ToadRoast Audio fixed by fatih
Key RequiredUniversal

ToadRoast Audio fixed by fatih

Universal Scriptfatihiskandar587fatihiskandar587 776 views 294 executesUpdated May 26, 2026
Unrated
00
Lua Script•119 lines (2796 chars)
wait(0)
math.randomseed(tick() % 1 * 1e6)
sky = coroutine.create(function()
	while wait(0.3) do
		s = Instance.new("Sky",game.Lighting)
		s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408"
		s.CelestialBodiesShown = false
	end
end)


del = coroutine.create(function()
	while wait(0.3) do
		for i,v in pairs(workspace:GetChildren()) do
			if v:IsA("Model") then
				v:Destroy()
			end
		end
	end
end)



for i,v in pairs(game.Players:GetChildren()) do
end

noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}

sound = coroutine.create(function()
	a = Instance.new("Sound",workspace)
	a.SoundId = "rbxassetid://79999206651848"
	a.Name = "RAINING MEN"
	a.Volume = 58359
	a.PlaybackSpeed = 0.22
	a.Looped = true
	
	local rev1 = Instance.new("ReverbSoundEffect", a)
	rev1.DecayTime = 0.896
	rev1.DryLevel = 6
	
	a:Play()
	while wait(0.2) do
		rainin = workspace:FindFirstChild("RAINING MEN")
		if not rainin then
			a = Instance.new("Sound",workspace)
			a.SoundId = "rbxassetid://79999206651848"
			a.Name = "RAINING MEN"
			a.Volume = 58359
			a.PlaybackSpeed = 0.22
			a.Looped = true
			
			local rev2 = Instance.new("ReverbSoundEffect", a)
			rev2.DecayTime = 0.896
			rev2.DryLevel = 6
			
			a:Play()
		end
	end
end)

msg = coroutine.create(function()
	while wait(0.4) do
		msg = Instance.new("Message",workspace)
		msg.Text = "Get toadroasted Lol your bacon haired bozoz" 
		wait(0.4)
		msg:Destroy()
	end
end)


rain = coroutine.create(function()
	while wait(10 % 1 * 1e2) do
		part = Instance.new("Part",workspace)
		part.Name = "Meshes/toad (3)"

		mesh = Instance.new("SpecialMesh",part)

		sound = Instance.new("Sound",workspace)

		part.CanCollide = false
		part.Size = Vector3.new(440,530,380)
		part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))

		sound.SoundId = noises[math.random(1,#noises)]
		sound:Play()
		sound.Ended:connect(function()
			sound:Destroy()
		end)


		mesh.MeshType = "FileMesh"
		mesh.MeshId = "rbxassetid://7234998844"
		mesh.TextureId = "rbxassetid://1009824086"
	end
end)
coroutine.resume(sky)
coroutine.resume(del)
coroutine.resume(sound)
coroutine.resume(msg)
coroutine.resume(rain)

local sound = Instance.new("Sound")

sound.Name = "Sound"
sound.SoundId = "rbxassetid://79999206651848"
sound.Volume = .9999999999999999999999999999999999999999999999999999999999999999999
sound.Pitch = 0.22
sound.Looped = true
sound.archivable = false

local rev3 = Instance.new("ReverbSoundEffect", sound)
rev3.DecayTime = 0.896
rev3.DryLevel = 6

sound.Parent = game.Workspace

wait(0)

sound:play()

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