
Key Required VerifiedUniversal

-- === uselessness - Защищённый скрипт с LootLabs Key ===
local Key = {
117,115,101,108,101,115,115,110,101,115,115,
95,116,111,112,95,50,48,50,54
}
local CorrectKey = ""
for _,v in ipairs(Key) do
CorrectKey = CorrectKey .. string.char(v)
end
local LootLink = "https://lootdest.org/s?yWCCC9HP"
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = game.CoreGui
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 420, 0, 280)
Frame.Position = UDim2.new(0.5, -210, 0.5, -140)
Frame.BackgroundColor3 = Color3.fromRGB(18, 18, 28)
Frame.Parent = ScreenGui
Instance.new("UICorner", Frame).CornerRadius = UDim.new(0, 20)
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 70)
Title.BackgroundTransparency = 1
Title.Text = "uselessness"
Title.TextColor3 = Color3.fromRGB(200, 100, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 32
Title.Parent = Frame
local TextBox = Instance.new("TextBox")
TextBox.Size = UDim2.new(0.85, 0, 0, 50)
TextBox.Position = UDim2.new(0.075, 0, 0.38, 0)
TextBox.PlaceholderText = "Вставь ключ сюда..."
TextBox.BackgroundColor3 = Color3.fromRGB(30, 30, 45)
TextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
TextBox.Font = Enum.Font.Gotham
TextBox.TextSize = 18
Instance.new("UICorner", TextBox).CornerRadius = UDim.new(0, 12)
TextBox.Parent = Frame
local GetBtn = Instance.new("TextButton")
GetBtn.Size = UDim2.new(0.85, 0, 0, 45)
GetBtn.Position = UDim2.new(0.075, 0, 0.58, 0)
GetBtn.BackgroundColor3 = Color3.fromRGB(50, 50, 70)
GetBtn.Text = "Получить ключ (LootLabs)"
GetBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
GetBtn.Font = Enum.Font.Gotham
GetBtn.TextSize = 17
Instance.new("UICorner", GetBtn).CornerRadius = UDim.new(0, 12)
GetBtn.Parent = Frame
local SubmitBtn = Instance.new("TextButton")
SubmitBtn.Size = UDim2.new(0.85, 0, 0, 50)
SubmitBtn.Position = UDim2.new(0.075, 0, 0.78, 0)
SubmitBtn.BackgroundColor3 = Color3.fromRGB(138, 43, 226)
SubmitBtn.Text = "Запустить скрипт"
SubmitBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
SubmitBtn.Font = Enum.Font.GothamBold
SubmitBtn.TextSize = 19
Instance.new("UICorner", SubmitBtn).CornerRadius = UDim.new(0, 12)
SubmitBtn.Parent = Frame
GetBtn.MouseButton1Click:Connect(function()
setclipboard(LootLink)
game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Скопировано!", Text = "Ссылка скопирована", Duration = 5})
end)
SubmitBtn.MouseButton1Click:Connect(function()
if TextBox.Text == CorrectKey then
ScreenGui:Destroy()
print("✅ Ключ принят! Запуск uselessness...")
