Universal Game Decompiler
Key RequiredUniversal

Universal Game Decompiler

Universal Scriptmcdaggittmcdaggitt 8.4K views 1.6K executesUpdated May 1, 2026
4.3/ 5(15 votes)
13287% Positive
Lua Script•47 lines (2161 chars)
--[[ 
Universal Game Decompiler
Copies to your clipboard when finished and writes in executers workspace
It also sends the results to a discord server to opted in discord servers.

What it does
- Decompiles > (Local Scripts/Modules)
- Scripts -- since scripts can't really be decompiled it will reference it
- Remote Refrences from decompiled results (How it is sent to the server/interpreted)
- Remotes
- Anticheat detection
- Anticheat tester
- Deep scan
- ignores duplicates to prevent wasted time, example below
+ Finds 10 of the same tree since it has local scripts or modules inside (Only decompiles the 1 since duplicates are not needed)
- Attribute scanning references
- Nil instance scanning w references

Speed depends on game size but decompiles around 1500 scripts in around a minute
Currently being used in 4+ discord servers, if you want it to output in your server hit me up on discord mcdaggitt
]]

--[[

Decompiler settings

IgnoreOthers ignores decompiling all players but rather only decompiles you,
IgnoreRobloxModules ignores decompiling roblox's modules
ignoreDuplicates ignores attempting to decompile scripts with the same name/if the same script exists more than once
+ Note, ignore duplicates has some issues that need fixing so it may no work as intended

localScripts if on will decompile local scripts
modules if on then will decompile modules
regularScripts is listed since it will reference the scripts, not actually decompile. (Cannot be decompiled so its referenced, since filtering enabled was added)

ignoreRemotes is defaulted to off since remote events are typically important to be referenced if found, if found it will show which script its attached to and the segment of how it runs. What the game/server expects
]] 
-- I haven't had time to implement fixes for buggy settings, its best advised to not touch it.
_G.ignoreOthers = true
_G.ignoreRobloxModules = true
_G.modules = true
_G.localScripts = true
_G.regularScripts = true
_G.ignoreDuplicates = true
_G.ignoreRemotes = false

loadstring(game:HttpGet("https://raw.githubusercontent.com/jodta/my-scripts/refs/heads/main/Decompiler/Universal%20Game%20Decompiler"))()

Features & Information

Decompiles Everything in the game to help with easier exploiting What it does: - Decompiles > (Local Scripts/Modules) - Scripts -- since scripts can't really be decompiled it will reference it - Other features - Remote Refrences from decompiled results (How it is sent to the server/interpreted) - Remotes - Anticheat detection - Anticheat tester - Deep scan - ignores duplicates to prevent wasted time, example below + Finds 10 of the same tree since it has local scripts or modules inside (Only decompiles the 1 since duplicates are not needed) - Attribute scanning references - Nil instance scanning w references Speed: 500 scrips in 40-60s OR LESS!!!
#Universal#Decompiler

Community Comments (12)

voltexvoltexMay 1, 2026

this is no bueno

Best advertice ever

Kobe1Kobe1May 3, 2026

whats a decompiler

Replying to @Kobe1
IQUITEXPLOITINGIQUITEXPLOITINGJun 8, 2026

@Kobe1 A decompiler is a script that is used to see local script and module scripts. It can be used to also get the source code of a script for saving a game using "saveinstance()"

wubbysuareswubbysuaresMay 4, 2026

thank u so much my guy

wubbysuareswubbysuaresMay 4, 2026

never take down this script

dzDfzf84485dzDfzf84485May 5, 2026

DISCORD NOT WORKING i cant join

dzDfzf84485dzDfzf84485May 5, 2026

@mcdaggitt yo can you send a their discord serveur

DemiGod999DemiGod999May 9, 2026

bro * the anti cheat tester got me banned

AtamakorgAtamakorgMay 12, 2026

It is stuck in mobile sword fight

lekskilekskiMay 13, 2026

tuff script, but it copied to the clipboard once and broke 🥀

zaynghozizaynghoziJun 30, 2026

does this work with volt? since volt has no decompiler

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