Universy F3X Gui
Key RequiredUniversal

Universy F3X Gui

Universal Scriptuniversyexploiteruniversyexploiter 1.4K views 721 executesUpdated Mar 16, 2026
1.7/ 5(3 votes)
1233% Positive
Lua Script•1642 lines (39303 chars)
-- Notificação de agradecimento ao executar o script
game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Obrigado",
    Text = "Special Thanks to Bipolarkiddz",
    Duration = 10
})

--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. \\~8\\~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  \\~Y8888P' Y888888P      888888D      Y88888P \\~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 36 | Scripts: 12 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"].ResetOnSpawn = false
LMG2L["ScreenGui_1"].Enabled = true
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["Active"] = true;
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0.24792, 0, 0.48791, 0);
LMG2L["Frame_2"]["Position"] = UDim2.new(0.14063, 0, 0.24606, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.LocalScript
LMG2L["LocalScript_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.SkyboxButton
LMG2L["SkyboxButton_4"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["SkyboxButton_4"]["BorderSizePixel"] = 0;
LMG2L["SkyboxButton_4"]["TextSize"] = 20;
LMG2L["SkyboxButton_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["SkyboxButton_4"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["SkyboxButton_4"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0);
LMG2L["SkyboxButton_4"]["Text"] = [[skybox]];
LMG2L["SkyboxButton_4"]["Name"] = [[SkyboxButton]];
LMG2L["SkyboxButton_4"]["Position"] = UDim2.new(0.05882, 0, 0.2931, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.SkyboxButton.LocalScript
LMG2L["LocalScript_5"] = Instance.new("LocalScript", LMG2L["SkyboxButton_4"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.SkyboxButton.UIStroke
LMG2L["UIStroke_6"] = Instance.new("UIStroke", LMG2L["SkyboxButton_4"]);
LMG2L["UIStroke_6"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_6"]["Thickness"] = 2;
LMG2L["UIStroke_6"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.R6Button
LMG2L["R6Button_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["R6Button_7"]["BorderSizePixel"] = 0;
LMG2L["R6Button_7"]["TextSize"] = 20;
LMG2L["R6Button_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["R6Button_7"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["R6Button_7"]["Size"] = UDim2.new(0.15966, 0, 0.125, 0);
LMG2L["R6Button_7"]["Text"] = [[r6]];
LMG2L["R6Button_7"]["Name"] = [[R6Button]];
LMG2L["R6Button_7"]["Position"] = UDim2.new(0.06303, 0, 0.14224, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.R6Button.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["R6Button_7"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.R6Button.UIStroke
LMG2L["UIStroke_9"] = Instance.new("UIStroke", LMG2L["R6Button_7"]);
LMG2L["UIStroke_9"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_9"]["Thickness"] = 2;
LMG2L["UIStroke_9"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.UIStroke
LMG2L["UIStroke_a"] = Instance.new("UIStroke", LMG2L["Frame_2"]);
LMG2L["UIStroke_a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_a"]["Thickness"] = 2;
LMG2L["UIStroke_a"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.BtoolsButton
LMG2L["BtoolsButton_b"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["BtoolsButton_b"]["BorderSizePixel"] = 0;
LMG2L["BtoolsButton_b"]["TextSize"] = 18;
LMG2L["BtoolsButton_b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["BtoolsButton_b"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["BtoolsButton_b"]["Size"] = UDim2.new(0.14286, 0, 0.12931, 0);
LMG2L["BtoolsButton_b"]["Text"] = [[btools]];
LMG2L["BtoolsButton_b"]["Name"] = [[BtoolsButton]];
LMG2L["BtoolsButton_b"]["Position"] = UDim2.new(0.77311, 0, 0.14655, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.BtoolsButton.LocalScript
LMG2L["LocalScript_c"] = Instance.new("LocalScript", LMG2L["BtoolsButton_b"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.BtoolsButton.UIStroke
LMG2L["UIStroke_d"] = Instance.new("UIStroke", LMG2L["BtoolsButton_b"]);
LMG2L["UIStroke_d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_d"]["Thickness"] = 2;
LMG2L["UIStroke_d"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.HintButton
LMG2L["HintButton_e"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["HintButton_e"]["BorderSizePixel"] = 0;
LMG2L["HintButton_e"]["TextSize"] = 20;
LMG2L["HintButton_e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["HintButton_e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["HintButton_e"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0);
LMG2L["HintButton_e"]["Text"] = [[hint]];
LMG2L["HintButton_e"]["Name"] = [[HintButton]];
LMG2L["HintButton_e"]["Position"] = UDim2.new(0.06303, 0, 0.67241, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.HintButton.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["HintButton_e"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.HintButton.UIStroke
LMG2L["UIStroke_10"] = Instance.new("UIStroke", LMG2L["HintButton_e"]);
LMG2L["UIStroke_10"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_10"]["Thickness"] = 2;
LMG2L["UIStroke_10"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DiscoButton
LMG2L["DiscoButton_11"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["DiscoButton_11"]["BorderSizePixel"] = 0;
LMG2L["DiscoButton_11"]["TextSize"] = 20;
LMG2L["DiscoButton_11"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["DiscoButton_11"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["DiscoButton_11"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0);
LMG2L["DiscoButton_11"]["Text"] = [[disco]];
LMG2L["DiscoButton_11"]["Name"] = [[DiscoButton]];
LMG2L["DiscoButton_11"]["Position"] = UDim2.new(0.06303, 0, 0.47845, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DiscoButton.LocalScript
