
KeylessUniversal

-- Official Bigboyhub Script Add me at rickastley9026
-- DOES NOT WORK FOR ALL GAMES
-- Games i found it works on
--Some minecraft copies
--Prison life games that has gift or products
local bigboyhubsuccess,bigboyhuberror = pcall(function()
getgenv().bigboyhub_version = "6.9.4.2.0"
local queueonteleport = queue_on_teleport or queueonteleport
local setclipboard = toclipboard or setrbxclipboard or setclipboard
local clonefunction = clonefunc or clonefunction or function(f) return f end
local setthreadidentity = set_thread_identity or setthreadcaps or setthreadidentity
if getnamecallmethod then
local getnamecallmethod = get_namecall_method or getnamecallmethod
end
local a = Instance.new("Part")
for b, c in pairs(getreg()) do
if type(c) == "table" and #c then
if rawget(c, "__mode") == "kvs" then
for d, e in pairs(c) do
if e == a then
getgenv().InstanceList = c
break
end
end
end
end
end
local f = {}
function f.invalidate(g)
if not InstanceList then
return
end
for b, c in pairs(InstanceList) do
if c == g then
InstanceList[b] = nil
return g
end
end
end
if not cloneref then
getgenv().cloneref = f.invalidate
end
getrenv().Visit = cloneref(game:GetService("Visit"))
getrenv().MarketplaceService = cloneref(game:GetService("MarketplaceService"))
getrenv().HttpRbxApiService = cloneref(game:GetService("HttpRbxApiService"))
local CoreGui = cloneref(game:GetService("CoreGui"))
local Players = cloneref(game:GetService("Players"))
getrenv().getgenv = clonefunction(getgenv)
-- stealth_call function (this shit is needed for Purchase Exploits so dont change shit here)
getgenv().stealth_call = function(script_code)
if clonefunction and setthreadidentity then
getrenv()._set = clonefunction(setthreadidentity)
else
warn("Bigboyhub: clonefunction or setthreadidentity is nil. Stealth call might not work as intended.")
getrenv()._set = setthreadidentity
end
local old_hook
old_hook =
hookmetamethod(
game,
"__index",
function(a_hook, b_hook)
task.spawn(
function()
if getrenv()._set then
getrenv()._set(7)
else
warn("Bigboyhub: _set is nil in stealth_call task.spawn. Attempting direct setthreadidentity.")
if setthreadidentity then
local success_si, err_si = pcall(setthreadidentity, 7)
if not success_si then
warn("Bigboyhub: Direct setthreadidentity failed in task.spawn:", err_si)
end
else
warn("Bigboyhub: setthreadidentity is nil, cannot set thread identity.")
end
end
task.wait(0.1)
local went, error_msg
local ls_success, ls_func = pcall(loadstring, script_code)
if ls_success and type(ls_func) == "function" then
went, error_msg = pcall(ls_func)
else
went = false
error_msg = "Failed to load script string: " .. tostring(ls_func)
end
-- print("Stealth call execution status:", went, "Error:", error_msg) just uncomment this if u want i really ont fucking care
if went then
local check = Instance.new("LocalScript")
check.Parent = Visit
end
end
)
hookmetamethod(game, "__index", old_hook)
return old_hook(a_hook, b_hook)
end
)
end
task.spawn(
function()
local discord_load_s, discord = pcall(loadstring, game:HttpGet("https://raw.githubusercontent.com/ckw69/Wyborn/refs/heads/main/main%202"))
if not discord_load_s or not discord then
warn("Bigboyhub: Failed to load Discord UI library:", discord)
return
end
discord = discord()
local win =
discord:Window("Bigboyhub " .. getgenv().bigboyhub_version .. " - Bigboysu likes using Bigboyhub")
local serv = win:Server("Bigboyhub", "http://www.roblox.com/asset/?id=6031075938")
-- ##################################################################################
-- ## PURCHASE EXPLOITS DISCORD:rickastley9026 ##
-- ##################################################################################
local purchase_ch = serv:Channel("Purchase Exploits")
local dnames = {}
local dproductIds = {}
local HttpService = game:GetService("HttpService")
local fetchSuccess, fetchError = pcall(function()
local cursor = nil
local limit = 50
local productsFetchedSuccessfully = false
repeat
local url = "https://apis.roblox.com/developer-products/v2/universes/" .. tostring(game.GameId) .. "/developerproducts?limit=" .. tostring(limit)
if cursor and cursor ~= "" then
url = url .. "&cursor=" .. HttpService:UrlEncode(cursor)
