Tutu tower
Key RequiredUniversal

Tutu tower

Universal ScriptArthur123Arthur123 7.1K views 226 executesUpdated Oct 3, 2025
0.0/ 5(1 votes)
010% Positive
Lua Script•75 lines (2582 chars)
local Fly = {}
local function FlyV3()
    local flying = false
    local speed = 50

    local player = game.Players.LocalPlayer
    local character = player.Character or player.CharacterAdded:Wait()
    local humanoid = character:WaitForChild("Humanoid")

    local bodyVelocity = Instance.new("BodyVelocity")
    bodyVelocity.Velocity = Vector3.new(0,0,0)
    bodyVelocity.MaxForce = Vector3.new(0,0,0)
    bodyVelocity.Parent = character.HumanoidRootPart

    function toggleFly()
        flying = not flying
        if flying then
            bodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5)
            humanoid.PlatformStand = true
            while flying do
                local move = Vector3.new()
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.W) then
                    move = move + workspace.CurrentCamera.CFrame.LookVector
                end
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.S) then
                    move = move - workspace.CurrentCamera.CFrame.LookVector
                end
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.A) then
                    move = move - workspace.CurrentCamera.CFrame.RightVector
                end
                if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.D) then
                    move = move + workspace.CurrentCamera.CFrame.RightVector
                end
                bodyVelocity.Velocity = move.Unit * speed
                wait()
            end
        else
            bodyVelocity.MaxForce = Vector3.new()
            bodyVelocity.Velocity = Vector3.new()
            humanoid.PlatformStand = false
        end
    end

    return toggleFly
end

local toggleFlyFunction = FlyV3()

-- F3X Mode (Basic object manipulation without visual tools can be scripted similarly)
local function F3X()
    -- Aqui incluir comandos para manipulação de objetos sem interface visual
end

-- Aimbot com toggle
local aimbotEnabled = false

local function toggleAimbot()
    aimbotEnabled = not aimbotEnabled
    if aimbotEnabled then
        print("Aimbot ativado")
        -- Código para ativar o aimbot
    else
        print("Aimbot desativado")
        -- Código para desativar o aimbot
    end
end

-- Comandos para ativar/desativar
game:GetService("UserInputService").InputBegan:Connect(function(input)
    if input.KeyCode == Enum.KeyCode.F then -- para fly toggle
        toggleFlyFunction()
    elseif input.KeyCode == Enum.KeyCode.G then -- para aimbot toggle
        toggleAimbot()
    end
end)

Features & Information

Universal
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