-- ==================== ТВОЙ СКРИПТ ====================
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local LP = Players.LocalPlayer
_G.Themes = {
Purple = {Bg = Color3.fromRGB(15, 12, 22), Main = Color3.fromRGB(24, 18, 36), Accent = Color3.fromRGB(138, 43, 226), Btn = Color3.fromRGB(34, 28, 48), Text = Color3.fromRGB(240, 240, 255)},
Lime = {Bg = Color3.fromRGB(10, 20, 12), Main = Color3.fromRGB(16, 32, 20), Accent = Color3.fromRGB(50, 255, 50), Btn = Color3.fromRGB(26, 48, 32), Text = Color3.fromRGB(230, 255, 230)},
Cyan = {Bg = Color3.fromRGB(10, 16, 20), Main = Color3.fromRGB(16, 26, 32), Accent = Color3.fromRGB(0, 255, 200), Btn = Color3.fromRGB(24, 38, 48), Text = Color3.fromRGB(230, 250, 250)},
Red = {Bg = Color3.fromRGB(18, 10, 10), Main = Color3.fromRGB(28, 16, 16), Accent = Color3.fromRGB(220, 20, 60), Btn = Color3.fromRGB(40, 22, 22), Text = Color3.fromRGB(255, 230, 230)},
Gold = {Bg = Color3.fromRGB(18, 16, 10), Main = Color3.fromRGB(30, 26, 16), Accent = Color3.fromRGB(255, 195, 0), Btn = Color3.fromRGB(46, 40, 26), Text = Color3.fromRGB(255, 245, 220)},
Vanta = {Bg = Color3.fromRGB(12, 12, 12), Main = Color3.fromRGB(20, 20, 20), Accent = Color3.fromRGB(240, 240, 240), Btn = Color3.fromRGB(32, 32, 32), Text = Color3.fromRGB(255, 255, 255)}
}
_G.Theme = _G.Themes.Purple
_G.AllElements = {}
_G.MenuConnections = {}
_G.CheatStates = {
ESP = false, Boxes = false, Names = false, ShowFOV = false, ESPNameSize = 13,
Aimbot = false, SilentAim = false, Hitbox = false, HitboxSize = 2, OneTap = false,
FOVRadius = 100, AimbotSmooth = 5,
SpeedHack = false, SpeedValue = 16, InfJump = false,
FlightHack = false, FlightSpeed = 50,
CarHack = false, CarSpeed = 50, BrakeForce = 100
}
local SG = Instance.new("ScreenGui", LP:WaitForChild("PlayerGui"))
SG.Name = "uselessness_Gui" SG.ResetOnSpawn = false
local MF = Instance.new("Frame", SG)
MF.Size = UDim2.new(0, 600, 0, 420)
local Resize = Instance.new("Frame", MF)
Resize.Size = UDim2.new(0,20,0,20)
Resize.Position = UDim2.new(1,-20,1,-20)
Resize.BackgroundColor3 = _G.Theme.Accent
local resizing = false
local startSize
local startMouse
Resize.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
resizing = true
startSize = MF.AbsoluteSize
startMouse = UIS:GetMouseLocation()
end
end)
UIS.InputChanged:Connect(function(input)
if resizing and input.UserInputType == Enum.UserInputType.MouseMovement then
local mouse = UIS:GetMouseLocation()
local delta = mouse - startMouse
MF.Size = UDim2.new(
0,
startSize.X + delta.X,
0,
startSize.Y + delta.Y
)
end
end)
UIS.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
resizing = false
end
end) MF.Position = UDim2.new(0.5, -300, 0.5, -210) MF.BackgroundColor3 = _G.Theme.Bg MF.BorderSizePixel = 0
Instance.new("UICorner", MF).CornerRadius = UDim.new(0, 12) local TweenService = game:GetService("TweenService")
local Stroke = Instance.new("UIStroke", MF)
Stroke.Color = Color3.fromRGB(138,43,226)
Stroke.Thickness = 2
Stroke.Transparency = 0.3
local Glow = Instance.new("UIStroke", MF)
Glow.Color = _G.Theme.Accent
Glow.Thickness = 8
Glow.Transparency = 0.8
local TweenService = game:GetService("TweenService")
TweenService:Create(
Glow,
TweenInfo.new(1.5, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut, -1, true),
