
KeylessUniversal

-- LocalScript (StarterPlayerScripts)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
local teleportKey = Enum.KeyCode.LeftControl
local teleportKeyHeld = false
local waitingForKeyInput = false
-- Create GUI
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
gui.Name = "TeleportGui"
-- Create draggable frame
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 220, 0, 70)
frame.Position = UDim2.new(0.5, -110, 0, 50)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BackgroundTransparency = 0.2
frame.Active = true
frame.Draggable = true
-- Button inside the frame
local button = Instance.new("TextButton", frame)
button.Size = UDim2.new(1, -20, 1, -20)
button.Position = UDim2.new(0, 10, 0, 10)
button.Text = "Set Teleport Key"
button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
button.TextColor3 = Color3.new(1, 1, 1)
button.Font = Enum.Font.SourceSansBold
button.TextSize = 24
-- Update button label
local function updateButtonLabel()
button.Text = "Key: " .. teleportKey.Name
end
-- Handle setting new keybind
button.MouseButton1Click:Connect(function()
button.Text = "Press any key..."
waitingForKeyInput = true
end)
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if waitingForKeyInput and input.UserInputType == Enum.UserInputType.Keyboard then
teleportKey = input.KeyCode
waitingForKeyInput = false
updateButtonLabel()
return
end
if input.KeyCode == teleportKey then
teleportKeyHeld = true
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.KeyCode == teleportKey then
teleportKeyHeld = false
end
end)
-- Teleport on Left Click while holding the key
mouse.Button1Down:Connect(function()
if not teleportKeyHeld then return end
local character = player.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
local targetPosition = mouse.Hit.Position + Vector3.new(0, 3, 0)
character:MoveTo(targetPosition)
end)
-- Initial button label
updateButtonLabel()No comments yet for this script.