LMG2L["LocalScript_12"] = Instance.new("LocalScript", LMG2L["DiscoButton_11"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DiscoButton.UIStroke
LMG2L["UIStroke_13"] = Instance.new("UIStroke", LMG2L["DiscoButton_11"]);
LMG2L["UIStroke_13"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_13"]["Thickness"] = 2;
LMG2L["UIStroke_13"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ThemeButton
LMG2L["ThemeButton_14"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["ThemeButton_14"]["BorderSizePixel"] = 0;
LMG2L["ThemeButton_14"]["TextSize"] = 20;
LMG2L["ThemeButton_14"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["ThemeButton_14"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["ThemeButton_14"]["Size"] = UDim2.new(0.2479, 0, 0.14224, 0);
LMG2L["ThemeButton_14"]["Text"] = [[theme]];
LMG2L["ThemeButton_14"]["Name"] = [[ThemeButton]];
LMG2L["ThemeButton_14"]["Position"] = UDim2.new(0.66387, 0, 0.48276, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ThemeButton.LocalScript
LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["ThemeButton_14"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ThemeButton.UIStroke
LMG2L["UIStroke_16"] = Instance.new("UIStroke", LMG2L["ThemeButton_14"]);
LMG2L["UIStroke_16"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_16"]["Thickness"] = 2;
LMG2L["UIStroke_16"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.MessageButton
LMG2L["MessageButton_17"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["MessageButton_17"]["BorderSizePixel"] = 0;
LMG2L["MessageButton_17"]["TextSize"] = 20;
LMG2L["MessageButton_17"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["MessageButton_17"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["MessageButton_17"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0);
LMG2L["MessageButton_17"]["Text"] = [[message]];
LMG2L["MessageButton_17"]["Name"] = [[MessageButton]];
LMG2L["MessageButton_17"]["Position"] = UDim2.new(0.65966, 0, 0.29741, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.MessageButton.LocalScript
LMG2L["LocalScript_18"] = Instance.new("LocalScript", LMG2L["MessageButton_17"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.MessageButton.UIStroke
LMG2L["UIStroke_19"] = Instance.new("UIStroke", LMG2L["MessageButton_17"]);
LMG2L["UIStroke_19"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_19"]["Thickness"] = 2;
LMG2L["UIStroke_19"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.RealmButton
LMG2L["RealmButton_1a"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["RealmButton_1a"]["BorderSizePixel"] = 0;
LMG2L["RealmButton_1a"]["TextSize"] = 20;
LMG2L["RealmButton_1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["RealmButton_1a"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["RealmButton_1a"]["Size"] = UDim2.new(0.2437, 0, 0.14224, 0);
LMG2L["RealmButton_1a"]["Text"] = [[realm]];
LMG2L["RealmButton_1a"]["Name"] = [[RealmButton]];
LMG2L["RealmButton_1a"]["Position"] = UDim2.new(0.37395, 0, 0.48707, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.RealmButton.LocalScript
LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["RealmButton_1a"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.RealmButton.UIStroke
LMG2L["UIStroke_1c"] = Instance.new("UIStroke", LMG2L["RealmButton_1a"]);
LMG2L["UIStroke_1c"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_1c"]["Thickness"] = 2;
LMG2L["UIStroke_1c"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_1d"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_1d"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_1d"]["TextSize"] = 30;
LMG2L["TextLabel_1d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_1d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_1d"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_1d"]["Size"] = UDim2.new(0.19748, 0, 0.12069, 0);
LMG2L["TextLabel_1d"]["Text"] = [[Universy Gui v1]];
LMG2L["TextLabel_1d"]["Position"] = UDim2.new(0.39916, 0, 0.01293, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DecalButton
LMG2L["DecalButton_1e"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["DecalButton_1e"]["BorderSizePixel"] = 0;
LMG2L["DecalButton_1e"]["TextSize"] = 20;
LMG2L["DecalButton_1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["DecalButton_1e"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["DecalButton_1e"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0);
LMG2L["DecalButton_1e"]["Text"] = [[decal]];
LMG2L["DecalButton_1e"]["Name"] = [[DecalButton]];
LMG2L["DecalButton_1e"]["Position"] = UDim2.new(0.36975, 0, 0.2931, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DecalButton.LocalScript
LMG2L["LocalScript_1f"] = Instance.new("LocalScript", LMG2L["DecalButton_1e"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DecalButton.UIStroke
LMG2L["UIStroke_20"] = Instance.new("UIStroke", LMG2L["DecalButton_1e"]);
LMG2L["UIStroke_20"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_20"]["Thickness"] = 2;
LMG2L["UIStroke_20"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ToadButton
LMG2L["ToadButton_21"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["ToadButton_21"]["BorderSizePixel"] = 0;
LMG2L["ToadButton_21"]["TextSize"] = 20;
LMG2L["ToadButton_21"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["ToadButton_21"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["ToadButton_21"]["Size"] = UDim2.new(0.2521, 0, 0.15086, 0);
LMG2L["ToadButton_21"]["Text"] = [[toadroast]];
LMG2L["ToadButton_21"]["Name"] = [[ToadButton]];
LMG2L["ToadButton_21"]["Position"] = UDim2.new(0.36975, 0, 0.67672, 0);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ToadButton.LocalScript
LMG2L["LocalScript_22"] = Instance.new("LocalScript", LMG2L["ToadButton_21"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ToadButton.UIStroke
LMG2L["UIStroke_23"] = Instance.new("UIStroke", LMG2L["ToadButton_21"]);
LMG2L["UIStroke_23"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
LMG2L["UIStroke_23"]["Thickness"] = 2;
LMG2L["UIStroke_23"]["Color"] = Color3.fromRGB(255, 255, 255);


