a knife script
Key RequiredUniversal

a knife script

Universal Scripttherealvan4540therealvan4540 8.9K views 917 executesUpdated Jun 1, 2025
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Lua Script•340 lines (15492 chars)
--░█████╗░░█████╗░██╗░░██╗░█████╗░██████╗░░█████╗░██╗░░██╗  ██╗░░░░░░█████╗░██╗░░░░░
--██╔══██╗██╔══██╗╚██╗██╔╝██╔══██╗██╔══██╗██╔══██╗██║░██╔╝  ██║░░░░░██╔══██╗██║░░░░░
--██║░░╚═╝███████║░╚███╔╝░███████║██████╔╝██║░░██║█████═╝░  ██║░░░░░██║░░██║██║░░░░░
--██║░░██╗██╔══██║░██╔██╗░██╔══██║██╔═══╝░██║░░██║██╔═██╗░  ██║░░░░░██║░░██║██║░░░░░
--╚█████╔╝██║░░██║██╔╝╚██╗██║░░██║██║░░░░░╚█████╔╝██║░╚██╗  ███████╗╚█████╔╝███████╗
--░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝╚═╝░░╚═╝╚═╝░░░░░░╚════╝░╚═╝░░╚═╝  ╚══════╝░╚════╝░╚══════╝
function sandbox(var,func)
	local env = getfenv(func)
	local newenv = setmetatable({},{
		__index = function(self,k)
			if k=="script" then
				return var
			else
				return env[k]
			end
		end,
	})
	setfenv(func,newenv)
	return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
LocalScript0 = Instance.new("LocalScript")
Part1 = Instance.new("Part")
FileMesh2 = Instance.new("FileMesh")
Sound3 = Instance.new("Sound")
Sound4 = Instance.new("Sound")
LocalScript0.Parent = mas
table.insert(cors,sandbox(LocalScript0,function()
--██████╗░███████╗███████╗░█████╗░██████╗░███████╗  ██╗░░░██╗░██████╗██╗███╗░░██╗░██████╗░
--██╔══██╗██╔════╝██╔════╝██╔══██╗██╔══██╗██╔════╝  ██║░░░██║██╔════╝██║████╗░██║██╔════╝░
--██████╦╝█████╗░░█████╗░░██║░░██║██████╔╝█████╗░░  ██║░░░██║╚█████╗░██║██╔██╗██║██║░░██╗░
--██╔══██╗██╔══╝░░██╔══╝░░██║░░██║██╔══██╗██╔══╝░░  ██║░░░██║░╚═══██╗██║██║╚████║██║░░╚██╗
--██████╦╝███████╗██║░░░░░╚█████╔╝██║░░██║███████╗  ╚██████╔╝██████╔╝██║██║░╚███║╚██████╔╝
--╚═════╝░╚══════╝╚═╝░░░░░░╚════╝░╚═╝░░╚═╝╚══════╝  ░╚═════╝░╚═════╝░╚═╝╚═╝░░╚══╝░╚═════╝░

--████████╗██╗░░██╗██╗░██████╗  ░██████╗░█████╗░██████╗░██╗██████╗░████████╗
--╚══██╔══╝██║░░██║██║██╔════╝  ██╔════╝██╔══██╗██╔══██╗██║██╔══██╗╚══██╔══╝
--░░░██║░░░███████║██║╚█████╗░  ╚█████╗░██║░░╚═╝██████╔╝██║██████╔╝░░░██║░░░
--░░░██║░░░██╔══██║██║░╚═══██╗  ░╚═══██╗██║░░██╗██╔══██╗██║██╔═══╝░░░░██║░░░
--░░░██║░░░██║░░██║██║██████╔╝  ██████╔╝╚█████╔╝██║░░██║██║██║░░░░░░░░██║░░░
--░░░╚═╝░░░╚═╝░░╚═╝╚═╝╚═════╝░  ╚═════╝░░╚════╝░╚═╝░░╚═╝╚═╝╚═╝░░░░░░░░╚═╝░░░

