
KeylessUniversal

local player = game.Players.LocalPlayer -- made by TubersXXY
local char = player.Character or player.CharacterAdded:Wait()
local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
gui.Name = "TubersXXX_gui_v2"
gui.ResetOnSpawn = false
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 500, 0, 400)
frame.Position = UDim2.new(0.5, -250, 0.5, -200)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1, 0, 0, 40)
title.Text = "TubersXXX Gui v2"
title.TextScaled = true
title.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
title.TextColor3 = Color3.new(1, 1, 1)
title.Font = Enum.Font.SourceSansBold
local closeBtn = Instance.new("TextButton", frame)
closeBtn.Size = UDim2.new(0, 80, 0, 30)
closeBtn.Position = UDim2.new(1, -85, 0, 5)
closeBtn.Text = "CLOSE"
closeBtn.BackgroundColor3 = Color3.fromRGB(180, 0, 0)
closeBtn.TextColor3 = Color3.new(1, 1, 1)
local openBtn = Instance.new("TextButton", gui)
openBtn.Size = UDim2.new(0, 100, 0, 40)
openBtn.Position = UDim2.new(0, 10, 0, 10)
openBtn.Text = "OPEN GUI"
openBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
openBtn.TextColor3 = Color3.new(1, 1, 1)
openBtn.Visible = false
closeBtn.MouseButton1Click:Connect(function()
frame.Visible = false
openBtn.Visible = true
end)
openBtn.MouseButton1Click:Connect(function()
frame.Visible = true
openBtn.Visible = false
end)
local scroll = Instance.new("ScrollingFrame", frame)
scroll.Size = UDim2.new(1, -10, 1, -50)
scroll.Position = UDim2.new(0, 5, 0, 45)
scroll.BackgroundTransparency = 1
scroll.CanvasSize = UDim2.new(0, 0, 0, 0)
scroll.ScrollBarThickness = 6
scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
local uiGrid = Instance.new("UIGridLayout", scroll)
uiGrid.CellSize = UDim2.new(0, 150, 0, 30)
uiGrid.CellPadding = UDim2.new(0, 5, 0, 5)
uiGrid.SortOrder = Enum.SortOrder.LayoutOrder
local function createButton(text, callback)
local btn = Instance.new("TextButton", scroll)
btn.Size = UDim2.new(0, 150, 0, 30)
btn.Text = text
btn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Font = Enum.Font.SourceSans
btn.TextScaled = true
btn.MouseButton1Click:Connect(callback)
end
-- Buttons:
createButton("Speed 100", function()
player.Character.Humanoid.WalkSpeed = 100
end)
createButton("High Jump", function()
player.Character.Humanoid.JumpPower = 150
end)
createButton("Dance", function()
local anim = Instance.new("Animation")
anim.AnimationId = "rbxassetid://33796059"
local track = player.Character.Humanoid:LoadAnimation(anim)
track:Play()
end)
createButton("Aimbot", function()
local cam = workspace.CurrentCamera
local function getClosest()
local closest, dist = nil, math.huge
for _, plr in pairs(game.Players:GetPlayers()) do
if plr ~= player and plr.Character and plr.Character:FindFirstChild("Head") then
local d = (cam.CFrame.Position - plr.Character.Head.Position).Magnitude
if d < dist then
closest = plr
dist = d
end
end
end
return closest
end
game:GetService("RunService").RenderStepped:Connect(function()
local target = getClosest()
if target then
cam.CFrame = CFrame.new(cam.CFrame.Position, target.Character.Head.Position)
end
end)
end)
createButton("Invisibility", function()
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") then part.Transparency = 1 end
end
end)
createButton("Super Punch", function()
local tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "SuperPunch"
tool.Activated:Connect(function()
for _, p in pairs(game.Players:GetPlayers()) do
if p ~= player and p.Character and (p.Character.PrimaryPart.Position - char.PrimaryPart.Position).Magnitude < 10 then
p.Character:BreakJoints()
end
end
end)
tool.Parent = player.Backpack
end)
createButton("Heal to Max", function()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
end)
createButton("Fly Mode", function()
local bv = Instance.new("BodyVelocity", char.HumanoidRootPart)
bv.Velocity = Vector3.new(0, 50, 0)
bv.MaxForce = Vector3.new(100000, 100000, 100000)