end
-- print("Bigboyhub: Fetching DevProducts from URL: " .. url) just uncomment this if u want i really ont fucking care
local responseText = game:HttpGet(url)
-- print("Bigboyhub: Raw API Response: " .. tostring(responseText)) just uncomment this if u want i really ont fucking care
local decodedResponse
local decodeSuccess, decodeResult = pcall(function()
return HttpService:JSONDecode(responseText)
end)
if decodeSuccess then
decodedResponse = decodeResult
-- print("Bigboyhub: Decoded API Response: ", decodedResponse) just uncomment this if u want i really ont fucking care
else
-- print("Bigboyhub: JSON Decode Failed: " .. tostring(decodeResult)) just uncomment this if u want i really ont fucking care
decodedResponse = nil
end
local productsList = nil
if decodedResponse and decodedResponse.developerProducts and type(decodedResponse.developerProducts) == "table" then
productsList = decodedResponse.developerProducts
-- print("Bigboyhub: Found products under 'developerProducts' key.") just uncomment this if u want i really ont fucking care
elseif decodedResponse and decodedResponse.data and type(decodedResponse.data) == "table" then
productsList = decodedResponse.data
-- print("Bigboyhub: Found products under 'data' key.") just uncomment this if u want i really ont fucking care
end
if productsList then
productsFetchedSuccessfully = true
if #productsList == 0 and (cursor == nil or cursor == "") then
-- print("Bigboyhub: No developer products found on this page (or first page).") just uncomment this if u want i really ont fucking care
end
for _, developerProduct in ipairs(productsList) do
if developerProduct.Name and developerProduct.ProductId then -- Ensure correct casing if API changes
table.insert(dnames, developerProduct.Name)
table.insert(dproductIds, developerProduct.ProductId)
-- print("Bigboyhub: Found DevProduct - Name: " .. developerProduct.Name .. ", ID: " .. developerProduct.ProductId) just uncomment this if u want i really ont fucking care
else
-- print("Bigboyhub: Warning - Developer product item missing Name or ProductId (check case):", HttpService:JSONEncode(developerProduct)) just uncomment this if u want i really ont fucking care
end
end
elseif (cursor == nil or cursor == "") then
-- print("Bigboyhub: Failed to fetch developer products or data format unexpected on first page (productsList is nil).") just uncomment this if u want i really ont fucking care
end
if decodedResponse and decodedResponse.nextPageCursor and decodedResponse.nextPageCursor ~= "" then
cursor = decodedResponse.nextPageCursor
-- print("Bigboyhub: Next page cursor: " .. cursor) just uncomment this if u want i really ont fucking care
else
cursor = nil
-- print("Bigboyhub: No next page cursor or end of data, ending fetch.") just uncomment this if u want i really ont fucking care
end
until not cursor
if not productsFetchedSuccessfully and #dnames == 0 then
-- print("Bigboyhub: Fetching completed, but no products were successfully processed into dnames.") just uncomment this if u want i really ont fucking care
end
end)
if not fetchSuccess then
-- print("Bigboyhub: CRITICAL Error during pcall for fetching developer products: " .. tostring(fetchError)) just uncomment this if u want i really ont fucking care
discord:Notification("API Error", "Failed to load developer products. Check console (F9).", "Okay!")
end
if #dnames == 0 then
-- print("Bigboyhub: Developer product list (dnames) is empty after fetch attempt. Adding placeholder for UI.") just uncomment this if u want i really ont fucking care
table.insert(dnames, " ")
end
purchase_ch:Label("Fake Purchaser!\nThis tricks server that you bought a DevProduct!")
purchase_ch:Label("Only works in some games since it uses the old api lmao ")
local selected_devprod_index
purchase_ch:Dropdown(
"Below is a list of all DevProducts in this game!",
dnames,
function(x)
selected_devprod_index = nil
for i_dp, name_val_dp in ipairs(dnames) do -- Renamed loop variables
if name_val_dp == x then
selected_devprod_index = i_dp
break
end
end
end
)
getgenv().bigboyhublooppurchases = false
purchase_ch:Label("If nothing shows above, no DevProducts found.")
