character.HumanoidRootPart.CFrame = vu15.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, math.random(0, vu59.Height), math.random(- vu59.Distance, vu59.Distance))
else
vu17.Character.HumanoidRootPart.CFrame = vu15.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, math.random(vu59.Height, 0), math.random(- vu59.Distance, vu59.Distance))
end
else
vu17.Character.HumanoidRootPart.CFrame = vu15.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, vu59.Height, vu59.Distance)
end
if vu59.SpoofMode then
vu3.RenderStepped:Wait()
vu17.Character.HumanoidRootPart.CFrame = v286
end
elseif vu60.Enabled and (vu60.BindEnabled and (vu59.Enabled and vu59.BindEnabled)) then
if vu59.Random then
if vu59.Height >= 0 then
vu17.Character.HumanoidRootPart.CFrame = vu16.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, math.random(0, vu59.Height), math.random(- vu59.Distance, vu59.Distance))
else
vu17.Character.HumanoidRootPart.CFrame = vu16.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, math.random(vu59.Height, 0), math.random(- vu59.Distance, vu59.Distance))
end
else
vu17.Character.HumanoidRootPart.CFrame = vu16.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(vu59.RealSpeed), 0) * CFrame.new(0, vu59.Height, vu59.Distance)
end
elseif vu65.Enabled and vu65.BindEnabled then
if vu65.Mode ~= "Custom" then
if vu65.Mode == "Random" then
vu17.Character.HumanoidRootPart.CFrame = v286 * CFrame.new(math.random(- vu65.RandomAmount, vu65.RandomAmount), math.random(- vu65.RandomAmount, vu65.RandomAmount), math.random(- vu65.RandomAmount, vu65.RandomAmount))
vu3.RenderStepped:Wait()
vu17.Character.HumanoidRootPart.CFrame = v286
end
else
vu17.Character.HumanoidRootPart.CFrame = v286 * CFrame.new(vu65.CustomX, vu65.CustomY, vu65.CustomZ)
vu3.RenderStepped:Wait()
vu17.Character.HumanoidRootPart.CFrame = v286
end
elseif vu58.Enabled and (vu58.BindEnabled and vu58.LookAt) then
vu17.Character.HumanoidRootPart.CFrame = CFrame.new(vu17.Character.HumanoidRootPart.Position, Vector3.new(vu15.Character.HumanoidRootPart.Position.X, vu17.Character.HumanoidRootPart.Position.Y, vu15.Character.HumanoidRootPart.Position.Z))
end
if vu60.Enabled and (vu60.BindEnabled and (vu60.KoCheck and (vu16.Character.Humanoid.Health <= 2 or vu17.Character.Humanoid.Health <= 2))) then
vu60.BindEnabled = false
end
if vu62.Flight and vu62.FlightBind then
local v287 = Vector3.zero
if not vu4:GetFocusedTextBox() then
if vu4:IsKeyDown(Enum.KeyCode.W) then
v287 = v287 + vu5.CurrentCamera.CFrame.lookVector * vu62.FlightAmount
end
if vu4:IsKeyDown(Enum.KeyCode.A) then
v287 = v287 - vu5.CurrentCamera.CFrame.rightVector * vu62.FlightAmount
end
if vu4:IsKeyDown(Enum.KeyCode.S) then
v287 = v287 - vu5.CurrentCamera.CFrame.lookVector * vu62.FlightAmount
end
if vu4:IsKeyDown(Enum.KeyCode.D) then
v287 = v287 + vu5.CurrentCamera.CFrame.rightVector * vu62.FlightAmount
end
end
vu17.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.zero
vu17.Character.HumanoidRootPart.CFrame = vu17.Character.HumanoidRootPart.CFrame + v287
end
if vu66.Enabled and vu66.BindEnabled then
local v288 = vu17.Character.HumanoidRootPart
local v289 = v288.AssemblyLinearVelocity
local v290 = v288.CFrame
if vu66.Mode ~= "Custom" then
if vu66.Mode ~= "Prediction Changer" then
