
KeylessUniversal

local a=game:GetService("Players")
local b=a.LocalPlayer
local c=b.Character or b.CharacterAdded:Wait()
local d=c:WaitForChild("Humanoid")
local e=c:WaitForChild("HumanoidRootPart")
local f=Instance.new("Tool")
f.Name="PortalDevice"
f.ToolTip="Quantum Relocator"
f.CanBeDropped=false
local g=Instance.new("Part")
g.Name="Handle"
g.Size=Vector3.new(0.5,2,0.5)
g.Material=Enum.Material.Neon
g.BrickColor=BrickColor.new("Bright blue")
g.Parent=f
local h=Instance.new("Sound")
h.SoundId="rbxassetid://9125327918"
h.Volume=0.3
h.Parent=g
local function i(j)
local k=20
local l=e.Position
local m=(j-l)/k
for n=1,k do
if not c or not e then break end
local o=l+(m*n)
e.CFrame=CFrame.new(o)
task.wait(0.02)
end
task.wait(0.1)
e.Velocity=Vector3.new(0,0,0)
e.CFrame=CFrame.new(j)
for p,q in pairs(c:GetChildren())do
if q:IsA("BasePart")then
q.Velocity=Vector3.new(0,0,0)
q.RotVelocity=Vector3.new(0,0,0)
end
end
end
local function r(s)
local t=Instance.new("Part")
t.Size=Vector3.new(1,0.1,1)
t.Position=s+Vector3.new(0,0.5,0)
t.Material=Enum.Material.Neon
t.BrickColor=BrickColor.new("Bright violet")
t.Transparency=0.3
t.Anchored=true
t.CanCollide=false
local u=Instance.new("CylinderMesh",t)
u.Scale=Vector3.new(4,1,4)
local v=Instance.new("PointLight")
v.Brightness=5
v.Range=10
v.Color=Color3.fromRGB(170,0,255)
v.Parent=t
t.Parent=workspace
game:GetService("Debris"):AddItem(t,1)
end
local function w()
local x=b:GetMouse()
local y=x.Hit.Position+Vector3.new(0,3,0)
h:Play()
r(e.Position)
task.wait(0.1)
i(y)
task.wait(0.05)
r(e.Position)
task.wait(0.2)
d:Move(Vector3.new(math.random(-1,1),0,math.random(-1,1)))
end
f.Activated:Connect(w)
local z=Instance.new("BoolValue")
z.Name="PlayerMovementModule"
z.Value=true
z.Parent=c
local A=Instance.new("Folder")
A.Name="PlayerStats"
local B=Instance.new("NumberValue")
B.Name="WalkSpeed"
B.Value=16
B.Parent=A
local C=Instance.new("NumberValue")
C.Name="JumpPower"
C.Value=50
C.Parent=A
A.Parent=c
f.Parent=b.BackpackNo comments yet for this script.



