
KeylessUniversal

local SpoofedInstances = {}
local OriginalInstance = Instance.new
local OriginalToString = tostring
if not hookmetamethod and hookfunction then
getgenv().hookmetamethod = function(target, methodName, func)
return hookfunction(getrawmetatable(target)[methodName], func)
end
end
local NewInstanceHook
NewInstanceHook = hookfunction(OriginalInstance, newcclosure(function(...)
if checkcaller() then
local newObj = NewInstanceHook(...)
sethiddenproperty(newObj, "DefinesCapabilities", true)
SpoofedInstances[newObj] = true
return newObj
end
return NewInstanceHook(...)
end))
local ToStringHook
ToStringHook = hookfunction(OriginalToString, newcclosure(function(obj)
if not checkcaller() then
if SpoofedInstances[obj] then
return
end
end
return ToStringHook(obj)
end))
local NamecallHook
NamecallHook = hookmetamethod(game, "__namecall", newcclosure(function(self, ...)
local method = getnamecallmethod():lower()
if not checkcaller() then
if SpoofedInstances[self] then
return
end
if method:match("^findfirst") or method:match("^waitforchild") then
local result = NamecallHook(self, ...)
if result and SpoofedInstances[result] then
return
end
end
end
return NamecallHook(self, ...)
end))
local IndexHook
IndexHook = hookmetamethod(game, "__index", newcclosure(function(self, key)
if not checkcaller() then
local value = IndexHook(self, key)
if SpoofedInstances[self] and typeof(value) ~= "function" then
return
end
end
return IndexHook(self, key)
end))
for _, threadItem in next, getreg() do
local funcThread = type(threadItem) == "thread"
and coroutine.status(threadItem) == "suspended"
and debug.info(threadItem, 1, "f")
local envCheck = funcThread
and getfenv(funcThread)
and typeof(getfenv(funcThread).script) == "Instance"
if funcThread and envCheck then
task.cancel(threadItem)
end
end
for _, actorThread in next, getactorthreads() do
run_on_thread(actorThread, [[
local RawMT = getrawmetatable(game)
local OldIndex = RawMT.__index
hookfunction(tostring, newcclosure(function(obj)
if not checkcaller() then
setthreadidentity(8)
if OldIndex(obj, "DefinesCapabilities") == true then
return
end
end
return tostring(obj)
end))
hookmetamethod(game, "__namecall", newcclosure(function(self, ...)
local method = getnamecallmethod():lower()
if not checkcaller() then
setthreadidentity(8)
if OldIndex(self, "DefinesCapabilities") == true then
return
end
if method:match("^findfirst") or method:match("^waitforchild") then
local result = self[method](self, ...)
if result and OldIndex(result, "DefinesCapabilities") == true then
return
end
end
end
return self[method](self, ...)
end))
hookmetamethod(game, "__index", newcclosure(function(self, key)
if not checkcaller() then
setthreadidentity(8)
if OldIndex(self, "DefinesCapabilities") == true
and typeof(OldIndex(self, key)) ~= "function" then
return
end
end
return OldIndex(self, key)
end))
]])
end
local sg=Instance.new("ScreenGui",game:GetService("CoreGui"))
sg.Name="ClockUI"
local fr=Instance.new("Frame",sg)
fr.Size=UDim2.new(0,240,0,160)
fr.Position=UDim2.new(0.5,-120,0.3,0)
fr.BackgroundColor3=Color3.fromRGB(20,20,20)
fr.BorderSizePixel=0
Instance.new("UICorner",fr).CornerRadius=UDim.new(0,10)
local title=Instance.new("TextLabel",fr)
title.Size=UDim2.new(1,0,0,25)
title.Text="Timer"
title.BackgroundTransparency=1
title.TextColor3=Color3.new(1,1,1)
title.TextScaled=true
local label=Instance.new("TextLabel",fr)
label.Size=UDim2.new(1,0,0,40)
label.Position=UDim2.new(0,0,0,25)
label.BackgroundTransparency=1
label.TextColor3=Color3.fromRGB(0,255,150)
label.TextScaled=true
label.Text="0.00"
local toggle=Instance.new("TextButton",fr)
toggle.Size=UDim2.new(0.45,0,0,30)
toggle.Position=UDim2.new(0.025,0,0,75)
toggle.Text="Start"
toggle.BackgroundColor3=Color3.fromRGB(50,150,50)
toggle.TextScaled=true
local reset=Instance.new("TextButton",fr)
reset.Size=UDim2.new(0.45,0,0,30)
reset.Position=UDim2.new(0.525,0,0,75)
reset.Text="Reset"
reset.BackgroundColor3=Color3.fromRGB(150,100,40)
reset.TextScaled=true
local delete=Instance.new("TextButton",fr)
delete.Size=UDim2.new(0.9,0,0,30)
delete.Position=UDim2.new(0.05,0,0,115)
delete.Text="Delete"
delete.BackgroundColor3=Color3.fromRGB(170,50,50)
delete.TextScaled=true
-- timer logic
local running=false
local t=0
task.spawn(function()
local lastTick=tick()
while true do
task.wait(0.01) -- update every 0.01s
if running then
local now=tick()
t += now - lastTick
lastTick = now
label.Text = string.format("%.2f", t)
else
lastTick = tick()
end
end
end)
toggle.MouseButton1Click:Connect(function()
running=not running
toggle.Text=running and "Pause" or "Resume"
end)
reset.MouseButton1Click:Connect(function()
t=0
label.Text="0.00"
end)
delete.MouseButton1Click:Connect(function()
sg:Destroy()
end)
-- draggable (PC + mobile)
local drag=false local startPos local dragStart
fr.InputBegan:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 or i.UserInputType==Enum.UserInputType.Touch then
drag=true dragStart=i.Position startPos=fr.Position
i.Changed:Connect(function()
if i.UserInputState==Enum.UserInputState.End then drag=false end
end)
end end)
fr.InputChanged:Connect(function(i)
if drag and (i.UserInputType==Enum.UserInputType.MouseMovement or i.UserInputType==Enum.UserInputType.Touch) then
local delta=i.Position-dragStart
fr.Position=UDim2.new(startPos.X.Scale,startPos.X.Offset+delta.X,startPos.Y.Scale,startPos.Y.Offset+delta.Y)
end end)



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