if vu66.Mode ~= "Prediction Disabler" then
if vu66.Mode ~= "Random" then
if vu66.Mode ~= "Up" then
if vu66.Mode ~= "Down" then
if vu66.Mode ~= "Prediction Reverser" then
if vu66.Mode ~= "Look Vector" then
if vu66.Mode ~= "Air Orthodox" then
if vu66.Mode ~= "Mouse Position" then
if vu66.Mode == "Spinbot Desync" then
if vu66.DesyncVel ~= "Up" then
if vu66.DesyncVel == "Down" then
v288.AssemblyLinearVelocity = Vector3.new(0, - 9000000000, 0)
end
else
v288.AssemblyLinearVelocity = Vector3.new(0, 9000000000, 0)
end
v288.CFrame = v290 * CFrame.Angles(0, math.rad(vu66.DesyncAngles), 0)
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.AssemblyLinearVelocity = (vu17:GetMouse().Hit.Position - v288.Position).Unit * 120 + vu5.CurrentCamera.CFrame.LookVector * 120
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.AssemblyLinearVelocity = Vector3.new(777, 777, 777)
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.AssemblyLinearVelocity = v290.lookVector * vu66.LookVecAmt
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.CFrame = v290 + vu17.Character.Humanoid.MoveDirection * vu66.PredReverseAmt / 10
end
else
v288.AssemblyLinearVelocity = Vector3.new(0, - 9000000000, 0)
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.AssemblyLinearVelocity = Vector3.new(0, 9000000000, 0)
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.AssemblyLinearVelocity = Vector3.new(math.random(- vu66.RandomAmount, vu66.RandomAmount), math.random(- vu66.RandomAmount, vu66.RandomAmount), math.random(- vu66.RandomAmount, vu66.RandomAmount))
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.AssemblyLinearVelocity = Vector3.zero
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.AssemblyLinearVelocity = v289 * vu66.PredChangeAmt
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
else
v288.AssemblyLinearVelocity = Vector3.new(vu66.CustomX, vu66.CustomY, vu66.CustomZ)
vu3.RenderStepped:Wait()
v288.AssemblyLinearVelocity = v289
end
end
end)
vu3.Stepped:Connect(function()
if vu58.Enabled and (vu58.BindEnabled and (vu59.Enabled and (vu59.BindEnabled and vu59.SpoofMode))) or vu65.Enabled and vu65.BindEnabled then
vu53.Position = vu17.Character.HumanoidRootPart.Position + Vector3.new(0, 2, 0)
vu18 = vu53
else
vu18 = vu17.Character.Humanoid
end
if vu58.Enabled and vu58.BindEnabled and vu15.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then
vu58.RealJumpOffset = vu58.JumpOffset
else
vu58.RealJumpOffset = 0
end
if vu58.Enabled then
vu58.RealHitPart = vu58.HitParts[math.random(# vu58.HitParts)]
task.wait(0.6)
end
if vu60.Enabled and vu60.BindEnabled and vu16.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then
vu60.RealJumpOffset = vu60.JumpOffset
else
vu60.RealJumpOffset = 0
end
local v291
if vu60.Enabled and (vu60.BindEnabled and vu60.UseAirPart) then
if vu60.AirCheckType ~= "Once in Air" then
v291 = vu16.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall
else
v291 = vu16.Character.Humanoid.FloorMaterial == Enum.Material.Air
end
else
v291 = nil
end
if vu60.Enabled and (vu60.BindEnabled and (vu60.UseAirPart and v291)) then
vu60.RealHitPart = vu60.AirPart
else
vu60.RealHitPart = vu60.HitPart
end
if vu61.AutoStomp then
if vu8:FindFirstChild("MainEvent") then
vu8.MainEvent:FireServer("Stomp")
