
Key RequiredUniversal

-- Original: https://v3rm.net/threads/release-raknet-desync.27587/
local function test(func)
if func then
return true
end
return false
end
local result = test(raknet)
if result == false then
return
end
local uis = game:GetService("UserInputService")
local hooked = false
local toggle = Enum.KeyCode.U
local function rakhook(packet)
if packet.PacketId == 0x1B then
local buf = packet.AsBuffer
buffer.writeu32(buf, 1, 0xFFFFFFFF)
packet:SetData(buf)
end
end
uis.InputBegan:Connect(function(obj)
if obj.KeyCode ~= toggle then return end
if hooked then
raknet.remove_send_hook(rakhook)
else
raknet.add_send_hook(rakhook)
end
hooked = not hooked
print("Desync Enabled: ", hooked)
end)



only support executors with raknet
@refund what free executors have raknet
@b00ger17 none
this guy made this btw https://v3rm.net/threads/release-raknet-desync.27587/
@voltex ✅