
KeylessUniversal

local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local clicking = false
local clickInterval = 0.01 -- Adjust this value for faster or slower clicking
-- Function to simulate a click
local function simulateClick()
local mouse = game.Players.LocalPlayer:GetMouse()
local clickEvent = Instance.new("RemoteEvent")
clickEvent.Name = "ClickEvent"
clickEvent.Parent = game.ReplicatedStorage
-- Fire the click event
clickEvent:FireServer(mouse.Hit.p)
end
-- Toggle clicking on key press
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if not gameProcessed then
if input.UserInputType == Enum.UserInputType.Keyboard and input.KeyCode == Enum.KeyCode.RightControl then
clicking = not clicking
print("Autoclicker " .. (clicking and "enabled" or "disabled"))
end
end
end)
-- Main loop to handle clicking
RunService.RenderStepped:Connect(function()
if clicking then
simulateClick()
wait(clickInterval)
end
end)



Script so trash chatgpt said it was bad.
cause it's made with chatgpt
@Ambience it's made with chaatgpt