
KeylessUniversal

local Players = game:GetService("Players")
local Debris = game:GetService("Debris")
local Lighting = game:GetService("Lighting")
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local TeleportService = game:GetService("TeleportService")
local TARGET_PLACE_ID = 72742428103609
local allowedPlayerName = "Yo Username Here"
local function createGui(player)
if player.Name ~= allowedPlayerName then
return
end
-- Prevent duplicate GUI
local playerGui = player:WaitForChild("PlayerGui")
if playerGui:FindFirstChild("Vata909tt_IsBackGui") then
playerGui.Vata909tt_IsBackGui:Destroy()
end
local gui = Instance.new("ScreenGui")
gui.Name = "Vata909tt_IsBackGui"
gui.ResetOnSpawn = false
gui.Parent = playerGui
--==================================================
-- MAIN FRAME
--==================================================
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 420, 0, 320)
mainFrame.Position = UDim2.new(0.3, 0, 0.3, 0)
mainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
mainFrame.BorderSizePixel = 0
mainFrame.Visible = false
mainFrame.Parent = gui
local mainCorner = Instance.new("UICorner")
mainCorner.CornerRadius = UDim.new(0, 10)
mainCorner.Parent = mainFrame
--==================================================
-- TITLE BAR
--==================================================
local titleBar = Instance.new("TextLabel")
titleBar.Name = "TitleBar"
titleBar.Size = UDim2.new(1, 0, 0, 30)
titleBar.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
titleBar.Text = "Vata909tt GUI"
titleBar.Font = Enum.Font.GothamBold
titleBar.TextColor3 = Color3.new(1, 1, 1)
titleBar.TextSize = 16
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame
local titleCorner = Instance.new("UICorner")
titleCorner.CornerRadius = UDim.new(0, 10)
titleCorner.Parent = titleBar
--==================================================
-- SCROLL FRAME
--==================================================
local scroll = Instance.new("ScrollingFrame")
scroll.Name = "ScrollFrame"
scroll.Size = UDim2.new(1, -20, 1, -60)
scroll.Position = UDim2.new(0, 10, 0, 40)
scroll.CanvasSize = UDim2.new(0, 0, 0, 0)
scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
scroll.ScrollBarThickness = 6
scroll.BackgroundTransparency = 1
scroll.BorderSizePixel = 0
scroll.Parent = mainFrame
local layout = Instance.new("UIListLayout")
layout.Padding = UDim.new(0, 10)
layout.SortOrder = Enum.SortOrder.LayoutOrder
layout.Parent = scroll
--==================================================
-- TOGGLE BUTTON
--==================================================
local toggleBtn = Instance.new("TextButton")
toggleBtn.Name = "ToggleButton"
toggleBtn.Size = UDim2.new(0, 110, 0, 30)
toggleBtn.Position = UDim2.new(0, 10, 0, 10)
toggleBtn.Text = "Open GUI"
toggleBtn.Font = Enum.Font.GothamBold
toggleBtn.TextColor3 = Color3.new(1, 1, 1)
toggleBtn.TextSize = 14
toggleBtn.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
toggleBtn.BorderSizePixel = 0
toggleBtn.Parent = gui
local toggleCorner = Instance.new("UICorner")
toggleCorner.CornerRadius = UDim.new(0, 8)
toggleCorner.Parent = toggleBtn
--==================================================
-- DRAGGING
--==================================================
local dragging = false
local dragInput
local dragStart
local startPos
titleBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
titleBar.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
local camera = workspace.CurrentCamera
if camera then
local viewport = camera.ViewportSize
local newX = math.clamp(
startPos.X.Offset + delta.X,
0,
math.max(0, viewport.X - mainFrame.AbsoluteSize.X)
)
local newY = math.clamp(
startPos.Y.Offset + delta.Y,
0,
math.max(0, viewport.Y - mainFrame.AbsoluteSize.Y)
)
mainFrame.Position = UDim2.new(
startPos.X.Scale,
newX,
startPos.Y.Scale,
newY
)
end
end
end)
--==================================================
-- BUTTON CREATOR
--==================================================
local function addButton(text, callback)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 40)