elseif vu8:FindFirstChild("MainRemote") then
vu8.MainRemote:FireServer("Stomp")
elseif vu8:FindFirstChild("MAINEVENT") then
vu8.MAINEVENT:FireServer("STOMP")
end
end
if vu61.AutoReload and vu17.Character:FindFirstChildOfClass("Tool") then
local v292 = vu17.Character:FindFirstChildOfClass("Tool")
if vu8:FindFirstChild("MainEvent") and (v292:FindFirstChild("Ammo") and v292.Ammo.Value <= 0) then
vu8.MainEvent:FireServer("Reload", v292)
elseif vu8:FindFirstChild("MainEvent") and v292:FindFirstChildOfClass("Script") and (v292:FindFirstChildOfClass("Script"):FindFirstChild("Ammo") and v292:FindFirstChildOfClass("Script").Ammo.Value <= 0) then
vu8.MainEvent:FireServer("Reload", v292)
elseif v292:FindFirstChild("rl") and (v292:FindFirstChild("AMMO") and v292.AMMO.Value <= 0) then
v292.rl:FireServer()
end
task.wait(1)
end
if vu62.Speed and vu62.SpeedBind then
vu17.Character.HumanoidRootPart.CFrame = vu17.Character.HumanoidRootPart.CFrame + vu17.Character.Humanoid.MoveDirection * vu62.SpeedAmount
end
vu17.Character.Humanoid.UseJumpPower = not vu62.NoJumpCooldown
if vu62.NoSlowdown and vu17.Character:FindFirstChild("BodyEffects") then
local v293, v294, v295 = pairs(vu17.Character.BodyEffects.Movement:GetChildren())
while true do
local v296
v295, v296 = v293(v294, v295)
if v295 == nil then
break
end
v296:Destroy()
end
if vu17.Character.BodyEffects.Reload then
vu17.Character.BodyEffects.Reload.Value = false
end
end
if vu62.AutoJump and vu62.NoJumpCooldown and (vu17.Character.Humanoid:GetState() ~= Enum.HumanoidStateType.Freefall and vu17.Character.Humanoid.MoveDirection.Magnitude > 0) then
vu17.Character.Humanoid:ChangeState("Jumping")
end
if vu62.BunnyHop and vu17.Character.Humanoid.FloorMaterial == Enum.Material.Air then
vu17.Character.HumanoidRootPart.CFrame = vu17.Character.HumanoidRootPart.CFrame + vu17.Character.Humanoid.MoveDirection * vu62.HopAmount
end
if vu274.IsUsable and vu274.Enabled then
if vu274.Idle ~= "Zombie" then
if vu274.Idle ~= "Werewolf" then
if vu274.Idle ~= "Ninja" then
if vu274.Idle ~= "Mage" then
if vu274.Idle == "Toy" then
vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=782841498"
vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=782841498"
end
else
vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=707742142"
vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=707855907"
end
else
vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=656117400"
vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=656118341"
end
else
vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=1083195517"
vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=1083214717"
end
else
vu17.Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=616158929"
vu17.Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=616160636"
end
if vu274.Walk ~= "Zombie" then
if vu274.Walk ~= "Werewolf" then
if vu274.Walk ~= "Ninja" then
if vu274.Walk ~= "Mage" then
if vu274.Walk == "Toy" then
vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=782843345"
end
else
vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=707897309"
end
else
vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=656121766"
end
else
vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=1083178339"
