Toggle stick will help you have free kills battlegrounds
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Toggle stick will help you have free kills battlegrounds

Universal ScriptEliteShenanigansEliteShenanigans 1.9K views 1.4K executesUpdated Oct 6, 2025
0.0/ 5(1 votes)
010% Positive
Lua Script•79 lines (2931 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")

-- Create RemoteEvent for server communication
local stickToggleEvent = Instance.new("RemoteEvent")
stickToggleEvent.Name = "StickToggleEvent"
stickToggleEvent.Parent = ReplicatedStorage

local player = Players.LocalPlayer
local stickEnabled = false
local stickOffset = Vector3.new(0, -5, 0) -- Offset below the player’s feet

-- Function to create GUI
local function createStickGui()
    local screenGui = Instance.new("ScreenGui")
    screenGui.Name = "StickToggleGui"
    screenGui.ResetOnSpawn = false  -- This prevents it from disappearing automatically
    screenGui.Parent = player:WaitForChild("PlayerGui")

    local toggleButton = Instance.new("TextButton")
    toggleButton.Size = UDim2.new(0, 100, 0, 30)
    toggleButton.Position = UDim2.new(0, 10, 0, 10)
    toggleButton.Text = "Toggle Stick"
    toggleButton.Parent = screenGui

    toggleButton.MouseButton1Click:Connect(function()
        stickEnabled = not stickEnabled
        stickToggleEvent:FireServer(stickEnabled)
    end)
end

-- Ensure GUI exists on start
if not player.PlayerGui:FindFirstChild("StickToggleGui") then
    createStickGui()
end

-- Variables for character
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")

-- Function to get the closest player
local function getClosestPlayer(position)
    local closestPlayer = nil
    local shortestDistance = math.huge
    for _, p in ipairs(Players:GetPlayers()) do
        if p ~= player and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
            local distance = (p.Character.HumanoidRootPart.Position - position).magnitude
            if distance < shortestDistance then
                shortestDistance = distance
                closestPlayer = p
            end
        end
    end
    return closestPlayer
end

-- Function to stick to the nearest player
local function updateCharacterPosition()
    if stickEnabled and humanoidRootPart.Parent then
        local closestPlayer = getClosestPlayer(humanoidRootPart.Position)
        if closestPlayer and closestPlayer.Character and closestPlayer.Character:FindFirstChild("HumanoidRootPart") then
            local targetPosition = closestPlayer.Character.HumanoidRootPart.Position
            local newPosition = targetPosition + stickOffset
            humanoidRootPart.CFrame = CFrame.new(newPosition, newPosition + Vector3.new(0,1,0))
        end
    end
end

RunService.Heartbeat:Connect(updateCharacterPosition)

-- Re-parent GUI on respawn
player.CharacterAdded:Connect(function(char)
    character = char
    humanoidRootPart = character:WaitForChild("HumanoidRootPart")
    if not player.PlayerGui:FindFirstChild("StickToggleGui") then
        createStickGui()
    end
end)

Features & Information

This think will help you have free kills if you dont get banned ofc.

Community Comments (3)

GUSTUHHGUSTUHHOct 6, 2025

what games

Replying to @GUSTUHH
EliteShenanigansEliteShenanigansOct 6, 2025

@GUSTUHH every battlegrounds like jujustu shenanigans or tsb

idecompiledyouidecompiledyouOct 6, 2025

Why are you creating a gui in the player gui plus have a res* handler for you're gui dude just make it in coregui?

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