W OR L
Key RequiredUniversal

W OR L

Universal ScriptL_LAWLIETL_LAWLIET 1.6K views 3.1K executesUpdated Jun 26, 2026
Unrated
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Lua Script•145 lines (6098 chars)
-- =============================================
-- KING LEGACY SCRIPT - 3 TABS
-- =============================================

local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
local Window = Library.CreateLib("King Legacy Script", "DarkTheme")

-- ==================== TAB 1: AUTO SEA EVENTS ====================
local SeaTab = Window:NewTab("🌊 Auto Sea Events")
local SeaMain = SeaTab:NewSection("Auto Sea Events")
local SeaConfig = SeaTab:NewSection("Configurações")

getgenv().SeaSettings = {
    AutoAll = false,
    KillAura = false,
    Distance = 2000
}

SeaMain:NewToggle("Auto Sea Events", "Farm todos os eventos do mar", false, function(state)
    getgenv().SeaSettings.AutoAll = state
    while getgenv().SeaSettings.AutoAll do
        pcall(function()
            for _, enemy in pairs(workspace.Enemies:GetChildren()) do
                if enemy:FindFirstChild("HumanoidRootPart") and enemy:FindFirstChild("Humanoid") and enemy.Humanoid.Health > 0 then
                    local name = enemy.Name:lower()
                    if name:find("sea king") or name:find("hydra") or name:find("kraken") or 
                       name:find("ghost ship") or name:find("galleon") or name:find("deep sea") or name:find("abyssal") then
                        
                        local root = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                        if root then
                            root.CFrame = enemy.HumanoidRootPart.CFrame * CFrame.new(0, 12, 0)
                        end
                    end
                end
            end
        end)
        task.wait(0.7)
    end
end)

SeaMain:NewToggle("Kill Aura Sea Events", "Ataca automaticamente", false, function(state)
    getgenv().SeaSettings.KillAura = state
    while getgenv().SeaSettings.KillAura do
        pcall(function()
            for _, enemy in pairs(workspace.Enemies:GetChildren()) do
                local root = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                if root and enemy:FindFirstChild("HumanoidRootPart") and (enemy.HumanoidRootPart.Position - root.Position).Magnitude < 50 then
                    -- Skill spam pode ser adicionado aqui
                end
            end
        end)
        task.wait(0.25)
    end
end)

SeaConfig:NewButton("TP para Evento Mais Próximo", "Teleporta imediatamente", function()
    pcall(function()
        for _, enemy in pairs(workspace.Enemies:GetChildren()) do
            local name = enemy.Name:lower()
            if name:find("sea king") or name:find("hydra") or name:find("kraken") or name:find("ghost") then
                local root = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                if root then
                    root.CFrame = enemy.HumanoidRootPart.CFrame * CFrame.new(0, 25, 0)
                end
                break
            end
        end
    end)
end)

SeaConfig:NewSlider("Distância Máxima", "Alcance de detecção", 5000, 300, 10000, function(v)
    getgenv().SeaSettings.Distance = v
end)

-- ==================== TAB 2: AUTO FARM ====================
local FarmTab = Window:NewTab("⚔️ Auto Farm")
local FarmSection = FarmTab:NewSection("Auto Farm Mobs")

FarmSection:NewToggle("Auto Farm Mobs", "Farm mobs próximos automaticamente", false, function(state)
    getgenv().AutoFarmMobs = state
    while getgenv().AutoFarmMobs do
        pcall(function()
            for _, enemy in pairs(workspace.Enemies:GetChildren()) do
                if enemy:FindFirstChild("HumanoidRootPart") and enemy:FindFirstChild("Humanoid") and enemy.Humanoid.Health > 0 then
                    local root = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                    if root and (enemy.HumanoidRootPart.Position - root.Position).Magnitude < 100 then
                        root.CFrame = enemy.HumanoidRootPart.CFrame * CFrame.new(0, 10, 0)
                    end
                end
            end
        end)
        task.wait(0.5)
    end
end)

FarmSection:NewToggle("Auto Quest", "Faz quests automaticamente", false, function(state)
    getgenv().AutoQuest = state
end)

-- ==================== TAB 3: AUTO GET FRUIT ====================
local FruitTab = Window:NewTab("🍎 Auto Get Fruit")
local FruitSection = FruitTab:NewSection("Auto Fruit")

FruitSection:NewToggle("Auto Collect Fruits", "Pega frutas no chão automaticamente", false, function(state)
    getgenv().AutoCollectFruit = state
    while getgenv().AutoCollectFruit do
        pcall(function()
            for _, fruit in pairs(workspace:GetChildren()) do
                if fruit:IsA("Model") and fruit:FindFirstChild("Handle") then
                    local name = fruit.Name:lower()
                    if name:find("fruit") or name:find("gomu") or name:find("mera") or name:find("hie") then
                        local root = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                        if root then
                            root.CFrame = fruit.Handle.CFrame
                        end
                    end
                end
            end
        end)
        task.wait(1)
    end
end)

FruitSection:NewButton("Teleport to Nearest Fruit", "TP para fruta mais próxima", function()
    pcall(function()
        for _, fruit in pairs(workspace:GetChildren()) do
            if fruit:FindFirstChild("Handle") then
                local name = fruit.Name:lower()
                if name:find("fruit") then
                    local root = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
                    if root then
                        root.CFrame = fruit.Handle.CFrame * CFrame.new(0, 5, 0)
                    end
                    break
                end
            end
        end
    end)
end)

FruitSection:NewToggle("Auto Eat Fruit", "Come fruta automaticamente", false, function(state)
    getgenv().AutoEatFruit = state
end)

print("✅ Script com 3 Tabs carregado com sucesso!")

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I LOVE KING LEGACY

Community Comments (1)

PityPitySep 16, 2026

A interface e horrível bixo

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