
KeylessUniversal

-- first script(GodMode)
local gameMetaTable = getrawmetatable(game)
setreadonly(gameMetaTable, false)
local oldMetaTable = gameMetaTable.__namecall
local CallingScript = game:GetService("Players").LocalPlayer.PlayerGui.Handler
game.Players.LocalPlayer.PlayerGui.ChildAdded:Connect(function(item)
if item.ClassName == "LocalScript" and item.Name == "Handler" then
CallingScript = item
end
end)
gameMetaTable.__namecall = newcclosure(function(self, ...)
local method = getnamecallmethod()
local script = getcallingscript()
local args = {...}
if method == "FireServer" and script == CallingScript then
return false
end
return oldMetaTable(self,...)
end)
-- Second script (gives you any weapon that is ingame)
local args = {
[1] = game:GetService("Lighting").Weapons:FindFirstChild(" Weapon name ")
}
game:GetService("Lighting").EquipSkin:FireServer(unpack(args))



i dont get this script
man i have no idea how the "How to see weapon" tutorial work man
@thesussietamonusboi aye bro neither do i
u better make a tutorial video it easier to understand it
yeah i don't understand this either
How did you guys even pass school
man just put the weapon name that is ingame on ("")
Does it need gold to get it?