
Keyless VerifiedUniversal

local UltimateTrollingGuiV6 = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local UIGradient = Instance.new("UIGradient")
local UICorner = Instance.new("UICorner")
local Title = Instance.new("TextLabel")
local Welcome2 = Instance.new("TextLabel")
local UICorner_2 = Instance.new("UICorner")
local ScrollSizer = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local kohls = Instance.new("TextButton")
local UICorner_3 = Instance.new("UICorner")
local Cleetus = Instance.new("TextButton")
local UICorner_4 = Instance.new("UICorner")
local JohnDoe = Instance.new("TextButton")
local UICorner_5 = Instance.new("UICorner")
local TheDankEngine = Instance.new("TextButton")
local UICorner_6 = Instance.new("UICorner")
local Banisher = Instance.new("TextButton")
local UICorner_7 = Instance.new("UICorner")
local Illuminati = Instance.new("TextButton")
local UICorner_8 = Instance.new("UICorner")
local MineCraftSteve = Instance.new("TextButton")
local UICorner_9 = Instance.new("UICorner")
local Goner = Instance.new("TextButton")
local UICorner_10 = Instance.new("UICorner")
local HolyWrench = Instance.new("TextButton")
local UICorner_11 = Instance.new("UICorner")
local Baseplate = Instance.new("TextButton")
local UICorner_12 = Instance.new("UICorner")
local FlingGUI = Instance.new("TextButton")
local UICorner_13 = Instance.new("UICorner")
local Naomi = Instance.new("TextButton")
local UICorner_14 = Instance.new("UICorner")
local KFC = Instance.new("TextButton")
local UICorner_15 = Instance.new("UICorner")
local SCP106 = Instance.new("TextButton")
local UICorner_16 = Instance.new("UICorner")
local ChainSaw = Instance.new("TextButton")
local UICorner_17 = Instance.new("UICorner")
local SuTart = Instance.new("TextButton")
local UICorner_18 = Instance.new("UICorner")
local InfGaunt = Instance.new("TextButton")
local UICorner_19 = Instance.new("UICorner")
local mrbyebye = Instance.new("TextButton")
local UICorner_20 = Instance.new("UICorner")
local chopchop = Instance.new("TextButton")
local UICorner_21 = Instance.new("UICorner")
local Nuke = Instance.new("TextButton")
local UICorner_22 = Instance.new("UICorner")
local Stand = Instance.new("TextButton")
local UICorner_23 = Instance.new("UICorner")
local KJ = Instance.new("TextButton")
local UICorner_24 = Instance.new("UICorner")
local clownvan = Instance.new("TextButton")
local UICorner_25 = Instance.new("UICorner")
local Felipe = Instance.new("TextButton")
local UICorner_26 = Instance.new("UICorner")
local AmongUs = Instance.new("TextButton")
local UICorner_27 = Instance.new("UICorner")
local ServerAdmin = Instance.new("TextButton")
local UICorner_28 = Instance.new("UICorner")
local Sniper = Instance.new("TextButton")
local UICorner_29 = Instance.new("UICorner")
local ElioBlasio = Instance.new("TextButton")
local UICorner_30 = Instance.new("UICorner")
local DarthVader = Instance.new("TextButton")
local UICorner_31 = Instance.new("UICorner")
local BanHammer = Instance.new("TextButton")
local UICorner_32 = Instance.new("UICorner")
local Caducus = Instance.new("TextButton")
local UICorner_33 = Instance.new("UICorner")
local AK47 = Instance.new("TextButton")
local UICorner_34 = Instance.new("UICorner")
local Car = Instance.new("TextButton")
local UICorner_35 = Instance.new("UICorner")
local Carnage = Instance.new("TextButton")
local UICorner_36 = Instance.new("UICorner")
local MLG = Instance.new("TextButton")
local UICorner_37 = Instance.new("UICorner")
local Pen = Instance.new("TextButton")
local UICorner_38 = Instance.new("UICorner")
local Broomstick = Instance.new("TextButton")
local UICorner_39 = Instance.new("UICorner")
local Memeus = Instance.new("TextButton")
local UICorner_40 = Instance.new("UICorner")
local Xester = Instance.new("TextButton")
local UICorner_41 = Instance.new("UICorner")
local DistractDance = Instance.new("TextButton")
local UICorner_42 = Instance.new("UICorner")
local Goopie = Instance.new("TextButton")
local UICorner_43 = Instance.new("UICorner")
local Headless = Instance.new("TextButton")
local UICorner_44 = Instance.new("UICorner")
local OrangeJustice = Instance.new("TextButton")
local UICorner_45 = Instance.new("UICorner")
local InsanityPowers = Instance.new("TextButton")
local UICorner_46 = Instance.new("UICorner")
local Floss = Instance.new("TextButton")
local UICorner_47 = Instance.new("UICorner")
local HeadHold = Instance.new("TextButton")
local UICorner_48 = Instance.new("UICorner")
local RussainKick = Instance.new("TextButton")
local UICorner_49 = Instance.new("UICorner")
local Pillow = Instance.new("TextButton")
local UICorner_50 = Instance.new("UICorner")
local Kara = Instance.new("TextButton")
local UICorner_51 = Instance.new("UICorner")
local BlackHole = Instance.new("TextButton")
local UICorner_52 = Instance.new("UICorner")
local Baldi = Instance.new("TextButton")
local UICorner_53 = Instance.new("UICorner")
local bbc = Instance.new("TextButton")
local UICorner_54 = Instance.new("UICorner")
local TouchKill = Instance.new("TextButton")
local UICorner_55 = Instance.new("UICorner")
local TakeTheL = Instance.new("TextButton")
local UICorner_56 = Instance.new("UICorner")
local Grabknife = Instance.new("TextButton")
local UICorner_57 = Instance.new("UICorner")
local Rtx = Instance.new("TextButton")
local UICorner_58 = Instance.new("UICorner")
local RainbowKing = Instance.new("TextButton")
local UICorner_59 = Instance.new("UICorner")
local Gun = Instance.new("TextButton")
local UICorner_60 = Instance.new("UICorner")
local PixelCar = Instance.new("TextButton")
local UICorner_61 = Instance.new("UICorner")
local HellRobotics = Instance.new("TextButton")
local UICorner_62 = Instance.new("UICorner")
local Titain = Instance.new("TextButton")
local UICorner_63 = Instance.new("UICorner")
local Neko = Instance.new("TextButton")
local UICorner_64 = Instance.new("UICorner")
local Zen = Instance.new("TextButton")
local UICorner_65 = Instance.new("UICorner")
local BaseballBat = Instance.new("TextButton")
local UICorner_66 = Instance.new("UICorner")
local Eggdog = Instance.new("TextButton")
local UICorner_67 = Instance.new("UICorner")
local Credits = Instance.new("TextLabel")
local UICorner_68 = Instance.new("UICorner")
local Respawn = Instance.new("TextButton")
local UICorner_69 = Instance.new("UICorner")
local Netless = Instance.new("TextButton")
local UICorner_70 = Instance.new("UICorner")
local AntiFling = Instance.new("TextBox")
local UICorner_71 = Instance.new("UICorner")
local X = Instance.new("TextButton")
local UICorner_72 = Instance.new("UICorner")
local OpenUtg = Instance.new("TextButton")
--Properties:
UltimateTrollingGuiV6.Name = "UltimateTrollingGuiV6"
UltimateTrollingGuiV6.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
UltimateTrollingGuiV6.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
UltimateTrollingGuiV6.ResetOnSpawn = true
Main.Name = "Main"
Main.Parent = UltimateTrollingGuiV6
Main.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Main.BorderSizePixel = 0
Main.Position = UDim2.new(0.382268965, 0, 1.18099999, 0)
Main.Size = UDim2.new(0, 451, 0, 534)
Main.Visible = true
UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(137, 0, 254)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(223, 0, 255))}
UIGradient.Parent = Main
UICorner.Parent = Main
UICorner.CornerRadius = UDim.new(0, 9)
Title.Name = "Title"
Title.Parent = Main
Title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Title.BackgroundTransparency = 1.000
Title.Position = UDim2.new(0.0600659028, 0, -0.00186577276, 0)
Title.Size = UDim2.new(0, 395, 0, 51)
Title.Font = Enum.Font.SourceSans
Title.Text = "ULTIMATE TROLLING GUI"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextScaled = true
Title.TextSize = 14.000
Title.TextWrapped = true
Welcome2.Name = "Welcome2"
Welcome2.Parent = Main
Welcome2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Welcome2.BorderSizePixel = 0
Welcome2.Position = UDim2.new(0.0245891828, 0, 0.114000015, 0)
Welcome2.Size = UDim2.new(0, 428, 0, 36)
Welcome2.Font = Enum.Font.SourceSans
Welcome2.Text = "Welcome to the brand new UTG! Have fun."
Welcome2.TextColor3 = Color3.fromRGB(0, 0, 0)
Welcome2.TextSize = 23.000
Welcome2.TextWrapped = true
UICorner_2.CornerRadius = UDim.new(1, 0)
UICorner_2.Parent = Welcome2
ScrollSizer.Name = "ScrollSizer"
ScrollSizer.Parent = Main
ScrollSizer.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ScrollSizer.BackgroundTransparency = 1.000
ScrollSizer.BorderSizePixel = 0
ScrollSizer.Position = UDim2.new(0.0245891828, 0, 0.196629211, 0)
ScrollSizer.Size = UDim2.new(0, 428, 2, 333)
local UICorner = Instance.new("UICorner")
UICorner.Parent = ScrollSizer
UICorner.CornerRadius = UDim.new(0, 9)
ScrollingFrame.Name = "E"
ScrollingFrame.Parent = ScrollSizer
ScrollingFrame.Active = true
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Size = UDim2.new(0, 427, 0, 333)
ScrollingFrame.ScrollBarThickness = 0
local UICorner = Instance.new("UICorner")
UICorner.Parent = ScrollingFrame
UICorner.CornerRadius = UDim.new(0, 9)
kohls.Name = "Kohl's Admin"
kohls.Parent = ScrollingFrame
kohls.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
kohls.Position = UDim2.new(0.0093457941, 0, 0.0022281385, 0)
kohls.Size = UDim2.new(0, 419, 0, 36)
kohls.Font = Enum.Font.SourceSansBold
kohls.Text = " Kohl's Admin"
kohls.TextColor3 = Color3.fromRGB(255, 255, 255)
kohls.TextSize = 20.000
kohls.TextWrapped = true
kohls.TextXAlignment = Enum.TextXAlignment.Left
UICorner_3.Parent = kohls
Cleetus.Name = "Cleetus"
Cleetus.Parent = ScrollingFrame
Cleetus.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Cleetus.Position = UDim2.new(0.0093457941, 0, 0.0175743196, 0)
Cleetus.Size = UDim2.new(0, 419, 0, 36)
Cleetus.Font = Enum.Font.SourceSansBold
Cleetus.Text = " Cleetus"
Cleetus.TextColor3 = Color3.fromRGB(255, 255, 255)
Cleetus.TextSize = 20.000
Cleetus.TextWrapped = true
Cleetus.TextXAlignment = Enum.TextXAlignment.Left
UICorner_4.Parent = Cleetus
JohnDoe.Name = "JohnDoe"
JohnDoe.Parent = ScrollingFrame
JohnDoe.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
JohnDoe.Position = UDim2.new(0.0093457941, 0, 0.0329205021, 0)
JohnDoe.Size = UDim2.new(0, 419, 0, 36)
JohnDoe.Font = Enum.Font.SourceSansBold
JohnDoe.Text = " John Doe"
JohnDoe.TextColor3 = Color3.fromRGB(255, 255, 255)
JohnDoe.TextSize = 20.000
JohnDoe.TextWrapped = true
JohnDoe.TextXAlignment = Enum.TextXAlignment.Left
UICorner_5.Parent = JohnDoe
TheDankEngine.Name = "TheDankEngine"
TheDankEngine.Parent = ScrollingFrame
TheDankEngine.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
TheDankEngine.Position = UDim2.new(0.0093457941, 0, 0.0482666828, 0)
TheDankEngine.Size = UDim2.new(0, 419, 0, 36)
TheDankEngine.Font = Enum.Font.SourceSansBold
TheDankEngine.Text = " Thomas The Dank Engine"
TheDankEngine.TextColor3 = Color3.fromRGB(255, 255, 255)
TheDankEngine.TextSize = 20.000
TheDankEngine.TextWrapped = true
TheDankEngine.TextXAlignment = Enum.TextXAlignment.Left
TheDankEngine.MouseButton1Down:Connect(function()
-- ty krystalburger
--[[
Thomas The Dank Engine:
By: KrystalTeam
Features: Being a dank engine that kill people
Version: 1.0.0.2
--]]
local p = game.Players.LocalPlayer.Character
local weld = Instance.new("Weld",p.Humanoid.Torso)
weld.Part0 = p.Humanoid.Torso
local train = Instance.new("Part",p.Humanoid.Torso)
train.Anchored = true
train.CanCollide = false
train.Size = Vector3.new(3,2,6)
train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld.Part1 = train
weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
train.Anchored = false
local TrainMesh = Instance.new("SpecialMesh",train)
TrainMesh.MeshType = Enum.MeshType.FileMesh
TrainMesh.Scale = Vector3.new(0.020,0.020,0.015)
TrainMesh.MeshId = "rbxassetid://431017802"
TrainMesh.TextureId = "rbxassetid://431017809"
local weld2 = Instance.new("Weld",p.Humanoid.Torso)
weld2.Part0 = p.Humanoid.Torso
local Smoke = Instance.new("Part",p.Humanoid.Torso)
Smoke.Anchored = true
Smoke.CanCollide = false
Smoke.Size = Vector3.new(1,1,1)
Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
weld2.Part1 = Smoke
weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
Smoke.Anchored = false
Smoke.Transparency = 1;
local Particle = Instance.new("ParticleEmitter",Smoke)
Particle.Rate = 50;
Particle.Speed = NumberRange.new(30,60);
Particle.VelocitySpread = 4;
Particle.Texture = "rbxassetid://133619974"
local Light = Instance.new("SpotLight",train)
Light.Angle = 45;
Light.Brightness = 100;
Light.Face = Enum.NormalId.Back;
Light.Range = 30;
p.Humanoid.WalkSpeed = 20;
for i,v in pairs(p:GetChildren()) do
if v:IsA("Part") then
v.Transparency = 1;
elseif v:IsA("Hat") then
v:Destroy()
elseif v:IsA("Model") then
v:Destroy()
end
end
local function SFX(id) local s=Instance.new("Sound",p.Humanoid.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
train.Touched:connect(function(p)
if p.Parent then
if p.Parent:IsA("Model") then
if game.Players:FindFirstChild(p.Parent.Name) then
if p.Parent.Name ~= game.Players.LocalPlayer.Name then
game.Players:FindFirstChild(p.Parent.Name).Character:BreakJoints()
local Whistle = SFX(604650009)
Whistle:Play()
end
end
end
end
end)
local sound = Instance.new("Sound")
sound.SoundId = "http://www.roblox.com/asset/?id=198482531" --Change the last numbers of the link to the id of your audio.
