
KeylessUniversal

-- Created by MrOrmsman
-- Get the player's character
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
-- Create a function to aim at a target
local function aimAt(target)
-- Calculate the direction to the target
local direction = (target.Position - character.Head.Position).Unit
-- Set the character's look vector to the direction
character:SetPrimaryPartCFrame(CFrame.new(character.PrimaryPart.Position, character.PrimaryPart.Position + direction))
end
-- Create a loop to continuously aim at the nearest enemy
while true do
-- Get all the players in the game
local players = game.Players:GetPlayers()
-- Find the nearest enemy
local nearestEnemy = nil
local nearestDistance = math.huge
for _, enemy in ipairs(players) do
if enemy ~= player then
local enemyCharacter = enemy.Character
if enemyCharacter then
local distance = (enemyCharacter.Head.Position - character.Head.Position).Magnitude
if distance < nearestDistance then
nearestEnemy = enemyCharacter
nearestDistance = distance
end
end
end
end
-- Aim at the nearest enemy if there is one
if nearestEnemy then
aimAt(nearestEnemy)
end
-- Wait for a short period before aiming again
wait(0.1)
end



bro how chatgpt making this for you lol
Not possible, I did this myself you absolutely nerd
good i guess
this is not aimbot