wait(3)
bv:Destroy()
end)
createButton("Noclip", function()
game:GetService("RunService").Stepped:Connect(function()
for _, p in pairs(char:GetDescendants()) do
if p:IsA("BasePart") then
p.CanCollide = false
end
end
end)
end)
createButton("Infinite Jump", function()
game:GetService("UserInputService").JumpRequest:Connect(function()
player.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
end)
end)
createButton("Rainbow Char", function()
spawn(function()
while true do
wait(0.2)
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") then
part.Color = Color3.fromHSV(tick()%5/5,1,1)
end
end
end
end)
end)
createButton("Kill Aura", function()
game:GetService("RunService").Stepped:Connect(function()
for _, p in pairs(game.Players:GetPlayers()) do
if p ~= player and p.Character and (p.Character.PrimaryPart.Position - char.PrimaryPart.Position).Magnitude < 10 then
p.Character:BreakJoints()
end
end
end)
end)
createButton("Glitch FX", function()
for _, p in pairs(char:GetDescendants()) do
if p:IsA("BasePart") then
p.Material = Enum.Material.ForceField
p.Reflectance = 1
end
end
end)
createButton("Skybox", function()
local lighting = game:GetService("Lighting")
for _, child in pairs(lighting:GetChildren()) do
if child:IsA("Sky") then
child:Destroy()
end
end
local sky = Instance.new("Sky", lighting)
local id = "rbxassetid://80502068208375"
sky.SkyboxBk = id
sky.SkyboxDn = id
sky.SkyboxFt = id
sky.SkyboxLf = id
sky.SkyboxRt = id
sky.SkyboxUp = id
end)
createButton("Decal Spam", function()
local decalId = "rbxassetid://80502068208375"
for _, part in pairs(workspace:GetDescendants()) do
if part:IsA("BasePart") and not part:IsA("Terrain") then
for i = 0, 5 do
local decal = Instance.new("Decal")
decal.Texture = decalId
decal.Face = Enum.NormalId[i]
decal.Parent = part
end
end
end
end)
createButton("Hint", function()
local hint = Instance.new("Hint", game.CoreGui)
hint.Text = "TubersXXX is here"
wait(5)
hint:Destroy()
end)
createButton("Play Music", function()
local sound = Instance.new("Sound", workspace)
sound.SoundId = "rbxassetid://1847661821"
sound.Volume = 1
sound.Looped = false
sound:Play()
end)
createButton("Message", function()
local msg = Instance.new("Message", workspace)
msg.Text = "TubersXXX arrived"
wait(5)
msg:Destroy()
end)
createButton("skeletonsmusic", function()
local spooky = Instance.new("Sound", workspace)
spooky.Name = "Spooky"
spooky.SoundId = "rbxassetid://138081566"
spooky.Volume = 5
spooky.Looped = true
spooky:Play()
end)
createButton("destroyGame+Music", function()
-- Dein Zerstörungsscript mit Musik, Skybox und Decal Spam
local msg = Instance.new("Message", workspace)
msg.Text = "Made By TubersXXX you are a fucked bitch"
wait(5.8)
msg:Destroy()
local s = Instance.new("Sky")
s.Name = "SKY"
local skyId = "http://www.roblox.com/asset/?id=80502068208375"
s.SkyboxBk = skyId
s.SkyboxDn = skyId
s.SkyboxFt = skyId
s.SkyboxLf = skyId
s.SkyboxRt = skyId
s.SkyboxUp = skyId
s.Parent = game.Lighting
local Spooky = Instance.new("Sound", game.Workspace)
Spooky.Name = "Spooky"
Spooky.SoundId = "rbxassetid://1847661821"
Spooky.Volume = 20
Spooky.Looped = true
Spooky:Play()
local ID = 80502068208375
function spamDecal(v)
if v:IsA("Part") then
for i=0, 5 do
local D = Instance.new("Decal")
D.Name = "MYDECALHUE"
D.Face = i
D.Parent = v
D.Texture = ("http://www.roblox.com/asset/?id="..ID)
end
elseif v:IsA("Model") then
for _, b in pairs(v:GetChildren()) do
spamDecal(b)
end
end
end
function decalspam(id)
ID = id
for _, v in pairs(game.Workspace:GetChildren()) do
if v:IsA("Part") then
for i=0, 5 do
local D = Instance.new("Decal")
D.Name = "MYDECALHUE"
D.Face = i
D.Parent = v
D.Texture = ("http://www.roblox.com/asset/?id="..id)
end
elseif v:IsA("Model") then
for _, b in pairs(v:GetChildren()) do
spamDecal(b)
end
end
end
end
decalspam(ID)
end)
-- (Der vorherige Code bleibt unverändert bis hierhin)
-- ... alle bisherigen Buttons (1 bis 20) ...