sound.Parent = game.Workspace
sound.Volume = 200
sound.Looped = true
sound:play()
repeat wait() until game.Players.LocalPlayer
local Mouse = game.Players.LocalPlayer:GetMouse()
local Plr = game.Players.LocalPlayer
Plr.Character.Humanoid.MaxHealth = math.huge
Plr.Character.Humanoid.WalkSpeed = 100
end)
UICorner_6.Parent = TheDankEngine
Banisher.Name = "Banisher"
Banisher.Parent = ScrollingFrame
Banisher.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Banisher.Position = UDim2.new(0.0093457941, 0, 0.077888377, 0)
Banisher.Size = UDim2.new(0, 419, 0, 36)
Banisher.Font = Enum.Font.SourceSansBold
Banisher.Text = " Banisher"
Banisher.TextColor3 = Color3.fromRGB(255, 255, 255)
Banisher.TextSize = 20.000
Banisher.TextWrapped = true
Banisher.TextXAlignment = Enum.TextXAlignment.Left
UICorner_7.Parent = Banisher
Illuminati.Name = "Illuminati"
Illuminati.Parent = ScrollingFrame
Illuminati.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Illuminati.Position = UDim2.new(0.0093457941, 0, 0.0932345614, 0)
Illuminati.Size = UDim2.new(0, 419, 0, 36)
Illuminati.Font = Enum.Font.SourceSansBold
Illuminati.Text = " Illuminati"
Illuminati.TextColor3 = Color3.fromRGB(255, 255, 255)
Illuminati.TextSize = 20.000
Illuminati.TextWrapped = true
Illuminati.TextXAlignment = Enum.TextXAlignment.Left
UICorner_8.Parent = Illuminati
MineCraftSteve.Name = "MineCraftSteve"
MineCraftSteve.Parent = ScrollingFrame
MineCraftSteve.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
MineCraftSteve.Position = UDim2.new(0.0093457941, 0, 0.108580746, 0)
MineCraftSteve.Size = UDim2.new(0, 419, 0, 36)
MineCraftSteve.Font = Enum.Font.SourceSansBold
MineCraftSteve.Text = " I...Am Steve"
MineCraftSteve.TextColor3 = Color3.fromRGB(255, 255, 255)
MineCraftSteve.TextSize = 20.000
MineCraftSteve.TextWrapped = true
MineCraftSteve.TextXAlignment = Enum.TextXAlignment.Left
MineCraftSteve.MouseButton1Down:Connect(function()
local targetName = game.Players.LocalPlayer.Name
local player = game.Players:FindFirstChild(targetName)
function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className)
local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"}
for i,f in pairs(faces) do
local decal = Instance.new(className, part)
if i == 1 then decal.Texture = frontF decal.Name = f end
if i == 2 then decal.Texture = backF or frontF decal.Name = f end
if i == 3 then decal.Texture = topF or frontF decal.Name = f end
if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end
if i == 5 then decal.Texture = leftF or frontF decal.Name = f end
if i == 6 then decal.Texture = rightF or frontF decal.Name = f end
decal.Face = f
end
return part
end
function makeSquare(position, size, color, transparency, parent)
local label = Instance.new("TextLabel", parent)
label.Text = ""
label.BorderSizePixel = 0
label.BackgroundTransparency = transparency
label.Position = position
label.Size = size
label.BackgroundColor3 = color
end
function putToolBarSlot(position, image)
local playerGui = player:FindFirstChild("PlayerGui")
if playerGui then
local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui)
gui.Name = "ToolBar"
local slot = Instance.new("ImageLabel", gui)
slot.Position = position
slot.Size = UDim2.new(0, 32, 0, 32)
slot.BackgroundTransparency = 1
slot.ImageTransparency = 0
slot.Image = image
slot.ZIndex = 2
makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32),
Color3.new(95/255, 89/255, 76/255), 0, slot)
makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32),
Color3.new(0/255, 0/255, 0/255), 0.5, slot)
makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2),
Color3.new(0/255, 0/255, 0/255), 0.5, slot)
makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2),
Color3.new(106/255, 106/255, 106/255), 0, slot)
makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36),
Color3.new(106/255, 106/255, 106/255), 0, slot)
makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2),
Color3.new(130/255, 130/255, 130/255), 0, slot)
makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34),
Color3.new(130/255, 130/255, 130/255), 0, slot)
makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38),
Color3.new(130/255, 130/255, 130/255), 0, slot)
makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36),
Color3.new(106/255, 106/255, 106/255), 0, slot)
makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2),
Color3.new(106/255, 106/255, 106/255), 0, slot)
makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2),
Color3.new(156/255, 156/255, 156/255), 0, slot)
end
end
function divide(x, d)
if x ~= 0 and d ~= 0 then
return x/d
else
return x
end
end
function getDistance(v1, v2)
return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude)
end
function round(x)
if x%2 ~= 0.5 then
return math.floor(x+0.5)
end
return x-0.5
end
function weldTo(part1, part2)
local weld = Instance.new("Weld", part1)
weld.Part0 = part1
weld.Part1 = part2
end
function getMagnitudeXZ(velocity)
return math.abs(velocity.X) + math.abs(velocity.Z)
end
function placeBlock(block, cFPos)
local blockPlaced = Instance.new("Part", workspace)
blockPlaced.Material = "Fabric"
blockPlaced.Anchored = true
blockPlaced.Size = block.size
blockPlaced.CFrame = cFPos
putTexture(blockPlaced, block.frontTex, block.backTex,
block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture")
return blockPlaced
end
local toolBar = {
Dirt = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://179655033",
backTex = "rbxassetid://179655033",
topTex = "rbxassetid://179655033",
bottomTex = "rbxassetid://179655033",
leftTex = "rbxassetid://179655033",
rightTex = "rbxassetid://179655033"
},
Grass = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://96430337",
backTex = "rbxassetid://96430337",
topTex = "rbxassetid://96430265",
bottomTex = "rbxassetid://179655033",
leftTex = "rbxassetid://96430337",
rightTex = "rbxassetid://96430337"
},
Stone = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://75880927",
backTex = "rbxassetid://75880927",
topTex = "rbxassetid://75880927",
bottomTex = "rbxassetid://75880927",
leftTex = "rbxassetid://75880927",
rightTex = "rbxassetid://75880927"
},
Diamond_Ore = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://57928490",
backTex = "rbxassetid://57928490",
topTex = "rbxassetid://57928490",
bottomTex = "rbxassetid://57928490",
leftTex = "rbxassetid://57928490",
rightTex = "rbxassetid://57928490"
},
Diamond_Block = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://56749955",
backTex = "rbxassetid://56749955",
topTex = "rbxassetid://56749955",
bottomTex = "rbxassetid://56749955",
leftTex = "rbxassetid://56749955",
rightTex = "rbxassetid://56749955"
},
Wood_Planks = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://346201871",
backTex = "rbxassetid://346201871",
topTex = "rbxassetid://346201871",
bottomTex = "rbxassetid://346201871",
leftTex = "rbxassetid://346201871",
rightTex = "rbxassetid://346201871"
},
Oak_Log = {
size = Vector3.new(2.6, 2.6, 2.6),
frontTex = "rbxassetid://310831812",
backTex = "rbxassetid://310831812",
topTex = "rbxassetid://152538557",
bottomTex = "rbxassetid://152538557",
leftTex = "rbxassetid://310831812",
rightTex = "rbxassetid://310831812"
}
}
if player then
local char = player.Character
if char then
for _,cM in pairs(char:GetChildren()) do
if cM.ClassName == "CharacterMesh" then cM:Destroy() end
end
--[]
local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui)
gui.Name = "ToolBar"
makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44),
Color3.new(0/255, 0/255, 0/255), 0, gui)
local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"}
for i = 1, 9 do
if toolBar[blocks[i]] ~= nil then
putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex)
else
putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "")
end
end
local humRootPart = char:WaitForChild("HumanoidRootPart")
local head = char:WaitForChild("Head")
local torso = char:WaitForChild("Torso")
local lArm = char:WaitForChild("Left Arm")
local rArm = char:WaitForChild("Right Arm")
local lLeg = char:WaitForChild("Left Leg")
local rLeg = char:WaitForChild("Right Leg")
head.Size = Vector3.new(1.3, 1.3, 1.3)
putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330",
"rbxassetid://36047341", "rbxassetid://36047347",
"rbxassetid://36047323", "rbxassetid://36047315", "Decal")
head:WaitForChild("Mesh"):Destroy()
head:WaitForChild("face"):Destroy()
torso.Size = Vector3.new(1.3, 1.95, 0.65)
putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731",
"rbxassetid://38934780", "rbxassetid://38934740",
"rbxassetid://38934762", "rbxassetid://38934762", "Decal")
lArm.Size = Vector3.new(0.65, 1.95, 0.65)
putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560",
"rbxassetid://38934613", "rbxassetid://38934568",
"rbxassetid://38934601", "rbxassetid://38934591", "Decal")
rArm.Size = Vector3.new(0.65, 1.95, 0.65)
putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581",
"rbxassetid://38934613", "rbxassetid://38934568",
"rbxassetid://38934601", "rbxassetid://38934591", "Decal")
lLeg.Size = Vector3.new(0.65, 1.95, 0.65)
putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209",
"rbxassetid://38934719", "rbxassetid://38934712",
"rbxassetid://38936255", "rbxassetid://38936242", "Decal")
rLeg.Size = Vector3.new(0.65, 1.95, 0.65)
putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226",
"rbxassetid://38934719", "rbxassetid://38934712",
"rbxassetid://38936242", "rbxassetid://38936255", "Decal")
char.Humanoid:ClearAllChildren()
char.Animate:Remove()
-- now for the real stuff
-- |
-- |
-- V
Instance.new("BlockMesh", torso)
Instance.new("BlockMesh", lArm)
Instance.new("BlockMesh", rArm)
Instance.new("BlockMesh", lLeg)
Instance.new("BlockMesh", rLeg)
local camera = workspace.Camera
local camPart = Instance.new("Part", camera)
camPart.Size = Vector3.new(0, 0, 0)
camPart.CFrame = camera.CFrame
camPart.Transparency = 1
--[[local cameraHand = Instance.new("Part", camera)
cameraHand.Size = Vector3.new(0.65, 1.95, 0.65)
cameraHand.CanCollide = false
cameraHand.Anchored = true
cameraHand.Name = "CameraHand"
putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581",
"rbxassetid://38934613", "rbxassetid://38934568",
"rbxassetid://38934601", "rbxassetid://38934591", "Decal")
local cameraHandWeld = Instance.new("Motor6D", camPart)
cameraHandWeld.Part0 = camPart
cameraHandWeld.Part1 = cameraHand
cameraHandWeld.C0 = CFrame.new(5, 0, 0)
]]--
local humanoid = char:WaitForChild("Humanoid")
humanoid.HipHeight = 0.3
local rootJoint = Instance.new("Motor6D", torso)
rootJoint.Name = "RootJoint"
rootJoint.Part0 = humRootPart
rootJoint.Part1 = torso
rootJoint.C1 = CFrame.new(0, 0.05, 0)
local neck = Instance.new("Motor6D", torso)
neck.Name = "Neck"
neck.Part0 = head
neck.Part1 = torso
local lS = Instance.new("Motor6D", torso)
lS.Name = "Left Shoulder"
lS.Part0 = lArm
lS.Part1 = torso
lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
lS.C1 = CFrame.new(0.65, 0.975, 0)
local rS = Instance.new("Motor6D", torso)
rS.Name = "Right Shoulder"
rS.Part0 = rArm
rS.Part1 = torso
rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)
local lH = Instance.new("Motor6D", torso)
lH.Name = "Left Hip"
lH.Part0 = lLeg
lH.Part1 = torso
lH.C0 = CFrame.new(0, 0.975, 0)
lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0)
local rH = Instance.new("Motor6D", torso)
rH.Name = "Right Hip"
rH.Part0 = rLeg
rH.Part1 = torso
rH.C0 = CFrame.new(0, 0.975, 0)
rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)
for _,p in pairs(char:GetChildren()) do
if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
local hit = Instance.new("Part", char)
hit.Name = "DamagePart"
hit.BrickColor = BrickColor.new("Bright red")
hit.Material = "SmoothPlastic"
hit.Transparency = 1
hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05)
hit.CanCollide = false
weldTo(hit, p)
end
end
local ticks = 0
local times = 0
local walkAnim = 0
local increaseWalkAnim = 1
local idleAnimRotX = 0
local idleAnimRotZ = 0
local sneaking = 0
local RS = game:GetService("RunService").RenderStepped
local Mouse = player:GetMouse()
local oldHP = humanoid.Health
local damageTime = 0
local punchRotX = 0
local punchRotY = 0
local punchRotZ = 0
local punchSpeed = 0
local punching = 0
local selectedBlock = 8
local punchEnded = 1
local itemOnHand = nil
local handItem = Instance.new("Part", char)
handItem.Name = "HandItem"
handItem.Size = Vector3.new(0.52, 0.52, 0.52)
handItem.Transparency = 1
handItem.CanCollide = false
local handItemWeld = Instance.new("Weld", char)
handItemWeld.Part0 = handItem
handItemWeld.Part1 = lArm
handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0)
local sound = Instance.new("Sound", char)
sound.Name = "Hurt"
sound.Volume = 10
sound.SoundId = "rbxassetid://535690488"
local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"}
Mouse.Button1Down:connect(function()
if punchEnded == 1 then punching = 1 end
if Mouse.Target then
if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then
local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid")
if humanoid then
humanoid.Health = humanoid.Health - 10
local parts = Mouse.Target.Parent:GetChildren()
for _,p in pairs(parts) do
if p.ClassName == "Part" then
p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18))
end
end
return
end
local x = Mouse.Target.CFrame.p.X
local y = Mouse.Target.CFrame.p.Y
local z = Mouse.Target.CFrame.p.Z
if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end
if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end
if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end
if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end
if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end
if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end
if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then
x = Mouse.Hit.p.X
y = Mouse.Hit.p.Y
z = Mouse.Hit.p.Z
end
-- local x = round(math.abs(mouseX)/2.6)*2.6
-- local y = round(math.abs(mouseY)/2.6)*2.6
-- local z = round(math.abs(mouseZ)/2.6)*2.6
-- if Mouse.Hit.p.X < 0 then x = x * -1 end
-- if Mouse.Hit.p.Y < 0 then y = y * -1 end
-- if Mouse.Hit.p.Z < 0 then z = z * -1 end
if selectedBlock == 0 then
local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 1 then
local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 2 then
local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 3 then
local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 4 then
local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 5 then
local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 6 then
local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z))
for _,f in pairs(facesToResize) do
blk:WaitForChild(f).StudsPerTileU = 2.6
blk:WaitForChild(f).StudsPerTileV = 2.6
end
elseif selectedBlock == 7 or selectedBlock == 8 then
if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then
Mouse.Target.Parent = nil
end
end
end
end
end)
local hasItemOnHand = 0
local hi = 0
-- selection thingy
local selectLabel = Instance.new("TextLabel", gui)
selectLabel.Size = UDim2.new(0, 32, 0, 32)
selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105)
selectLabel.BackgroundTransparency = 0.5
selectLabel.BackgroundColor3 = Color3.new(1, 1, 1)
selectLabel.BorderSizePixel = 0
selectLabel.Text = ""
selectLabel.ZIndex = 3
--
Mouse.KeyDown:connect(function(key)
if key == "q" then
sneaking = 1
humanoid.WalkSpeed = humanoid.WalkSpeed / 2
rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
print("Sneaking...")