--███╗░░░███╗░█████╗░██╗░░██╗███████╗  ░██████╗██╗░░░██╗██████╗░███████╗  ████████╗██╗░░██╗░█████╗░████████╗
--████╗░████║██╔══██╗██║░██╔╝██╔════╝  ██╔════╝██║░░░██║██╔══██╗██╔════╝  ╚══██╔══╝██║░░██║██╔══██╗╚══██╔══╝
--██╔████╔██║███████║█████═╝░█████╗░░  ╚█████╗░██║░░░██║██████╔╝█████╗░░  ░░░██║░░░███████║███████║░░░██║░░░
--██║╚██╔╝██║██╔══██║██╔═██╗░██╔══╝░░  ░╚═══██╗██║░░░██║██╔══██╗██╔══╝░░  ░░░██║░░░██╔══██║██╔══██║░░░██║░░░
--██║░╚═╝░██║██║░░██║██║░╚██╗███████╗  ██████╔╝╚██████╔╝██║░░██║███████╗  ░░░██║░░░██║░░██║██║░░██║░░░██║░░░
--╚═╝░░░░░╚═╝╚═╝░░╚═╝╚═╝░░╚═╝╚══════╝  ╚═════╝░░╚═════╝░╚═╝░░╚═╝╚══════╝  ░░░╚═╝░░░╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░

--██╗░░░██╗░█████╗░██╗░░░██╗  ░█████╗░██████╗░███████╗  ██╗░░░██╗░██████╗██╗███╗░░██╗░██████╗░
--╚██╗░██╔╝██╔══██╗██║░░░██║  ██╔══██╗██╔══██╗██╔════╝  ██║░░░██║██╔════╝██║████╗░██║██╔════╝░
--░╚████╔╝░██║░░██║██║░░░██║  ███████║██████╔╝█████╗░░  ██║░░░██║╚█████╗░██║██╔██╗██║██║░░██╗░
--░░╚██╔╝░░██║░░██║██║░░░██║  ██╔══██║██╔══██╗██╔══╝░░  ██║░░░██║░╚═══██╗██║██║╚████║██║░░╚██╗
--░░░██║░░░╚█████╔╝╚██████╔╝  ██║░░██║██║░░██║███████╗  ╚██████╔╝██████╔╝██║██║░╚███║╚██████╔╝
--░░░╚═╝░░░░╚════╝░░╚═════╝░  ╚═╝░░╚═╝╚═╝░░╚═╝╚══════╝  ░╚═════╝░╚═════╝░╚═╝╚═╝░░╚══╝░╚═════╝░

--██╗░░██╗░█████╗░████████╗  ██████╗░███████╗░█████╗░███╗░░██╗██╗███╗░░░███╗░█████╗░████████╗███████╗░░░
--██║░░██║██╔══██╗╚══██╔══╝  ██╔══██╗██╔════╝██╔══██╗████╗░██║██║████╗░████║██╔══██╗╚══██╔══╝██╔════╝░░░
--███████║███████║░░░██║░░░  ██████╔╝█████╗░░███████║██╔██╗██║██║██╔████╔██║███████║░░░██║░░░█████╗░░░░░
--██╔══██║██╔══██║░░░██║░░░  ██╔══██╗██╔══╝░░██╔══██║██║╚████║██║██║╚██╔╝██║██╔══██║░░░██║░░░██╔══╝░░██╗
--██║░░██║██║░░██║░░░██║░░░  ██║░░██║███████╗██║░░██║██║░╚███║██║██║░╚═╝░██║██║░░██║░░░██║░░░███████╗╚█║
--╚═╝░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░  ╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚═╝░░╚══╝╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░╚══════╝░╚╝