end
else
vu17.Character.Animate.walk.WalkAnim.AnimationId = "http://www.roblox.com/asset/?id=616168032"
end
if vu274.Run ~= "Zombie" then
if vu274.Run ~= "Werewolf" then
if vu274.Run ~= "Ninja" then
if vu274.Run ~= "Mage" then
if vu274.Run == "Toy" then
vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=782842708"
end
else
vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=707861613"
end
else
vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=656118852"
end
else
vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=1083216690"
end
else
vu17.Character.Animate.run.RunAnim.AnimationId = "http://www.roblox.com/asset/?id=616163682"
end
if vu274.Jump ~= "Zombie" then
if vu274.Jump ~= "Werewolf" then
if vu274.Jump ~= "Ninja" then
if vu274.Jump ~= "Mage" then
if vu274.Jump == "Toy" then
vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=782847020"
end
else
vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=707853694"
end
else
vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=656117878"
end
else
vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=1083218792"
end
else
vu17.Character.Animate.jump.JumpAnim.AnimationId = "http://www.roblox.com/asset/?id=616161997"
end
if vu274.Fall ~= "Zombie" then
if vu274.Fall ~= "Werewolf" then
if vu274.Fall ~= "Ninja" then
if vu274.Fall ~= "Mage" then
if vu274.Fall == "Toy" then
vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=782846423"
end
else
vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=707829716"
end
else
vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=656115606"
end
else
vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=1083189019"
end
else
vu17.Character.Animate.fall.FallAnim.AnimationId = "http://www.roblox.com/asset/?id=616157476"
end
end
if vu67.Enabled and vu17.Character:FindFirstChildOfClass("Tool") then
vu17.Character:FindFirstChildOfClass("Tool").GripPos = Vector3.new(- vu67.CustomX, - vu67.CustomY, vu67.CustomZ)
end
end)
vu3.RenderStepped:Connect(function()
if vu60.Enabled and vu60.BindEnabled then
local v297
if vu71.Enabled then
v297 = CFrame.new(0, 0, 0, 1, 0, 0, 0, vu71.Amount, 0, 0, 0, 1)
else
v297 = CFrame.identity
end
if vu60.Resolver then
if vu60.Smoothing then
vu5.CurrentCamera.CFrame = vu5.CurrentCamera.CFrame:Lerp(CFrame.new(vu5.CurrentCamera.CFrame.Position, vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character.Humanoid.MoveDirection * vu16.Character.Humanoid.WalkSpeed * vu60.RealPrediction), vu60.Smoothness, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut) * v297
else
vu5.CurrentCamera.CFrame = CFrame.new(vu5.CurrentCamera.CFrame.Position, vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character.Humanoid.MoveDirection * vu16.Character.Humanoid.WalkSpeed * vu60.RealPrediction) * v297
end
elseif vu60.Smoothing then
vu5.CurrentCamera.CFrame = vu5.CurrentCamera.CFrame:Lerp(CFrame.new(vu5.CurrentCamera.CFrame.Position, vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character[vu60.RealHitPart].AssemblyLinearVelocity * vu60.RealPrediction), vu60.Smoothness, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut) * v297
else
vu5.CurrentCamera.CFrame = CFrame.new(vu5.CurrentCamera.CFrame.Position, vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character[vu60.RealHitPart].AssemblyLinearVelocity * vu60.RealPrediction) * v297