btn.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Font = Enum.Font.GothamBold
btn.TextSize = 14
btn.Text = text
btn.BorderSizePixel = 0
btn.Parent = scroll
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 8)
corner.Parent = btn
btn.MouseButton1Click:Connect(function()
local success, err = pcall(callback)
if not success then
warn("GUI button error:", err)
end
end)
return btn
end
--==================================================
-- MAKE HINT
--==================================================
addButton("Make Hint", function()
local hint = Instance.new("Hint")
hint.Text = "THIS SERVER HAS BEEN HACKED BY VATA909TT!! DISC INVITE: https://discord.gg/sbTnFCrVj"
hint.Parent = workspace
Debris:AddItem(hint, 10)
end)
addButton("Relam", function()
local playerList = Players:GetPlayers()
if #playerList == 0 then
return
end
local success, result = pcall(function()
return TeleportService:TeleportAsync(TARGET_PLACE_ID, playerList)
end)
if not success then
warn("Teleport failed:", result)
end
end)
addButton("Make Message", function()
local message = Instance.new("Message")
message.Text = "THIS SERVER HAS BEEN HACKED BY VATA909TT!! DISC INVITE: https://discord.gg/sbTnFCrVj"
message.Parent = workspace
Debris:AddItem(message, 5)
end)
--==================================================
-- FALLING HEADS
--==================================================
addButton("Spawn Falling Heads", function()
local camera = workspace.CurrentCamera
if not camera then
return
end
for i = 1, 10 do
local head = Instance.new("Part")
head.Size = Vector3.new(2, 1, 1)
head.Shape = Enum.PartType.Ball
head.Color = Color3.fromRGB(255, 200, 200)
head.Material = Enum.Material.SmoothPlastic
head.Name = "FallingHead"
head.Position = camera.CFrame.Position + Vector3.new(
math.random(-10, 10),
math.random(20, 30),
math.random(-10, 10)
)
head.Anchored = false
head.CanCollide = true
head.Parent = workspace
local decal = Instance.new("Decal")
decal.Texture = "rbxassetid://7075746925"
decal.Face = Enum.NormalId.Front
decal.Parent = head
Debris:AddItem(head, 10)
end
end)
--==================================================
-- ADD DECALS
--==================================================
addButton("Add Decals", function()
local decalTextureId = "rbxassetid://73859504735494"
local faces = {
Enum.NormalId.Front,
Enum.NormalId.Back,
Enum.NormalId.Left,
Enum.NormalId.Right,
Enum.NormalId.Top,
Enum.NormalId.Bottom
}
for _, part in ipairs(workspace:GetDescendants()) do
if part:IsA("BasePart") then
-- Skip characters/NPCs
local parentModel = part:FindFirstAncestorOfClass("Model")
if not (
parentModel
and parentModel:FindFirstChildOfClass("Humanoid")
) then
-- Remove existing decals
for _, child in ipairs(part:GetChildren()) do
if child:IsA("Decal") then
child:Destroy()
end
end
-- Add decal to all six faces
for _, face in ipairs(faces) do
local decal = Instance.new("Decal")
decal.Name = "VataDecal"
decal.Texture = decalTextureId
decal.Face = face
decal.Transparency = 0
decal.Parent = part
end
end
end
end
end)
--==================================================
-- SKY
--==================================================
addButton("Sky", function()
local skyTextureId = "rbxassetid://71869538800676"
-- Remove old skies
for _, obj in ipairs(Lighting:GetChildren()) do
if obj:IsA("Sky") then
obj:Destroy()
end
end
local sky = Instance.new("Sky")
sky.Name = "VataSky"
sky.SkyboxBk = skyTextureId
sky.SkyboxDn = skyTextureId
sky.SkyboxFt = skyTextureId
sky.SkyboxLf = skyTextureId
sky.SkyboxRt = skyTextureId
sky.SkyboxUp = skyTextureId
sky.Parent = Lighting
end)
--==================================================
-- FLIP GRAVITY
--==================================================
addButton("Flip Gravity", function()
if workspace.Gravity == 196.2 then
workspace.Gravity = -196.2
else
workspace.Gravity = 196.2
end
end)
--==================================================
-- RANDOM TELEPORT ALL
--==================================================
addButton("Random Teleport All", function()
