WENTER (AI)
Key RequiredUniversal

WENTER (AI)

Universal ScriptHvsugHvsug 189 views 249 executesUpdated Sep 5, 2026
Unrated
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Lua Script•121 lines (3991 chars)
-- Wenter Hub - Tool Based Dangerous Dances Script
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")

-- Tool Oluşturma (Envantere gelen eşya)
local backpack = player:WaitForChild("Backpack")
local tool = Instance.new("Tool")
tool.Name = "Do Not Scream Or Hit"
tool.RequiresHandle = true

-- Tool El Tutamağı (Handle)
local handle = Instance.new("Part")
handle.Name = "Handle"
handle.Size = Vector3.new(1, 1, 3)
handle.BrickColor = BrickColor.new("Really black")
handle.Parent = tool

-- Arayüz (GUI) - Tool Elinize Alındığında Açılacak
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "WenterToolHub"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.Enabled = false -- Başlangıçta gizli, tool eline alınca açılacak

local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 420, 0, 240)
mainFrame.Position = UDim2.new(0.5, -210, 0.5, -120)
mainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
mainFrame.BorderSizePixel = 2
mainFrame.BorderColor3 = Color3.fromRGB(180, 0, 0)
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Parent = screenGui

-- Başlık (İngilizce ve İstediğin İsimde)
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 45)
title.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
title.TextColor3 = Color3.fromRGB(255, 69, 0)
title.TextSize = 16
title.Font = Enum.Font.GothamBold
title.Text = "WENTER - DO NOT SCREAM OR HIT DANCES"
title.Parent = mainFrame

-- Görsel Efekt Fonksiyonu (Sadece görsel sis/ateş, saldırı veya ses yok)
local function playDanceEffect(colorCode)
    local existing = humanoidRootPart:FindFirstChild("DanceFX")
    if existing then existing:Destroy() end
    
    local particle = Instance.new("ParticleEmitter")
    particle.Name = "DanceFX"
    particle.Color = ColorSequence.new(colorCode)
    particle.Size = NumberSequence.new(2, 4)
    particle.Texture = "rbxassetid://258129716"
    particle.Rate = 40
    particle.Speed = NumberRange.new(4, 7)
    particle.Parent = humanoidRootPart
    
    task.delay(4, function()
        if particle then particle:Destroy() end
    end)
end

-- Buton Oluşturucu
local function createButton(name, posY, callback)
    local btn = Instance.new("TextButton")
    btn.Size = UDim2.new(0, 370, 0, 38)
    btn.Position = UDim2.new(0.5, -185, 0, posY)
    btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
    btn.TextColor3 = Color3.fromRGB(255, 255, 255)
    btn.TextSize = 14
    btn.Font = Enum.Font.GothamBold
    btn.Text = name
    btn.Parent = mainFrame
    
    btn.MouseButton1Click:Connect(callback)
end

-- 1. Dans Butonu: Silent Fire Dance
createButton("Silent Fire Dance", 55, function()
    playDanceEffect(Color3.fromRGB(255, 100, 0))
    local humanoid = character:FindFirstChildOfClass("Humanoid")
    if humanoid then
        for i = 1, 15 do
            humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.Angles(0, math.rad(24), 0)
            task.wait(0.04)
        end
    end
end)

-- 2. Dans Butonu: Dark Shadow Spin
createButton("Dark Shadow Spin", 100, function()
    playDanceEffect(Color3.fromRGB(128, 0, 255))
    local humanoid = character:FindFirstChildOfClass("Humanoid")
    if humanoid then
        for i = 1, 10 do
            humanoidRootPart.CFrame = humanoidRootPart.CFrame + Vector3.new(0, math.sin(i) * 0.4, 0)
            task.wait(0.05)
        end
    end
end)

-- 3. Dans Butonu: Toxic Stealth Move
createButton("Toxic Stealth Move", 145, function()
    playDanceEffect(Color3.fromRGB(0, 255, 100))
end)

-- Tool Elimize Alındığında Arayüz Açılsın
tool.Equipped:Connect(function()
    screenGui.Enabled = true
end)

-- Tool Elimizden Bırakıldığında Arayüz Kapansın
tool.Unequipped:Connect(function()
    screenGui.Enabled = false
end)

-- Tool'u Oyuncunun Envanterine Ver
tool.Parent = backpack

Features & Information

Aİ SCRİPT

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