end
if key == "8" then
selectedBlock = 7
itemOnHand = nil
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
if hasItemOnHand == 1 then hi = 1 end
end
if key == "9" then
selectedBlock = 8
itemOnHand = nil
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
if hasItemOnHand == 1 then hi = 1 end
end
if key == "1" then
selectedBlock = 0
itemOnHand = toolBar.Dirt
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "2" then
selectedBlock = 1
itemOnHand = toolBar.Grass
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "3" then
selectedBlock = 2
itemOnHand = toolBar.Stone
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "4" then
selectedBlock = 3
itemOnHand = toolBar.Diamond_Ore
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "5" then
selectedBlock = 4
itemOnHand = toolBar.Diamond_Block
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "6" then
selectedBlock = 5
itemOnHand = toolBar.Wood_Planks
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if key == "7" then
selectedBlock = 6
itemOnHand = toolBar.Oak_Log
for _,d in pairs(handItem:GetChildren()) do
d:Destroy()
end
putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
itemOnHand.topTex, itemOnHand.bottomTex,
itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
for _,f in pairs(facesToResize) do
handItem:WaitForChild(f).StudsPerTileU = 0.52
handItem:WaitForChild(f).StudsPerTileV = 0.52
end
end
if (key == "0" or key == "1" or key == "2"
or key == "3" or key == "4" or key == "5"
or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end
selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105)
end)
Mouse.KeyUp:connect(function(key)
if key == "q" then
sneaking = 0
humanoid.WalkSpeed = humanoid.WalkSpeed * 2
rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0)
lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
print("Stopped sneaking...")
end
end)
while RS:wait() do
if itemOnHand ~= nil then
hasItemOnHand = 1
handItem.Transparency = 0
else
hasItemOnHand = 0
handItem.Transparency = 1
end
if humanoid.Health < oldHP then
damageTime = 60
sound:Play()
end
oldHP = humanoid.Health
if damageTime > 0 and humanoid.Health > 0 then
for _,p in pairs(char:GetChildren()) do
if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
if p.Name == "DamagePart" then
p.Transparency = 0.5
end
end
end
damageTime = damageTime - 2
if damageTime <= 0 then
for _,p in pairs(char:GetChildren()) do
if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
if p.Name == "DamagePart" then
p.Transparency = 1
end
end
end
end
end
camPart.CFrame = camera.CFrame
neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0)
neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0)
if getMagnitudeXZ(torso.Velocity) > 1 then
if walkAnim >= 1 then
increaseWalkAnim = -1
elseif walkAnim <= -1 then
increaseWalkAnim = 1
end
walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20)))
else
walkAnim = 0
end
--lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
--rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1)
rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1)
--
--rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
--print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y))
--if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then
--humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0)
--print("-45")
--end
--if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then
--humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0)
--print("45")
--end
--move these arms
rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2)
lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi)
rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12))
if punching == 1 and punchEnded == 1 then
punching = 0
print("steve uses punch!!")
local coPunch = coroutine.wrap(function()
punchEnded = 0
punchSpeed = 1
punchRotX = -60
punchRotY = -8
punchRotZ = -35
wait(0.075)
punchSpeed = 1
punchRotX = -75
punchRotY = 8
punchRotZ = 40
wait(0.075)
punchSpeed = 1
punchRotX = -20
punchRotZ = 40
wait(0.075)
punchSpeed = 3.5
punchRotX = 0
punchRotY = 0
punchRotZ = 0
punchEnded = 1
wait(0.06)
punchSpeed = 0
end)
coPunch()
end
if ticks > 20 then
ticks = 0
if times == 0 then
times = times + 1
idleAnimRotX = -1
idleAnimRotZ = 0
elseif times == 1 then
times = times + 1
idleAnimRotX = -0.75
idleAnimRotZ = -0.75
elseif times == 2 then
times = times + 1
idleAnimRotX = 0
idleAnimRotZ = -1
elseif times == 3 then
times = times + 1
idleAnimRotX = 0.75
idleAnimRotZ = -0.75
--idleAnimRotX = 0.75
--idleAnimRotZ = -0
elseif times == 4 then
times = times + 1
idleAnimRotX = 1
idleAnimRotZ = 0
--idleAnimRotX = 1
--idleAnimRotZ = 0
elseif times == 5 then
times = times + 1
idleAnimRotX = 0.75
idleAnimRotZ = 0.75
elseif times == 6 then
times = times + 1
idleAnimRotX = 0
idleAnimRotZ = 1
elseif times == 7 then
times = 0
idleAnimRotX = -0.75
idleAnimRotZ = 0.75
end
end
if hi == 1 then hi = 0 end
ticks = ticks + 1
end
end
end
end)
UICorner_9.Parent = MineCraftSteve
Goner.Name = "Goner"
Goner.Parent = ScrollingFrame
Goner.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Goner.Position = UDim2.new(0.0093457941, 0, 0.0625422001, 0)
Goner.Size = UDim2.new(0, 419, 0, 36)
Goner.Font = Enum.Font.SourceSansBold
Goner.Text = " Goner"
Goner.TextColor3 = Color3.fromRGB(255, 255, 255)
Goner.TextSize = 20.000
Goner.TextWrapped = true
Goner.TextXAlignment = Enum.TextXAlignment.Left
UICorner_10.Parent = Goner
HolyWrench.Name = "HolyWrench"
HolyWrench.Parent = ScrollingFrame
HolyWrench.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
HolyWrench.Position = UDim2.new(0.0093457941, 0, 0.139630005, 0)
HolyWrench.Size = UDim2.new(0, 419, 0, 36)
HolyWrench.Font = Enum.Font.SourceSansBold
HolyWrench.Text = " Holy Wrench"
HolyWrench.TextColor3 = Color3.fromRGB(255, 255, 255)
HolyWrench.TextSize = 20.000
HolyWrench.TextWrapped = true
HolyWrench.TextXAlignment = Enum.TextXAlignment.Left
HolyWrench.MouseButton1Down:Connect(function()
wait(0.3)
script.Parent = workspace.CurrentCamera
local plr = game:GetService("Players").LocalPlayer
local tool = Instance.new("Tool",plr:WaitForChild("Backpack"))
tool.Grip = CFrame.new(0,-0.8,-0.2) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
tool.Name = "bluE"
local part = Instance.new("Part",tool)
part.Name = "Handle"
part.Size = Vector3.new(4,6,4)
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.CanCollide = false
part:BreakJoints()
local mesh = Instance.new("SpecialMesh",part)
mesh.MeshId = "rbxassetid://431003868"
mesh.TextureId = "rbxassetid://430627740"
mesh.Scale = Vector3.new(2,2,2)
local sound = Instance.new("Sound",part)
sound.SoundId = "rbxassetid://138093488"
sound.Volume = 3
local sound2 = Instance.new("Sound",part)
sound2.SoundId = "rbxassetid://280667448"
sound2.Volume = 5
local sound3 = Instance.new("Sound",part)
sound3.SoundId = "rbxassetid://130934652"
sound3.Pitch = 0.9
sound3.Volume = 10
local sound4 = Instance.new("Sound",part)
sound4.SoundId = "rbxassetid://258057783"
sound4.Volume = 10
local sound5 = Instance.new("Sound",part)
sound5.SoundId = "rbxassetid://138093488"
sound5.Volume = 50
local sound6 = Instance.new("Sound",part)
sound6.SoundId = "rbxassetid://906084456"
sound6.Volume = 10
sound6.TimePosition = 2
function firstHum(target)
for i,v in pairs(target:GetChildren()) do
if v:IsA("Humanoid") then
return v
end
end
return nil
end
local slap = false
local cd = false
plr:GetMouse().Button1Down:connect(function()
if tool.Parent == plr.Character then
if slap == false then
slap = true
sound2:Play()
local str = Instance.new("StringValue")
str.Name = "toolanim"
str.Value = "Slash"
str.Parent = tool
wait(1)
slap = false
end
end
end)
part.Touched:connect(function(hit)
if slap == true then
if cd == false then
if not hit:IsDescendantOf(plr.Character) then
if hit.Parent:IsA("Model") then
local fhum = firstHum(hit.Parent)
if fhum then
cd = true
fhum.PlatformStand = true
sound:Play()
local con1
con1 = game:GetService("RunService").Heartbeat:connect(function()
fhum.PlatformStand = true
end)
wait(0.1)
local vel = Instance.new("BodyVelocity",hit)
vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50
vel.MaxForce = Vector3.new(10000000,10000000,10000000)
wait(1)
cd = false
vel:Destroy()
local vel2 = Instance.new("BodyVelocity",hit)
vel2.Velocity = Vector3.new(0,12.5,0)
vel2.MaxForce = Vector3.new(10000000,10000000,10000000)
local p2 = Instance.new("Part",hit)
p2.Anchored = true
p2.Transparency = 0.6
p2.CanCollide = false
p2.Size = Vector3.new(0.2,0.2,0.2)
p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
p2.BrickColor = BrickColor.new("New Yeller")
p2.Material = "Neon"
local m2 = Instance.new("CylinderMesh",p2)
m2.Scale = Vector3.new(60,10000,60)
local scln = sound3:Clone()
scln.Parent = hit
scln:Play()
local con2
con2 = game:GetService("RunService").Heartbeat:connect(function()
p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
end)
wait(7)
vel2.Velocity = Vector3.new(0,0,0)
wait(0.5)
scln:Stop()
local scln3 = sound5:Clone()
scln3.Parent = hit
scln3:Play()
wait(1)
local bav = Instance.new("BodyAngularVelocity",hit)
bav.AngularVelocity = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360))
vel2.Velocity = Vector3.new(0,-250,0)
p2.BrickColor = BrickColor.new("Really red")
local scln6 = sound6:Clone()
scln6.Parent = hit
scln6:Play()
local continue = false
local htc
htc = hit.Touched:connect(function(hitp)
if not hitp:IsDescendantOf(hit.Parent) then
continue = true
scln6:Stop()
vel2:Destroy()
con2:Disconnect()
con1:Disconnect()
htc:Disconnect()
p2:Destroy()
end
end)
repeat wait() until continue == true
local ctab = {}
for i=1,4 do
local p = Instance.new("Part",hit)
p.Size = Vector3.new(30,30,30)
p.Anchored = true
p.CanCollide = false
p.TopSurface = "Smooth"
p.BottomSurface = "Smooth"
p.Color = Color3.fromRGB(255,math.random(0,255),0)
p.CFrame = hit.CFrame
local con
con = game:GetService("RunService").Heartbeat:connect(function()
p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
p.Transparency = p.Transparency + 0.01
if p.Transparency >= 1 then
con:Disconnect()
end
end)
table.insert(ctab,con)
end
Instance.new("Explosion",workspace).Position = hit.Position
local scln2 = sound4:Clone()
scln2.Parent = hit
scln2:Play()
vel2:Destroy()
hit.Parent:BreakJoints()
repeat wait() until not hit:IsDescendantOf(workspace)
con2:Disconnect()
end
end
end
end
end
end)
end)
UICorner_11.Parent = HolyWrench
Baseplate.Name = "Baseplate"
Baseplate.Parent = ScrollingFrame
Baseplate.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Baseplate.Position = UDim2.new(0.0093457941, 0, 0.154976189, 0)
Baseplate.Size = UDim2.new(0, 419, 0, 36)
Baseplate.Font = Enum.Font.SourceSansBold
Baseplate.Text = " Create Baseplate"
Baseplate.TextColor3 = Color3.fromRGB(255, 255, 255)
Baseplate.TextSize = 20.000
Baseplate.TextWrapped = true
Baseplate.TextXAlignment = Enum.TextXAlignment.Left
Baseplate.MouseButton1Down:Connect(function()
local pt = Instance.new("Part")
pt.BrickColor = BrickColor.new("Silver")
pt.Anchored = true
pt.CanCollide = true
pt.BottomSurface = "Weld"
pt.Parent = workspace
pt.Name = (math.random(1,1000000))
pt.Size = Vector3.new(1000, 1, 1000)
end)
UICorner_12.Parent = Baseplate
FlingGUI.Name = "FlingGUI"
FlingGUI.Parent = ScrollingFrame
FlingGUI.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
FlingGUI.Position = UDim2.new(0.0093457941, 0, 0.170322359, 0)
FlingGUI.Size = UDim2.new(0, 419, 0, 36)
FlingGUI.Font = Enum.Font.SourceSansBold
FlingGUI.Text = " Fling GUI"
FlingGUI.TextColor3 = Color3.fromRGB(255, 255, 255)
FlingGUI.TextSize = 20.000
FlingGUI.TextWrapped = true
