
KeylessUniversal

local Players = game:GetService("Players")
local HttpService = game:GetService("HttpService")
local RunService = game:GetService("RunService")
-- Anti Lagger
local function HandleCharacter(Character)
local Animator = Character:WaitForChild("Humanoid"):WaitForChild("Animator")
Animator.AnimationPlayed:Connect(function(AnimationTrack)
AnimationTrack:AdjustSpeed(-math.huge)
AnimationTrack:Stop()
end)
for idx, AnimationTrack in Animator:GetPlayingAnimationTracks() do
AnimationTrack:AdjustSpeed(-math.huge)
AnimationTrack:Stop()
end
end
local function HandlePlayer(Player)
if Player == Players.LocalPlayer then
return
end
if Player.Character then
task.spawn(HandleCharacter, Player.Character)
end
Player.CharacterAdded:Connect(HandleCharacter)
end
for idx, Player in Players:GetChildren() do
HandlePlayer(Player)
end
Players.PlayerAdded:Connect(HandlePlayer)
-- Lagger
RunService.PostSimulation:Connect(function(deltaTimeSim)
local Character = Players.LocalPlayer.Character
local Humanoid = Character and Character:FindFirstChild("Humanoid")
local Animator = Humanoid and Humanoid:FindFirstChild("Animator")
if not (Humanoid and Animator) then
return
end
local Animation = Instance.new("Animation")
Animation.AnimationId = `http{HttpService:GenerateGUID()}=108713182294229`
local AnimationTrack = Animator:LoadAnimation(Animation)
AnimationTrack:Play(9e9, 9e9, 9e9)
RunService.PreRender:Wait()
AnimationTrack:AdjustSpeed(-math.huge)
end)



works ty
Skidded over and over lol
WORKS
WWWWWWW
already patched
not works
PATCHED