for _, p in ipairs(Players:GetPlayers()) do
if p.Character then
local root = p.Character:FindFirstChild("HumanoidRootPart")
if root then
root.CFrame = CFrame.new(
math.random(-100, 100),
math.random(10, 50),
math.random(-100, 100)
)
end
end
end
end)
--==================================================
-- EXPLOSIVE ORBS
--==================================================
addButton("Spawn Explosive Orbs", function()
local camera = workspace.CurrentCamera
if not camera then
return
end
for i = 1, 10 do
local orb = Instance.new("Part")
orb.Shape = Enum.PartType.Ball
orb.Size = Vector3.new(3, 3, 3)
orb.Material = Enum.Material.Neon
orb.BrickColor = BrickColor.Random()
orb.Anchored = false
orb.CanCollide = false
orb.Position = camera.CFrame.Position + Vector3.new(
math.random(-15, 15),
math.random(10, 20),
math.random(-15, 15)
)
orb.Name = "ExplosiveOrb"
orb.Parent = workspace
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(
math.random(-20, 20),
math.random(10, 30),
math.random(-20, 20)
)
bodyVelocity.P = 5000
bodyVelocity.MaxForce = Vector3.new(
10000,
10000,
10000
)
bodyVelocity.Parent = orb
Debris:AddItem(orb, 10)
end
end)
--==================================================
-- NIGHT VISION
--==================================================
local nightVisionEnabled = false
addButton("Toggle Night Vision", function()
local blur = Lighting:FindFirstChild("VataNightVisionBlur")
local cc = Lighting:FindFirstChild("VataNightVisionColor")
if nightVisionEnabled then
if blur then
blur.Enabled = false
end
if cc then
cc.Enabled = false
end
nightVisionEnabled = false
else
if not blur then
blur = Instance.new("BlurEffect")
blur.Name = "VataNightVisionBlur"
blur.Parent = Lighting
end
blur.Size = 3
blur.Enabled = true
if not cc then
cc = Instance.new("ColorCorrectionEffect")
cc.Name = "VataNightVisionColor"
cc.Parent = Lighting
end
cc.TintColor = Color3.fromRGB(100, 255, 100)
cc.Brightness = 0.15
cc.Contrast = 0.1
cc.Enabled = true
nightVisionEnabled = true
end
end)
--==================================================
-- MUSIC
--==================================================
local musicPlaying = false
local musicSound
addButton("Toggle Music", function()
if not musicSound then
musicSound = Instance.new("Sound")
musicSound.Name = "VataMusic"
musicSound.SoundId = "rbxassetid://1840712882"
musicSound.Looped = true
musicSound.Volume = 1
musicSound.Parent = workspace
local distortion1 = Instance.new("DistortionSoundEffect")
distortion1.Level = 1
distortion1.Parent = musicSound
end
if musicPlaying then
musicSound:Stop()
musicPlaying = false
else
musicSound:Play()
musicPlaying = true
end
end)
addButton("Anonymus", function()
-- Looping Anonymous Sound (Começa aos 9 segundos + Distorção)
local Spooky1 = Instance.new("Sound")
Spooky1.Parent = workspace
Spooky1.Name = "Anonymousshii"
Spooky1.SoundId = "rbxassetid://1840712882"
Spooky1.Volume = 10
Spooky1.Looped = true
local distortion1 = Instance.new("DistortionSoundEffect")
distortion1.Level = 1
distortion1.Parent = Spooky1
Spooky1.Loaded:Wait()
Spooky1.TimePosition = 8.6
Spooky1:Play()
-- Apply Decal to All Sides
local decalId = "rbxassetid://127476787"
local function applyDecalToAllSides(part)
local faces = {
Enum.NormalId.Top,
Enum.NormalId.Bottom,
Enum.NormalId.Left,
Enum.NormalId.Right,
Enum.NormalId.Front,
Enum.NormalId.Back
}
for _, face in ipairs(faces) do
local decal = Instance.new("Decal")
decal.Texture = decalId
decal.Face = face
decal.Parent = part
end
end
for _, part in ipairs(workspace:GetDescendants()) do
if part:IsA("BasePart") then
applyDecalToAllSides(part)
end
end
-- Skybox
local skyId = "rbxassetid://18876121366"
local sky = Instance.new("Sky")
sky.SkyboxBk = skyId
sky.SkyboxDn = skyId
sky.SkyboxFt = skyId
sky.SkyboxLf = skyId
sky.SkyboxRt = skyId
sky.SkyboxUp = skyId
sky.Parent = game.Lighting
-- Fog
local lighting = game.Lighting
lighting.FogColor = Color3.fromRGB(20, 20, 20)
lighting.FogStart = 0
lighting.FogEnd = 300
-- Repeating Sound Every 10 Seconds
task.spawn(function()
while true do