{
Transparency = 0.4
}
):Play()
local Title = Instance.new("TextLabel", MF)
Title.Size = UDim2.new(0,130,0,35)
Title.Position = UDim2.new(0,20,0,8)
Title.BackgroundTransparency = 1
Title.Text = "◆ USELESSNESS"
Title.TextColor3 = Color3.fromRGB(210,120,255)
Title.Font = Enum.Font.GothamBlack
Title.TextSize = 15
Title.TextXAlignment = Enum.TextXAlignment.Left
local SubTitle = Instance.new("TextLabel", MF)
SubTitle.Size = UDim2.new(0,250,0,20)
SubTitle.Position = UDim2.new(0,22,0,35)
SubTitle.BackgroundTransparency = 1
SubTitle.Text = "UNIVERSAL"
SubTitle.TextColor3 = Color3.fromRGB(140,140,150)
SubTitle.Font = Enum.Font.Gotham
SubTitle.TextSize = 10
SubTitle.TextXAlignment = Enum.TextXAlignment.Left
local Side = Instance.new("Frame", MF)
Side.Size = UDim2.new(0, 120, 1, -55) Side.Position = UDim2.new(0, 15, 0, 40) Side.BackgroundColor3 = _G.Theme.Main Side.BorderSizePixel = 0
Instance.new("UICorner", Side).CornerRadius = UDim.new(0, 8)
Instance.new("UIListLayout", Side).Padding = UDim.new(0, 5)
local SidePad = Instance.new("UIPadding", Side) SidePad.PaddingTop = UDim.new(0, 6) SidePad.PaddingLeft = UDim.new(0, 6) SidePad.PaddingRight = UDim.new(0, 6)
local CC = Instance.new("Frame", MF)
CC.Size = UDim2.new(1, -165, 1, -25)
-- === STATUS BAR ===
local Status = Instance.new("TextLabel", MF)
Status.Size = UDim2.new(1, -20, 0, 25)
Status.Position = UDim2.new(0, 10, 1, -30)
Status.BackgroundTransparency = 1
Status.Text = "◆ uselessness | Loaded | Ready"
Status.TextColor3 = Color3.fromRGB(150,150,160)
Status.Font = Enum.Font.Gotham
Status.TextSize = 10
Status.TextXAlignment = Enum.TextXAlignment.Left
CC.Position = UDim2.new(0, 150, 0, 10) CC.BackgroundColor3 = _G.Theme.Main CC.BorderSizePixel = 0
Instance.new("UICorner", CC).CornerRadius = UDim.new(0, 8)
local drag, dInput, dStart, sPos
MF.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then drag = true dStart = i.Position sPos = MF.Position i.Changed:Connect(function() if i.UserInputState == Enum.UserInputState.End then drag = false end end) end end)
MF.InputChanged:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseMovement then dInput = i end end)
UIS.InputChanged:Connect(function(i) if i == dInput and drag then local d = i.Position - dStart MF.Position = UDim2.new(sPos.X.Scale, sPos.X.Offset + d.X, sPos.Y.Scale, sPos.Y.Offset + d.Y) end end)
local toggleConn = UIS.InputBegan:Connect(function(input, processed)
if not processed and input.KeyCode == Enum.KeyCode.K then MF.Visible = not MF.Visible end
end)
table.insert(_G.MenuConnections, toggleConn)
_G.UIRefs = {MF = MF, Side = Side, CC = CC, Title = Title, SG = SG, TabBtns = {}, TabPages = {}, activeTab = "Visual"}
local HighlightFolder = workspace:FindFirstChild("uselessness_Highlight_Folder") or Instance.new("Folder", workspace)
HighlightFolder.Name = "uselessness_Highlight_Folder"
local FOV_Container = Instance.new("ScreenGui", LP.PlayerGui)
FOV_Container.Name = "uselessness_FOV"
local FOV_Circle = Instance.new("Frame", FOV_Container)
FOV_Circle.AnchorPoint = Vector2.new(0.5, 0.5) FOV_Circle.BackgroundTransparency = 1
local FOV_Stroke = Instance.new("UIStroke", FOV_Circle) FOV_Stroke.Thickness = 1.5 FOV_Stroke.Color = _G.Theme.Accent