--███╗░░░███╗░█████╗░████████╗░█████╗░██████╗░  ░█████╗░███╗░░██╗░██████╗░██╗░░░░░███████╗
--████╗░████║██╔══██╗╚══██╔══╝██╔══██╗██╔══██╗  ██╔══██╗████╗░██║██╔════╝░██║░░░░░██╔════╝
--██╔████╔██║██║░░██║░░░██║░░░██║░░██║██████╔╝  ███████║██╔██╗██║██║░░██╗░██║░░░░░█████╗░░
--██║╚██╔╝██║██║░░██║░░░██║░░░██║░░██║██╔══██╗  ██╔══██║██║╚████║██║░░╚██╗██║░░░░░██╔══╝░░
--██║░╚═╝░██║╚█████╔╝░░░██║░░░╚█████╔╝██║░░██║  ██║░░██║██║░╚███║╚██████╔╝███████╗███████╗
--╚═╝░░░░░╚═╝░╚════╝░░░░╚═╝░░░░╚════╝░╚═╝░░╚═╝  ╚═╝░░╚═╝╚═╝░░╚══╝░╚═════╝░╚══════╝╚══════╝

--██████╗░███████╗░█████╗░███╗░░██╗██╗███╗░░░███╗░█████╗░████████╗███████╗  ░█████╗░██████╗░
--██╔══██╗██╔════╝██╔══██╗████╗░██║██║████╗░████║██╔══██╗╚══██╔══╝██╔════╝  ██╔══██╗██╔══██╗
--██████╔╝█████╗░░███████║██╔██╗██║██║██╔████╔██║███████║░░░██║░░░█████╗░░  ██║░░██║██████╔╝
--██╔══██╗██╔══╝░░██╔══██║██║╚████║██║██║╚██╔╝██║██╔══██║░░░██║░░░██╔══╝░░  ██║░░██║██╔══██╗
--██║░░██║███████╗██║░░██║██║░╚███║██║██║░╚═╝░██║██║░░██║░░░██║░░░███████╗  ╚█████╔╝██║░░██║
--╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚═╝░░╚══╝╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░╚══════╝  ░╚════╝░╚═╝░░╚═╝

--░█████╗░████████╗██╗░░██╗███████╗██████╗░  ████████╗██╗░░░██╗██████╗░███████╗  ░█████╗░███████╗
--██╔══██╗╚══██╔══╝██║░░██║██╔════╝██╔══██╗  ╚══██╔══╝╚██╗░██╔╝██╔══██╗██╔════╝  ██╔══██╗██╔════╝
--██║░░██║░░░██║░░░███████║█████╗░░██████╔╝  ░░░██║░░░░╚████╔╝░██████╔╝█████╗░░  ██║░░██║█████╗░░
--██║░░██║░░░██║░░░██╔══██║██╔══╝░░██╔══██╗  ░░░██║░░░░░╚██╔╝░░██╔═══╝░██╔══╝░░  ██║░░██║██╔══╝░░
--╚█████╔╝░░░██║░░░██║░░██║███████╗██║░░██║  ░░░██║░░░░░░██║░░░██║░░░░░███████╗  ╚█████╔╝██║░░░░░
--░╚════╝░░░░╚═╝░░░╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝  ░░░╚═╝░░░░░░╚═╝░░░╚═╝░░░░░╚══════╝  ░╚════╝░╚═╝░░░░░

--██████╗░███████╗░█████╗░███╗░░██╗██╗███╗░░░███╗░█████╗░████████╗██╗░█████╗░███╗░░██╗░░░
--██╔══██╗██╔════╝██╔══██╗████╗░██║██║████╗░████║██╔══██╗╚══██╔══╝██║██╔══██╗████╗░██║░░░
--██████╔╝█████╗░░███████║██╔██╗██║██║██╔████╔██║███████║░░░██║░░░██║██║░░██║██╔██╗██║░░░
--██╔══██╗██╔══╝░░██╔══██║██║╚████║██║██║╚██╔╝██║██╔══██║░░░██║░░░██║██║░░██║██║╚████║░░░
--██║░░██║███████╗██║░░██║██║░╚███║██║██║░╚═╝░██║██║░░██║░░░██║░░░██║╚█████╔╝██║░╚███║██╗
--╚═╝░░╚═╝╚══════╝╚═╝░░╚═╝╚═╝░░╚══╝╚═╝╚═╝░░░░░╚═╝╚═╝░░╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═╝

