
KeylessUniversal

local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local InsertService = game:GetService("InsertService")
-- create the gui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "MyCustomGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
-- create a frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 250, 0, 150)
frame.Position = UDim2.new(0.5, -100, 0.5, -50)
frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
frame.BackgroundTransparency = 0.3
frame.Active = true
frame.Draggable = true
frame.Parent = screenGui
-- create ESP button
local espButton = Instance.new("TextButton")
espButton.Size = UDim2.new(0, 90, 0, 30)
espButton.Position = UDim2.new(0, 5, 0, 10)
espButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
espButton.BackgroundTransparency = 0.3
espButton.Text = "ESP Enable"
espButton.Parent = frame
-- ESP logic
local espEnabled = false
local espObjects = {}
local function createESP(player)
if player == LocalPlayer then return end
if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then return end
if espObjects[player] then return end
local character = player.Character
-- highlight system or smt
local highlight = Instance.new("Highlight")
highlight.Name = "ESPHighlight"
highlight.FillColor = Color3.fromRGB(255, 0, 0)
highlight.FillTransparency = 0.5
highlight.OutlineTransparency = 1
highlight.Adornee = character
highlight.Parent = character
-- billboardgui with name
local billboard = Instance.new("BillboardGui")
billboard.Name = "ESPName"
billboard.Size = UDim2.new(0, 100, 0, 40)
billboard.AlwaysOnTop = true
billboard.StudsOffset = Vector3.new(0, 3, 0)
billboard.Adornee = character:FindFirstChild("Head") or character:FindFirstChildWhichIsA("BasePart")
billboard.Parent = character
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.BackgroundTransparency = 1
textLabel.TextColor3 = Color3.new(1, 0, 0)
textLabel.TextStrokeTransparency = 0
textLabel.Text = player.Name
textLabel.Font = Enum.Font.SourceSansBold
textLabel.TextScaled = true
textLabel.Parent = billboard
espObjects[player] = {highlight, billboard}
end
local function removeESP(player)
if espObjects[player] then
for _, obj in pairs(espObjects[player]) do
if obj and obj.Parent then
obj:Destroy()
end
end
espObjects[player] = nil
end
end
local function toggleESP()
espEnabled = not espEnabled
if espEnabled then
espButton.Text = "Enabled!"
for _, player in pairs(Players:GetPlayers()) do
createESP(player)
player.CharacterAdded:Connect(function()
wait(1)
createESP(player)
end)
end
else
espButton.Text = "ESP Off"
for _, player in pairs(Players:GetPlayers()) do
removeESP(player)
end
end
wait(1)
espButton.Text = espEnabled and "ESP On" or "ESP Enable"
end
espButton.MouseButton1Click:Connect(toggleESP)
-- create Teleport to player Button
local TpButton = Instance.new("TextButton")
TpButton.Size = UDim2.new(0, 90, 0, 30)
TpButton.Position = UDim2.new(0, 100, 0, 10)
TpButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
TpButton.BackgroundTransparency = 0.3
TpButton.Text = "Teleport to ..."
TpButton.Parent = frame
-- create player list frame (hidden at first)
local playerListFrame = Instance.new("Frame")
playerListFrame.Size = UDim2.new(0, 180, 0, 200)
playerListFrame.Position = UDim2.new(0.5, -90, 0.5, 60)
playerListFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
playerListFrame.BackgroundTransparency = 0.2
playerListFrame.Visible = false
playerListFrame.Parent = screenGui
local uiListLayout = Instance.new("UIListLayout")
uiListLayout.Parent = playerListFrame
uiListLayout.SortOrder = Enum.SortOrder.LayoutOrder
uiListLayout.Padding = UDim.new(0, 5)
-- function to teleport to selected player
local function teleportTo(player)
if player and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
LocalPlayer.Character:MoveTo(player.Character.HumanoidRootPart.Position + Vector3.new(0, 3, 0))
end
end
-- show/hide the player list and update it
local function togglePlayerList()
playerListFrame.Visible = not playerListFrame.Visible
if playerListFrame.Visible then
-- Clear old buttons
for _, child in pairs(playerListFrame:GetChildren()) do
if child:IsA("TextButton") then
child:Destroy()
end
end
-- create a button for each player
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer then
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -10, 0, 30)
btn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
btn.BackgroundTransparency = 0.3
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Text = player.Name
btn.Font = Enum.Font.SourceSansBold
btn.TextScaled = true
btn.Parent = playerListFrame
btn.MouseButton1Click:Connect(function()
teleportTo(player)
playerListFrame.Visible = false
end)
end
end
end
end
-- connect toggle to the button
TpButton.MouseButton1Click:Connect(togglePlayerList)
-- create the item giver button
local itemgive = Instance.new("TextButton")
itemgive.Size = UDim2.new(0, 90, 0, 30)
itemgive.Position = UDim2.new(0, 5, 0, 50)
itemgive.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
itemgive.BackgroundTransparency = 0.3
itemgive.Text = "Give Item ID"
itemgive.Parent = frame
-- create the input box to enter Item ID
local itemIDInput = Instance.new("TextBox")
itemIDInput.Size = UDim2.new(0, 150, 0, 30)
itemIDInput.Position = UDim2.new(0, 5, 0, 80)
itemIDInput.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
itemIDInput.Text = ""
itemIDInput.PlaceholderText = "Enter Item ID"
itemIDInput.Parent = frame
-- function to give item to player
local function giveItemByID(itemID)
local success, result = pcall(function()
local asset = InsertService:LoadAsset(itemID)
asset.Parent = LocalPlayer.Backpack
end)
if success then
print("Item given successfully.")
else
warn("Failed to give item: " .. result)
end
end
itemgive.MouseButton1Click:Connect(function()
local itemID = itemIDInput.Text
if itemID and itemID ~= "" then
giveItemByID(tonumber(itemID)) -- Convert ID to number, assuming it's a valid item ID
else
warn("Invalid Item ID")
end
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