
KeylessUniversal

repeat wait() until game.Players.LocalPlayer.Character
local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
local Window = Fluent:CreateWindow({
Title = "WorldController",
SubTitle = "nik31_nikbezz2nik",
TabWidth = -3,
Size = UDim2.fromOffset(300, 250),
Acrylic = false,
Theme = "Aqua",
MinimizeKey = Enum.KeyCode.LeftControl
})
local Tabs = {
Main = Window:AddTab({ Title = "World Controller", Icon = "speed" })
}
Window:SelectTab(Tabs.Main)
local hum = game.Players.LocalPlayer.Character.Humanoid
-- WalkSpeed
local WalkInput = Tabs.Main:AddInput("WalkSpeed", {
Title = "WalkSpeed",
Default = tostring(hum.WalkSpeed),
Numeric = true,
Finished = true,
Callback = function(Value)
local v = tonumber(Value)
if v then
hum.WalkSpeed = v
end
end
})
-- JumpPower
local JumpInput = Tabs.Main:AddInput("JumpPower", {
Title = "JumpPower",
Default = tostring(hum.JumpPower),
Numeric = true,
Finished = true,
Callback = function(Value)
local v = tonumber(Value)
if v then
hum.JumpPower = v
end
end
})
-- Gravity
local GravInput = Tabs.Main:AddInput("Gravity", {
Title = "Gravity",
Default = tostring(workspace.Gravity),
Numeric = true,
Finished = true,
Callback = function(Value)
local v = tonumber(Value)
if v then
workspace.Gravity = v
end
end
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