-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.LocalScript
LMG2L["LocalScript_24"] = Instance.new("LocalScript", LMG2L["Frame_2"]);




-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.LocalScript
local function C_3()
	local script = LMG2L["LocalScript_3"];
	-- LocalScript Draggable Frame - PC + Mobile (toque e arrastar)
	
	-- Coloca dentro do Frame que tu quer mover
	
	
	
	local UserInputService = game:GetService("UserInputService")
	
	local TweenService = game:GetService("TweenService")
	
	
	
	local frame = script.Parent  -- o Frame que vai ser arrastado
	
	local dragging = false
	
	local dragInput = nil
	
	local dragStart = nil
	
	local startPos = nil
	
	
	
	-- Função pra iniciar o drag (mouse ou toque)
	
	local function updateInput(input)
	
	    local delta = input.Position - dragStart
	
	    local newPos = UDim2.new(
	
	        startPos.X.Scale,
	
	        startPos.X.Offset + delta.X,
	
	        startPos.Y.Scale,
	
	        startPos.Y.Offset + delta.Y
	
	    )
	
	    frame.Position = newPos
	
	end
	
	
	
	frame.InputBegan:Connect(function(input)
	
	    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
	
	        dragging = true
	
	        dragStart = input.Position
	
	        startPos = frame.Position
	
	        
	
	        input.Changed:Connect(function()
	
	            if input.UserInputState == Enum.UserInputState.End then
	
	                dragging = false
	
	            end
	
	        end)
	
	    end
	
	end)
	
	
	
	frame.InputChanged:Connect(function(input)
	
	    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
	
	        dragInput = input
	
	    end
	
	end)
	