--██████╗░███████╗░█████╗░░█████╗░██╗░░░██╗░██████╗███████╗  ██╗████████╗  ░██╗░░░░░░░██╗░█████╗░███╗░░██╗████████╗
--██╔══██╗██╔════╝██╔══██╗██╔══██╗██║░░░██║██╔════╝██╔════╝  ██║╚══██╔══╝  ░██║░░██╗░░██║██╔══██╗████╗░██║╚══██╔══╝
--██████╦╝█████╗░░██║░░╚═╝███████║██║░░░██║╚█████╗░█████╗░░  ██║░░░██║░░░  ░╚██╗████╗██╔╝██║░░██║██╔██╗██║░░░██║░░░
--██╔══██╗██╔══╝░░██║░░██╗██╔══██║██║░░░██║░╚═══██╗██╔══╝░░  ██║░░░██║░░░  ░░████╔═████║░██║░░██║██║╚████║░░░██║░░░
--██████╦╝███████╗╚█████╔╝██║░░██║╚██████╔╝██████╔╝███████╗  ██║░░░██║░░░  ░░╚██╔╝░╚██╔╝░╚█████╔╝██║░╚███║░░░██║░░░
--╚═════╝░╚══════╝░╚════╝░╚═╝░░╚═╝░╚═════╝░╚═════╝░╚══════╝  ╚═╝░░░╚═╝░░░  ░░░╚═╝░░░╚═╝░░░╚════╝░╚═╝░░╚══╝░░░╚═╝░░░

--██████╗░███████╗██████╗░██╗░░░░░██╗░█████╗░░█████╗░████████╗███████╗  ████████╗░█████╗░
--██╔══██╗██╔════╝██╔══██╗██║░░░░░██║██╔══██╗██╔══██╗╚══██╔══╝██╔════╝  ╚══██╔══╝██╔══██╗
--██████╔╝█████╗░░██████╔╝██║░░░░░██║██║░░╚═╝███████║░░░██║░░░█████╗░░  ░░░██║░░░██║░░██║
--██╔══██╗██╔══╝░░██╔═══╝░██║░░░░░██║██║░░██╗██╔══██║░░░██║░░░██╔══╝░░  ░░░██║░░░██║░░██║
--██║░░██║███████╗██║░░░░░███████╗██║╚█████╔╝██║░░██║░░░██║░░░███████╗  ░░░██║░░░╚█████╔╝
--╚═╝░░╚═╝╚══════╝╚═╝░░░░░╚══════╝╚═╝░╚════╝░╚═╝░░╚═╝░░░╚═╝░░░╚══════╝  ░░░╚═╝░░░░╚════╝░

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--Client Sided version
--doesnt work for R15
local knife=script["Knife (Model)"]
local character=game.Players.LocalPlayer.Character
local deb=false
local heartbeat = game:GetService("RunService")
local keyboardservice = game:GetService("UserInputService")
-- setting for the knife
local damage = 10--You can change it to 100 or any other number
--body parts set
local Head=character.Head
local Torso = character.Torso
local HumanoidRootPart = character.HumanoidRootPart
local leftarm = character["Left Arm"]
local rightarm = character["Right Arm"]

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--Client sided
local headweld = Instance.new("Weld")
headweld.Parent=Torso
headweld.Part0=Torso
headweld.Part1=Head

local weldTorso = Instance.new("Weld")
weldTorso.Parent=Torso
weldTorso.Part0=Torso
weldTorso.Part1=HumanoidRootPart

local leftarmweld = Instance.new("Weld")
leftarmweld.Parent=Torso
leftarmweld.Part0=Torso
leftarmweld.Part1=leftarm

local rightarmweld = Instance.new("Weld")
rightarmweld.Parent=Torso
rightarmweld.Part0=Torso
rightarmweld.Part1=rightarm

local knifeweld = Instance.new("Weld")
knifeweld.Parent=knife
knifeweld.Part0=knife
knifeweld.Part1=rightarm
--ended welding all the parts. Now lets go to functions