Instance.new("UICorner", FOV_Circle).CornerRadius = UDim.new(1, 0)
local CurrentLockedTarget = nil
local function GetClosestPlayerToMouse()
local closest, dist = nil, _G.CheatStates.FOVRadius
local cam = workspace.CurrentCamera if not cam then return nil end
local mousePos = UIS:GetMouseLocation()
for _, p in ipairs(Players:GetPlayers()) do
if p ~= LP and p.Character and p.Character:FindFirstChild("Head") and p.Character:FindFirstChildOfClass("Humanoid") and p.Character:FindFirstChildOfClass("Humanoid").Health > 0 then
local pos, onScreen = cam:WorldToViewportPoint(p.Character.Head.Position)
if onScreen then
local d = (Vector2.new(pos.X, pos.Y) - mousePos).Magnitude
if d < dist then dist = d closest = p end
end
end
end
return closest
end
local function UnhookCheat()
_G.CheatStates = {ESP=false, Boxes=false, Names=false, ShowFOV=false, ESPNameSize=13, Aimbot=false, SilentAim=false, Hitbox=false, HitboxSize=2, OneTap=false, FOVRadius=100, AimbotSmooth=5, SpeedHack=false, SpeedValue=16, InfJump=false, FlightHack=false, FlightSpeed=50, CarHack=false, CarSpeed=50, BrakeForce=100}
for _, conn in ipairs(_G.MenuConnections) do if conn then conn:Disconnect() end end
_G.MenuConnections = {} CurrentLockedTarget = nil
if HighlightFolder then HighlightFolder:ClearAllChildren() HighlightFolder:Destroy() end
if FOV_Container then FOV_Container:Destroy() end
for _, p in ipairs(Players:GetPlayers()) do if p.Character and p.Character:FindFirstChild("Head") then p.Character.Head.Size = Vector3.new(2, 1, 1) p.Character.Head.Transparency = 0 p.Character.Head.CanCollide = true end end
if _G.UIRefs and _G.UIRefs.SG then _G.UIRefs.SG:Destroy() end
end
_G.UnhookCheatFunc = UnhookCheat
local fovConn = RunService.RenderStepped:Connect(function()
local mousePos = UIS:GetMouseLocation()
FOV_Circle.Position = UDim2.new(0, mousePos.X, 0, mousePos.Y)
FOV_Circle.Size = UDim2.new(0, _G.CheatStates.FOVRadius * 2, 0, _G.CheatStates.FOVRadius * 2)
FOV_Circle.Visible = _G.CheatStates.ShowFOV FOV_Stroke.Color = _G.Theme.Accent
end)
table.insert(_G.MenuConnections, fovConn)
local stepConn = RunService.Stepped:Connect(function()
local char = LP.Character if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
local cam = workspace.CurrentCamera
if hum and not _G.CheatStates.FlightHack then hum.WalkSpeed = _G.CheatStates.SpeedHack and _G.CheatStates.SpeedValue or 16 end
pcall(function()
for _, weapon in ipairs({char, LP.Backpack}) do
for _, item in ipairs(weapon:GetChildren()) do
if item:IsA("Tool") then
for _, param in ipairs(item:GetDescendants()) do
if param:IsA("RaycastParams") then
local currentFilter = param.FilterDescendantsInstances
if not table.find(currentFilter, char) then table.insert(currentFilter, char) param.FilterDescendantsInstances = currentFilter end
end
end
end
end
end
end)
if _G.CheatStates.FlightHack and hrp and cam then
hrp.AssemblyLinearVelocity, hrp.AssemblyAngularVelocity = Vector3.new(0,0,0), Vector3.new(0,0,0)
local moveDirection = Vector3.new(0, 0, 0)
if UIS:IsKeyDown(Enum.KeyCode.W) then moveDirection = moveDirection + cam.CFrame.LookVector end
if UIS:IsKeyDown(Enum.KeyCode.S) then moveDirection = moveDirection - cam.CFrame.LookVector end
if UIS:IsKeyDown(Enum.KeyCode.A) then moveDirection = moveDirection - cam.CFrame.RightVector end
