
KeylessUniversal

-- gojo script is coming guys
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
player.CharacterAdded:Connect(function(newChar)
character = newChar
end)
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = player:WaitForChild("PlayerGui")
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 300, 0, 150)
MainFrame.Position = UDim2.new(0.5, -150, 0.5, -75)
MainFrame.AnchorPoint = Vector2.new(0.5, 0.5)
MainFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
MainFrame.Parent = ScreenGui
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 30)
Title.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Title.Text = "Item Equipper"
Title.TextColor3 = Color3.new(1, 1, 1)
Title.Parent = MainFrame
local InputBox = Instance.new("TextBox")
InputBox.Size = UDim2.new(1, -20, 0, 30)
InputBox.Position = UDim2.new(0, 10, 0, 40)
InputBox.PlaceholderText = "Enter Item ID"
InputBox.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
InputBox.TextColor3 = Color3.new(1, 1, 1)
InputBox.Parent = MainFrame
local EquipButton = Instance.new("TextButton")
EquipButton.Size = UDim2.new(1, -20, 0, 30)
EquipButton.Position = UDim2.new(0, 10, 0, 80)
EquipButton.Text = "Equip"
EquipButton.BackgroundColor3 = Color3.fromRGB(0, 100, 0)
EquipButton.TextColor3 = Color3.new(1, 1, 1)
EquipButton.Parent = MainFrame
local RemoveButton = Instance.new("TextButton")
RemoveButton.Size = UDim2.new(1, -20, 0, 30)
RemoveButton.Position = UDim2.new(0, 10, 0, 120)
RemoveButton.Text = "Remove All"
RemoveButton.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
RemoveButton.TextColor3 = Color3.new(1, 1, 1)
RemoveButton.Parent = MainFrame
local function createAccessory(assetId)
local accessory = Instance.new("Accessory")
local handle = Instance.new("Part")
handle.Name = "Handle"
handle.Size = Vector3.new(1, 1, 1)
handle.Transparency = 1
handle.CanCollide = false
handle.Anchored = false
handle.Parent = accessory
local mesh = Instance.new("SpecialMesh")
mesh.MeshId = "rbxassetid://"..assetId
mesh.TextureId = "rbxassetid://"..assetId
mesh.Parent = handle
local weld = Instance.new("WeldConstraint")
weld.Part0 = handle
weld.Part1 = character:FindFirstChild("Head") or character:WaitForChild("Head")
weld.Parent = handle
accessory.Parent = character
return accessory
end
EquipButton.MouseButton1Click:Connect(function()
local assetId = InputBox.Text
if assetId and tonumber(assetId) then
createAccessory(assetId)
end
end)
RemoveButton.MouseButton1Click:Connect(function()
for _, child in ipairs(character:GetChildren()) do
if child:IsA("Accessory") or child:IsA("Hat") then
child:Destroy()
end
end
end)
game:GetService("UserInputService").InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.F4 then
MainFrame.Visible = not MainFrame.Visible
end
end)



Is FE?
@ximenaG no..