	
	
	UserInputService.InputChanged:Connect(function(input)
	
	    if input == dragInput and dragging then
	
	        updateInput(input)
	
	    end
	
	end)
	
	
	
	-- Opcional: animação suave ao soltar (pra ficar bonito)
	
	frame.InputEnded:Connect(function(input)
	
	    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
	
	        dragging = false
	
	        -- Tween suave pra "parar" (opcional, comenta se não quiser)
	
	        local tweenInfo = TweenInfo.new(0.2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
	
	        TweenService:Create(frame, tweenInfo, {Position = frame.Position}):Play()
	
	    end
	
	end)
	
	
	
	print("Frame draggable ativado! (PC + Mobile)")	
end;
task.spawn(C_3);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.SkyboxButton.LocalScript
local function C_5()
	local script = LMG2L["LocalScript_5"];
	
	-- SKYBOX SCRIPT BY BIPOLARKIDD:) - adaptado com ID 13337209605 e spin tumbling
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local player = game.Players.LocalPlayer
	    local skyid = "13337209605"
	    local remote = nil
	
	    spawn(function()
	        repeat task.wait(0.2)
	            for _, tool in pairs(player.Character:GetChildren()) do
	                if tool:IsA("Tool") and tool:FindFirstChild("SyncAPI") and tool.SyncAPI:FindFirstChild("ServerEndpoint") then
	                    remote = tool.SyncAPI.ServerEndpoint
	                    break
	                end
	            end
	            if not remote then
	                for _, tool in pairs(player.Backpack:GetChildren()) do
	                    if tool:IsA("Tool") and tool:FindFirstChild("SyncAPI") and tool.SyncAPI:FindFirstChild("ServerEndpoint") then
	                        remote = tool.SyncAPI.ServerEndpoint
	                        break
	                    end
	                end
	            end
	        until remote
	    end)
	
	    repeat task.wait() until remote
	
	    local function invoke(args)
	        pcall(function() remote:InvokeServer(unpack(args)) end)
	    end
	
	    if workspace:FindFirstChild("sky") then invoke({"Remove", {[1] = workspace.sky}}) end
	    wait(0.3)
	
	    local character = player.Character or player.CharacterAdded:Wait()
	    local hrp = character:FindFirstChild("HumanoidRootPart") or character:WaitForChild("HumanoidRootPart")
	
	    invoke({"CreatePart", "Normal", CFrame.new(hrp.Position), workspace})
	    wait(0.4)
	
	    local tempPart = workspace:FindFirstChild("Part")
	    if tempPart then invoke({"SetName", {[1] = tempPart}, "sky"}) end
	
	    local sky = workspace:FindFirstChild("sky")
	    if sky then
	        invoke({"SyncCollision", {[1] = {["Part"] = sky, ["CanCollide"] = false}}})
	        invoke({"SetLocked", {[1] = sky}, true})
	        invoke({"CreateMeshes", {[1] = {["Part"] = sky}}})
	        invoke({"SyncMesh", {[1] = {["MeshType"] = Enum.MeshType.FileMesh, ["Part"] = sky}}})
	        invoke({"SyncMesh", {[1] = {["Part"] = sky, ["MeshId"] = "rbxassetid://111891702759441"}}})
	        invoke({"SyncMesh", {[1] = {["Part"] = sky, ["Scale"] = Vector3.new(4000, 4000, 4000)}}})
	        invoke({"SyncMesh", {[1] = {["Part"] = sky, ["TextureId"] = "rbxassetid://"..skyid}}})
	
	        -- SPIN TUMBLING SUAVE
	        spawn(function()
	            local RunService = game:GetService("RunService")
	            local speed = 0.8
	            while task.wait() do
	                if sky and sky.Parent then
	                    local delta = RunService.Heartbeat:Wait()
	                    local rotateX = CFrame.Angles(math.rad(speed * delta * 30), 0, 0)
	                    local rotateY = CFrame.Angles(0, math.rad(speed * delta * 40), 0)
	                    local rotateZ = CFrame.Angles(0, 0, math.rad(speed * delta * 20))
	                    local newCF = sky.CFrame * rotateX * rotateY * rotateZ
	                    invoke({"SyncMove", {[1] = {["Part"] = sky, ["CFrame"] = newCF}}})
	                end
	            end
	        end)
	    end
	
	    game.StarterGui:SetCore("SendNotification", {
	        Title = "✨ Skybox Atualizado!",
	        Text = "Sky com spin suave - ID: " .. skyid,
	        Duration = 5
	    })
	
	    print("Skybox com spin criado! ID: " .. skyid)
	
	end)	
end;
task.spawn(C_5);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.R6Button.LocalScript
local function C_8()
	local script = LMG2L["LocalScript_8"];
	 -- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão)
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")
	