FlingGUI.TextXAlignment = Enum.TextXAlignment.Left
UICorner_13.Parent = FlingGUI
Naomi.Name = "Naomi"
Naomi.Parent = ScrollingFrame
Naomi.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Naomi.Position = UDim2.new(0.0093457941, 0, 0.199944049, 0)
Naomi.Size = UDim2.new(0, 419, 0, 36)
Naomi.Font = Enum.Font.SourceSansBold
Naomi.Text = " xRajin_Reap3r (Wth did i make)"
Naomi.TextColor3 = Color3.fromRGB(255, 255, 255)
Naomi.TextSize = 20.000
Naomi.TextWrapped = true
Naomi.TextXAlignment = Enum.TextXAlignment.Left
UICorner_14.Parent = Naomi
KFC.Name = "KFC"
KFC.Parent = ScrollingFrame
KFC.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
KFC.Position = UDim2.new(0.0093457941, 0, 0.230636418, 0)
KFC.Size = UDim2.new(0, 419, 0, 36)
KFC.Font = Enum.Font.SourceSansBold
KFC.Text = " KFC"
KFC.TextColor3 = Color3.fromRGB(255, 255, 255)
KFC.TextSize = 20.000
KFC.TextWrapped = true
KFC.TextXAlignment = Enum.TextXAlignment.Left
UICorner_15.Parent = KFC
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = KFC
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
SCP106.Name = "SCP106"
SCP106.Parent = ScrollingFrame
SCP106.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
SCP106.Position = UDim2.new(0.0093457941, 0, 0.18459788, 0)
SCP106.Size = UDim2.new(0, 419, 0, 36)
SCP106.Font = Enum.Font.SourceSansBold
SCP106.Text = " SCP-106"
SCP106.TextColor3 = Color3.fromRGB(255, 255, 255)
SCP106.TextSize = 20.000
SCP106.TextWrapped = true
SCP106.TextXAlignment = Enum.TextXAlignment.Left
UICorner_16.Parent = SCP106
ChainSaw.Name = "ChainSaw"
ChainSaw.Parent = ScrollingFrame
ChainSaw.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
ChainSaw.Position = UDim2.new(0.0093457941, 0, 0.215290248, 0)
ChainSaw.Size = UDim2.new(0, 419, 0, 36)
ChainSaw.Font = Enum.Font.SourceSansBold
ChainSaw.Text = " Chain Saw"
ChainSaw.TextColor3 = Color3.fromRGB(255, 255, 255)
ChainSaw.TextSize = 20.000
ChainSaw.TextWrapped = true
ChainSaw.TextXAlignment = Enum.TextXAlignment.Left
UICorner_17.Parent = ChainSaw
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = ChainSaw
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
SuTart.Name = "SuTart"
SuTart.Parent = ScrollingFrame
SuTart.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
SuTart.Position = UDim2.new(0.0093457941, 0, 0.124283813, 0)
SuTart.Size = UDim2.new(0, 419, 0, 36)
SuTart.Font = Enum.Font.SourceSansBold
SuTart.Text = " Su Tart"
SuTart.TextColor3 = Color3.fromRGB(255, 255, 255)
SuTart.TextSize = 20.000
SuTart.TextWrapped = true
SuTart.TextXAlignment = Enum.TextXAlignment.Left
UICorner_18.Parent = SuTart
InfGaunt.Name = "Inf Gaunt"
InfGaunt.Parent = ScrollingFrame
InfGaunt.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
InfGaunt.Position = UDim2.new(0.00934579596, 0, 0.261328787, 0)
InfGaunt.Size = UDim2.new(0, 419, 0, 36)
InfGaunt.Font = Enum.Font.SourceSansBold
InfGaunt.Text = " Infinity Gauntlet"
InfGaunt.TextColor3 = Color3.fromRGB(255, 255, 255)
InfGaunt.TextSize = 20.000
InfGaunt.TextWrapped = true
InfGaunt.TextXAlignment = Enum.TextXAlignment.Left
UICorner_19.Parent = InfGaunt
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = InfGaunt
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
mrbyebye.Name = "mrbyebye"
mrbyebye.Parent = ScrollingFrame
mrbyebye.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
mrbyebye.Position = UDim2.new(0.00934579596, 0, 0.276674956, 0)
mrbyebye.Size = UDim2.new(0, 419, 0, 36)
mrbyebye.Font = Enum.Font.SourceSansBold
mrbyebye.Text = " Mr.ByeBye"
mrbyebye.TextColor3 = Color3.fromRGB(255, 255, 255)
mrbyebye.TextSize = 20.000
mrbyebye.TextWrapped = true
mrbyebye.TextXAlignment = Enum.TextXAlignment.Left
UICorner_20.Parent = mrbyebye
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = mrbyebye
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
chopchop.Name = "Chop Chop"
chopchop.Parent = ScrollingFrame
chopchop.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
chopchop.Position = UDim2.new(0.00934579596, 0, 0.292021126, 0)
chopchop.Size = UDim2.new(0, 419, 0, 36)
chopchop.Font = Enum.Font.SourceSansBold
chopchop.Text = " Chop Chop"
chopchop.TextColor3 = Color3.fromRGB(255, 255, 255)
chopchop.TextSize = 20.000
chopchop.TextWrapped = true
chopchop.TextXAlignment = Enum.TextXAlignment.Left
chopchop.MouseButton1Down:Connect(function()
--==Made by LuisPambid==--
--==Chop-Chop Operation==--
local player=game.Players.LocalPlayer
local char=player.Character
repeat wait() until player and char
local torso=char.Torso
local head=char.Head
local human=char.Humanoid
local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
local c=function(f) coroutine.resume(coroutine.create(f)) end
local p=function(f) pcall(f) end
local add={
Part=function(par, a, c, col, t, s, cf, ms)
local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
return p
end,
Wedge=function(par, a, c, col, t, s, cf, ms)
local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
return p
end,
Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos)
local g=Instance.new(ins, par) pcall(function() g.BorderColor=BrickColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.FontSize=fs g.Font="ArialBold" g.Text=text g.Transparency=t g.Size=s g.Position=pos end)
return g
end,
Weld=function(par, p1, cf)
local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
return w
end,
Mesh=function(ins, par, s, of, t)
local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end)
return m
end,
Sound=function(parent, id, volume, pitch)
local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
return s
end,
}
local scriptname="Chop-Chop" --Name here
pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char["Objects"]:remove() player.PlayerGui[scriptname]:remove() end)
local model=Instance.new("Model", char) model.Name="Objects"
local modelB=Instance.new("Model", char) modelB.Name=scriptname
local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
local bin=Instance.new("HopperBin", player.Backpack) bin.Name=scriptname
local skincolor="Really black"
local body={}
local animate={}
local obj={}
--Variables--
local trailDeb=false
local hitDeb=false
local using=false
local keyDeb=false
local pressing=false
local combo=0
local mana=100
local range=20
local dmg=math.random(10, 25)
local form=false
local Forms
local pitch=.5
local speed=16
local car
local pitch=.8
local Slash=add.Sound(torso, "rbxasset://sounds//swordslash.wav", 1, pitch)
local Portal2=add.Sound(torso, "http://roblox.com/asset/?id=10209668", 1, 1)
local Charge=add.Sound(torso, "http://www.roblox.com/asset/?id=2101137", 1, .5)
local chargeLabel=add.Gui("TextLabel", gui, "Really black", "White", "Really black", "Size14", mana, 0, UDim2.new(0, 200, 0, 20), UDim2.new(0, 0, 0, 100))
local charge=add.Gui("TextLabel", chargeLabel, "Really black", "Bright blue", "Really black", "Size14", "", 0.5, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 0, 0))
local attackLabel=add.Gui("TextLabel", gui, "Really black", "Really black", "White", "Size18", "Festival(Hold(Q))", 0, UDim2.new(0, 150, 0, 50), UDim2.new(0, 0, 0, 150))
local attackLabel2=add.Gui("TextLabel", attackLabel, "Really black", "Really black", "White", "Size18", "Charge(F)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
local attackLabel3=add.Gui("TextLabel", attackLabel2, "Really black", "Really black", "White", "Size18", "Tornado(E)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
local attackLabel4=add.Gui("TextLabel", attackLabel3, "Really black", "Really black", "White", "Size18", "ChibiForm(C)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
local attackLabel5=add.Gui("TextLabel", attackLabel4, "Really black", "Really black", "White", "Size18", "CarForm(V)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
function createParts()
--==PARTS==--
body.Head=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
body.Torso=add.Part(model, false, false, skincolor, 1, Vector3.new(2, 2, 1), nil)
body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
--==WELDS==--
body.HeadW=add.Weld(body.Head, body.Torso, CFrame.new(0, 1.5, 0))
body.TorsoW=add.Weld(body.Torso, torso, nil)
body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0))
body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0))
--==WELDS==--
add.Weld(body.Head, head, nil)
add.Weld(arm.Left, body.ArmLeft, CFrame.new(0, -.5, 0))
add.Weld(arm.Right, body.ArmRight, CFrame.new(0, -.5, 0))
torso["Left Hip"].Part0=torso
torso["Right Hip"].Part0=torso
---------------------------------------------------------------------------------------
animate={
["Head"]=function(cf)
body.HeadW.C1=CFrame.new(0, 1.5, 0)*cf
end;
["Torso"]=function(cf) body.Torso.Transparency=0 torso.Transparency=1
body.TorsoW.C1=cf
c(function()
wait(0)
body.Torso.Transparency=1 torso.Transparency=0
end)
end;
["ArmLeft"]=function(cf)
body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*cf
end;
["ArmRight"]=function(cf)
body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*cf
end;
["LegLeft"]=function(cf)
legLeftW=add.Weld(leg.Left, body.LegLeft, CFrame.new(0, -.5, 0))
body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*cf
c(function()
wait(0)
legLeftW:remove()
end)
end;
["LegRight"]=function(cf)
legRightW=add.Weld(leg.Right, body.LegRight, CFrame.new(0, -.5, 0))
body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*cf
c(function()
wait(0)
legRightW:remove()
end)
end;
}
--==Objects==--
end
function removeParts()
p(function()
if torso then
torso["Left Hip"].Part0=torso
torso["Right Hip"].Part0=torso
end
for i, v in pairs(model:children()) do v:remove() end for i, v in pairs(modelB:children()) do v:remove() end for i, v in pairs(char:children()) do v.Transparency=0 end
wait()
torso.Transparency=0
end)
end
function hit(h)
if using==true then
if h.Parent~=char and h.Parent:findFirstChild("Humanoid") and hitDeb==false then hitDeb=true
local hHuman=h.Parent:findFirstChild("Humanoid")
hHuman.Health=hHuman.Health-dmg
local fakeM=Instance.new("Model", workspace) fakeM.Name=dmg
local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
local effect=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) effect.Name="Head"
local fakeMesh=add.Mesh("CylinderMesh", effect, Vector3.new(1, .5, 1), nil, nil)
local bp=Instance.new("BodyPosition", effect) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
game.Debris:addItem(fakeM, 2)
wait(.5)
hitDeb=false
end
end
end
function running()
if form==false then speed=16
animate.Torso(CFrame.new())
animate.Head(CFrame.new())
animate.ArmLeft(CFrame.Angles(-math.rad(15), 0, -math.rad(15)))
animate.ArmRight(CFrame.Angles(-math.rad(15), 0, math.rad(15)))
elseif form==true and Form=="Chibi" then speed=16 Portal2:play()
animate.Torso(CFrame.new(0, -1.5, 0))
wait()
torso.Transparency=1
animate.ArmLeft(CFrame.new(.5, 0, 0)*CFrame.Angles(0, 0, -math.rad(45)))
animate.ArmRight(CFrame.new(-.5, 0, 0)*CFrame.Angles(0, 0, math.rad(45)))
elseif form==true and Form=="Car" then speed=100 Portal2:play()
human.WalkSpeed=speed
animate.Torso(CFrame.new(0, -2, 0)*CFrame.Angles(-math.rad(90), 0, 0))
animate.Head(CFrame.new(0, -1.5, 1)*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmLeft(CFrame.new(.5, 0, 0)*CFrame.Angles(math.rad(180), 0, math.rad(15)))
animate.ArmRight(CFrame.new(-.5, 0, 0)*CFrame.Angles(math.rad(180), 0, -math.rad(15)))
car=Instance.new("Model", char) car.Name="Car"
local handle=add.Part(car, false,true, "Medium stone grey", 0, Vector3.new(.5, 7.2, .5), nil)
local handleM=add.Mesh("CylinderMesh", handle, Vector3.new(1, 1, 1), nil, nil)