purchase_ch:Toggle(
"Loop Selected Dev Product",
false,
function(bool)
getgenv().bigboyhublooppurchases = bool
while getgenv().bigboyhublooppurchases == true and task.wait() do
if selected_devprod_index and dproductIds[selected_devprod_index] then
local product_id_to_fire = dproductIds[selected_devprod_index]
pcall(
function()
if getgenv().stealth_call then
getgenv().stealth_call(
"game:GetService('MarketplaceService'):SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
product_id_to_fire .. ", true) "
)
else
warn("Bigboyhub: stealth_call is not defined!")
end
end
)
else
if getgenv().bigboyhublooppurchases then
-- print("Bigboyhub Loop: No valid product selected or product ID missing for loop.") uncomment if u want idfc nigga
task.wait(1)
end
end
end
end
)
purchase_ch:Button(
"Fire Selected Dev Product!",
function()
if selected_devprod_index and dproductIds[selected_devprod_index] then
local product_id_to_fire = dproductIds[selected_devprod_index]
pcall(
function()
if getgenv().stealth_call then
getgenv().stealth_call(
"game:GetService('MarketplaceService'):SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
product_id_to_fire .. ", true) "
)
else
warn("Bigboyhub: stealth_call is not defined!")
end
end
)
task.wait(0.2)
if not Visit:FindFirstChild("LocalScript") then
discord:Notification(
"Error",
"Your executor blocked function SignalPromptProductPurchaseFinished or stealth_call failed.",
"Okay!"
)
else
discord:Notification(
"Success",
"Fired PromptProductPurchaseFinished signal to server with productId: " ..
tostring(product_id_to_fire),
"Okay!"
)
if Visit:FindFirstChild("LocalScript") then Visit:FindFirstChild("LocalScript"):Destroy() end
end
else
discord:Notification("Error", "Please select a DevProduct from the list, or the selected product is invalid.", "Okay!")
end
end
)
purchase_ch:Button(
"Fire All Dev Products",
function()
if #dproductIds == 0 or (#dproductIds == 1 and (dproductIds[1] == nil or dproductIds[1] == "" or dproductIds[1] == " ")) then
discord:Notification("Info", "No developer products found to fire.", "Okay!")
return
end
local starttickcc = tick()
for i_adp, product_id_to_fire_adp in pairs(dproductIds) do
if product_id_to_fire_adp and product_id_to_fire_adp ~= "" and product_id_to_fire_adp ~= " " then
task.spawn(
function()
pcall(
function()
if getgenv().stealth_call then
getgenv().stealth_call(
"game:GetService('MarketplaceService'):SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
product_id_to_fire_adp .. ", true) "
)
else
warn("Bigboyhub: stealth_call is not defined!")
end
end
)
end
)
task.wait()
end
end
local endtickcc = tick()
local durationxd = endtickcc - starttickcc
discord:Notification(
"Attempt",
"Fired All Dev Products! Took " .. string.format("%.2f", durationxd) .. " Seconds!",
"Okay!"
)
end
)
getgenv().bigboyhublooppurchases2 = false
purchase_ch:Toggle(
"Loop All Dev Products",
false,
function(bool)
getgenv().bigboyhublooppurchases2 = bool
while getgenv().bigboyhublooppurchases2 == true and task.wait() do
if #dproductIds == 0 or (#dproductIds == 1 and (dproductIds[1] == nil or dproductIds[1] == "" or dproductIds[1] == " ")) then
if getgenv().bigboyhublooppurchases2 then
-- print("Bigboyhub Loop All: No developer products to loop.") uncomment this if u want debug or something (fuck you)
task.wait(1)
end
else
for i_ladp, product_id_to_fire_ladp in pairs(dproductIds) do
if product_id_to_fire_ladp and product_id_to_fire_ladp ~= "" and product_id_to_fire_ladp ~= " " then
task.spawn(
function()
pcall(
function()
if getgenv().stealth_call then
getgenv().stealth_call(
"game:GetService('MarketplaceService'):SignalPromptProductPurchaseFinished(game.Players.LocalPlayer.UserId, " ..
product_id_to_fire_ladp .. ", true) "
)
else
warn("Bigboyhub: stealth_call is not defined!")
