
KeylessUniversal

wait(0)
math.randomseed(tick() % 1 * 1e6)
sky = coroutine.create(function()
while wait(0.3) do
s = Instance.new("Sky",game.Lighting)
s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408"
s.CelestialBodiesShown = false
end
end)
del = coroutine.create(function()
while wait(0.3) do
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Model") then
v:Destroy()
end
end
end
end)
for i,v in pairs(game.Players:GetChildren()) do
end
noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}
sound = coroutine.create(function()
a = Instance.new("Sound",workspace)
a.SoundId = "rbxassetid://79999206651848"
a.Name = "RAINING MEN"
a.Volume = 58359
a.PlaybackSpeed = 0.22
a.Looped = true
local rev1 = Instance.new("ReverbSoundEffect", a)
rev1.DecayTime = 0.896
rev1.DryLevel = 6
a:Play()
while wait(0.2) do
rainin = workspace:FindFirstChild("RAINING MEN")
if not rainin then
a = Instance.new("Sound",workspace)
a.SoundId = "rbxassetid://79999206651848"
a.Name = "RAINING MEN"
a.Volume = 58359
a.PlaybackSpeed = 0.22
a.Looped = true
local rev2 = Instance.new("ReverbSoundEffect", a)
rev2.DecayTime = 0.896
rev2.DryLevel = 6
a:Play()
end
end
end)
msg = coroutine.create(function()
while wait(0.4) do
msg = Instance.new("Message",workspace)
msg.Text = "Get toadroasted Lol your bacon haired bozoz"
wait(0.4)
msg:Destroy()
end
end)
rain = coroutine.create(function()
while wait(10 % 1 * 1e2) do
part = Instance.new("Part",workspace)
part.Name = "Meshes/toad (3)"
mesh = Instance.new("SpecialMesh",part)
sound = Instance.new("Sound",workspace)
part.CanCollide = false
part.Size = Vector3.new(440,530,380)
part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
sound.SoundId = noises[math.random(1,#noises)]
sound:Play()
sound.Ended:connect(function()
sound:Destroy()
end)
mesh.MeshType = "FileMesh"
mesh.MeshId = "rbxassetid://7234998844"
mesh.TextureId = "rbxassetid://1009824086"
end
end)
coroutine.resume(sky)
coroutine.resume(del)
coroutine.resume(sound)
coroutine.resume(msg)
coroutine.resume(rain)
local sound = Instance.new("Sound")
sound.Name = "Sound"
sound.SoundId = "rbxassetid://79999206651848"
sound.Volume = .9999999999999999999999999999999999999999999999999999999999999999999
sound.Pitch = 0.22
sound.Looped = true
sound.archivable = false
local rev3 = Instance.new("ReverbSoundEffect", sound)
rev3.DecayTime = 0.896
rev3.DryLevel = 6
sound.Parent = game.Workspace
wait(0)
sound:play()No comments yet for this script.