local handleW=add.Weld(handle, body.Torso, CFrame.new(0, 2, 0)*CFrame.Angles(0, 0, -math.rad(90)))
local TireLeft=add.Part(car, false, true, "Really black", 0, Vector3.new(2, 1, 2), nil)
TireLeftM=add.Mesh("CylinderMesh", TireLeft, Vector3.new(1, 1, 1), nil, nil)
TireLeftW=add.Weld(TireLeft, handle, CFrame.new(0, -3, 0))
local TireRight=add.Part(car, false, true, "Really black", 0, Vector3.new(2, 1, 2), nil)
TireRightM=add.Mesh("CylinderMesh", TireRight, Vector3.new(1, 1, 1), nil, nil)
TireRightW=add.Weld(TireRight, handle, CFrame.new(0, 3, 0))
local handle=add.Part(car, false,true, "Medium stone grey", 0, Vector3.new(.5, 7.2, .5), nil)
local handleM=add.Mesh("CylinderMesh", handle, Vector3.new(1, 1, 1), nil, nil)
local handleW=add.Weld(handle, body.Torso, CFrame.new(0, -2, 0)*CFrame.Angles(0, 0, -math.rad(90)))
local TireLeft=add.Part(car, false, true, "Really black", 0, Vector3.new(2, 1, 2), nil)
TireLeftM=add.Mesh("CylinderMesh", TireLeft, Vector3.new(1, 1, 1), nil, nil)
TireLeftW=add.Weld(TireLeft, handle, CFrame.new(0, -3, 0))
local TireRight=add.Part(car, false, true, "Really black", 0, Vector3.new(2, 1, 2), nil)
TireRightM=add.Mesh("CylinderMesh", TireRight, Vector3.new(1, 1, 1), nil, nil)
TireRightW=add.Weld(TireRight, handle, CFrame.new(0, 3, 0))
c(function()
while form do wait()
animate.Torso(CFrame.new(0, -2, 0)*CFrame.Angles(-math.rad(90), 0, 0))
animate.LegLeft(CFrame.Angles(0, 0, 0))
animate.LegRight(CFrame.Angles(0, 0, 0))
end
animate.Torso(CFrame.new())
animate.Head(CFrame.new())
car:remove()
end)
end
human.WalkSpeed=speed
end
function computePos(pos, pos2)
local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
torso.CFrame=CFrame.new(pos, pos3)
return pos3
end
function nearTorso(pos, dis)
local temp
local distance=dis
for i, v in pairs(workspace:children()) do
if v:isA("Model") then
temp=v:findFirstChild("Torso")
local humanoid=v:findFirstChild("Humanoid")
if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
distance=(temp.CFrame.p-pos).magnitude
return temp
end
end
end
end
function trail(pos, cf)
c(function()
local old=(pos.CFrame*cf).p
while trailDeb==true do
wait()
local new=(pos.CFrame*cf).p
local mag=(old-new).magnitude
local dis=(old+new)/2
local trail=add.Part(workspace, true, false, "White", 0, Vector3.new(.5, mag, .5), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) trail.Name="Trail"
local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(.5, 1, .5), nil, nil)
trail.Touched:connect(hit)
old=new
c(function()
for i=1, 0, -.1 do
wait()
tMesh.Scale=tMesh.Scale*Vector3.new(i, 1, i)
end
trail:remove()
end)
c(function()
for i=0, 1, .1 do
wait()
trail.Transparency=i
end
end)
end
end)
end
function Attack() combo=combo+1
if using==false then
if form==false and keyDeb==false then
using=true
for i, v in pairs(char:children()) do
if v:isA("BasePart") then
v.Touched:connect(hit)
end
end
if combo==1 then Slash:play() print("Right Hook")
trailDeb=true
trail(body.ArmRight, CFrame.new(0, -1.5, 0))
for i=0, 1, .1 do wait()
animate.Torso(CFrame.Angles(0, math.rad(15)*i, 0))
animate.ArmRight(CFrame.new(-.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
for i=1, 0, -.1 do wait()
animate.Torso(CFrame.Angles(0, math.rad(15)*i, 0))
animate.ArmRight(CFrame.new(-.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
trailDeb=false
if combo>2 then Slash:play()
trailDeb=true
trail(body.ArmLeft, CFrame.new(0, -1.5, 0))
for i=0, 1, .1 do wait()
animate.Torso(CFrame.Angles(0, -math.rad(15)*i, 0))
animate.ArmLeft(CFrame.new(.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
for i=1, 0, -.1 do wait()
animate.Torso(CFrame.Angles(0, -math.rad(15)*i, 0))
animate.ArmLeft(CFrame.new(.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
trailDeb=false
end
if combo>3 then Slash:play() print("Both Hook")
trailDeb=true
for i=0, 1, .1 do wait()
animate.ArmLeft(CFrame.new(.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmRight(CFrame.new(-.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
for i=1, 0, -.1 do wait()
animate.ArmLeft(CFrame.new(.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmRight(CFrame.new(-.5*i, 0, -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
trailDeb=false
end
if combo>4 then print("Rappid Punch")
trailDeb=true
for i=1, 2 do wait()
for i=0, 1, .2 do wait() Slash:play()
animate.ArmLeft(CFrame.new(math.random(-2, 2), math.random(-2, 2), -range*i)*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmRight(CFrame.new(math.random(-2, 2), math.random(-2, 2), -range-(-range*i))*CFrame.Angles(math.rad(90), 0, 0))
end
for i=0, 1, .2 do wait()
animate.ArmLeft(CFrame.new(math.random(-2, 2), math.random(-2, 2), -range-(-range*i))*CFrame.Angles(math.rad(90), 0, 0))
animate.ArmRight(CFrame.new(math.random(-2, 2), math.random(-2, 2), -range*i)*CFrame.Angles(math.rad(90), 0, 0))
end
end
trailDeb=false
end
end
trailDeb=false
animate.ArmLeft(CFrame.Angles(0, 0, 0))
animate.ArmRight(CFrame.Angles(0, 0, 0))
using=false
combo=0
running()
end
end
end
local Specials={
["Festival"]=function() human.WalkSpeed=0
pressing=true
for i=0, 1, .1 do wait()
animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(135)*i))
animate.ArmRight(CFrame.Angles(0, 0, math.rad(135)*i))
animate.LegLeft(CFrame.Angles(0, 0, -math.rad(45)*i))
animate.LegRight(CFrame.Angles(0, 0, math.rad(45)*i))
end
trailDeb=true
trail(body.ArmLeft, CFrame.new(0, -1.5, 0))
trail(body.ArmRight, CFrame.new(0, -1.5, 0))
trail(body.LegLeft, CFrame.new(0, -1.5, 0))
trail(body.LegRight, CFrame.new(0, -1.5, 0))
while pressing and mana>=1 do wait() mana=mana-1 Slash:play()
pcall(function()
local touchHelper=add.Part(workspace, true, false, "White", 1, Vector3.new(range*1.5, range*1.5, range*1.5), torso.CFrame)
touchHelper.Touched:connect(hit)
c(function() wait(1)
touchHelper:remove()
end)
end)
for i, v in pairs(char:children()) do
if v.ClassName=="Hat" then
pcall(function()
v.Handle.Transparency=1
torso.Transparency=1
head.Transparency=1
end)
end
pcall(function() v.face.Transparency=1 end)
end
animate.ArmLeft(CFrame.new(math.random(-range, range), math.random(-range, range), math.random(-range, range))*CFrame.Angles(math.random(-range, range), math.random(-45, 45), math.random(-45, 45)))
animate.ArmRight(CFrame.new(math.random(-range, range), math.random(-range, range), math.random(-range, range))*CFrame.Angles(math.random(-range, range), math.random(-45, 45), math.random(-45, 45)))
animate.LegLeft(CFrame.new(math.random(-range, range), math.random(-range, range), math.random(-range, range))*CFrame.Angles(math.random(-range, range), math.random(-45, 45), math.random(-45, 45)))
animate.LegRight(CFrame.new(math.random(-range, range), math.random(-range, range), math.random(-range, range))*CFrame.Angles(math.random(-range, range), math.random(-45, 45), math.random(-45, 45)))
end
trailDeb=false
for i, v in pairs(char:children()) do
if v.ClassName=="Hat" then
pcall(function()
v.Handle.Transparency=0
torso.Transparency=0
head.Transparency=0
end)
end
pcall(function() v.face.Transparency=0 end)
end
for i=1, 0, -.1 do wait()
animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(135)*i))
animate.ArmRight(CFrame.Angles(0, 0, math.rad(135)*i))
animate.LegLeft(CFrame.Angles(0, 0, -math.rad(45)*i))
animate.LegRight(CFrame.Angles(0, 0, math.rad(45)*i))
end
running()
human.WalkSpeed=speed
end;
["Charge"]=function() human.WalkSpeed=0
pressing=true
for i=0, 1, .1 do wait()
animate.ArmLeft(CFrame.Angles(-math.rad(15)*i, 0, -math.rad(15)*i))
animate.ArmRight(CFrame.Angles(math.rad(135)*i, 0, math.rad(15)*i))
end
Charge:play()
while pressing do wait() if mana<100 then mana=mana+1 end
local aura=add.Part(workspace, true, false, "Bright blue", .5, Vector3.new(1, 1, 1), torso.CFrame*CFrame.new(0, -2, 0)*CFrame.Angles(0, math.rad(math.random(-45, 45)), 0)) aura.Name="Effect"
local auraM=add.Mesh("SpecialMesh", aura, Vector3.new(1, 1, 1), nil, "File") auraM.MeshId="http://www.roblox.com/asset/?id=20329976"
c(function()
for i=0, 3, .1 do wait()
auraM.Scale=auraM.Scale+Vector3.new(i, i/2, i)
end
c(function()
for i=.5, 1, .1 do
wait()
aura.Transparency=i
end
end)
aura:remove()
end)
end
for i=1, 0, -.1 do wait()
animate.ArmLeft(CFrame.Angles(-math.rad(15)*i, 0, -math.rad(15)*i))
animate.ArmRight(CFrame.Angles(math.rad(135)*i, 0, -math.rad(15)*i))
end
running()
human.WalkSpeed=speed
end;
["Tornado"]=function() human.WalkSpeed=0
mana=mana-20
for i=0, 1, .1 do wait()
animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
animate.LegLeft(CFrame.new()) animate.LegRight(CFrame.new())
end
trailDeb=true
trail(body.ArmLeft, CFrame.new(0, -1.5, 0))
trail(body.ArmRight, CFrame.new(0, -1.5, 0))
for i=1, 50 do wait() Slash:play()
animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
animate.ArmLeft(CFrame.new(-i, i/25, 0)*CFrame.Angles(0, 0, -math.rad(90)))
animate.ArmRight(CFrame.new(i, i/25, 0)*CFrame.Angles(0, 0, math.rad(90)))
animate.LegLeft(CFrame.new()) animate.LegRight(CFrame.new())
end
for i=50, 0, -1 do wait() Slash:play()
animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
animate.ArmLeft(CFrame.new(-i, i/25, 0)*CFrame.Angles(0, 0, -math.rad(90)))
animate.ArmRight(CFrame.new(i, i/25, 0)*CFrame.Angles(0, 0, math.rad(90)))
animate.LegLeft(CFrame.new()) animate.LegRight(CFrame.new())
end
trailDeb=false
for i=1, 0, -.1 do wait()
animate.ArmLeft(CFrame.Angles(0, 0, -math.rad(90)*i))
animate.ArmRight(CFrame.Angles(0, 0, math.rad(90)*i))
end
human.WalkSpeed=speed
end;
}
bin.Selected:connect(function(mouse) createParts()
running()
mouse.Button1Down:connect(Attack)
mouse.KeyDown:connect(function(key)
local key=key:lower()
if form==false and using==false then
if key=="q" and mana>=0 and keyDeb==false then
keyDeb=true using=true
Specials.Festival()
keyDeb=false using=false
end
if key=="e" and keyDeb==false and mana>=20 then
keyDeb=true using=true
Specials.Tornado()
keyDeb=false using=false
end
if key=="f" and keyDeb==false then
keyDeb=true
Specials.Charge()
keyDeb=false
end
end
if key=="c" and keyDeb==false and form==false then
keyDeb=true form=true Form="Chibi"
running()
keyDeb=false
elseif key=="c" and keyDeb==false and form==true then
keyDeb=true form=false Form=nil
running()
keyDeb=false
end
if key=="v" and keyDeb==false and form==false then
keyDeb=true form=true Form="Car"
running()
keyDeb=false
elseif key=="v" and keyDeb==false and form==true then
keyDeb=true form=false Form=nil
running()
pcall(function() car:remove() end)
keyDeb=false
end
end)
mouse.KeyUp:connect(function(key)
if form==false then
if key=="q" then pressing=false end
if key=="f" then pressing=false end
end
end)
while wait() do charge.Size=UDim2.new(mana/100, 0, 1, 0) chargeLabel.Text=mana end
end)
bin.Deselected:connect(function() removeParts() end)
end)
UICorner_21.Parent = chopchop
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = chopchop
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Nuke.Name = "Nuke"
Nuke.Parent = ScrollingFrame
Nuke.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Nuke.Position = UDim2.new(0.00934579596, 0, 0.321642816, 0)
Nuke.Size = UDim2.new(0, 419, 0, 36)
Nuke.Font = Enum.Font.SourceSansBold
Nuke.Text = " Nuke"
Nuke.TextColor3 = Color3.fromRGB(255, 255, 255)
Nuke.TextSize = 20.000
Nuke.TextWrapped = true
Nuke.TextXAlignment = Enum.TextXAlignment.Left
Nuke.MouseButton1Down:Connect(function()
a = game.Lighting.Ambient
music = Instance.new("Sound")
music.Parent = game.Workspace
music.SoundId = "rbxassetid://199837904"
music.Volume = 10
music.PlaybackSpeed = 0.9
music.Playing = true
h = Instance.new("Hint")
h.Parent = game.Workspace
h.Text = "Tactical Nuke Incoming!!!"