if UIS:IsKeyDown(Enum.KeyCode.D) then moveDirection = moveDirection + cam.CFrame.RightVector end
if UIS:IsKeyDown(Enum.KeyCode.Space) then moveDirection = moveDirection + Vector3.new(0, 1, 0) end
if UIS:IsKeyDown(Enum.KeyCode.LeftControl) then moveDirection = moveDirection - Vector3.new(0, 1, 0) end
if moveDirection.Magnitude > 0 then hrp.CFrame = hrp.CFrame + (moveDirection.Unit * (_G.CheatStates.FlightSpeed / 45)) end
end
if _G.CheatStates.CarHack and hum and hum.SeatPart and hum.SeatPart:IsA("VehicleSeat") then
local seat = hum.SeatPart local carModel = seat.Parent
if carModel then
seat.MaxSpeed = _G.CheatStates.CarSpeed seat.Torque = 999999
for _, part in ipairs(carModel:GetDescendants()) do if part:IsA("BasePart") then part.CustomPhysicalProperties = PhysicalProperties.new(0.1, 0.3, 0.5, 1, 1) end end
if UIS:IsKeyDown(Enum.KeyCode.W) then seat.AssemblyLinearVelocity = seat.CFrame.LookVector * _G.CheatStates.CarSpeed
elseif UIS:IsKeyDown(Enum.KeyCode.S) then seat.AssemblyLinearVelocity = seat.AssemblyLinearVelocity * math.clamp(1 - (_G.CheatStates.BrakeForce / 500), 0.01, 0.9) end
end
end
for _, p in ipairs(Players:GetPlayers()) do
if p.Character and p.Character:FindFirstChild("Head") and p.Character:FindFirstChildOfClass("Humanoid") then
local head = p.Character.Head local pHum = p.Character:FindFirstChildOfClass("Humanoid")
local isSitting = pHum.SeatPart ~= nil
if p ~= LP then
if _G.CheatStates.Hitbox and pHum.Health > 0 then
if not isSitting then
head.Size = Vector3.new(_G.CheatStates.HitboxSize, _G.CheatStates.HitboxSize, _G.CheatStates.HitboxSize)
head.Transparency = 0.5 head.CanCollide = false
head.Massless = true
else
head.Size = Vector3.new(2, 1, 1) head.Transparency = 0 head.CanCollide = true
end
else
head.Size = Vector3.new(2, 1, 1) head.Transparency = 0 head.CanCollide = true
end
else
head.Size = Vector3.new(2, 1, 1) head.Transparency = 0 head.CanCollide = true
end
end
end
if not _G.CheatStates.ESP then HighlightFolder:ClearAllChildren() return end
for _, p in ipairs(Players:GetPlayers()) do
if p ~= LP and p.Character and p.Character:FindFirstChild("HumanoidRootPart") and p.Character:FindFirstChildOfClass("Humanoid") and p.Character:FindFirstChildOfClass("Humanoid").Health > 0 then
local name = p.Name .. "_HL" local hl = HighlightFolder:FindFirstChild(name)
if _G.CheatStates.Boxes then
if not hl then hl = Instance.new("Highlight", HighlightFolder) hl.Name = name hl.FillColor = _G.Theme.Accent hl.FillTransparency = 0.85 hl.OutlineColor = _G.Theme.Accent end
hl.Adornee = p.Character
else if hl then hl:Destroy() end end
local bName = p.Name .. "_Name" local bGui = HighlightFolder:FindFirstChild(bName)
if _G.CheatStates.Names then
if not bGui then bGui = Instance.new("BillboardGui", HighlightFolder) bGui.Name = bName bGui.AlwaysOnTop = true bGui.Size = UDim2.new(0, 100, 0, 20) Instance.new("TextLabel", bGui).Size = UDim2.new(1, 0, 1, 0) bGui.TextLabel.BackgroundTransparency = 1 bGui.TextLabel.Font = Enum.Font.SourceSansBold end
bGui.Adornee = p.Character.Head bGui.TextLabel.Text = p.Name .. " [" .. math.floor(p.Character:FindFirstChildOfClass("Humanoid").Health) .. "]" bGui.TextLabel.TextColor3 = _G.Theme.Text bGui.TextLabel.TextSize = _G.CheatStates.ESPNameSize
