
Key RequiredUniversal

local player = game.Players.LocalPlayer
local UIS = game:GetService("UserInputService")
-- SS
local gui = Instance.new("ScreenGui")
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 220, 0, 120)
frame.Position = UDim2.new(0, 100, 0, 100)
frame.BackgroundColor3 = Color3.fromRGB(25,25,25)
frame.BorderSizePixel = 0
local corner = Instance.new("UICorner", frame)
corner.CornerRadius = UDim.new(0, 10)
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1, 0, 0, 30)
title.Text = "Coordinates"
title.TextColor3 = Color3.new(1,1,1)
title.BackgroundTransparency = 1
title.Font = Enum.Font.GothamBold
title.TextSize = 16
local coords = Instance.new("TextLabel", frame)
coords.Size = UDim2.new(1, -20, 0, 60)
coords.Position = UDim2.new(0, 10, 0, 40)
coords.BackgroundTransparency = 1
coords.TextColor3 = Color3.new(1,1,1)
coords.Font = Enum.Font.Code
coords.TextSize = 14
coords.Text = "X: 0\nY: 0\nZ: 0"
coords.TextXAlignment = Enum.TextXAlignment.Left
-- SS
local dragging = false
local dragInput, dragStart, startPos
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)
UIS.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
-- SS
task.spawn(function()
while true do
local char = player.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
if root then
local pos = root.Position
coords.Text = string.format(
"X: %.2f\nY: %.2f\nZ: %.2f",
pos.X, pos.Y, pos.Z
)
end
task.wait(0.1)
end
end)
-- SS
UIS.InputBegan:Connect(function(input, gp)
if not gp and input.KeyCode == Enum.KeyCode.Insert then
frame.Visible = not frame.Visible
end
end)



<b>work?</b>