wait(3)
for i =1 , 3 do
wait(0.5)
game.Lighting.Ambient = Color3.new(255, 0, 0)
wait(0.5)
game.Lighting.Ambient = a
end
h:Remove()
cce = Instance.new("ColorCorrectionEffect",game.Lighting)
cce.Brightness = 0
for i=1, 10 do
wait(0.1)
cce.Brightness = cce.Brightness + 0.1
end
getplayers = game.Players:GetChildren()
for a=1, #getplayers do
wait(0.01)
char = getplayers[a].Character
char.Humanoid.Health = 0
end
wait(1)
cce:Destroy()
end)
UICorner_22.Parent = Nuke
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Nuke
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Stand.Name = "Stand"
Stand.Parent = ScrollingFrame
Stand.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Stand.Position = UDim2.new(0.00934579596, 0, 0.352335185, 0)
Stand.Size = UDim2.new(0, 419, 0, 36)
Stand.Font = Enum.Font.SourceSansBold
Stand.Text = " Stand"
Stand.TextColor3 = Color3.fromRGB(255, 255, 255)
Stand.TextSize = 20.000
Stand.TextWrapped = true
Stand.TextXAlignment = Enum.TextXAlignment.Left
UICorner_23.Parent = Stand
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Stand
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
KJ.Name = "KJ"
KJ.Parent = ScrollingFrame
KJ.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
KJ.Position = UDim2.new(0.00934579596, 0, 0.306296647, 0)
KJ.Size = UDim2.new(0, 419, 0, 36)
KJ.Font = Enum.Font.SourceSansBold
KJ.Text = " KJ (Crappy)"
KJ.TextColor3 = Color3.fromRGB(255, 255, 255)
KJ.TextSize = 20.000
KJ.TextWrapped = true
KJ.TextXAlignment = Enum.TextXAlignment.Left
UICorner_24.Parent = KJ
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = KJ
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
clownvan.Name = "clown van"
clownvan.Parent = ScrollingFrame
clownvan.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
clownvan.Position = UDim2.new(0.00934579596, 0, 0.336989015, 0)
clownvan.Size = UDim2.new(0, 419, 0, 36)
clownvan.Font = Enum.Font.SourceSansBold
clownvan.Text = " Clown Van"
clownvan.TextColor3 = Color3.fromRGB(255, 255, 255)
clownvan.TextSize = 20.000
clownvan.TextWrapped = true
clownvan.TextXAlignment = Enum.TextXAlignment.Left
UICorner_25.Parent = clownvan
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = clownvan
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Felipe.Name = "Felipe"
Felipe.Parent = ScrollingFrame
Felipe.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Felipe.Position = UDim2.new(0.00934579596, 0, 0.443698496, 0)
Felipe.Size = UDim2.new(0, 419, 0, 36)
Felipe.Font = Enum.Font.SourceSansBold
Felipe.Text = " Felipe (Warning: Loud as hell)"
Felipe.TextColor3 = Color3.fromRGB(255, 255, 255)
Felipe.TextSize = 20.000
Felipe.TextWrapped = true
Felipe.TextXAlignment = Enum.TextXAlignment.Left
UICorner_26.Parent = Felipe
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Felipe
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
AmongUs.Name = "AmongUs"
AmongUs.Parent = ScrollingFrame
AmongUs.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
AmongUs.Position = UDim2.new(0.00934579596, 0, 0.398730636, 0)
AmongUs.Size = UDim2.new(0, 419, 0, 36)
AmongUs.Font = Enum.Font.SourceSansBold
AmongUs.Text = " Among Us"
AmongUs.TextColor3 = Color3.fromRGB(255, 255, 255)
AmongUs.TextSize = 20.000
AmongUs.TextWrapped = true
AmongUs.TextXAlignment = Enum.TextXAlignment.Left
AmongUs.MouseButton1Down:Connect(function()
if game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui") then
game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui"):Remove()
end
plr = game.Players.LocalPlayer.Name
y = Instance.new("BillboardGui")
y.Size = UDim2.new(0,100,0,150)
y.StudsOffset = Vector3.new(0,1,0)
y.Parent = game.Players[plr].Character.Head
y.Adornee = game.Players[plr].Character.Head
f = Instance.new("TextLabel")
f.Parent = y
f.BackgroundTransparency = 1
f.Position = UDim2.new(0,0,0,-50)
f.Size = UDim2.new(0,100,0,100)
f.Font = ("Arial")
f.FontSize = ("Size48")
f.Text = game.Players.LocalPlayer.Name
f.TextStrokeColor3 = Color3.new(0,0,0)
f.TextColor3 = Color3.new(90/255, 90/255, 90/255)
f.TextStrokeTransparency = 0
f.TextYAlignment = "Bottom"
end)
UICorner_27.Parent = AmongUs
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = AmongUs
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
ServerAdmin.Name = "ServerAdmin"
ServerAdmin.Parent = ScrollingFrame
ServerAdmin.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
ServerAdmin.Position = UDim2.new(0.00934579596, 0, 0.368038267, 0)
ServerAdmin.Size = UDim2.new(0, 419, 0, 36)
ServerAdmin.Font = Enum.Font.SourceSansBold
ServerAdmin.Text = " Server Admin"
ServerAdmin.TextColor3 = Color3.fromRGB(255, 255, 255)
ServerAdmin.TextSize = 20.000
ServerAdmin.TextWrapped = true
ServerAdmin.TextXAlignment = Enum.TextXAlignment.Left
UICorner_28.Parent = ServerAdmin
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = ServerAdmin
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Sniper.Name = "Sniper"
Sniper.Parent = ScrollingFrame
Sniper.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Sniper.Position = UDim2.new(0.00934579596, 0, 0.414076805, 0)
Sniper.Size = UDim2.new(0, 419, 0, 36)
Sniper.Font = Enum.Font.SourceSansBold
Sniper.Text = " Sniper"
Sniper.TextColor3 = Color3.fromRGB(255, 255, 255)
Sniper.TextSize = 20.000
Sniper.TextWrapped = true
Sniper.TextXAlignment = Enum.TextXAlignment.Left
UICorner_29.Parent = Sniper
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Sniper
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
ElioBlasio.Name = "ElioBlasio"
ElioBlasio.Parent = ScrollingFrame
ElioBlasio.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
ElioBlasio.Position = UDim2.new(0.00934579596, 0, 0.474390864, 0)
ElioBlasio.Size = UDim2.new(0, 419, 0, 36)
ElioBlasio.Font = Enum.Font.SourceSansBold
ElioBlasio.Text = " Elio Blasio"
ElioBlasio.TextColor3 = Color3.fromRGB(255, 255, 255)
ElioBlasio.TextSize = 20.000
ElioBlasio.TextWrapped = true
ElioBlasio.TextXAlignment = Enum.TextXAlignment.Left
UICorner_30.Parent = ElioBlasio
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = ElioBlasio
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
DarthVader.Name = "Darth Vader"
DarthVader.Parent = ScrollingFrame
DarthVader.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
DarthVader.Position = UDim2.new(0.00934579596, 0, 0.428352326, 0)
DarthVader.Size = UDim2.new(0, 419, 0, 36)
DarthVader.Font = Enum.Font.SourceSansBold
DarthVader.Text = " Darth Vader"
DarthVader.TextColor3 = Color3.fromRGB(255, 255, 255)
DarthVader.TextSize = 20.000
DarthVader.TextWrapped = true
DarthVader.TextXAlignment = Enum.TextXAlignment.Left
UICorner_31.Parent = DarthVader
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = DarthVader
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
BanHammer.Name = "BanHammer"
BanHammer.Parent = ScrollingFrame
BanHammer.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
BanHammer.Position = UDim2.new(0.00934579596, 0, 0.383384466, 0)
BanHammer.Size = UDim2.new(0, 419, 0, 36)
BanHammer.Font = Enum.Font.SourceSansBold
BanHammer.Text = " Ban Hammer"
BanHammer.TextColor3 = Color3.fromRGB(255, 255, 255)
BanHammer.TextSize = 20.000
BanHammer.TextWrapped = true
BanHammer.TextXAlignment = Enum.TextXAlignment.Left
UICorner_32.Parent = BanHammer
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = BanHammer
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Caducus.Name = "Caducus"
Caducus.Parent = ScrollingFrame
Caducus.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Caducus.Position = UDim2.new(0.00934579596, 0, 0.459044695, 0)
Caducus.Size = UDim2.new(0, 419, 0, 36)
Caducus.Font = Enum.Font.SourceSansBold
Caducus.Text = " Caducus"
Caducus.TextColor3 = Color3.fromRGB(255, 255, 255)
Caducus.TextSize = 20.000
Caducus.TextWrapped = true
Caducus.TextXAlignment = Enum.TextXAlignment.Left
UICorner_33.Parent = Caducus
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Caducus
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
AK47.Name = "AK47"
AK47.Parent = ScrollingFrame
AK47.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
AK47.Position = UDim2.new(0.00934579596, 0, 0.245982587, 0)
AK47.Size = UDim2.new(0, 419, 0, 36)
AK47.Font = Enum.Font.SourceSansBold
AK47.Text = " AK-47"
AK47.TextColor3 = Color3.fromRGB(255, 255, 255)
AK47.TextSize = 20.000
AK47.TextWrapped = true
AK47.TextXAlignment = Enum.TextXAlignment.Left
AK47.MouseButton1Down:Connect(function()
--By Rufus14
--ears: 391268255
--bamalam: 720451528
--columb: 1202637744
--[[music = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
music.Volume = 10
music.SoundId = "rbxassetid://1202637744"
music.Looped = true
music:Play()]]
mouse = game.Players.LocalPlayer:GetMouse()
gun = Instance.new("Part", game.Players.LocalPlayer.Character)
gun:BreakJoints()
gun.CanCollide = false
gun.Name = "Ak-47"
gun.Orientation = Vector3.new(0,0,0)
mesh = Instance.new("SpecialMesh", gun)
mesh.MeshId = "rbxassetid://477006495"
mesh.TextureId = "rbxassetid://477006525"
mesh.Scale = Vector3.new(0.04,0.04,0.04)
weld = Instance.new("Weld", gun)
weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
weld.Part1 = gun
weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0) * CFrame.new(0,0,-2.5)
local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
shot = Instance.new("Sound", gun)
shot.Volume = 10
shot.SoundId = "rbxassetid://285234709"
pump = Instance.new("Sound", gun)
pump.Volume = 10
pump.SoundId = "rbxassetid://255061173"
pump.PlaybackSpeed = 0.7
--[[function owtheedge()
workspace.CurrentCamera.FieldOfView = 70 + music.PlaybackLoudness / 80
end
game:GetService("RunService").RenderStepped:connect(owtheedge)]]
for i = 0,0.7 , 0.01 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
game:GetService("RunService").RenderStepped:wait()
end
using = false
rapid = true
debounce = false
ammo = 30
function plai(key)
key = key:lower()
--[[ if key == "e" then
if moosic then
runkids.SoundId = "rbxassetid://665751753"
runkids.Volume = 8
runkids:Play()
runkids.Looped = true
runkids.TimePosition = 13
end
if not moosic then
runkids:Stop()
end
end]]
end
mouse.KeyDown:connect(plai)
function rapid()
rapid = true
end
mouse.Button1Down:connect(rapid)
function notrapid()
rapid = false
end
mouse.Button1Up:connect(notrapid)
function shoot()
if not rapid then
rapid = true
end
while rapid and debounce == false do
shot:Play()
rapid = true
debounce = true
for i = 1,1 do
local missle = Instance.new("Part", workspace)
missle:BreakJoints()
missle.Name = "bullet"
missle.BrickColor = BrickColor.Yellow()
missle.CanCollide = false
missle.Material = "Neon"
missle.Size = Vector3.new(0.1,0.1,0.1)
missle.CFrame = gun.CFrame * CFrame.new(0,0,2)
missle.Transparency = 0
local vel = Instance.new("BodyVelocity", missle)
vel.Velocity = mouse.Hit.lookVector * math.random(500,500) + Vector3.new(math.random(-10,10),math.random(-10,10),0)
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
local function hit(part)
local hitval = math.random(40,65)
local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
if humanoid then
if humanoid.Health == math.huge or humanoid.Health >= 600 then
humanoid.Health = 100
end
if humanoid.MaxHealth == math.huge or humanoid.MaxHealth >= 600 then
humanoid.MaxHealth = 100
end
if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
else
if humanoid.Health < hitval then
humanoid.Health = 1
humanoid.JumpPower = 0
humanoid.PlatformStand = true
humanoid.WalkSpeed = 0
local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
if findlefthip then
findlefthip:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Left Leg"]
glue.Name = "Left leg"
local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Left Leg"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
collider.Transparency = 1
end
--
local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
if findrighthip then
findrighthip:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Right Leg"]
glue.Name = "Right leg"
local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Right Leg"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
collider.Transparency = 1
end
--
local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
if findrightshoulder then
findrightshoulder:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Right Arm"]
glue.Name = "Right arm"
local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Right Arm"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
collider.Transparency = 1
end
--
local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
if findleftshoulder then
findleftshoulder:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Left Arm"]
glue.Name = "Left arm"
local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Left Arm"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
collider.Transparency = 1
end
local findhead = humanoid.Parent:findFirstChild("Head")
if findhead then
local attachment = Instance.new("Attachment", humanoid.Parent.Head)
attachment.Position = Vector3.new(0, -0.5, 0)
attachment.Name = "lol"
attachment.Visible = false
humanoid.Parent.Torso.NeckAttachment.Visible = false
humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
ball.Attachment1 = attachment
ball.LimitsEnabled = true
ball.TwistLimitsEnabled = true
ball.UpperAngle = 90
ball.Restitution = 0.5
ball.TwistUpperAngle = 90
ball.TwistLowerAngle = -90
local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
collidepartofleftleg.Name = "Bone"
collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
collidepartofleftleg.Transparency = 1
collidepartofleftleg:BreakJoints()
local weeld = Instance.new("Weld", collidepartofleftleg)
weeld.Part0 = collidepartofleftleg
weeld.Part1 = humanoid.Parent["Head"]
if humanoid.Parent.Torso:findFirstChild("Neck") then
humanoid.Parent.Torso.Neck:destroy()
end
end
wait(10)
humanoid.Health = 0
else
humanoid.Health = humanoid.Health - hitval
end
end
else
if part.Name == "Shotgun" or "bullet" then
else
missle:destroy()
end
end
end
missle.Touched:connect(hit)
end
for i = 0,1 , 0.5 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.748803854, -1.02752113, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
game:GetService("RunService").RenderStepped:wait()
end
--[[for i = 0,1 , 0.05 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
game:GetService("RunService").RenderStepped:wait()
end
pump:Play()
for i = 0,1 , 0.05 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.44393158, 0.765078783, -1.10408783, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
game:GetService("RunService").RenderStepped:wait()
end
for i = 0,1 , 0.05 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
game:GetService("RunService").RenderStepped:wait()
end]]
for i = 0,0.7 , 0.5 do
weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
game:GetService("RunService").RenderStepped:wait()
end
using = false
wait(0.125)
debounce = false
end
end
mouse.Button1Down:connect(shoot)
end)
UICorner_34.Parent = AK47
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = AK47
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Car.Name = "Car"
Car.Parent = ScrollingFrame
Car.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Car.Position = UDim2.new(0.00934579782, 0, 0.505083203, 0)
Car.Size = UDim2.new(0, 419, 0, 36)
Car.Font = Enum.Font.SourceSansBold
Car.Text = " Dababy Car"
Car.TextColor3 = Color3.fromRGB(255, 255, 255)
Car.TextSize = 20.000
Car.TextWrapped = true
Car.TextXAlignment = Enum.TextXAlignment.Left
UICorner_35.Parent = Car
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Car
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Carnage.Name = "Carnage"
Carnage.Parent = ScrollingFrame
Carnage.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Carnage.Position = UDim2.new(0.00934579782, 0, 0.520429432, 0)
Carnage.Size = UDim2.new(0, 419, 0, 36)
Carnage.Font = Enum.Font.SourceSansBold
Carnage.Text = " Carnage"
Carnage.TextColor3 = Color3.fromRGB(255, 255, 255)
Carnage.TextSize = 20.000
Carnage.TextWrapped = true
Carnage.TextXAlignment = Enum.TextXAlignment.Left
UICorner_36.Parent = Carnage
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Carnage
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
MLG.Name = "MLG"
MLG.Parent = ScrollingFrame
MLG.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
MLG.Position = UDim2.new(0.00934579782, 0, 0.535775602, 0)
MLG.Size = UDim2.new(0, 419, 0, 36)
MLG.Font = Enum.Font.SourceSansBold
MLG.Text = " MLG Gun"
MLG.TextColor3 = Color3.fromRGB(255, 255, 255)
MLG.TextSize = 20.000
MLG.TextWrapped = true
MLG.TextXAlignment = Enum.TextXAlignment.Left
UICorner_37.Parent = MLG
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = MLG
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Pen.Name = "Pen"
Pen.Parent = ScrollingFrame
Pen.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Pen.Position = UDim2.new(0.00934579782, 0, 0.565397263, 0)
Pen.Size = UDim2.new(0, 419, 0, 36)
Pen.Font = Enum.Font.SourceSansBold
Pen.Text = " Pen"
Pen.TextColor3 = Color3.fromRGB(255, 255, 255)
Pen.TextSize = 20.000
Pen.TextWrapped = true
Pen.TextXAlignment = Enum.TextXAlignment.Left
UICorner_38.Parent = Pen
Broomstick.Name = "Broomstick"
Broomstick.Parent = ScrollingFrame
Broomstick.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Broomstick.Position = UDim2.new(0.00934579782, 0, 0.596089661, 0)
Broomstick.Size = UDim2.new(0, 419, 0, 36)
Broomstick.Font = Enum.Font.SourceSansBold
Broomstick.Text = " Broomstick"
Broomstick.TextColor3 = Color3.fromRGB(255, 255, 255)
Broomstick.TextSize = 20.000
Broomstick.TextWrapped = true
Broomstick.TextXAlignment = Enum.TextXAlignment.Left
UICorner_39.Parent = Broomstick
Memeus.Name = "Memeus"
Memeus.Parent = ScrollingFrame
Memeus.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Memeus.Position = UDim2.new(0.00934579782, 0, 0.550051093, 0)
Memeus.Size = UDim2.new(0, 419, 0, 36)
Memeus.Font = Enum.Font.SourceSansBold
Memeus.Text = " Memeus"
Memeus.TextColor3 = Color3.fromRGB(255, 255, 255)
Memeus.TextSize = 20.000
Memeus.TextWrapped = true
Memeus.TextXAlignment = Enum.TextXAlignment.Left
UICorner_40.Parent = Memeus
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = Memeus
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Xester.Name = "Xester"
Xester.Parent = ScrollingFrame
Xester.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Xester.Position = UDim2.new(0.00934579782, 0, 0.580743492, 0)
Xester.Size = UDim2.new(0, 419, 0, 36)
Xester.Font = Enum.Font.SourceSansBold
Xester.Text = " Xester"
Xester.TextColor3 = Color3.fromRGB(255, 255, 255)
Xester.TextSize = 20.000
Xester.TextWrapped = true
Xester.TextXAlignment = Enum.TextXAlignment.Left
UICorner_41.Parent = Xester
DistractDance.Name = "DistractDance"
DistractDance.Parent = ScrollingFrame
DistractDance.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
DistractDance.Position = UDim2.new(0.00934579782, 0, 0.687452972, 0)
DistractDance.Size = UDim2.new(0, 419, 0, 36)
DistractDance.Font = Enum.Font.SourceSansBold
DistractDance.Text = " Distract Dance"
DistractDance.TextColor3 = Color3.fromRGB(255, 255, 255)
DistractDance.TextSize = 20.000
DistractDance.TextWrapped = true
DistractDance.TextXAlignment = Enum.TextXAlignment.Left
UICorner_42.Parent = DistractDance
Goopie.Name = "Goopie"
Goopie.Parent = ScrollingFrame
Goopie.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Goopie.Position = UDim2.new(0.00934579782, 0, 0.642485082, 0)
Goopie.Size = UDim2.new(0, 419, 0, 36)
Goopie.Font = Enum.Font.SourceSansBold
Goopie.Text = " Goopie"
Goopie.TextColor3 = Color3.fromRGB(255, 255, 255)
Goopie.TextSize = 20.000
Goopie.TextWrapped = true
Goopie.TextXAlignment = Enum.TextXAlignment.Left
UICorner_43.Parent = Goopie
Headless.Name = "Headless"
Headless.Parent = ScrollingFrame
Headless.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Headless.Position = UDim2.new(0.00934579782, 0, 0.611792743, 0)
Headless.Size = UDim2.new(0, 419, 0, 36)
Headless.Font = Enum.Font.SourceSansBold
Headless.Text = " Headless"
Headless.TextColor3 = Color3.fromRGB(255, 255, 255)
Headless.TextSize = 20.000
Headless.TextWrapped = true
Headless.TextXAlignment = Enum.TextXAlignment.Left
UICorner_44.Parent = Headless
OrangeJustice.Name = "OrangeJustice"
OrangeJustice.Parent = ScrollingFrame
OrangeJustice.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
OrangeJustice.Position = UDim2.new(0.00934579782, 0, 0.657831252, 0)
OrangeJustice.Size = UDim2.new(0, 419, 0, 36)
OrangeJustice.Font = Enum.Font.SourceSansBold
OrangeJustice.Text = " Orange Justice"
OrangeJustice.TextColor3 = Color3.fromRGB(255, 255, 255)
OrangeJustice.TextSize = 20.000
OrangeJustice.TextWrapped = true
OrangeJustice.TextXAlignment = Enum.TextXAlignment.Left
UICorner_45.Parent = OrangeJustice
InsanityPowers.Name = "InsanityPowers"
InsanityPowers.Parent = ScrollingFrame
InsanityPowers.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
InsanityPowers.Position = UDim2.new(0.00934579782, 0, 0.718145311, 0)
InsanityPowers.Size = UDim2.new(0, 419, 0, 36)
InsanityPowers.Font = Enum.Font.SourceSansBold
InsanityPowers.Text = " Insanity Powers"
InsanityPowers.TextColor3 = Color3.fromRGB(255, 255, 255)
InsanityPowers.TextSize = 20.000
InsanityPowers.TextWrapped = true
InsanityPowers.TextXAlignment = Enum.TextXAlignment.Left
UICorner_46.Parent = InsanityPowers
Floss.Name = "Floss"
Floss.Parent = ScrollingFrame
Floss.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Floss.Position = UDim2.new(0.00934579782, 0, 0.672106802, 0)
Floss.Size = UDim2.new(0, 419, 0, 36)
Floss.Font = Enum.Font.SourceSansBold
Floss.Text = " Floss"
Floss.TextColor3 = Color3.fromRGB(255, 255, 255)
Floss.TextSize = 20.000
Floss.TextWrapped = true
Floss.TextXAlignment = Enum.TextXAlignment.Left
UICorner_47.Parent = Floss
HeadHold.Name = "HeadHold"
HeadHold.Parent = ScrollingFrame
HeadHold.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
HeadHold.Position = UDim2.new(0.00934579782, 0, 0.627138913, 0)
HeadHold.Size = UDim2.new(0, 419, 0, 36)
HeadHold.Font = Enum.Font.SourceSansBold
HeadHold.Text = " Head Hold"
HeadHold.TextColor3 = Color3.fromRGB(255, 255, 255)
HeadHold.TextSize = 20.000
HeadHold.TextWrapped = true
HeadHold.TextXAlignment = Enum.TextXAlignment.Left
UICorner_48.Parent = HeadHold
RussainKick.Name = "RussainKick"
RussainKick.Parent = ScrollingFrame
RussainKick.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
RussainKick.Position = UDim2.new(0.00934579782, 0, 0.702799141, 0)
RussainKick.Size = UDim2.new(0, 419, 0, 36)
RussainKick.Font = Enum.Font.SourceSansBold
RussainKick.Text = " Russain Kick"
RussainKick.TextColor3 = Color3.fromRGB(255, 255, 255)
RussainKick.TextSize = 20.000
RussainKick.TextWrapped = true
RussainKick.TextXAlignment = Enum.TextXAlignment.Left
UICorner_49.Parent = RussainKick
Pillow.Name = "Pillow"
Pillow.Parent = ScrollingFrame
Pillow.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Pillow.Position = UDim2.new(0.00934579782, 0, 0.764183879, 0)
Pillow.Size = UDim2.new(0, 419, 0, 36)
Pillow.Font = Enum.Font.SourceSansBold
Pillow.Text = " Pillow"
Pillow.TextColor3 = Color3.fromRGB(255, 255, 255)
Pillow.TextSize = 20.000
Pillow.TextWrapped = true
Pillow.TextXAlignment = Enum.TextXAlignment.Left
UICorner_50.Parent = Pillow
Kara.Name = "Kara"
Kara.Parent = ScrollingFrame
Kara.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Kara.Position = UDim2.new(0.00934579782, 0, 0.779530048, 0)
Kara.Size = UDim2.new(0, 419, 0, 36)
Kara.Font = Enum.Font.SourceSansBold
Kara.Text = " Karambit"
Kara.TextColor3 = Color3.fromRGB(255, 255, 255)
Kara.TextSize = 20.000
Kara.TextWrapped = true
Kara.TextXAlignment = Enum.TextXAlignment.Left
UICorner_51.Parent = Kara
BlackHole.Name = "BlackHole"
BlackHole.Parent = ScrollingFrame
BlackHole.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
BlackHole.Position = UDim2.new(0.00934579782, 0, 0.839844108, 0)
BlackHole.Size = UDim2.new(0, 419, 0, 36)
BlackHole.Font = Enum.Font.SourceSansBold
BlackHole.Text = " Black Hole"
BlackHole.TextColor3 = Color3.fromRGB(255, 255, 255)
BlackHole.TextSize = 20.000
BlackHole.TextWrapped = true
BlackHole.TextXAlignment = Enum.TextXAlignment.Left
UICorner_52.Parent = BlackHole
Baldi.Name = "Baldi"
Baldi.Parent = ScrollingFrame
Baldi.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Baldi.Position = UDim2.new(0.00934579782, 0, 0.85554719, 0)
Baldi.Size = UDim2.new(0, 419, 0, 36)
Baldi.Font = Enum.Font.SourceSansBold
Baldi.Text = " Baldi"
Baldi.TextColor3 = Color3.fromRGB(255, 255, 255)
Baldi.TextSize = 20.000
Baldi.TextWrapped = true
Baldi.TextXAlignment = Enum.TextXAlignment.Left
Baldi.MouseButton1Down:Connect(function()
wait(0.3)
plr = game.Players.LocalPlayer
repeat wait() until plr.Character
char = plr.Character
for i,v in pairs(char:GetChildren()) do
if v.ClassName == "Part" then
v.Transparency = 1
elseif v.ClassName == "Accessory" then
v.Handle.Transparency = 1
end
end
char.Animate:Destroy()
char.Humanoid.Animator:Destroy()
local bill = Instance.new("BillboardGui",char.Head)
bill.Name = "BaldiDisplay"
bill.Adornee = bill.Parent
bill.Size = UDim2.new(6, 0 , 7, 0)
bill.Archivable = true
bill.AutoLocalize = true
local img = Instance.new("ImageLabel",bill)
img.Size = UDim2.new(0.75, 0 , 1.5, 0)
img.Image = "http://www.roblox.com/asset/?id=1983371401"
img.Visible = true
img.BackgroundTransparency = 1
img.Position = UDim2.new(0.213, 0 , 0, 0)
char.Humanoid.HipHeight = 2.1
char.Humanoid.Name = "Baldi"
Slap = Instance.new("Sound",char.Head)
Slap.SoundId = "rbxassetid://1909185477"
Slap.Volume = 10
HEHEHEH = Instance.new("Sound",char)
HEHEHEH.SoundId = "rbxassetid://2021702927"
HEHEHEH.Volume = 4
Screech = Instance.new("Sound",char.Head)
Screech.SoundId = "rbxassetid://1784592449"
Screech.Volume = 10
GETOUTWHILEYOUSTILLCAN = Instance.new("Sound",char)
GETOUTWHILEYOUSTILLCAN.SoundId = "rbxassetid://1846448410"
GETOUTWHILEYOUSTILLCAN:Play()
GETOUTWHILEYOUSTILLCAN.Volume = 4
JumpCount = 0
char.Head.face.Transparency = 1
char.Baldi.MaxHealth = 0
touched = false
char.Torso.Touched:connect(function(part)
local human = part.Parent:FindFirstChildOfClass("Humanoid")
if human and human.Parent.Name ~= char.Name and touched == false then