end
end
end)
vu3.RenderStepped:Connect(function()
if vu58.Enabled and (vu58.BindEnabled and vu58.ViewAt) then
vu5.CurrentCamera.CameraSubject = vu15.Character.Humanoid
else
vu5.CurrentCamera.CameraSubject = vu18
end
if vu58.AutoLock then
if vu58.Enabled and vu85(vu58, vu35) then
vu15 = vu85(vu58, vu35)
if vu58.KoCheck and (vu15.Character.Humanoid.Health <= 2 or vu17.Character.Humanoid.Health <= 2) then
vu58.BindEnabled = false
else
vu58.BindEnabled = true
end
else
vu58.BindEnabled = false
end
end
if vu58.Enabled and (vu58.BindEnabled and vu58.AutoPred) then
vu58.RealPrediction = math.round(vu10.Network.ServerStatsItem["Data Ping"]:GetValue()) / vu58.AutoPredMath * 0.1 + 0.1
else
vu58.RealPrediction = vu58.Prediction
end
local v298, v299
if vu58.Enabled and vu58.BindEnabled then
if vu58.Resolver then
v298, v299 = vu5.CurrentCamera:WorldToViewportPoint(vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction)
else
v298, v299 = vu5.CurrentCamera:WorldToViewportPoint(vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction)
end
else
v299 = nil
v298 = nil
end
if vu58.Enabled and (vu58.BindEnabled and (vu58.Dot and v299)) then
vu21.Visible = true
vu21.Color = vu58.DotTracerColor
vu21.Position = Vector2.new(v298.X, v298.Y)
else
vu21.Visible = false
end
if vu58.Enabled and (vu58.BindEnabled and (vu58.Tracer and v299)) then
vu22.Visible = true
vu22.Color = vu58.DotTracerColor
vu22.From = vu4:GetMouseLocation()
vu22.To = Vector2.new(v298.X, v298.Y)
else
vu22.Visible = false
end
if vu58.Enabled and (vu58.BindEnabled and vu58.Highlight) then
vu23.Parent = vu15.Character
vu23.FillColor = vu58.HighlightColor
else
vu23.Parent = nil
end
if vu58.Enabled and (vu58.BindEnabled and vu58.Stats) then
vu25.BackgroundColor3 = vu58.StatsColor
vu26.BackgroundColor3 = vu58.StatsColor
vu27.TextColor3 = vu58.StatsColor
vu29.BackgroundColor3 = vu58.StatsColor
vu30.BackgroundColor3 = vu58.StatsColor
if vu58.StatsOnTarget then
if v299 then
vu25.Visible = true
vu25.Position = UDim2.new(0, v298.X, 0, v298.Y)
else
vu25.Visible = false
end
else
vu25.Visible = true
vu25.Position = UDim2.new(0.5, 0, 0.7, 0)
end
vu27.Text = vu15.DisplayName .. " [" .. vu15.Name .. "]"
vu28.Image = "rbxthumb://type=AvatarHeadShot&id=" .. vu15.UserId .. "&w=420&h=420"
vu30:TweenSize(UDim2.new(vu15.Character.Humanoid.Health / vu15.Character.Humanoid.MaxHealth, 0, 1, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.25)
else
vu25.Visible = false
end
if vu58.Enabled and (vu58.BindEnabled and vu58.FovOnTarget) then
if vu58.FovVisible and v299 then
vu35.Visible = true
else
vu35.Visible = false
end
vu35.Color = vu58.FovColor
vu35.Position = Vector2.new(v298.X, v298.Y)
else
if vu58.FovVisible then
vu35.Visible = true
else
vu35.Visible = false
end
vu35.Color = vu58.FovColor
vu35.Position = vu4:GetMouseLocation()
end
if vu60.Enabled and (vu60.BindEnabled and vu60.AutoPred) then
vu60.RealPrediction = math.round(vu10.Network.ServerStatsItem["Data Ping"]:GetValue()) / vu60.AutoPredMath * 0.1 + 0.1
else
vu60.RealPrediction = vu60.Prediction
end
local v300, v301
if vu60.Enabled and vu60.BindEnabled then
if vu60.Resolver then
