
KeylessUniversal

local VenyxLibrary = loadstring(game:HttpGet("https://raw.githubusercontent.com/Documantation12/Universal-Vehicle-Script/main/Library.lua"))()
local Venyx = VenyxLibrary.new("Universal Vehicle Script", 5013109572)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local Theme = {
Background = Color3.fromRGB(61, 60, 124),
Glow = Color3.fromRGB(60, 63, 221),
Accent = Color3.fromRGB(55, 52, 90),
LightContrast = Color3.fromRGB(64, 65, 128),
DarkContrast = Color3.fromRGB(32, 33, 64),
TextColor = Color3.fromRGB(255, 255, 255)
}
for index, value in pairs(Theme) do
pcall(Venyx.setTheme, Venyx, index, value)
end
local function GetVehicleFromDescendant(Descendant)
return
Descendant:FindFirstAncestor(LocalPlayer.Name .. "\'s Car") or
(Descendant:FindFirstAncestor("Body") and Descendant:FindFirstAncestor("Body").Parent) or
(Descendant:FindFirstAncestor("Misc") and Descendant:FindFirstAncestor("Misc").Parent) or
Descendant:FindFirstAncestorWhichIsA("Model")
end
local function TeleportVehicle(CoordinateFrame: CFrame)
local Parent = LocalPlayer.Character.Parent
local Vehicle = GetVehicleFromDescendant(LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").SeatPart)
LocalPlayer.Character.Parent = Vehicle
local success, response = pcall(function()
return Vehicle:SetPrimaryPartCFrame(CoordinateFrame)
end)
if not success then
return Vehicle:MoveTo(CoordinateFrame.Position)
end
end
local vehiclePage = Venyx:addPage("Vehicle", 8356815386)
local usageSection = vehiclePage:addSection("Usage")
local velocityEnabled = true;
usageSection:addToggle("Keybinds Active", velocityEnabled, function(v) velocityEnabled = v end)
local flightSection = vehiclePage:addSection("Flight")
local flightEnabled = false
local flightSpeed = 1
flightSection:addToggle("Enabled", false, function(v) flightEnabled = v end)
flightSection:addSlider("Speed", 100, 0, 800, function(v) flightSpeed = v / 100 end)
local defaultCharacterParent
RunService.Stepped:Connect(function()
local Character = LocalPlayer.Character
if flightEnabled == true then
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
local Vehicle = GetVehicleFromDescendant(SeatPart)
if Vehicle and Vehicle:IsA("Model") then
Character.Parent = Vehicle
if not Vehicle.PrimaryPart then
if SeatPart.Parent == Vehicle then
Vehicle.PrimaryPart = SeatPart
else
Vehicle.PrimaryPart = Vehicle:FindFirstChildWhichIsA("BasePart")
end
end
local PrimaryPartCFrame = Vehicle:GetPrimaryPartCFrame()
Vehicle:SetPrimaryPartCFrame(CFrame.new(PrimaryPartCFrame.Position, PrimaryPartCFrame.Position + workspace.CurrentCamera.CFrame.LookVector) * (UserInputService:GetFocusedTextBox() and CFrame.new(0, 0, 0) or CFrame.new((UserInputService:IsKeyDown(Enum.KeyCode.D) and flightSpeed) or (UserInputService:IsKeyDown(Enum.KeyCode.A) and -flightSpeed) or 0, (UserInputService:IsKeyDown(Enum.KeyCode.E) and flightSpeed / 2) or (UserInputService:IsKeyDown(Enum.KeyCode.Q) and -flightSpeed / 2) or 0, (UserInputService:IsKeyDown(Enum.KeyCode.S) and flightSpeed) or (UserInputService:IsKeyDown(Enum.KeyCode.W) and -flightSpeed) or 0)))
SeatPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
SeatPart.AssemblyAngularVelocity = Vector3.new(0, 0, 0)
end
end
end
end
else
if Character and typeof(Character) == "Instance" then
Character.Parent = defaultCharacterParent or Character.Parent
defaultCharacterParent = Character.Parent
end
end
end)
local speedSection = vehiclePage:addSection("Acceleration")
local velocityMult = 0.025;
speedSection:addSlider("Multiplier (Thousandths)", 25, 0, 50, function(v) velocityMult = v / 1000; end)
local velocityEnabledKeyCode = Enum.KeyCode.W;
speedSection:addKeybind("Velocity Enabled", velocityEnabledKeyCode, function()
if not velocityEnabled then
return
end
while UserInputService:IsKeyDown(velocityEnabledKeyCode) do