	    
	
	    local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient")
	
	    if not hdClient then
	
	        warn("❌ HDAdminClient não encontrado!")
	
	        return
	
	    end
	
	    
	
	    local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand")
	
	    if not requestCommand then
	
	        warn("❌ RequestCommand não encontrado!")
	
	        return
	
	    end
	
	    
	
	    -- Comando que roda quando clica
	
	    requestCommand:InvokeServer(";R6")
	
	    
	
	    -- Notificação opcional (pode remover se não quiser)
	
	    game.StarterGui:SetCore("SendNotification", {
	
	        Title = "✅ Executado!",
	
	        Text = "Comando enviado pro HD Admin",
	
	        Duration = 3
	
	    })
	
	    
	
	    print("Comando enviado via botão!")
	
	end)	
end;
task.spawn(C_8);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.BtoolsButton.LocalScript
local function C_c()
	local script = LMG2L["LocalScript_c"];
	-- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão)
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")
	
	    
	
	    local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient")
	
	    if not hdClient then
	
	        warn("❌ HDAdminClient não encontrado!")
	
	        return
	
	    end
	
	    
	
	    local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand")
	
	    if not requestCommand then
	
	        warn("❌ RequestCommand não encontrado!")
	
	        return
	
	    end
	
	    
	
	    -- Comando que roda quando clica
	
	    requestCommand:InvokeServer(";BuildingTools")
	
	    
	
	    -- Notificação opcional (pode remover se não quiser)
	
	    game.StarterGui:SetCore("SendNotification", {
	
	        Title = "✅ Executado!",
	
	        Text = "Comando enviado pro HD Admin",
	
	        Duration = 3
	
	    })
	
	    
	
	    print("Comando enviado via botão!")
	
	end)	
end;
task.spawn(C_c);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.HintButton.LocalScript
local function C_f()
	local script = LMG2L["LocalScript_f"];
	-- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão)
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")
	
	    
	
	    local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient")
	
	    if not hdClient then
	
	        warn("❌ HDAdminClient não encontrado!")
	
	        return
	
	    end
	
	    
	
	    local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand")
	
	    if not requestCommand then
	
	        warn("❌ RequestCommand não encontrado!")
	
	        return
	
	    end
	
	    
	
	    -- Comando que roda quando clica
	
	    requestCommand:InvokeServer(";h Universy is here!1!1! | . g g K d z y V s w W U")
	
	    
	
	    -- Notificação opcional (pode remover se não quiser)
	
	    game.StarterGui:SetCore("SendNotification", {
	
	        Title = "✅ Executado!",
	
	        Text = "Comando enviado pro HD Admin",
	
	        Duration = 3
	
	    })
	
	    
	
	    print("Comando enviado via botão!")
	
	end)	
end;
task.spawn(C_f);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DiscoButton.LocalScript
local function C_12()
	local script = LMG2L["LocalScript_12"];
	-- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão)
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")
	
	    
	
	    local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient")
	
	    if not hdClient then
	
	        warn("❌ HDAdminClient não encontrado!")
	
	        return
	
	    end
	
	    
	
	    local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand")
	
	    if not requestCommand then
	
	        warn("❌ RequestCommand não encontrado!")
	
	        return
	
	    end
	
	    
	
	    -- Comando que roda quando clica
	
	    requestCommand:InvokeServer(";disco ;fog inf ;time 0")
	
	    
	
	    -- Notificação opcional (pode remover se não quiser)
	
	    game.StarterGui:SetCore("SendNotification", {
	
	        Title = "✅ Executado!",
	
	        Text = "Comando enviado pro HD Admin",
	
	        Duration = 3
	
	    })
	
	    
	
	    print("Comando enviado via botão!")
	