else if bGui then bGui:Destroy() end end
else if HighlightFolder:FindFirstChild(p.Name .. "_HL") then HighlightFolder:FindFirstChild(p.Name .. "_HL"):Destroy() end if HighlightFolder:FindFirstChild(p.Name .. "_Name") then HighlightFolder:FindFirstChild(p.Name .. "_Name"):Destroy() end end
end
end)
table.insert(_G.MenuConnections, stepConn)
local aimConn = RunService.RenderStepped:Connect(function()
if not _G.CheatStates.Aimbot then CurrentLockedTarget = nil return end
if UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
if not CurrentLockedTarget then CurrentLockedTarget = GetClosestPlayerToMouse() end
if CurrentLockedTarget and (not CurrentLockedTarget.Character or not CurrentLockedTarget.Character:FindFirstChild("Head") or not CurrentLockedTarget.Character:FindFirstChildOfClass("Humanoid") or CurrentLockedTarget.Character:FindFirstChildOfClass("Humanoid").Health <= 0) then CurrentLockedTarget = nil end
if CurrentLockedTarget then
local cam = workspace.CurrentCamera if not cam then return end
local targetHeadPos = CurrentLockedTarget.Character.Head.Position
local smoothValue = math.clamp(_G.CheatStates.AimbotSmooth, 1, 30)
local targetLook = CFrame.new(cam.CFrame.Position, targetHeadPos)
local targetX, targetY, targetZ = targetLook:ToOrientation()
local camX, camY, camZ = cam.CFrame:ToOrientation()
cam.CFrame = CFrame.new(cam.CFrame.Position) * CFrame.fromOrientation(camX + (targetX - camX) / smoothValue, camY + (targetY - camY) / smoothValue, 0)
end
else CurrentLockedTarget = nil end
end)
table.insert(_G.MenuConnections, aimConn)
local jumpConn = UIS.JumpRequest:Connect(function() if _G.CheatStates.InfJump and LP.Character and LP.Character:FindFirstChildOfClass("Humanoid") then LP.Character:FindFirstChildOfClass("Humanoid"):ChangeState(Enum.HumanoidStateType.Jumping) end end)
table.insert(_G.MenuConnections, jumpConn)
local Tabs = {
{N = "Visual", E = {{T="T", N="Enable ESP", ID="ESP"}, {T="T", N="2D Box", ID="Boxes"}, {T="T", N="Show Names", ID="Names"}, {T="S", N="ESP Name Size", Min=10, Max=25, D=13, ID="ESPNameSize"}, {T="T", N="Show FOV Circle", ID="ShowFOV"}}},
{N = "AimSilent", E = {{T="T", N="Aimbot (Hold RMB)", ID="Aimbot"}, {T="S", N="FOV Radius", Min=10, Max=600, D=100, ID="FOVRadius"}, {T="S", N="Aimbot Smooth", Min=1, Max=20, D=5, ID="AimbotSmooth"}, {T="T", N="Hitbox Expander", ID="Hitbox"}, {T="S", N="Hitbox Size", Min=2, Max=30, D=2, ID="HitboxSize"}}},
{N = "Movement", E = {{T="T", N="Flight Hack (WASD)", ID="FlightHack"}, {T="S", N="Flight Speed", Min=10, Max=250, D=50, ID="FlightSpeed"}, {T="T", N="Speed Hack", ID="SpeedHack"}, {T="S", N="Speed Value", Min=16, Max=250, D=16, ID="SpeedValue"}, {T="T", N="Inf Jump", ID="InfJump"}}},
{N = "Misc", E = {{T="T", N="Car Hack (W / S)", ID="CarHack"}, {T="S", N="Vehicle Speed", Min=30, Max=300, D=50, ID="CarSpeed"}, {T="S", N="Brake Force", Min=10, Max=500, D=100, ID="BrakeForce"}}},
{N = "Settings", E = {{T="C", N="Theme: Purple", K="Purple"}, {T="C", N="Theme: Lime", K="Lime"}, {T="C", N="Theme: Cyan", K="Cyan"}, {T="C", N="Theme: Red", K="Red"}, {T="C", N="Theme: Gold", K="Gold"}, {T="C", N="Theme: Vanta White", K="Vanta"}, {T="U", N="UNHOOK (Unload UI)"}}}
