
Key RequiredUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local noclipEnabled = false
local connection
local function noclip()
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide == true then
part.CanCollide = false
end
end
end
local function toggleNoclip()
noclipEnabled = not noclipEnabled
if noclipEnabled then
humanoid:ChangeState(11)
connection = RunService.Stepped:Connect(noclip)
print("Noclip: ON")
else
if connection then
connection:Disconnect()
connection = nil
end
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
print("Noclip: OFF")
end
end
local input = game:GetService("UserInputService")
input.InputBegan:Connect(function(key, isTyping)
if not isTyping and key.KeyCode == Enum.KeyCode.F then
toggleNoclip()
end
end)
player.CharacterAdded:Connect(function(newChar)
character = newChar
humanoid = character:WaitForChild("Humanoid")
if noclipEnabled and connection then
connection:Disconnect()
connection = RunService.Stepped:Connect(noclip)
end
end)
warn("https://discord.gg/5MAdkQCXde - DeadTeam")



@h6l9w Not
Well, I can try, but there's no guarantee
@h6l9w It didn't work out :( sorry
@h6l9w Alright, alright, I'll try again. But if I don't succeed, you can think of me as an idiot
@h6l9w Discord: ittm20230
@h6l9w I didn't manage to do it. You can think I'm an idiot