
KeylessUniversal

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local lastJumpTime = 0
local jumpCooldown = 2
local function ForceEnableJumping()
if not LocalPlayer or not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("Humanoid") then
print("Error: Player or Humanoid not found. Please ensure the script is running after the player has loaded.")
return
end
local Humanoid = LocalPlayer.Character:FindFirstChild("Humanoid")
if not Humanoid then
print("Error: Humanoid not found in the player's character.")
return
end
Humanoid.JumpPower = 50
local function HandleJump()
if Humanoid.FloorMaterial ~= Enum.Material.Air then
local currentTime = os.time()
if currentTime - lastJumpTime >= jumpCooldown then
Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
lastJumpTime = currentTime
end
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if input.KeyCode == Enum.KeyCode.Space and not gameProcessedEvent then
HandleJump()
end
end)
local function OnJumpPowerChanged()
if Humanoid.JumpPower == 0 then
Humanoid.JumpPower = 50
print("Jump Power reset")
end
end
Humanoid:GetPropertyChangedSignal("JumpPower"):Connect(OnJumpPowerChanged)
print("Jumping forced to be enabled. Press Spacebar to Jump.")
end
ForceEnableJumping()
local RunService = game:GetService("RunService")
RunService.Heartbeat:Connect(function()
if not LocalPlayer or not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("Humanoid") then return end
local Humanoid = LocalPlayer.Character:FindFirstChild("Humanoid")
if not Humanoid then return end
if Humanoid.JumpPower == 0 then
Humanoid.JumpPower = 50
end
end)



i thought this was pay gorn 4k
Very cool script