human.Health = 0
Screech:Play()
touched = true
wait(0.9)
if JumpCount == 0 and human.Jump then
JumpCount = 1
else
touched = false
JumpCount = 0
end
wait(1)
if JumpCount == 1 and human.Jump then
JumpCount = 2
else
JumpCount = 0
end
wait(1)
if JumpCount == 2 and human.Jump then
JumpCount = 3
else
JumpCount = 0
end
wait(1)
if JumpCount == 3 and human.Jump then
JumpCount = 4
else
JumpCount = 0
end
wait(1)
if JumpCount == 4 and human.Jump then
JumpCount = 0
wait(1)
touched = false
char.Baldi.Walkspeed = 16
human.WalkSpeed = 16
else
JumpCount = 0
end
end
end)
while true do
wait()
img.Image = "http://www.roblox.com/asset/?id=1983155193"
char.Baldi.WalkSpeed = 100
Slap:Play()
wait(0.10)
img.Image = "http://www.roblox.com/asset/?id=1983154100"
wait(0.05)
img.Image = "http://www.roblox.com/asset/?id=1983152544"
wait(0.05)
img.Image = "http://www.roblox.com/asset/?id=1983150889"
wait(0.05)
img.Image = "http://www.roblox.com/asset/?id=1983371401"
char.Baldi.WalkSpeed = 0
wait(0.60)
end
end)
UICorner_53.Parent = Baldi
bbc.Name = "British Broadcasting channel"
bbc.Parent = ScrollingFrame
bbc.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
bbc.Position = UDim2.new(0.00934579782, 0, 0.915861249, 0)
bbc.Size = UDim2.new(0, 419, 0, 36)
bbc.Font = Enum.Font.SourceSansBold
bbc.Text = " Banzai Bazooka"
bbc.TextColor3 = Color3.fromRGB(255, 255, 255)
bbc.TextSize = 20.000
bbc.TextWrapped = true
bbc.TextXAlignment = Enum.TextXAlignment.Left
UICorner_54.Parent = bbc
TouchKill.Name = "TouchKill"
TouchKill.Parent = ScrollingFrame
TouchKill.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
TouchKill.Position = UDim2.new(0.00934579782, 0, 0.809151709, 0)
TouchKill.Size = UDim2.new(0, 419, 0, 36)
TouchKill.Font = Enum.Font.SourceSansBold
TouchKill.Text = " Touch Kill"
TouchKill.TextColor3 = Color3.fromRGB(255, 255, 255)
TouchKill.TextSize = 20.000
TouchKill.TextWrapped = true
TouchKill.TextXAlignment = Enum.TextXAlignment.Left
UICorner_55.Parent = TouchKill
TakeTheL.Name = "TakeTheL"
TakeTheL.Parent = ScrollingFrame
TakeTheL.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
TakeTheL.Position = UDim2.new(0.00934579782, 0, 0.824497938, 0)
TakeTheL.Size = UDim2.new(0, 419, 0, 36)
TakeTheL.Font = Enum.Font.SourceSansBold
TakeTheL.Text = " Take The L"
TakeTheL.TextColor3 = Color3.fromRGB(255, 255, 255)
TakeTheL.TextSize = 20.000
TakeTheL.TextWrapped = true
TakeTheL.TextXAlignment = Enum.TextXAlignment.Left
UICorner_56.Parent = TakeTheL
Grabknife.Name = "Grab Knife"
Grabknife.Parent = ScrollingFrame
Grabknife.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Grabknife.Position = UDim2.new(0.00934579782, 0, 0.886239529, 0)
Grabknife.Size = UDim2.new(0, 419, 0, 36)
Grabknife.Font = Enum.Font.SourceSansBold
Grabknife.Text = " Grab Knife 4"
Grabknife.TextColor3 = Color3.fromRGB(255, 255, 255)
Grabknife.TextSize = 20.000
Grabknife.TextWrapped = true
Grabknife.TextXAlignment = Enum.TextXAlignment.Left
UICorner_57.Parent = Grabknife
Rtx.Name = "Rtx"
Rtx.Parent = ScrollingFrame
Rtx.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Rtx.Position = UDim2.new(0.00934579782, 0, 0.901585698, 0)
Rtx.Size = UDim2.new(0, 419, 0, 36)
Rtx.Font = Enum.Font.SourceSansBold
Rtx.Text = " RTX"
Rtx.TextColor3 = Color3.fromRGB(255, 255, 255)
Rtx.TextSize = 20.000
Rtx.TextWrapped = true
Rtx.TextXAlignment = Enum.TextXAlignment.Left
UICorner_58.Parent = Rtx
RainbowKing.Name = "RainbowKing"
RainbowKing.Parent = ScrollingFrame
RainbowKing.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
RainbowKing.Position = UDim2.new(0.00934579782, 0, 0.79380554, 0)
RainbowKing.Size = UDim2.new(0, 419, 0, 36)
RainbowKing.Font = Enum.Font.SourceSansBold
RainbowKing.Text = " Rainbow King"
RainbowKing.TextColor3 = Color3.fromRGB(255, 255, 255)
RainbowKing.TextSize = 20.000
RainbowKing.TextWrapped = true
RainbowKing.TextXAlignment = Enum.TextXAlignment.Left
UICorner_59.Parent = RainbowKing
Gun.Name = "Gun"
Gun.Parent = ScrollingFrame
Gun.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Gun.Position = UDim2.new(0.00934579782, 0, 0.931207418, 0)
Gun.Size = UDim2.new(0, 419, 0, 36)
Gun.Font = Enum.Font.SourceSansBold
Gun.Text = " Gun"
Gun.TextColor3 = Color3.fromRGB(255, 255, 255)
Gun.TextSize = 20.000
Gun.TextWrapped = true
Gun.TextXAlignment = Enum.TextXAlignment.Left
UICorner_60.Parent = Gun
PixelCar.Name = "PixelCar"
PixelCar.Parent = ScrollingFrame
PixelCar.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
PixelCar.Position = UDim2.new(0.00934579782, 0, 0.961899757, 0)
PixelCar.Size = UDim2.new(0, 419, 0, 36)
PixelCar.Font = Enum.Font.SourceSansBold
PixelCar.Text = " Pixel Car"
PixelCar.TextColor3 = Color3.fromRGB(255, 255, 255)
PixelCar.TextSize = 20.000
PixelCar.TextWrapped = true
PixelCar.TextXAlignment = Enum.TextXAlignment.Left
UICorner_61.Parent = PixelCar
HellRobotics.Name = "HellRobotics"
HellRobotics.Parent = ScrollingFrame
HellRobotics.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
HellRobotics.Position = UDim2.new(0.00934579782, 0, 0.748837709, 0)
HellRobotics.Size = UDim2.new(0, 419, 0, 36)
HellRobotics.Font = Enum.Font.SourceSansBold
HellRobotics.Text = " Hell Robotics"
HellRobotics.TextColor3 = Color3.fromRGB(255, 255, 255)
HellRobotics.TextSize = 20.000
HellRobotics.TextWrapped = true
HellRobotics.TextXAlignment = Enum.TextXAlignment.Left
UICorner_62.Parent = HellRobotics
Titain.Name = "Titain"
Titain.Parent = ScrollingFrame
Titain.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Titain.Position = UDim2.new(0.00934579782, 0, 0.946553588, 0)
Titain.Size = UDim2.new(0, 419, 0, 36)
Titain.Font = Enum.Font.SourceSansBold
Titain.Text = " Titain"
Titain.TextColor3 = Color3.fromRGB(255, 255, 255)
Titain.TextSize = 20.000
Titain.TextWrapped = true
Titain.TextXAlignment = Enum.TextXAlignment.Left
UICorner_63.Parent = Titain
Neko.Name = "Neko"
Neko.Parent = ScrollingFrame
Neko.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Neko.Position = UDim2.new(0.00934579782, 0, 0.870893359, 0)
Neko.Size = UDim2.new(0, 419, 0, 36)
Neko.Font = Enum.Font.SourceSansBold
Neko.Text = " Neko"
Neko.TextColor3 = Color3.fromRGB(255, 255, 255)
Neko.TextSize = 20.000
Neko.TextWrapped = true
Neko.TextXAlignment = Enum.TextXAlignment.Left
UICorner_64.Parent = Neko
Zen.Name = "Zen"
Zen.Parent = ScrollingFrame
Zen.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Zen.Position = UDim2.new(0.00934579782, 0, 0.73349148, 0)
Zen.Size = UDim2.new(0, 419, 0, 36)
Zen.Font = Enum.Font.SourceSansBold
Zen.Text = " Zen"
Zen.TextColor3 = Color3.fromRGB(255, 255, 255)
Zen.TextSize = 20.000
Zen.TextWrapped = true
Zen.TextXAlignment = Enum.TextXAlignment.Left
UICorner_65.Parent = Zen
BaseballBat.Name = "BaseballBat"
BaseballBat.Parent = ScrollingFrame
BaseballBat.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
BaseballBat.Position = UDim2.new(0.00934579782, 0, 0.489737064, 0)
BaseballBat.Size = UDim2.new(0, 419, 0, 36)
BaseballBat.Font = Enum.Font.SourceSansBold
BaseballBat.Text = " Baseball Bat"
BaseballBat.TextColor3 = Color3.fromRGB(255, 255, 255)
BaseballBat.TextSize = 20.000
BaseballBat.TextWrapped = true
BaseballBat.TextXAlignment = Enum.TextXAlignment.Left
UICorner_66.Parent = BaseballBat
local newTag = Instance.new("TextLabel")
newTag.Name = "NewTag"
newTag.Parent = BaseballBat
newTag.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
newTag.Position = UDim2.new(0.85, -10, 0.1, 0)
newTag.Size = UDim2.new(0, 55, 0, 25)
newTag.Text = "NEW"
newTag.TextColor3 = Color3.fromRGB(255, 255, 255)
newTag.Font = Enum.Font.SourceSansBold
newTag.TextSize = 18
newTag.BorderSizePixel = 0
Eggdog.Name = "Eggdog"
Eggdog.Parent = ScrollingFrame
Eggdog.BackgroundColor3 = Color3.fromRGB(250, 128, 114)
Eggdog.Position = UDim2.new(0.00934579782, 0, 0.977602839, 0)
Eggdog.Size = UDim2.new(0, 419, 0, 36)
Eggdog.Font = Enum.Font.SourceSansBold
Eggdog.Text = " Eggdog"
Eggdog.TextColor3 = Color3.fromRGB(255, 255, 255)
Eggdog.TextSize = 20.000
Eggdog.TextWrapped = true
Eggdog.TextXAlignment = Enum.TextXAlignment.Left
UICorner_67.Parent = Eggdog
Credits.Name = "Credits"
Credits.Parent = Main
Credits.BackgroundColor3 = Color3.fromRGB(4, 179, 7)
Credits.BorderSizePixel = 0
Credits.Position = UDim2.new(0.0223718882, 0, 0.834973812, 0)
Credits.Size = UDim2.new(0, 428, 0, 36)
Credits.Font = Enum.Font.SourceSans
Credits.Text = "Created by YepImSirPwnsAlot & Fartman42121cool"
Credits.TextColor3 = Color3.fromRGB(255, 255, 255)
Credits.TextSize = 23.000
Credits.TextWrapped = true
UICorner_68.CornerRadius = UDim.new(1, 0)
UICorner_68.Parent = Credits
Respawn.Name = "Respawn"
Respawn.Parent = Main
Respawn.BackgroundColor3 = Color3.fromRGB(119, 221, 119)
Respawn.Position = UDim2.new(0.72, 0, 0.915730357, 0)
Respawn.Size = UDim2.new(0, 115, 0, 35)
Respawn.Font = Enum.Font.SourceSansBold
Respawn.Text = "Respawn"
Respawn.TextColor3 = Color3.fromRGB(0,128,0)
Respawn.TextSize = 30
Respawn.MouseButton1Down:Connect(function()
local Players = game:GetService("Players")
local player = game.Players.LocalPlayer
if player and player.Character then
player.Character:BreakJoints()
end
end)
UICorner_69.CornerRadius = UDim.new(1, 0)
UICorner_69.Parent = Respawn
Netless.Name = "Netless"
Netless.Parent = Main
Netless.BackgroundColor3 = Color3.fromRGB(4, 179, 7)
Netless.Position = UDim2.new(0.323725045, 0, 0.915730357, 0)
Netless.Size = UDim2.new(0, 152, 0, 36)
Netless.Font = Enum.Font.SourceSansBold
Netless.Text = ""
Netless.TextColor3 = Color3.fromRGB(0, 0, 0)
Netless.TextScaled = true
Netless.TextSize = 14.000
Netless.TextWrapped = true
Netless.Visible = false
UICorner_70.Parent = Netless
AntiFling.Name = "AntiFling"
AntiFling.Parent = Main
AntiFling.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AntiFling.Position = UDim2.new(0.0245891828, 0, 0.915730357, 0)
AntiFling.Size = UDim2.new(0, 305, 0, 35)
AntiFling.Font = Enum.Font.SourceSans
AntiFling.Text = game.Players.LocalPlayer.Name
AntiFling.TextColor3 = Color3.fromRGB(0, 0, 0)
AntiFling.TextSize = 25
UICorner_71.CornerRadius = UDim.new(1, 0)
UICorner_71.Parent = AntiFling
X.Name = "X"
X.Parent = Main
X.BackgroundColor3 = Color3.fromRGB(247, 114, 99)
X.Position = UDim2.new(0.93569845, 0, -0.0337078646, 0)
X.Size = UDim2.new(0, 50, 0, 50)
X.Font = Enum.Font.SourceSansBold
X.Text = "X"
X.TextColor3 = Color3.fromRGB(255, 255, 255)
X.TextScaled = true
X.TextSize = 14.000
X.TextWrapped = true
X.MouseButton1Down:Connect(function()
Main.Visible = false
OpenUtg.Visible = true
end)
UICorner_72.CornerRadius = UDim.new(1, 0)
UICorner_72.Parent = X
OpenUtg.Name = "OpenUtg"
OpenUtg.Parent = UltimateTrollingGuiV6
OpenUtg.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
OpenUtg.BackgroundTransparency = 1.000
OpenUtg.Position = UDim2.new(0.816202641, 0, 0.817640007, 0)
OpenUtg.Size = UDim2.new(0, 200, 0, 50)
OpenUtg.Visible = false
OpenUtg.Font = Enum.Font.SourceSansBold
OpenUtg.Text = "UTG"
OpenUtg.TextColor3 = Color3.fromRGB(255, 255, 255)
OpenUtg.TextStrokeColor3 = Color3.fromRGB(255, 0, 0)
OpenUtg.TextStrokeTransparency = 0
OpenUtg.TextScaled = true
OpenUtg.TextSize = 20
OpenUtg.MouseButton1Down:Connect(function()
Main.Visible = true
OpenUtg.Visible = false
end)
local subtext = Instance.new("TextLabel")
subtext.Name = "SubText"
subtext.Parent = OpenUtg
subtext.BackgroundTransparency = 1
subtext.Position = UDim2.new(0, 0, 1, -10)
subtext.Size = UDim2.new(1, 0, 0, 20)
subtext.Font = Enum.Font.SourceSansBold
subtext.Text = "(Click To Toggle)"
subtext.TextColor3 = Color3.fromRGB(255, 255, 255)
subtext.TextStrokeColor3 = Color3.fromRGB(255, 0, 0)
subtext.TextStrokeTransparency = 0
subtext.TextScaled = true
task.spawn(function()
local colors = {
Color3.fromRGB(255, 0, 0),
Color3.fromRGB(255, 255, 0),
Color3.fromRGB(0, 0, 255),
Color3.fromRGB(128, 0, 128),
Color3.fromRGB(255, 165, 0),
Color3.fromRGB(0, 255, 0),
Color3.fromRGB(255, 51, 153),
}
local currentIndex = 1
local nextIndex = 2
while true do
local currentColor = colors[currentIndex]
local nextColor = colors[nextIndex]
for step = 0, 1, 0.02 do
local lerped = currentColor:Lerp(nextColor, step)
OpenUtg.TextStrokeColor3 = lerped
subtext.TextStrokeColor3 = lerped
wait(0.03)
end
currentIndex = nextIndex
nextIndex = (nextIndex % #colors) + 1
end
end)
AntiFling.Text = game.Players.LocalPlayer.Name
AntiFling.FocusLost:Connect(function()
if AntiFling.Text == "Disable" then
AntiFling:Destroy()
return
end
for _, player in pairs(game.Players:GetPlayers()) do
if string.find(player.Name:lower(), AntiFling.Text:lower()) then
AntiFling.Text = player.Name
break
end
end
end)
local function MakeDraggable()
local UIS = game:GetService('UserInputService')
local frame = Main
local dragToggle = false
local dragSpeed = 0.25
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) and dragToggle then
updateInput(input)
end
end)
end
MakeDraggable()
Main:TweenPosition(UDim2.new(0.382, 0, 0.181, 0), "Out", "Quad", 0.5, true)



Not worked, Idk why but tried to call a string value
No it worked
I think
I will test now
It works
ok
Is it fe
no its for games