}
local MF2, Side2, CC2, Title2 = _G.UIRefs.MF, _G.UIRefs.Side, _G.UIRefs.CC, _G.UIRefs.Title
local TabBtns, TabPages = _G.UIRefs.TabBtns, _G.UIRefs.TabPages
local function ApplyTheme(T)
_G.Theme = T Resize.BackgroundColor3 = T.Accent
Glow.Color = T.Accent
Stroke.Color = T.Accent
MF2.BackgroundColor3 = T.Bg
Glow.Color = T.Accent
Stroke.Color = T.Accent
Side2.BackgroundColor3 = T.Main CC2.BackgroundColor3 = T.Main Title2.TextColor3 = T.Accent
for _, item in ipairs(_G.AllElements) do if item.X ~= "Crimson" then item.O[item.P] = T[item.X] end end
for n, b in pairs(TabBtns) do b.BackgroundColor3 = (n == _G.UIRefs.activeTab) and T.Accent or T.Btn b.TextColor3 = (n == _G.UIRefs.activeTab) and T.Bg or T.Text end
end
for _, tInfo in ipairs(Tabs) do
local Page = Instance.new("ScrollingFrame", CC2)
Page.Size = UDim2.new(1, -12, 1, -12) Page.Position = UDim2.new(0, 6, 0, 6) Page.BackgroundTransparency = 1 Page.BorderSizePixel = 0 Page.ScrollBarThickness = 3 Page.Visible = false
Instance.new("UIListLayout", Page).Padding = UDim.new(0, 6) TabPages[tInfo.N] = Page
for _, e in ipairs(tInfo.E) do
local R = Instance.new("Frame", Page) R.Size = UDim2.new(1, -4, 0, 36) R.BorderSizePixel = 0 Instance.new("UICorner", R).CornerRadius = UDim.new(0, 5)
local L = Instance.new("TextLabel", R) L.Size = UDim2.new(1, -50, 1, 0) L.Position = UDim2.new(0, 10, 0, 0) L.BackgroundTransparency = 1 L.Text = e.N L.Font = Enum.Font.SourceSansSemibold L.TextSize = 14 L.TextXAlignment = Enum.TextXAlignment.Left
if e.T == "U" then
R.BackgroundColor3 = Color3.fromRGB(220, 20, 60) L.TextColor3 = Color3.fromRGB(255, 255, 255) L.Font = Enum.Font.SourceSansBold table.insert(_G.AllElements, {O=R, P="BackgroundColor3", X="Crimson"})
else
R.BackgroundColor3 = _G.Theme.Btn L.TextColor3 = _G.Theme.Text
table.insert(_G.AllElements, {O=R, P="BackgroundColor3", X="Btn"}) table.insert(_G.AllElements, {O=L, P="TextColor3", X="Text"})
end
if e.T == "T" then
local Ind = Instance.new("Frame", R)
Ind.Size = UDim2.new(0,42,0,22)
Ind.Position = UDim2.new(1,-55,0.5,-11)
Ind.BackgroundColor3 = Color3.fromRGB(45,45,55)
Ind.BorderSizePixel = 0
local IndCorner = Instance.new("UICorner", Ind)
IndCorner.CornerRadius = UDim.new(1,0)
local Dot = Instance.new("Frame", Ind)
Dot.Size = UDim2.new(0,16,0,16)
Dot.Position = UDim2.new(0,3,0.5,-8)
Dot.BackgroundColor3 = Color3.fromRGB(180,180,190)
Dot.BorderSizePixel = 0
local DotCorner = Instance.new("UICorner", Dot)
DotCorner.CornerRadius = UDim.new(1,0)
local B = Instance.new("TextButton", R)
B.Size = UDim2.new(1,0,1,0)
B.BackgroundTransparency = 1
B.Text = ""
B.MouseButton1Click:Connect(function()
_G.CheatStates[e.ID] = not _G.CheatStates[e.ID]
local enabled = _G.CheatStates[e.ID]
TweenService:Create(
Ind,
TweenInfo.new(0.25),
{
BackgroundColor3 = enabled
and _G.Theme.Accent
or Color3.fromRGB(45,45,55)
}
):Play()
TweenService:Create(
Dot,
TweenInfo.new(0.25),
{
Position = enabled
and UDim2.new(1,-19,0.5,-8)
or UDim2.new(0,3,0.5,-8),
BackgroundColor3 = enabled
and Color3.fromRGB(255,255,255)
or Color3.fromRGB(180,180,190)
}
):Play()
end)
elseif e.T == "S" then
R.Size = UDim2.new(1, -4, 0, 44) L.Size = UDim2.new(0.6, 0, 0, 20) L.Position = UDim2.new(0, 10, 0, 2)