v300, v301 = vu5.CurrentCamera:WorldToViewportPoint(vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character.Humanoid.MoveDirection * vu16.Character.Humanoid.WalkSpeed * vu60.RealPrediction)
else
v300, v301 = vu5.CurrentCamera:WorldToViewportPoint(vu16.Character[vu60.RealHitPart].Position + Vector3.new(0, vu60.RealJumpOffset, 0) + vu16.Character[vu60.RealHitPart].AssemblyLinearVelocity * vu60.RealPrediction)
end
else
v301 = nil
v300 = nil
end
if vu60.Enabled and (vu60.BindEnabled and (vu60.Dot and v301)) then
vu36.Visible = true
vu36.Color = vu60.DotTracerColor
vu36.Position = Vector2.new(v300.X, v300.Y)
else
vu36.Visible = false
end
if vu60.Enabled and (vu60.BindEnabled and (vu60.Tracer and v301)) then
vu37.Visible = true
vu37.Color = vu60.DotTracerColor
vu37.From = vu4:GetMouseLocation()
vu37.To = Vector2.new(v300.X, v300.Y)
else
vu37.Visible = false
end
if vu60.Enabled and (vu60.BindEnabled and vu60.Highlight) then
vu38.Parent = vu16.Character
vu38.FillColor = vu60.HighlightColor
else
vu38.Parent = nil
end
if vu60.Enabled and (vu60.BindEnabled and vu60.Stats) then
vu40.BackgroundColor3 = vu60.StatsColor
vu41.BackgroundColor3 = vu60.StatsColor
vu42.TextColor3 = vu60.StatsColor
vu44.BackgroundColor3 = vu60.StatsColor
vu45.BackgroundColor3 = vu60.StatsColor
if vu60.StatsOnTarget then
if v301 then
vu40.Visible = true
vu40.Position = UDim2.new(0, v300.X, 0, v300.Y)
else
vu40.Visible = false
end
else
vu40.Visible = true
vu40.Position = UDim2.new(0.5, 0, 0.7, 0)
end
vu42.Text = vu16.DisplayName .. " [" .. vu16.Name .. "]"
vu43.Image = "rbxthumb://type=AvatarHeadShot&id=" .. vu16.UserId .. "&w=420&h=420"
vu45:TweenSize(UDim2.new(vu16.Character.Humanoid.Health / vu16.Character.Humanoid.MaxHealth, 0, 1, 0), Enum.EasingDirection.In, Enum.EasingStyle.Linear, 0.25)
else
vu40.Visible = false
end
if vu60.Enabled and (vu60.BindEnabled and vu60.FovOnTarget) then
if vu60.FovVisible and v301 then
vu50.Visible = true
else
vu50.Visible = false
end
vu50.Color = vu60.FovColor
vu50.Position = Vector2.new(v300.X, v300.Y)
else
if vu60.FovVisible then
vu50.Visible = true
else
vu50.Visible = false
end
vu50.Color = vu60.FovColor
vu50.Position = vu4:GetMouseLocation()
end
if (vu69.Enabled or vu69.Tracer) and vu69.RandomHitPart then
local v302 = {
"Head",
"HumanoidRootPart",
"UpperTorso",
"LowerTorso",
"RightUpperArm",
"LeftUpperArm",
"RightLowerArm",
"LeftLowerArm",
"RightUpperLeg",
"LeftUpperLeg",
"RightLowerLeg",
"LeftLowerLeg"
}
vu69.RealHitPart = v302[math.random(# v302)]
task.wait(0.6)
else
vu69.RealHitPart = vu69.HitPart
end
if vu68.Enabled then
vu55.Visible = true
vu56.Visible = true
vu55.Color = vu68.Color
vu56.Color = vu68.Color
vu55.From = vu4:GetMouseLocation() - Vector2.new(vu68.Size, 0)
vu55.To = vu4:GetMouseLocation() + Vector2.new(vu68.Size, 0)
vu56.From = vu4:GetMouseLocation() - Vector2.new(0, vu68.Size)
vu56.To = vu4:GetMouseLocation() + Vector2.new(0, vu68.Size)
else
vu55.Visible = false
vu56.Visible = false
end
if vu68.UseText then
vu57.Visible = true
vu57.Color = vu68.Color
if vu68.Enabled then
vu57.Position = vu4:GetMouseLocation() + Vector2.new(0, vu68.Size)
else
vu57.Position = vu4:GetMouseLocation() + Vector2.new(0, 25)
end
else
vu57.Visible = false
end
if vu70.Enabled then
vu5.CurrentCamera.FieldOfView = vu70.Amount
end
