Universal Hairy Dance R6 (UPD Limb FE Now) By CrypticCoder
Key RequiredUniversal

Universal Hairy Dance R6 (UPD Limb FE Now) By CrypticCoder

Universal ScriptCrypticCoderxCrypticCoderx 5.5K views 4.1K executesUpdated Dec 6, 2025
5.0/ 5(2 votes)
20100% Positive
Lua Script•132 lines (5101 chars)
local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Backpack = Player:WaitForChild("Backpack")
local StarterGui = game:GetService("StarterGui")

-- CURRENTANGLE V2 OLD (loads first - perfect timing)
loadstring(game:HttpGet("https://raw.githubusercontent.com/somethingsimade/CurrentAngleV2/refs/heads/main/v2"))()
print("CurrentAngle V2 Old Loaded - Waiting for fake character...")

repeat task.wait() until Player.Character and Player.Character:FindFirstChild("HumanoidRootPart")
task.wait(3) -- Let CurrentAngle fully finish its fake body + motors

-- ANIMATOR6D RELOADER (forces fresh load every respawn)
local function ReloadAnimator6D()
    getgenv().Animator6D = nil
    getgenv().Animator6DStop = nil
    loadstring(game:HttpGet("https://raw.githubusercontent.com/gObl00x/Stuff/refs/heads/main/Animator6D.lua"))()
    repeat task.wait() until getgenv().Animator6D and getgenv().Animator6DStop
end
ReloadAnimator6D()

-- GLOBAL DANCE STOPPER (only one dance ever plays)
local CurrentDanceActive = false
local function GlobalStop()
    if CurrentDanceActive then
        pcall(getgenv().Animator6DStop)
        CurrentDanceActive = false
    end
end

-- TOOL CREATOR - FIXED 100%
local function CreateDanceTool(Name, AnimID)
    local tool = Instance.new("Tool")
    tool.Name = Name
    tool.RequiresHandle = false
    tool.CanBeDropped = true
    tool.ManualActivationOnly = false

    tool.Equipped:Connect(function()
        task.wait(0.1) -- tiny delay so character is 100% ready

        GlobalStop() -- stop any previous dance (this fixes the "all stop" bug)
        CurrentDanceActive = true

        task.spawn(function()
            pcall(function()
                getgenv().Animator6D(AnimID, 1, true)
            end)
        end)
        print("Dancing:", Name)
    end)

    tool.Unequipped:Connect(function()
        if CurrentDanceActive then
            GlobalStop()
        end
    end)

    -- FORCE TOOL INTO BACKPACK (works even if backpack is locked)
    tool.Parent = Player:WaitForChild("Backpack")
end

-- SPAWN ALL 10 DANCES (they WILL appear now)
CreateDanceTool("PBJT", 90863264070440)
CreateDanceTool("Static Dance", 83904622308376)
CreateDanceTool("Vibe Dancer", 101607024216354)
CreateDanceTool("Insanity", 138668794994986)
CreateDanceTool("HeadBanger", 86560907023201)
CreateDanceTool("Hakari Dance", 134665947682750)
CreateDanceTool("Every Beat", 128394310601520)
CreateDanceTool("BreakDown", 101331837929837)
CreateDanceTool("OneyPlays", 106549665707140)
CreateDanceTool("Noob Cry", 97150208909530)
 CreateDanceTool("Pop Dance", 120715433953786)
 CreateDanceTool("JumpStyle", 94832151340316)
 CreateDanceTool("Skeleton ", 110161917140106) 
 CreateDanceTool("Silly", 104312858604788) 
 CreateDanceTool("The Hero", 91450016639256) 
 CreateDanceTool("Pop Dance (Fixed)", 120715433953786)
 CreateDanceTool("Eggrolled", 140148578737715) 
 CreateDanceTool("LOCKED", 95478076162305) 
 CreateDanceTool("Prince Of Egypt 2.0", 133242006711486) 
 CreateDanceTool("WAIT", 99189922691342) 
 CreateDanceTool("Distraction", 75434192309751) 
 CreateDanceTool("Pop Dance (Fixed)", 120715433953786) 
 CreateDanceTool ("Gangnam", 105635298937775)
 CreateDanceTool("Brickbattler", 114070522493122) 
  CreateDanceTool("Bag Up", 137346519916347) 

