
KeylessUniversal

getgenv().DesyncEnabled = true
local function clearUnwantedScripts(character)
for _, v in pairs(character:GetChildren()) do
if v:IsA("Script") and v.Name ~= "Health" and v.Name ~= "Sound" and v:FindFirstChild("LocalScript") then
v:Destroy()
end
end
end
game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
repeat task.wait() until char
clearUnwantedScripts(char)
char.ChildAdded:Connect(function(child)
if child:IsA("Script") and child:FindFirstChild("LocalScript") then
task.wait(0.25)
child.LocalScript:FireServer()
end
end)
end)
game:GetService("RunService").Heartbeat:Connect(function()
if getgenv().DesyncEnabled then
local hrp = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character.HumanoidRootPart
if hrp then
local currentVelocity = hrp.Velocity
hrp.CFrame = hrp.CFrame * CFrame.Angles(0, math.rad(0.0001), 0)
hrp.AssemblyLinearVelocity = Vector3.new(math.random(2000, 4000), math.random(2000, 4000), math.random(2000, 4000))
game:GetService("RunService").RenderStepped:Wait()
hrp.Velocity = currentVelocity
end
end
end)
local UserInputService = game:GetService("UserInputService")
local toggleKey = Enum.KeyCode.E -- Change this to any key
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if not gameProcessedEvent and input.KeyCode == toggleKey then
getgenv().DesyncEnabled = not getgenv().DesyncEnabled
print("Desync " .. (getgenv().DesyncEnabled and "Enabled" or "Disabled"))
end
end)



doesnt work in games ive tried
It works, but you just cant see it, get your alt to join you and press the keybind, and you will see it works (might not work in all games)
It works