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function Idle()
	knifeweld.C0=CFrame.new(0,-1.5,1) * CFrame.Angles(90,0,0)
	weldTorso.C0=CFrame.Angles(math.rad(14.324), 0, 0) * CFrame.new(0,0,0)
	rightarmweld.C0=CFrame.Angles(math.rad(11.287), math.rad(21.658), math.rad(61.536)) * CFrame.new(0,-1,1)
	leftarmweld.C0=CFrame.Angles(math.rad(44.462), math.rad(33.002), math.rad(29.049)) * CFrame.new(-1,0,-1)
	headweld.C0=CFrame.new(0,1.5,0)
end
function attack()
	if deb==false then
		knife.knife:Play()
		character.Humanoid.WalkSpeed = 32
		deb=true
		weldTorso.C0=CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0))
		leftarmweld.C0=CFrame.new(-1.5,0,0) * CFrame.Angles(math.rad(0),math.rad(-0),math.rad(0))
		headweld.C0=CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)) * CFrame.new(0,1.5,0)
		rightarmweld.C0=CFrame.new(1.85,0.5,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
		knifeweld.C0=CFrame.Angles(math.rad(180),math.rad(90),math.rad(0)) * CFrame.new(0,2.5,0)
		wait(1)
		deb=false
		character.Humanoid.WalkSpeed = 8
		Idle()
	end
end
function taunt()
	if deb==false then
		deb=true
		character.Humanoid.WalkSpeed=0
		local leftlegweld = Instance.new("Weld")
		leftlegweld.Parent=Torso
		leftlegweld.Part0=Torso
		leftlegweld.Part1=character["Left Leg"]

		local rightlegweld = Instance.new("Weld")
		rightlegweld.Parent=Torso
		rightlegweld.Part0=Torso
		rightlegweld.Part1=character["Right Leg"]
		musicx = Instance.new("Sound")
		musicx.Parent=character.HumanoidRootPart
		musicx.SoundId="rbxassetid://130834939"
		musicx.Volume=2
		musicx:Play()
		musicx.Played:Connect(function()
			musicx:Destroy()
		end)
		for i = 1,9 do
			weldTorso.C0=CFrame.Angles(0,0,0)
			knifeweld.C0=CFrame.Angles(53.5,0,0) * CFrame.new(0,1.5,0)
			rightarmweld.C0=CFrame.Angles(90,0,0) * CFrame.new(1.5,-1,-0.5)
			leftarmweld.C0=CFrame.Angles(0,0,0) * CFrame.new(-1.5,0,0)
			headweld.C0=CFrame.Angles(0,0,0) * CFrame.new(0,1.5,0)
			leftlegweld.C0=CFrame.Angles(-90,0,0) * CFrame.new(0.5,2,0)
			rightlegweld.C0=CFrame.Angles(0,0,0) * CFrame.new(-0.5,-2,0)
			wait(0.2)
			weldTorso.C0=CFrame.Angles(0,0,0)
			knifeweld.C0=CFrame.Angles(53.5,0,0) * CFrame.new(0,1.5,0)
			rightarmweld.C0=CFrame.Angles(0,0,0) * CFrame.new(1.5,0,0)
			leftarmweld.C0=CFrame.Angles(90,0,0) * CFrame.new(-1.5,-1,-0.5)
			leftlegweld.C0=CFrame.Angles(0,0,0) * CFrame.new(0.5,-2,0)
			rightlegweld.C0=CFrame.Angles(-90,0,0) * CFrame.new(-0.5,2,0)
			headweld.C0=CFrame.Angles(0,0,0) * CFrame.new(0,1.5,0)
			wait(0.2)
		end
		character.Humanoid.WalkSpeed=8
		rightlegweld:Destroy()
		leftlegweld:Destroy()
		Idle()
		deb=false
	end
end
knife.Touched:Connect(function(plrwhotouched)
	if deb == true then
		local character = plrwhotouched.Parent
		local humanoid = character:FindFirstChildWhichIsA("Humanoid")
		if humanoid and humanoid.Health > 0 then
			humanoid.Health -= damage
			knife.blood:Play()
			local rootPart = character:FindFirstChild("HumanoidRootPart")
			if rootPart then
				local existingSound = rootPart:FindFirstChild("Scream")
				if not existingSound then
					local sound = Instance.new("Sound")
					sound.Name = "Scream"
					sound.Parent = rootPart
					sound.Volume = 1
					sound.SoundId = "http://www.roblox.com/asset/?id=111896685"
					sound.RollOffMaxDistance = 1000
					sound.RollOffMinDistance = 2
					sound.Ended:Connect(function()
						sound:Destroy()
					end)
					sound:Play()
				end
			end
		end
	end
end)