-- Zusätzliche 20 AI-generierte Buttons:
local aiFunctions = {
["Teleport to Spawn"] = function()
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = CFrame.new(0, 10, 0)
end
end,
["Change WalkSpeed to 50"] = function()
player.Character.Humanoid.WalkSpeed = 50
end,
["Toggle Gravity Off"] = function()
workspace.Gravity = 0
end,
["Toggle Gravity On"] = function()
workspace.Gravity = 196.2
end,
["Give Rocket Boots"] = function()
local bv = Instance.new("BodyVelocity", player.Character.HumanoidRootPart)
bv.Velocity = Vector3.new(0, 100, 0)
bv.MaxForce = Vector3.new(0, math.huge, 0)
wait(3)
bv:Destroy()
end,
["Spawn Fireworks"] = function()
local firework = Instance.new("ParticleEmitter", workspace.Terrain)
firework.Texture = "rbxassetid://243660364"
firework.Lifetime = NumberRange.new(2)
firework.Rate = 100
firework.Speed = NumberRange.new(50)
wait(2)
firework.Enabled = false
firework:Destroy()
end,
["Toggle Night Mode"] = function()
local lighting = game:GetService("Lighting")
if lighting.TimeOfDay == "00:00:00" then
lighting.TimeOfDay = "14:00:00"
else
lighting.TimeOfDay = "00:00:00"
end
end,
["Make Character Tiny"] = function()
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.Size = part.Size / 4
end
end
end,
["Make Character Giant"] = function()
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.Size = part.Size * 4
end
end
end,
["Play Laugh Sound"] = function()
local sound = Instance.new("Sound", workspace)
sound.SoundId = "rbxassetid://188462766"
sound.Volume = 5
sound:Play()
game.Debris:AddItem(sound, 3)
end,
["Spawn Particles Around"] = function()
local p = Instance.new("ParticleEmitter", player.Character.HumanoidRootPart)
p.Rate = 50
p.Lifetime = NumberRange.new(1)
wait(3)
p.Enabled = false
p:Destroy()
end,
["Reset Humanoid Health"] = function()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
end,
["Toggle WalkSpeed 16/30"] = function()
if player.Character.Humanoid.WalkSpeed == 16 then
player.Character.Humanoid.WalkSpeed = 30
else
player.Character.Humanoid.WalkSpeed = 16
end
end,
["Make Character Transparent"] = function()
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.Transparency = 0.5
end
end
end,
["Reset Transparency"] = function()
for _, part in pairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.Transparency = 0
end
end
end,
["Spin Character"] = function()
spawn(function()
for i = 1, 360 do
player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(1), 0)
wait(0.01)
end
end)
end,
["Toggle Fly Mode"] = function()
local flying = false
local bv = player.Character.HumanoidRootPart:FindFirstChild("BodyVelocity")
if bv then
bv:Destroy()
flying = false
else
bv = Instance.new("BodyVelocity", player.Character.HumanoidRootPart)
bv.Velocity = Vector3.new(0, 50, 0)
bv.MaxForce = Vector3.new(100000, 100000, 100000)
flying = true
end
end,
["Random Teleport Nearby"] = function()
local hrp = player.Character.HumanoidRootPart
local x = math.random(-50, 50)
local z = math.random(-50, 50)
hrp.CFrame = hrp.CFrame + Vector3.new(x, 0, z)
end,
["Send Chat Message"] = function()
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("Hello from TubersXXX GUI!", "All")
end,
["Toggle Sit"] = function()
local humanoid = player.Character.Humanoid
humanoid.Sit = not humanoid.Sit
end,
}
for name, func in pairs(aiFunctions) do
createButton(name, func)
end



ts buns
?