end
end
)
end
)
task.wait() -- Small delay
end
end
end
end
end
)
purchase_ch:Seperator()
purchase_ch:Label("Pretty much the same as the one above but for gamepass")
local bigboyhubgamepass_data = nil
pcall(function()
bigboyhubgamepass_data = HttpService:JSONDecode(
game:HttpGet(
"https://games.roblox.com/v1/games/" .. game.GameId .. "/game-passes?limit=100&sortOrder=1"
)
)
end)
local gnames = {}
local gproductIds = {} -- For game pass IDs
if bigboyhubgamepass_data and bigboyhubgamepass_data.data then
for i_gp_data, v_gp_data in pairs(bigboyhubgamepass_data.data) do
table.insert(gnames, v_gp_data.name)
table.insert(gproductIds, v_gp_data.id)
end
end
if #gnames == 0 then table.insert(gnames, " ") end
local gamepass_id_selected = nil
purchase_ch:Dropdown(
"Below is a list of all GamePass in this game!",
gnames,
function(x)
gamepass_id_selected = nil
for i_gp_select, name_val_gp_select in ipairs(gnames) do
if name_val_gp_select == x then
gamepass_id_selected = gproductIds[i_gp_select]
break
end
end
end
)
purchase_ch:Label("If nothing shows above, no GamePass found.")
purchase_ch:Button(
"Fire Selected Gamepass",
function()
if gamepass_id_selected then
pcall(
function()
if getgenv().stealth_call then
getgenv().stealth_call(
"game:GetService('MarketplaceService'):SignalPromptGamePassPurchaseFinished(game.Players.LocalPlayer, " ..
tostring(gamepass_id_selected) .. ", true)"
)
else
warn("Bigboyhub: stealth_call is not defined!")
end
end
)
task.wait(0.2)
if not Visit:FindFirstChild("LocalScript") then
discord:Notification(
"Error",
"Your executor blocked function SignalPromptGamePassPurchaseFinished or stealth_call failed.",
"Okay!"
)
else
discord:Notification(
"Success",
"Fired PromptGamePassPurchaseFinished signal to server with gamePassId: " ..
tostring(gamepass_id_selected),
"Okay!"
)
if Visit:FindFirstChild("LocalScript") then Visit:FindFirstChild("LocalScript"):Destroy() end
end
else
discord:Notification("Error", "No GamePass selected or GamePass ID missing.", "Okay!")
end
end
)
purchase_ch:Seperator()
purchase_ch:Label("Signals to server that an item purchase failed.")
purchase_ch:Label("This can trick servers to reprompt an item!")
local returnvalprompt = false
purchase_ch:Toggle(
"Item Purchase Success Return Value",
returnvalprompt,
function(bool)
returnvalprompt = bool
end
)
purchase_ch:Textbox(
"Item ID of the UGC item",
"Enter the Item ID and press Enter...",
true,
function(t) -- t is the text from the textbox
local tt = tonumber(t)
if type(tt) == "number" then
pcall(
function()
if getgenv().stealth_call then
getgenv().stealth_call(
"game:GetService('MarketplaceService'):SignalPromptPurchaseFinished(game.Players.LocalPlayer, " ..
tt ..
", false) game:GetService('MarketplaceService'):SignalPromptPurchaseFinished(game.Players.LocalPlayer, " ..
tt .. ", " .. tostring(returnvalprompt) .. ")"
)
else
warn("Bigboyhub: stealth_call is not defined!")
end
end
)
task.wait(0.2)
if not Visit:FindFirstChild("LocalScript") then
discord:Notification(
"Error",
"Your executor blocked function SignalPromptPurchaseFinished or stealth_call failed.",
"Okay!"
)
else
discord:Notification(
"Success",
"Fired signal PromptPurchaseFinished with bool " ..tostring(returnvalprompt) .. " and assetId: " .. tostring(tt), -- Corrected message
"Okay!"
)
if Visit:FindFirstChild("LocalScript") then Visit:FindFirstChild("LocalScript"):Destroy() end
end
else
discord:Notification("Error", "That's... Not an Item ID.", "Okay!")
end
end
)
purchase_ch:Seperator()
end
)
if not bigboyhubsuccess or bigboyhuberror ~= nil then
warn("Bigboyhub Script Error: " .. tostring(bigboyhuberror))
end
end)



an "unpatched" version of bacon boss scripts script https://www.youtube.com/watch?v=S68xhIRr6cs
HOW DO YOU USE IT, WHY DOES *ODY EXPLAIN IT
@alexriedel2013 you need an executor more then 90% unc/sunc
@nefex delta executor?
PATCHED THEY SAID!