antiafkshdw
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antiafkshdw

Universal ScriptquietHUBquietHUB 784 views 88 executesUpdated Apr 9, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•89 lines (2935 chars)
local Players = game:GetService("Players")
local VirtualUser = game:GetService("VirtualUser")
local RunService = game:GetService("RunService")

Players.LocalPlayer.Idled:Connect(function()
    VirtualUser:CaptureController()
    VirtualUser:ClickButton2(Vector2.new(0, 0))
end)

RunService:Set3dRenderingEnabled(false)

local decalsyeeted = true
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain

sethiddenproperty(l, "Technology", 2)
sethiddenproperty(t, "Decoration", false)

t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0

l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0

settings().Rendering.QualityLevel = Enum.QualityLevel.Level01

for _, v in pairs(w:GetDescendants()) do
    if v:IsA("BasePart") and not v:IsA("MeshPart") then
        v.Material = Enum.Material.Plastic
        v.Reflectance = 0
    elseif (v:IsA("Decal") or v:IsA("Texture")) and decalsyeeted then
        v.Transparency = 1
    elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
        v.Lifetime = NumberRange.new(0, 0)
    elseif v:IsA("Explosion") then
        v.BlastPressure = 1
        v.BlastRadius = 1
    elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
        v.Enabled = false
    elseif v:IsA("MeshPart") and decalsyeeted then
        v.Material = Enum.Material.Plastic
        v.Reflectance = 0
        v.TextureID = 0
    elseif v:IsA("SpecialMesh") and decalsyeeted then
        v.TextureId = 0
    elseif v:IsA("ShirtGraphic") and decalsyeeted then
        v.Graphic = 0
    elseif (v:IsA("Shirt") or v:IsA("Pants")) and decalsyeeted then
        v[v.ClassName .. "Template"] = 0
    end
end

for _, v in pairs(l:GetChildren()) do
    if v:IsA("BlurEffect") or v:IsA("SunRaysEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("BloomEffect") or v:IsA("DepthOfFieldEffect") then
        v.Enabled = false
    end
end

w.DescendantAdded:Connect(function(v)
    task.wait()
    if v:IsA("BasePart") and not v:IsA("MeshPart") then
        v.Material = Enum.Material.Plastic
        v.Reflectance = 0
    elseif (v:IsA("Decal") or v:IsA("Texture")) and decalsyeeted then
        v.Transparency = 1
    elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
        v.Lifetime = NumberRange.new(0, 0)
    elseif v:IsA("Explosion") then
        v.BlastPressure = 1
        v.BlastRadius = 1
    elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
        v.Enabled = false
    elseif v:IsA("MeshPart") and decalsyeeted then
        v.Material = Enum.Material.Plastic
        v.Reflectance = 0
        v.TextureID = 0
    elseif v:IsA("SpecialMesh") and decalsyeeted then
        v.TextureId = 0
    elseif v:IsA("ShirtGraphic") and decalsyeeted then
        v.Graphic = 0
    elseif (v:IsA("Shirt") or v:IsA("Pants")) and decalsyeeted then
        v[v.ClassName .. "Template"] = 0
    end
end)

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Community Comments (1)

cadedeviencadedevienApr 9, 2026

w SCRIPT TY

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