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--╚═╝░░░░░╚═╝╚═╝░░╚═╝╚═╝╚═╝░░╚══╝
knife.Parent=character
Idle()
keyboardservice.InputBegan:Connect(function(input, gameProcessed)
	if input.UserInputType == Enum.UserInputType.MouseButton1 and not gameProcessed then
		attack()
	end
end)
game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessed)
	if not gameProcessed then
		if input.KeyCode == Enum.KeyCode.Q then
			taunt()
		end
	end
end)
character.Humanoid.WalkSpeed = 8
heartbeat.RenderStepped:Connect(function()
	character.Humanoid.MaxHealth = math.huge
	character.Humanoid.Health = math.huge
end)

end))
Part1.Name = "Knife (Model)"
Part1.Parent = LocalScript0
Part1.CFrame = CFrame.new(-15, 1.5, 5, -1, 0, 0, 0, 1.00000024, 0, 0, 0, -1.00000024)
Part1.Orientation = Vector3.new(0, 180, 0)
Part1.Position = Vector3.new(-15, 1.5, 5)
Part1.Rotation = Vector3.new(180, 0, 180)
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
Part1.Size = Vector3.new(0.4000000059604645, 3, 0.800000011920929)
Part1.BrickColor = BrickColor.new("Really black")
Part1.brickColor = BrickColor.new("Really black")
Part1.FormFactor = Enum.FormFactor.Custom
Part1.formFactor = Enum.FormFactor.Custom
FileMesh2.Parent = Part1
FileMesh2.MeshId = "http://www.roblox.com/asset/?id=121944778"
FileMesh2.TextureId = "http://www.roblox.com/asset/?id=121944805     "
Sound3.Name = "knife"
Sound3.Parent = Part1
Sound3.MaxDistance = 5000
Sound3.EmitterSize = 3
Sound3.MinDistance = 3
Sound3.RollOffMode = Enum.RollOffMode.InverseTapered
Sound3.SoundId = "rbxassetid://9116197044"
Sound3.Volume = 2
Sound4.Name = "blood"
Sound4.Parent = Part1
Sound4.RollOffMode = Enum.RollOffMode.InverseTapered
Sound4.SoundId = "rbxassetid://82176913611683"
Sound4.Volume = 1
for i,v in pairs(mas:GetChildren()) do
	v.Parent = script
	pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
	spawn(function()
		pcall(v)
	end)
end

Features & Information

With this script you can use the knife that i made keys: Q=taunt click=attack -Client sided unless you used hat reanimation,motor angle reanimation and other reanimation things ENJOY XDDDD

Community Comments (2)

zxcvzxcvJun 1, 2025

what the sigma is this comment☠️☠️☠️

zxcvzxcvJun 1, 2025

CAXAPOKLOL< BEFORE USING THIS SCRIPT, MAKE SURE THAT YOU ARE USING HAT REANIMATE, MOTOR ANGLE OR REANIMATE OR OTHER OF REANIMATION, BECAUSE IT WONT REPLICATE TO SERVER < Van's knife v1 < Welding Time < Functions < Main (READABLE COMMENTS)

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