
Key RequiredUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
wait(0)
math.randomseed(tick() % 1 * 1e6)
local noises = {
'rbxassetid://230287740',
'rbxassetid://271787597',
'rbxassetid://153752123',
'rbxassetid://271787503'
}
-- Coroutine: Sky Spammer
local sky = coroutine.create(function()
while wait(0.3) do
local s = Instance.new("Sky", game.Lighting)
local skyId = "rbxassetid://201208408"
s.SkyboxBk, s.SkyboxDn, s.SkyboxFt, s.SkyboxLf, s.SkyboxRt, s.SkyboxUp = skyId, skyId, skyId, skyId, skyId, skyId
s.CelestialBodiesShown = false
end
end)
-- Coroutine: Delete All Models
local del = coroutine.create(function()
while wait(0.3) do
for _, v in pairs(workspace:GetChildren()) do
if v:IsA("Model") then
v:Destroy()
end
end
end
end)
-- Coroutine: Loud Looping Sound
local sound = coroutine.create(function()
local a = Instance.new("Sound", workspace)
a.SoundId = "rbxassetid://79999206651848"
a.Name = "RAINING MEN"
a.Volume = 9999999999999999999999999999999999999999999999999999999999
a.Pitch = 0.22
a.Looped = true
a:Play()
while wait(0.2) do
if not workspace:FindFirstChild("RAINING MEN") then
local newSound = Instance.new("Sound", workspace)
newSound.SoundId = "rbxassetid://79999206651848"
newSound.Name = "RAINING MEN"
newSound.Volume = 9999999999999999999999999999999999999999999999999999999999
newSound.Pitch = 0.22
newSound.Looped = true
newSound:Play()
end
end
end)
-- Coroutine: Message Spammer
local msg = coroutine.create(function()
while wait(0.4) do
local m = Instance.new("Message", workspace)
m.Text = "Get toadroasted you bacon-haired bozos"
wait(0.4)
m:Destroy()
end
end)
-- Coroutine: Rain Toads
local rain = coroutine.create(function()
while wait(0.3) do
local part = Instance.new("Part", workspace)
part.Name = "Meshes/toad (3)"
part.CanCollide = false
part.Size = Vector3.new(440, 530, 380)
part.Position = Vector3.new(math.random(-3000, 1000), math.random(1, 3000), math.random(-3000, 3000))
local mesh = Instance.new("SpecialMesh", part)
mesh.MeshType = Enum.MeshType.FileMesh
mesh.MeshId = "rbxassetid://7234998844"
mesh.TextureId = "rbxassetid://1009824086"
local s = Instance.new("Sound", workspace)
s.SoundId = noises[math.random(1, #noises)]
s.Volume = 1
s:Play()
s.Ended:Connect(function()
s:Destroy()
end)
end
end)
coroutine.resume(sky)
coroutine.resume(del)
coroutine.resume(sound)
coroutine.resume(msg)
coroutine.resume(rain)
-- Hint Message at the Bottom Forever
local h = Instance.new("Hint", workspace)
h.Text = "Get toadroasted you bacon-haired bozos"
wait(math.huge)



Credits to Blue2spooky for giving out the sound id to everyone