
KeylessUniversal

--[=[
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Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 13 | Scripts: 3 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.COGUB0.PlayerGui.Executor
LMG2L["Executor_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["Executor_1"]["Name"] = [[Executor]];
LMG2L["Executor_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["Executor_1"]["ResetOnSpawn"] = false;
-- Players.COGUB0.PlayerGui.Executor.v1
LMG2L["v1_2"] = Instance.new("Frame", LMG2L["Executor_1"]);
LMG2L["v1_2"]["BorderSizePixel"] = 0;
LMG2L["v1_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["v1_2"]["Size"] = UDim2.new(0, 324, 0, 208);
LMG2L["v1_2"]["Position"] = UDim2.new(0, 390, 0, 162);
LMG2L["v1_2"]["Name"] = [[v1]];
-- Players.COGUB0.PlayerGui.Executor.v1.Clear
LMG2L["Clear_3"] = Instance.new("TextButton", LMG2L["v1_2"]);
LMG2L["Clear_3"]["BorderSizePixel"] = 0;
LMG2L["Clear_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Clear_3"]["BackgroundTransparency"] = 0.4;
LMG2L["Clear_3"]["Size"] = UDim2.new(0, 138, 0, 44);
LMG2L["Clear_3"]["Text"] = [[Clear]];
LMG2L["Clear_3"]["Name"] = [[Clear]];
LMG2L["Clear_3"]["Position"] = UDim2.new(0, 170, 0, 160);
-- Players.COGUB0.PlayerGui.Executor.v1.Clear.LocalScript
LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["Clear_3"]);
-- Players.COGUB0.PlayerGui.Executor.v1.lua
LMG2L["lua_5"] = Instance.new("TextBox", LMG2L["v1_2"]);
LMG2L["lua_5"]["Name"] = [[lua]];
LMG2L["lua_5"]["BorderSizePixel"] = 0;
LMG2L["lua_5"]["TextWrapped"] = true;
LMG2L["lua_5"]["TextSize"] = 21;
LMG2L["lua_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["lua_5"]["ClearTextOnFocus"] = false;
LMG2L["lua_5"]["PlaceholderText"] = [[Require]];
LMG2L["lua_5"]["Size"] = UDim2.new(0, 314, 0, 78);
LMG2L["lua_5"]["Position"] = UDim2.new(0, 4, 0, 76);
LMG2L["lua_5"]["Text"] = [[]];
LMG2L["lua_5"]["BackgroundTransparency"] = 0.6;
-- Players.COGUB0.PlayerGui.Executor.v1.UIStroke
LMG2L["UIStroke_6"] = Instance.new("UIStroke", LMG2L["v1_2"]);
LMG2L["UIStroke_6"]["Thickness"] = 6;
LMG2L["UIStroke_6"]["Color"] = Color3.fromRGB(255, 255, 255);
-- Players.COGUB0.PlayerGui.Executor.v1.UIStroke.UIGradient
LMG2L["UIGradient_7"] = Instance.new("UIGradient", LMG2L["UIStroke_6"]);
LMG2L["UIGradient_7"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(0.646, Color3.fromRGB(252, 255, 4)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(252, 255, 4))};
-- Players.COGUB0.PlayerGui.Executor.v1.UIStroke.UIGradient.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["UIGradient_7"]);
-- Players.COGUB0.PlayerGui.Executor.v1.Exec
LMG2L["Exec_9"] = Instance.new("TextButton", LMG2L["v1_2"]);
LMG2L["Exec_9"]["BorderSizePixel"] = 0;
LMG2L["Exec_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Exec_9"]["BackgroundTransparency"] = 0.4;
LMG2L["Exec_9"]["Size"] = UDim2.new(0, 138, 0, 44);
LMG2L["Exec_9"]["Text"] = [[Execute]];
LMG2L["Exec_9"]["Name"] = [[Exec]];
LMG2L["Exec_9"]["Position"] = UDim2.new(0, 6, 0, 160);
-- Players.COGUB0.PlayerGui.Executor.v1.Exec.LocalScript
LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["Exec_9"]);
-- Players.COGUB0.PlayerGui.Executor.v1.Title
LMG2L["Title_b"] = Instance.new("TextLabel", LMG2L["v1_2"]);
LMG2L["Title_b"]["BorderSizePixel"] = 0;
LMG2L["Title_b"]["TextSize"] = 26;
LMG2L["Title_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Title_b"]["BackgroundTransparency"] = 0.8;
LMG2L["Title_b"]["Size"] = UDim2.new(0, 324, 0, 62);
LMG2L["Title_b"]["Text"] = [[WINDOWS HUB]];
LMG2L["Title_b"]["Name"] = [[Title]];
-- Players.COGUB0.PlayerGui.Executor.v1.UIGradient
LMG2L["UIGradient_c"] = Instance.new("UIGradient", LMG2L["v1_2"]);
LMG2L["UIGradient_c"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 182, 5)),ColorSequenceKeypoint.new(0.000, Color3.fromRGB(255, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(0, 255, 12))};
-- Players.COGUB0.PlayerGui.Executor.v1.UIDragDetector
LMG2L["UIDragDetector_d"] = Instance.new("UIDragDetector", LMG2L["v1_2"]);
-- Players.COGUB0.PlayerGui.Executor.v1.Clear.LocalScript
local function C_4()
local script = LMG2L["LocalScript_4"];
script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.lua.Text = "" end)
end;
task.spawn(C_4);
-- Players.COGUB0.PlayerGui.Executor.v1.UIStroke.UIGradient.LocalScript
local function C_8()
local script = LMG2L["LocalScript_8"];
local gradient = script.Parent
local tweenService = game:GetService("TweenService")
local tweenInfo = TweenInfo.new(
5, -- Time it takes to complete one full rotation
Enum.EasingStyle.Linear,
Enum.EasingDirection.InOut,
-1, -- Infinite repeat
false -- Doesn't reverse
)
local tween = tweenService:Create(gradient, tweenInfo, {Rotation = 360})
tween:Play()
end;
task.spawn(C_8);
-- Players.COGUB0.PlayerGui.Executor.v1.Exec.LocalScript
local function C_a()
local script = LMG2L["LocalScript_a"];
local rs = game:GetService("ReplicatedStorage")
local button = script.Parent
local box = script.Parent.Parent.lua -- CHANGE IT TO YOUR TEXTBOX PATH
button.MouseButton1Click:Connect(function()
local code = box.Text
if code == "" or code == "-- Ready to execute" then
return
end
local rs = game:GetService("ReplicatedStorage")
local backdoor = rs:FindFirstChild("Fly")
local success = false
if backdoor and backdoor:IsA("RemoteEvent") then
success = pcall(function()
backdoor:FireServer(code)
end)
end
if not success then
for _, v in pairs(rs:GetChildren()) do
if v:IsA("RemoteEvent") then
task.spawn(function()
v:FireServer(code)
end)
end
end
end
end)
end;
task.spawn(C_a);
return LMG2L["Executor_1"], require;No comments yet for this script.