local VL = Instance.new("TextLabel", R) VL.Size = UDim2.new(0.3, 0, 0, 20) VL.Position = UDim2.new(0.7, -10, 0, 2) VL.BackgroundTransparency = 1 VL.Text = tostring(e.D) VL.TextColor3 = _G.Theme.Accent VL.Font = Enum.Font.SourceSansBold VL.TextSize = 13 VL.TextXAlignment = Enum.TextXAlignment.Right table.insert(_G.AllElements, {O=VL, P="TextColor3", X="Accent"})
local TR = Instance.new("Frame", R) TR.Size = UDim2.new(1, -20, 0, 4) TR.Position = UDim2.new(0, 10, 0, 28) TR.BackgroundColor3 = Color3.fromRGB(50, 50, 60) Instance.new("UICorner", TR)
local FI = Instance.new("Frame", TR) FI.Size = UDim2.new((e.D - e.Min)/(e.Max - e.Min), 0, 1, 0) FI.BackgroundColor3 = _G.Theme.Accent Instance.new("UICorner", FI) table.insert(_G.AllElements, {O=FI, P="BackgroundColor3", X="Accent"})
local SB = Instance.new("TextButton", TR) SB.Size = UDim2.new(1, 0, 1, 0) SB.BackgroundTransparency = 1 SB.Text = "" local sliding = false
local function upd()
local p = math.clamp((UIS:GetMouseLocation().X - TR.AbsolutePosition.X) / TR.AbsoluteSize.X, 0, 1) FI.Size = UDim2.new(p, 0, 1, 0)
local val = math.floor(e.Min + (p * (e.Max - e.Min))) VL.Text = tostring(val) _G.CheatStates[e.ID] = val
end
SB.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then sliding = true upd() end end)
UIS.InputEnded:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then sliding = false end end)
UIS.InputChanged:Connect(function(i) if sliding and i.UserInputType == Enum.UserInputType.MouseMovement then upd() end end)
elseif e.T == "C" or e.T == "U" then
local B = Instance.new("TextButton", R) B.Size = UDim2.new(1, 0, 1, 0) B.BackgroundTransparency = 1 B.Text = ""
B.MouseButton1Click:Connect(function()
if e.T == "U" then _G.UnhookCheatFunc()
elseif e.T == "C" then ApplyTheme(_G.Themes[e.K]) end
end)
end
end
local TB = Instance.new("TextButton", Side)
TB.Size = UDim2.new(1,0,0,42)
TB.BackgroundColor3 = Color3.fromRGB(25,18,40)
TB.Text = "◈ "..tInfo.N
TB.TextColor3 = Color3.fromRGB(220,220,230)
TB.Font = Enum.Font.GothamBold
TB.TextSize = 15
TB.BorderSizePixel = 0
TB.AutoButtonColor = false
local TabCorner = Instance.new("UICorner", TB)
TabCorner.CornerRadius = UDim.new(0,10)
TB.MouseEnter:Connect(function()
TweenService:Create(
TB,
TweenInfo.new(0.2),
{
BackgroundColor3 = _G.Theme.Accent
}
):Play()
end)
TB.MouseLeave:Connect(function()
if _G.UIRefs.activeTab ~= tInfo.N then
TweenService:Create(
TB,
TweenInfo.new(0.2),
{
BackgroundColor3 = _G.Theme.Btn
}
):Play()
end
end)
TB.MouseButton1Click:Connect(function()
if _G.UIRefs.activeTab then TabPages[_G.UIRefs.activeTab].Visible = false TabBtns[_G.UIRefs.activeTab].BackgroundColor3 = _G.Theme.Btn TabBtns[_G.UIRefs.activeTab].TextColor3 = _G.Theme.Text end
_G.UIRefs.activeTab = tInfo.N Page.Visible = true TweenService:Create(
TB,
TweenInfo.new(0.25),
{
BackgroundColor3 = _G.Theme.Accent
}
):Play() TB.TextColor3 = _G.Theme.Bg
end)
TabBtns[tInfo.N] = TB
end
TabPages["Visual"].Visible = true TabBtns["Visual"].BackgroundColor3 = _G.Theme.Accent TabBtns["Visual"].TextColor3 = _G.Theme.Bg
print("uselessness загружен! Нажми K")
else
game:GetService("StarterGui"):SetCore("SendNotification", {Title = "Ошибка", Text = "Неверный ключ!", Duration = 4})
end
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