-- RESPAWN FIX - Tools come back + Animator6D reloads
Player.CharacterAdded:Connect(function(newChar)
    GlobalStop()
    task.wait(4)
    ReloadAnimator6D()

    task.wait(1)
    -- Re-create all tools on respawn (guaranteed to appear)
    CreateDanceTool("PBJT", 90863264070440)
    CreateDanceTool("Static Dance", 83904622308376)
    CreateDanceTool("Vibe Dancer", 101607024216354)
    CreateDanceTool("Insanity", 138668794994986)
    CreateDanceTool("HeadBanger", 86560907023201)
    CreateDanceTool("Hakari Dance", 134665947682750)
    CreateDanceTool("Every Beat", 128394310601520)
    CreateDanceTool("BreakDown", 101331837929837)
    CreateDanceTool("OneyPlays", 106549665707140)
    CreateDanceTool("Noob Cry", 97150208909530)
    CreateDanceTool("Pop Dance", 120715433953786)
    CreateDanceTool("JumpStyle", 94832151340316)
    CreateDanceTool("Skeleton ", 110161917140106) 
    CreateDanceTool("Silly", 104312858604788) 
    CreateDanceTool("The Hero", 91450016639256)
    CreateDanceTool("Pop Dance 2.0", 120715433953786)
    CreateDanceTool("LOCKED", 95478076162305) 
   CreateDanceTool("Prince Of Egypt 2.0", 133242006711486) 
   CreateDanceTool("WAIT", 99189922691342) 
   CreateDanceTool("Distraction", 75434192309751) 
   CreateDanceTool("Pop Dance (Fixed)", 120715433953786) 
   CreateDanceTool ("Gangnam", 105635298937775)
   CreateDanceTool("Brickbattler", 114070522493122) 
   CreateDanceTool("Bag Up", 137346519916347)
    print("Respawn fixed - All dance tools back & ready!") CreateDanceTool("Eggrolled", 140148578737715) 
end)

StarterGui:SetCore("SendNotification", {
    Title = "Hairy Dance made by Eunoia";
    Text = "10 Tools Loaded & FIXED | Equip = Dance | Respawn Proof";
    Duration = 8;
})

print("DANCE LOADED!!!!- TOOLS APPEAR + ONLY ONE DANCE PLAYS")
print("He")

Features & Information

(UPD 2) Can anyone tell me HOW DO I MAKE OUTSIDE ANIM WORK INSTEAD OF NOT WORK RAHHHHH If u saw a person Named Eunoia with the username CrypticCoderX That's me - LBJ - Static Dance - Vibe dance - Others Thats it Shoutout to someone..?
#HairyDances Cool Krystal#Cool#Scripts#Dance#Bypass

Community Comments (13)

CrypticCoderxCrypticCoderxDec 6, 2025

My first dance script let me know if u know how to make it fe by using reanimate while actively using my script!!!!!11111010101

rexazi556rexazi556Dec 6, 2025

cframes? maybe

CrypticCoderxCrypticCoderxDec 6, 2025

NEW UPD 13 more dances....... :/ Also all I do is copy other game animation I'd and ask grox ai to help me code and that's all :D Simple but good!

skibidisigma3000skibidisigma3000Dec 6, 2025

what executor are you using? im using xeno and it keeps breaking

Dastyr268Dastyr268Dec 6, 2025

doenst work

CrypticCoderxCrypticCoderxDec 6, 2025

I use Delta for 2nd well the anim are bugged sometimes it don't work but it sometimes work so it's a 50/50 cuz of playing a outside anim

CrypticCoderxCrypticCoderxDec 6, 2025

I forgot most of the emotes are not working

ZHENSAAAAARZHENSAAAAARDec 6, 2025

Which game do I run this script for?

CrypticCoderxCrypticCoderxDec 6, 2025

Any r6 games

CrypticCoderxCrypticCoderxDec 7, 2025

Can anyone tell me HOW DO I MAKE THE ANIM WORKKKKKKKK

okopokopDec 11, 2025

Is it for R6 or R15?

Replying to @okop
skibidisigma3000skibidisigma3000Dec 12, 2025

@okop are you legit blind or are you trolling

watianggraini85watianggraini85Jan 29, 2026

How to make my own limb reanim

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