local repeatSound = Instance.new("Sound")
repeatSound.Parent = workspace
repeatSound.Name = "RepeatingSound"
repeatSound.SoundId = "rbxassetid://0"
repeatSound.Volume = 10
repeatSound.Looped = false
local distortion2 = Instance.new("DistortionSoundEffect")
distortion2.Level = 0.99
distortion2.Parent = repeatSound
repeatSound.Loaded:Wait()
repeatSound.TimePosition = 9
repeatSound:Play()
repeatSound.Ended:Connect(function()
repeatSound:Destroy()
end)
task.wait(10)
end
end)
-- Modifica todas as partes
local function exPro(root)
for _, v in ipairs(root:GetChildren()) do
if v:IsA("BasePart") then
v.Material = Enum.Material.Plastic
v.Transparency = 1
v.Locked = false
end
exPro(v)
end
end
local function asdf(root)
for _, v in ipairs(root:GetChildren()) do
asdf(v)
end
end
exPro(workspace)
asdf(workspace)
-- Example:
local part = Instance.new("Part")
part.Size = Vector3.new(5, 5, 5)
part.Position = Vector3.new(0, 10, 0)
part.Anchored = true
part.Parent = workspace
end)
--==================================================
-- JUMPSCARE
--==================================================
local jumpscareActive = false
local jumpscareImage
addButton("Jumpscare", function()
if jumpscareActive then
return
end
jumpscareActive = true
jumpscareImage = Instance.new("ImageLabel")
jumpscareImage.Name = "JumpscareImage"
jumpscareImage.Size = UDim2.new(1, 0, 1, 0)
jumpscareImage.Position = UDim2.new(0, 0, 0, 0)
jumpscareImage.BackgroundColor3 = Color3.new(0, 0, 0)
jumpscareImage.BackgroundTransparency = 0
jumpscareImage.Image = "rbxassetid://70979457873034"
jumpscareImage.ScaleType = Enum.ScaleType.Stretch
jumpscareImage.ZIndex = 1000
jumpscareImage.Parent = gui
task.delay(2, function()
if jumpscareImage then
jumpscareImage:Destroy()
jumpscareImage = nil
end
jumpscareActive = false
end)
end)
addButton("Particles", function()
local character = player.Character
if not character then
return
end
local root = character:FindFirstChild("HumanoidRootPart")
if not root then
return
end
local attachment = Instance.new("Attachment")
attachment.Name = "VataParticlesAttachment"
attachment.Parent = root
local particles = Instance.new("ParticleEmitter")
particles.Name = "VataParticles"
particles.Texture = "73859504735494"
particles.Rate = 100
particles.Lifetime = NumberRange.new(1, 2)
particles.Speed = NumberRange.new(3, 8)
particles.SpreadAngle = Vector2.new(360, 360)
particles.Rotation = NumberRange.new(0, 360)
particles.RotSpeed = NumberRange.new(-180, 180)
particles.LightEmission = 1
particles.Size = NumberSequence.new({
NumberSequenceKeypoint.new(0, 0.5),
NumberSequenceKeypoint.new(0.5, 1),
NumberSequenceKeypoint.new(1, 0)
})
particles.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)),
ColorSequenceKeypoint.new(0.25, Color3.fromRGB(255, 255, 0)),
ColorSequenceKeypoint.new(0.5, Color3.fromRGB(0, 255, 0)),
ColorSequenceKeypoint.new(0.75, Color3.fromRGB(0, 170, 255)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 0, 255))
})
particles.Parent = attachment
Debris:AddItem(attachment, 10)
end)
--==================================================
-- CLOSE/OPEN GUI
--==================================================
toggleBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
if mainFrame.Visible then
toggleBtn.Text = "Close GUI"
else
toggleBtn.Text = "Open GUI"
end
end)
--==================================================
-- KEYBIND: RIGHT SHIFT
--==================================================
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then
return
end
if input.KeyCode == Enum.KeyCode.RightShift then
mainFrame.Visible = not mainFrame.Visible
if mainFrame.Visible then
toggleBtn.Text = "Close GUI"
else
toggleBtn.Text = "Open GUI"
end
end
end)
end
--==================================================
-- PLAYER SETUP
--==================================================
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Wait()
createGui(player)
end)
for _, player in ipairs(Players:GetPlayers()) do
if player.Character then
createGui(player)
end
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