
KeylessUniversal

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "REFUGE | BEASTY V3 (FORCE FIX)",
LoadingTitle = "Bypassing Game Engine...",
LoadingSubtitle = "by Beastyi",
ConfigurationSaving = { Enabled = false },
KeySystem = true,
KeySettings = {
Title = "Access Key",
Subtitle = "Key: beasty",
Note = "Enter the key below",
FileName = "BeastyKey",
SaveKey = false,
Key = {"beasty"}
}
})
-- [[ VARIABLES ]] --
local SpeedMultiplier = 1 -- 1 is default
local JumpPowerValue = 50
local InfJumpEnabled = false
-- [[ THE ULTIMATE SPEED FIX ]] --
-- This bypasses WalkSpeed by manually moving your character's CFrame
game:GetService("RunService").Heartbeat:Connect(function()
local lp = game.Players.LocalPlayer
if lp.Character and lp.Character:FindFirstChild("HumanoidRootPart") and lp.Character:FindFirstChild("Humanoid") then
local humanoid = lp.Character.Humanoid
if humanoid.MoveDirection.Magnitude > 0 and SpeedMultiplier > 1 then
lp.Character:TranslateBy(humanoid.MoveDirection * (SpeedMultiplier / 10))
end
end
end)
-- [[ MOVEMENT TAB ]] --
local MainTab = Window:CreateTab("Movement", 4483362458)
MainTab:CreateSlider({
Name = "Force Speed Multiplier",
Range = {1, 20},
Increment = 1,
CurrentValue = 1,
Callback = function(Value)
SpeedMultiplier = Value
end,
})
MainTab:CreateSlider({
Name = "Jump Power",
Range = {50, 500},
Increment = 1,
CurrentValue = 50,
Callback = function(Value)
JumpPowerValue = Value
game.Players.LocalPlayer.Character.Humanoid.JumpPower = Value
game.Players.LocalPlayer.Character.Humanoid.UseJumpPower = true
end,
})
MainTab:CreateToggle({
Name = "Infinite Jump",
CurrentValue = false,
Callback = function(Value)
InfJumpEnabled = Value
end,
})
-- Inf Jump Logic
game:GetService("UserInputService").JumpRequest:Connect(function()
if InfJumpEnabled then
game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
end
end)
-- [[ VISUALS TAB ]] --
local VisualTab = Window:CreateTab("Visuals", 4483362458)
VisualTab:CreateButton({
Name = "ESP (High-Vis)",
Callback = function()
for _, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character then
local Highlight = Instance.new("Highlight", v.Character)
Highlight.FillColor = Color3.fromRGB(255, 0, 255)
end
end
end,
})
VisualTab:CreateButton({
Name = "FullBright",
Callback = function()
game:GetService("Lighting").Brightness = 5
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").ClockTime = 14
end,
})
-- [[ UTILITY TAB ]] --
local UtilTab = Window:CreateTab("Utility", 4483362458)
UtilTab:CreateButton({
Name = "Click TP Tool",
Callback = function()
local mouse = game.Players.LocalPlayer:GetMouse()
local tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "Click TP"
tool.Activated:Connect(function()
game.Players.LocalPlayer.Character:MoveTo(mouse.Hit.p)
end)
tool.Parent = game.Players.LocalPlayer.Backpack
end,
})



More updates soon key is beasty
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