Universal Hitbox Expander
Key RequiredUniversal

Universal Hitbox Expander

Universal Scriptnefy111nefy111 67.6K views 225 executesUpdated Dec 28, 2023
5.0/ 5(3 votes)
30100% Positive
Lua Script•26 lines (739 chars)
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]

--Player Info
_G.HeadSize = 50
_G.Disabled = true
 

--Don't Touch
game:GetService('RunService').RenderStepped:connect(function()
if _G.Disabled then
for i,v in next, game:GetService('Players'):GetPlayers() do
if v.Name ~= game:GetService('Players').LocalPlayer.Name then
pcall(function()
v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
--TRANSPARENCY of the HITBOX
v.Character.HumanoidRootPart.Transparency = 0.7
v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
v.Character.HumanoidRootPart.Material = "Neon"
v.Character.HumanoidRootPart.CanCollide = false
end)
end
end
end
end)

Features & Information

Extends every players hitbox by the desired value. -Not Mine
#Hitbox#Universal

Community Comments (3)

AsamaiAsamaiDec 29, 2023(edited)

its basic

nefy111nefy111Dec 30, 2023(edited)

Yet Does it's job (Perfectly)

beriberiberiberiJan 2, 2024(edited)

works as intended but maybe indent your code

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