
KeylessUniversal

-- Instances: 5 | Scripts: 2 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.antibang
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[antibang]];
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["1"]["ResetOnSpawn"] = false;
-- StarterGui.antibang.TextButton
G2L["2"] = Instance.new("TextButton", G2L["1"]);
G2L["2"]["TextWrapped"] = true;
G2L["2"]["RichText"] = true;
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["TextSize"] = 14;
G2L["2"]["TextScaled"] = true;
G2L["2"]["TextColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(204, 0, 0);
G2L["2"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["2"]["Size"] = UDim2.new(0, 70, 0, 50);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Text"] = [[anti bang]];
G2L["2"]["Position"] = UDim2.new(0.01267, 0, 0.45951, 0);
-- StarterGui.antibang.TextButton.LocalScript
G2L["3"] = Instance.new("LocalScript", G2L["2"]);
-- StarterGui.antibang.TextButton.UICorner
G2L["4"] = Instance.new("UICorner", G2L["2"]);
-- StarterGui.antibang.TextButton.Drag
G2L["5"] = Instance.new("LocalScript", G2L["2"]);
G2L["5"]["Name"] = [[Drag]];
-- StarterGui.antibang.TextButton.LocalScript
local function C_3()
local script = G2L["3"];
-- anti bang
script.Parent.MouseButton1Click:Connect(function()
local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
workspace.FallenPartsDestroyHeight = -1000
local lastCFrame = hrp.CFrame
hrp.CFrame = CFrame.new(Vector3.new(0, -500, 0))
wait(0.7)
hrp.CFrame = lastCFrame
workspace.FallenPartsDestroyHeight = -500
end)
end;
task.spawn(C_3);
-- StarterGui.antibang.TextButton.Drag
local function C_5()
local script = G2L["5"];
local UIS = game:GetService('UserInputService')
local frame = script.Parent
local dragToggle = nil
local dragSpeed = 0.25
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if dragToggle then
updateInput(input)
end
end
end)
end;
task.spawn(C_5);
return G2L["1"], require;



This is not anti bang bro, This is click to kill the banger i think