	end)	
end;
task.spawn(C_12);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ThemeButton.LocalScript
local function C_15()
	local script = LMG2L["LocalScript_15"];
	-- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão)
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")
	
	    
	
	    local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient")
	
	    if not hdClient then
	
	        warn("❌ HDAdminClient não encontrado!")
	
	        return
	
	    end
	
	    
	
	    local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand")
	
	    if not requestCommand then
	
	        warn("❌ RequestCommand não encontrado!")
	
	        return
	
	    end
	
	    
	
	    -- Comando que roda quando clica
	
	    requestCommand:InvokeServer(";music 1846368080 ;volume 10 ;pitch 1")
	
	    
	
	    -- Notificação opcional (pode remover se não quiser)
	
	    game.StarterGui:SetCore("SendNotification", {
	
	        Title = "✅ Executado!",
	
	        Text = "Comando enviado pro HD Admin",
	
	        Duration = 3
	
	    })
	
	    
	
	    print("Comando enviado via botão!")
	
	end)	
end;
task.spawn(C_15);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.MessageButton.LocalScript
local function C_18()
	local script = LMG2L["LocalScript_18"];
	-- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão)
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")
	
	    
	
	    local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient")
	
	    if not hdClient then
	
	        warn("❌ HDAdminClient não encontrado!")
	
	        return
	
	    end
	
	    
	
	    local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand")
	
	    if not requestCommand then
	
	        warn("❌ RequestCommand não encontrado!")
	
	        return
	
	    end
	
	    
	
	    -- Comando que roda quando clica
	
	    requestCommand:InvokeServer(";m this game is been hacked by Universy team! | . g g K d z y V s w W U")
	
	    
	
	    -- Notificação opcional (pode remover se não quiser)
	
	    game.StarterGui:SetCore("SendNotification", {
	
	        Title = "✅ Executado!",
	
	        Text = "Comando enviado pro HD Admin",
	
	        Duration = 3
	
	    })
	
	    
	
	    print("Comando enviado via botão!")
	
	end)	
end;
task.spawn(C_18);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.RealmButton.LocalScript
local function C_1b()
	local script = LMG2L["LocalScript_1b"];
	-- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão)
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")
	
	    
	
	    local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient")
	
	    if not hdClient then
	
	        warn("❌ HDAdminClient não encontrado!")
	
	        return
	
	    end
	
	    
	
	    local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand")
	
	    if not requestCommand then
	
	        warn("❌ RequestCommand não encontrado!")
	
	        return
	
	    end
	
	    
	
	    -- Comando que roda quando clica
	
	    requestCommand:InvokeServer(";place all 140126870498487")	
	
	    -- Notificação opcional (pode remover se não quiser)
	
	    game.StarterGui:SetCore("SendNotification", {
	
	        Title = "✅ Executado!",
	
	        Text = "Comando enviado pro HD Admin",
	
	        Duration = 3
	
	    })
	
	    
	
	    print("Comando enviado via botão!")
	
	end)	
end;
task.spawn(C_1b);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.DecalButton.LocalScript
local function C_1f()
	local script = LMG2L["LocalScript_1f"];
	script.Parent.MouseButton1Click:Connect(function()
	
	    -- Decal Spam do script que tu mandou (k00ply GUI) - Roda só quando clica
	
	    local player = game.Players.LocalPlayer
	
	    local char = player.Character
	
	    local tool
	
	    for i,v in player:GetDescendants() do
	
	        if v.Name == "SyncAPI" then
	
	            tool = v.Parent
	
	        end
	
	    end
	
	    for i,v in game.ReplicatedStorage:GetDescendants() do
	
	        if v.Name == "SyncAPI" then
	
	            tool = v.Parent
	
	        end
	
	    end
	
	    remote = tool.SyncAPI.ServerEndpoint
	
	    function _(args)
	
	        remote:InvokeServer(unpack(args))
	
	    end
	
	    function SetCollision(part,boolean)
	
	        local args = {
	
	            [1] = "SyncCollision",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                    ["CanCollide"] = boolean
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function SetAnchor(boolean,part)
	
	        local args = {
	
	            [1] = "SyncAnchor",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["Anchored"] = boolean
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function CreatePart(cf,parent)
	
	        local args = {
	
	            [1] = "CreatePart",
	
	            [2] = "Normal",
	
	            [3] = cf,
	
	            [4] = parent
	
	        }
	
	        _(args)
	
	    end
	
	    function DestroyPart(part)
	
	        local args = {
	
	            [1] = "Remove",
	
	            [2] = {
	
	                [1] = part
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function MovePart(part,cf)
	
	        local args = {
	
	            [1] = "SyncMove",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["CFrame"] = cf
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function Resize(part,size,cf)
	
	        local args = {
	
	            [1] = "SyncResize",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["CFrame"] = cf,
	
