
KeylessUniversal

--// auto clicker \\--
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local autoClickEnabled = false
local repeatInterval = -0.000000000000000000000001 -- Click interval (seconds)
local lastPressTime = 0
-- Function that actually simulates a left click
local function simulateClick()
-- Trigger a left-click event
mouse1click()
end
-- Press the G key to toggle ON/OFF
UserInputService.InputBegan:Connect(function(input, processed)
if processed then return end
if input.KeyCode == Enum.KeyCode.G then --Enum.KeyCode.G then, you can enable it with KeyCode.(desired key).
autoClickEnabled = not autoClickEnabled
print("Left-click auto-click: " .. (autoClickEnabled and "ON" or "OFF"))
end
end)
-- auto loop click
RunService.RenderStepped:Connect(function()
if autoClickEnabled then
if tick() - lastPressTime >= repeatInterval then
lastPressTime = tick()
simulateClick()
end
end
end)



Nice ai script
ai slop