task.wait(0)
local Character = LocalPlayer.Character
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
SeatPart.AssemblyLinearVelocity *= Vector3.new(1 + velocityMult, 1, 1 + velocityMult)
end
end
end
if not velocityEnabled then
break
end
end
end, function(v) velocityEnabledKeyCode = v.KeyCode end)
local decelerateSelection = vehiclePage:addSection("Deceleration")
local qbEnabledKeyCode = Enum.KeyCode.S
local velocityMult2 = 150e-3
decelerateSelection:addSlider("Brake Force (Thousandths)", velocityMult2*1e3, 0, 300, function(v) velocityMult2 = v / 1000; end)
decelerateSelection:addKeybind("Quick Brake Enabled", qbEnabledKeyCode, function()
if not velocityEnabled then
return
end
while UserInputService:IsKeyDown(qbEnabledKeyCode) do
task.wait(0)
local Character = LocalPlayer.Character
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
SeatPart.AssemblyLinearVelocity *= Vector3.new(1 - velocityMult2, 1, 1 - velocityMult2)
end
end
end
if not velocityEnabled then
break
end
end
end, function(v) qbEnabledKeyCode = v.KeyCode end)
decelerateSelection:addKeybind("Stop the Vehicle", Enum.KeyCode.P, function(v)
if not velocityEnabled then
return
end
local Character = LocalPlayer.Character
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
SeatPart.AssemblyLinearVelocity *= Vector3.new(0, 0, 0)
SeatPart.AssemblyAngularVelocity *= Vector3.new(0, 0, 0)
end
end
end
end)
local springSection = vehiclePage:addSection("Springs")
springSection:addToggle("Visible", false, function(v)
local Character = LocalPlayer.Character
if Character and typeof(Character) == "Instance" then
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
if Humanoid and typeof(Humanoid) == "Instance" then
local SeatPart = Humanoid.SeatPart
if SeatPart and typeof(SeatPart) == "Instance" and SeatPart:IsA("VehicleSeat") then
local Vehicle = GetVehicleFromDescendant(SeatPart)
for _, SpringConstraint in pairs(Vehicle:GetDescendants()) do
if SpringConstraint:IsA("SpringConstraint") then
SpringConstraint.Visible = v
end
end
end
end
end
end)
repeat
task.wait(0)
until game:IsLoaded() and game.PlaceId > 0
if game.PlaceId == 3351674303 then
local drivingEmpirePage = Venyx:addPage("Wayfort", 8357222903)
local dealershipSection = drivingEmpirePage:addSection("Vehicle Dealership")
local dealershipList = {}
for index, value in pairs(workspace:WaitForChild("Game"):WaitForChild("Dealerships"):WaitForChild("Dealerships"):GetChildren()) do
table.insert(dealershipList, value.Name)
end
dealershipSection:addDropdown("Dealership", dealershipList, function(v)
game:GetService("ReplicatedStorage").Remotes.Location:FireServer("Enter", v)
end)
elseif game.PlaceId == 891852901 then
local greenvillePage = Venyx:addPage("Greenville", 8360925727)
elseif game.PlaceId == 54865335 then
local ultimateDrivingPage = Venyx:addPage("Westover", 8360954483)
elseif game.PlaceId == 5232896677 then
local pacificoPage = Venyx:addPage("Pacifico", 3028235557)
end
local infoPage = Venyx:addPage("Information", 8356778308)
local discordSection = infoPage:addSection("Discord")
discordSection:addButton(syn and "Join the Discord server" or "Copy Discord Link", function()
if syn then
syn.request({
Url = "http://127.0.0.1:6463/rpc?v=1",
Method = "POST",
Headers = {
["Content-Type"] = "application/json",
["Origin"] = "https://discord.com"
},
Body = game:GetService("HttpService"):JSONEncode({
cmd = "INVITE_BROWSER",
args = {
code = "ENHYznSPmM"
},
nonce = game:GetService("HttpService"):GenerateGUID(false)
}),
})
return
end
setclipboard("https://www.discord.com/invite/ENHYznSPmM")
end)
local function CloseGUI()
Venyx:toggle()
end
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if not gameProcessedEvent and input.KeyCode == Enum.KeyCode.RightBracket then
CloseGUI()
end
end)



Cam you please make the more mobile friendly gui?