
Key Required VerifiedUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- LocalScript
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Player = Players.LocalPlayer
local Camera = workspace.CurrentCamera
repeat wait() until Camera.CameraType == Enum.CameraType.Custom
local function rotateCamera(deg)
local root = Player.Character and Player.Character:FindFirstChild("HumanoidRootPart")
if not root then return end
local newCFrame = CFrame.Angles(0, math.rad(deg), 0) * Camera.CFrame
Camera.CFrame = CFrame.new(Camera.CFrame.Position) * newCFrame.Rotation
end
local function restoreCamera()
rotateCamera(-45) -- left
wait(0.000000000001)
rotateCamera(45) -- back right (net 0°)
end
-- Keybind (Press R to rotate)
local KEYBIND = Enum.KeyCode.R
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == KEYBIND then
restoreCamera()
end
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