if vu71.Enabled and not (vu60.Enabled and vu60.BindEnabled) then
vu5.CurrentCamera.CFrame = vu5.CurrentCamera.CFrame * CFrame.new(0, 0, 0, 1, 0, 0, 0, vu71.Amount, 0, 0, 0, 1)
end
end)
vu4.InputBegan:Connect(function(p303)
if vu58.Enabled and p303.KeyCode == vu58.Keybind and not vu4:GetFocusedTextBox() then
if vu58.BindEnabled then
vu58.BindEnabled = false
if vu58.Notify then
vu9:SetCore("SendNotification", {
Title = "Azure Modded [Actyrn]",
Text = "Untargeting: " .. vu15.DisplayName,
Duration = 2.5
})
end
elseif vu85(vu58, vu35) then
vu58.BindEnabled = true
vu15 = vu85(vu58, vu35)
if vu58.Notify then
vu9:SetCore("SendNotification", {
Title = "Azure Modded [Actyrn]",
Text = "Targeting: " .. vu15.DisplayName,
Duration = 2.5
})
end
end
end
if vu60.Enabled and p303.KeyCode == vu60.Keybind and not vu4:GetFocusedTextBox() then
if vu60.BindEnabled then
vu60.BindEnabled = false
if vu60.Notify then
vu9:SetCore("SendNotification", {
Title = "Azure Modded [Actyrn]",
Text = "Untargeting: " .. vu16.DisplayName,
Duration = 2.5
})
end
elseif vu85(vu60, vu50) then
vu60.BindEnabled = true
vu16 = vu85(vu60, vu50)
if vu60.Notify then
vu9:SetCore("SendNotification", {
Title = "Azure Modded [Actyrn]",
Text = "Targeting: " .. vu16.DisplayName,
Duration = 2.5
})
end
end
end
end)
local _ = hookmetamethod(game, "__namecall", function(p304, ...)
local v305 = {
...
}
if not vu58.Enabled or (not vu58.BindEnabled or (not table.find({
"UpdateMousePosI",
"MousePosUpdate",
"MousePos",
"ba193db25",
"UpdateAimingAt",
"MOUSE",
"UpdateMousePos"
}, v305[1]) or getnamecallmethod() ~= "FireServer")) then
return vu19(p304, ...)
end
if vu58.Resolver then
v305[2] = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset) + vu15.Character.Humanoid.MoveDirection * vu15.Character.Humanoid.WalkSpeed * vu58.RealPrediction
else
v305[2] = vu15.Character[vu58.RealHitPart].Position + Vector3.new(0, vu58.RealJumpOffset, 0) + vu15.Character[vu58.RealHitPart].AssemblyLinearVelocity * vu58.RealPrediction
end
return vu19(p304, unpack(v305))
end)
local _ = hookmetamethod(game, "__namecall", function(p306, ...)
if not table.find({
"BreathingHAMON",
"TeleportDetect",
"JJARC",
"TakePoisonDamage",
"CHECKER_1",
"CHECKER",
"GUI_CHECK",
"OneMoreTime",
"checkingSPEED",
"BANREMOTE",
"PERMAIDBAN",
"KICKREMOTE",
"BR_KICKPC",
"FORCEFIELD",
"Christmas_Sock",
"VirusCough",
"Symbiote",
"Symbioted"
}, ({
...
})[1]) or getnamecallmethod() ~= "FireServer" then
return vu20(p306, ...)
end
end)
local v307 = next
local v308, v309 = getconnections(vu5.CurrentCamera.Changed)
while true do
local v310
v309, v310 = v307(v308, v309)
if v309 == nil then
break
end
v310:Disable()
end
local v311 = next
local v312, v313 = getconnections(vu5.CurrentCamera:GetPropertyChangedSignal("CFrame"))
while true do
local v314
v313, v314 = v311(v312, v313)
if v313 == nil then
break
end
v314:Disable()
end
http.request({
Url = "http://127.0.0.1:6463/rpc?v=1",
Method = "POST",
Headers = {
["Content-Type"] = "application/json",
origin = "https://discord.com"
},
Body = v13:JSONEncode({
args = {
code = "hUvujCnGMb"
},
cmd = "INVITE_BROWSER",
nonce = "."
})
})
vu9:SetCore("SendNotification", {
Title = "Loaded [FREE]",
Text = ".gg/azuremodded",
Duration = 5
})



Legit?
@Bomb35677 idk test it