Walkable network desync
Key RequiredUniversal

Walkable network desync

Universal Script7mrqnygbjqzcnabj1nkv7mrqnygbjqzcnabj1nkv 43.8K views 41 executesUpdated Aug 17, 2024
0.0/ 5(1 votes)
010% Positive
Lua Script•10 lines (331 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
--
local LocalPlayer = Players.LocalPlayer
local Sleeping = false
--
RunService.PostSimulation:Connect(function()
    Sleeping = not Sleeping
    sethiddenproperty(LocalPlayer.Character.HumanoidRootPart, "NetworkIsSleeping", Sleeping)
end)

Features & Information

Just a network desync (only works for wave) kinda old

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