	                        ["Size"] = size
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function AddMesh(part)
	
	        local args = {
	
	            [1] = "CreateMeshes",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function SetMesh(part,meshid)
	
	        local args = {
	
	            [1] = "SyncMesh",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["MeshId"] = "rbxassetid://"..meshid
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function SetTexture(part, texid)
	
	        local args = {
	
	            [1] = "SyncMesh",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["TextureId"] = "rbxassetid://"..texid
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function SetName(part, stringg)
	
	        local args = {
	
	            [1] = "SetName",
	
	            [2] = {
	
	                [1] = part
	
	            },
	
	            [3] = stringg
	
	        }
	
	        _(args)
	
	    end
	
	    function MeshResize(part,size)
	
	        local args = {
	
	            [1] = "SyncMesh",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["Scale"] = size
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function Weld(part1, part2,lead)
	
	        local args = {
	
	            [1] = "CreateWelds",
	
	            [2] = {
	
	                [1] = part1,
	
	                [2] = part2
	
	            },
	
	            [3] = lead
	
	        }
	
	        _(args)
	
	    end
	
	    function SetLocked(part,boolean)
	
	        local args = {
	
	            [1] = "SetLocked",
	
	            [2] = {
	
	                [1] = part
	
	            },
	
	            [3] = boolean
	
	        }
	
	        _(args)
	
	    end
	
	    function SetTrans(part,int)
	
	        local args = {
	
	            [1] = "SyncMaterial",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["Transparency"] = int
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function CreateSpotlight(part)
	
	        local args = {
	
	            [1] = "CreateLights",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["LightType"] = "SpotLight"
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function SyncLighting(part,brightness)
	
	        local args = {
	
	            [1] = "SyncLighting",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["LightType"] = "SpotLight",
	
	                        ["Brightness"] = brightness
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function Color(part,color)
	
	        local args = {
	
	            [1] = "SyncColor",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["Color"] = color,
	
	                        ["UnionColoring"] = false
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function SpawnDecal(part,side)
	
	        local args = {
	
	            [1] = "CreateTextures",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["Face"] = side,
	
	                        ["TextureType"] = "Decal"
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function AddDecal(part,asset,side)
	
	        local args = {
	
	            [1] = "SyncTexture",
	
	            [2] = {
	
	                [1] = {
	
	                    ["Part"] = part,
	
	                        ["Face"] = side,
	
	                        ["TextureType"] = "Decal",
	
	                        ["Texture"] = "rbxassetid://".. asset
	
	                }
	
	            }
	
	        }
	
	        _(args)
	
	    end
	
	    function spam(id)
	
	        for i,v in game.workspace:GetDescendants() do
	
	            if v:IsA("BasePart") then
	
	                spawn(function()
	
	                    SetLocked(v,false)
	
	                        SpawnDecal(v,Enum.NormalId.Front)
	
	                        AddDecal(v,id,Enum.NormalId.Front)
	
	                        SpawnDecal(v,Enum.NormalId.Back)
	
	                        AddDecal(v,id,Enum.NormalId.Back)
	
	                        SpawnDecal(v,Enum.NormalId.Right)
	
	                        AddDecal(v,id,Enum.NormalId.Right)
	
	                        SpawnDecal(v,Enum.NormalId.Left)
	
	                        AddDecal(v,id,Enum.NormalId.Left)
	
	                        SpawnDecal(v,Enum.NormalId.Bottom)
	
	                        AddDecal(v,id,Enum.NormalId.Bottom)
	
	                        SpawnDecal(v,Enum.NormalId.Top)
	
	                        AddDecal(v,id,Enum.NormalId.Top)
	
	                end)
	
	            end
	
	        end
	
	    end
	
	    spam("13337209605") -- ID do decal que tu quer spamar (muda aqui se quiser)
	
	end)	
end;
task.spawn(C_1f);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.ToadButton.LocalScript
local function C_22()
	local script = LMG2L["LocalScript_22"];
	-- OnButtonClick pro teu botão (cole isso no LocalScript dentro do botão)
	
	script.Parent.MouseButton1Click:Connect(function()
	
	    local ReplicatedStorage = game:GetService("ReplicatedStorage")
	
	    
	
	    local hdClient = ReplicatedStorage:FindFirstChild("HDAdminClient") or ReplicatedStorage:FindFirstChild("HDAdminHDClient")
	
	    if not hdClient then
	
	        warn("❌ HDAdminClient não encontrado!")
	
	        return
	
	    end
	
	    
	
	    local requestCommand = hdClient:FindFirstChild("Signals") and hdClient.Signals:FindFirstChild("RequestCommand")
	
	    if not requestCommand then
	
	        warn("❌ RequestCommand não encontrado!")
	
	        return
	
	    end
	
	    
	
	    -- Comando que roda quando clica
	
	    requestCommand:InvokeServer(";ice others ;m this server is been Hacked by Universy. | . g g K d z y V s w W U")
	
	    
	
	    -- Notificação opcional (pode remover se não quiser)
	
	    game.StarterGui:SetCore("SendNotification", {
	
	        Title = "✅ Executado!",
	
	        Text = "Comando enviado pro HD Admin",
	
	        Duration = 3
	
	    })
	
	    
	
	    print("Comando enviado via botão!")
	
	end)	
end;
task.spawn(C_22);

-- Players.bipolarkidd_meen.PlayerGui.ScreenGui.Frame.LocalScript
local function C_24()
	local script = LMG2L["LocalScript_24"];
	--// LocalScript dentro do Frame ou da ScreenGui
	
	
	
	local Players = game:GetService("Players")
	
	local player = Players.LocalPlayer
	
	local gui = script.Parent   -- ← se o script tá dentro do Frame
	
	-- local gui = script.Parent   -- ← se o script tá dentro da ScreenGui e você quer a ScreenGui toda
	
	
	
	-- Configurações (mude se precisar)
	
	local RESET_ON_SPAWN = false          -- geralmente false mesmo
	
	local KEEP_ENABLED = true
	
	
	
	-- Função principal
	
	local function onCharacterAdded(char)
	
	    -- Espera um pouquinho pro Character carregar direito
	
	    task.wait(0.15)
	
	    
	
	    -- Pega a PlayerGui atual (importante!)
	
	    local playerGui = player:WaitForChild("PlayerGui", 10)
	
	    if not playerGui then return end
	
	    
	
	    -- Se a gui já existe na PlayerGui atual → só deixa visível
	
	    local existing = playerGui:FindFirstChild(gui.Name)
	
	    if existing then
	
	        existing.Enabled = KEEP_ENABLED
	
	        existing.ResetOnSpawn = RESET_ON_SPAWN
	
	        return
	
	    end
	
	    
	
	    -- Senão → clona de novo
	
	    local clone = gui:Clone()
	
	    clone.Parent = playerGui
	
	    clone.Enabled = KEEP_ENABLED
	
	    clone.ResetOnSpawn = RESET_ON_SPAWN
	
	end
	
	
	
	-- Conecta no character atual (pra quando entrar no jogo)
	
	if player.Character then
	
	    onCharacterAdded(player.Character)
	
	end
	
	
	
	-- Conecta nos próximos respawns/resets
	
	player.CharacterAdded:Connect(onCharacterAdded)	
end;
task.spawn(C_24);

return LMG2L["ScreenGui_1"], require;

Features & Information

Sky box Decal Spam Theme (not by me) Place (In a few games it works. Not by me) etc.
#SCRIPT#FX

Community Comments (7)

universyexploiteruniversyexploiterMar 16, 2026

This is Obfuscated script

universyexploiteruniversyexploiterMar 16, 2026

@vxsty 😭 this is a beta version

baaaimasheep123baaaimasheep123Mar 16, 2026

deobfuscated in 2 sconds gg

Replying to @baaaimasheep123
universyexploiteruniversyexploiterMar 16, 2026

@baaaimasheep123 Bro You were trolled

universyexploiteruniversyexploiterMar 16, 2026

This script is AI-generated

DecoolestDecoolestApr 17, 2026

Ai s h i t

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