
KeylessUniversal

--[[
Loadstring for beating The Mimic - Fully featured script with auto win, auto kill, auto tp, escape, fullbright, auto clicks, ESP, emotes with songs, fly toggle, respawn, monster deletion, no keys
Usage: paste into a LocalScript or execute via loadstring in Roblox Studio or executor.
]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Lighting = game:GetService("Lighting")
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
local RootPart = Character:WaitForChild("HumanoidRootPart")
-- Settings
local Settings = {
AutoWin = true,
AutoKill = true,
AutoTP = true,
AutoEscape = true,
FullBright = true,
AutoClicks = true,
ESP = true,
EmotesWithSongs = true,
FlyToggleKey = Enum.KeyCode.F,
Respawn = true,
DeleteMonsters = true,
NoKeys = true,
}
-- Variables
local FlyEnabled = false
local FlySpeed = 50
local FlyBodyVelocity = nil
local FlyBodyGyro = nil
-- Utility Functions
local function tpTo(partOrCFrame)
if typeof(partOrCFrame) == "Instance" and partOrCFrame:IsA("BasePart") then
RootPart.CFrame = partOrCFrame.CFrame + Vector3.new(0, 5, 0)
elseif typeof(partOrCFrame) == "CFrame" then
RootPart.CFrame = partOrCFrame + Vector3.new(0, 5, 0)
end
end
local function safeTweenTo(pos)
local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear)
local tween = TweenService:Create(RootPart, tweenInfo, {CFrame = CFrame.new(pos) * CFrame.new(0, 5, 0)})
tween:Play()
tween.Completed:Wait()
end
-- FullBright Implementation
if Settings.FullBright then
Lighting.ClockTime = 14
Lighting.Brightness = 2
Lighting.GlobalShadows = false
Lighting.FogEnd = 100000
end
-- ESP Implementation
local function createESP(target)
if target:FindFirstChild("HumanoidRootPart") then
local box = Instance.new("BoxHandleAdornment")
box.Adornee = target.HumanoidRootPart
box.AlwaysOnTop = true
box.ZIndex = 10
box.Size = Vector3.new(4, 6, 4)
box.Transparency = 0.5
box.Color3 = Color3.new(1, 0, 0)
box.Parent = target.HumanoidRootPart
return box
end
return nil
end
local ESPMonsters = {}
local ESPPlayers = {}
if Settings.ESP then
-- ESP for monsters (assumed monsters are under Workspace.Monsters or similar)
local function addESPForMonsters()
local monstersFolder = Workspace:FindFirstChild("Monsters") or Workspace:FindFirstChild("Monster")
if monstersFolder then
for _, monster in pairs(monstersFolder:GetChildren()) do
if not ESPMonsters[monster] and monster:FindFirstChild("HumanoidRootPart") then
ESPMonsters[monster] = createESP(monster)
end
end
end
end
-- ESP for players
local function addESPForPlayers()
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and not ESPPlayers[player] then
ESPPlayers[player] = createESP(player.Character)
end
end
end
-- Refresh ESP periodically
RunService.Heartbeat:Connect(function()
if Settings.ESP then
addESPForMonsters()
addESPForPlayers()
end
end)
end
-- Auto Win / Auto TP / Auto Kill / Auto Clicks / Auto Escape Implementation
-- These depend highly on the game's structure. Below is a generic approach that tries to cover typical objectives in The Mimic chapters.
-- Adjust paths/names/events as per the actual game.
local MimicFolder = Workspace:WaitForChild("Mimic") or Workspace -- Adjust if needed
local function autoWinCurrentObjective()
-- Teleport to objective part or trigger objective completion
-- Example: find an objective part by name and teleport to it
local objective = Workspace:FindFirstChild("Objective") or Workspace:FindFirstChild("ObjectivePart")
if objective then
tpTo(objective)
wait(0.5)
-- Try to fire touch event or simulate interaction if needed
-- This depends on the game implementation, so simulate click or fire remote events if accessible
end
end
local function autoKillBosses()
-- Try to delete or kill boss monsters
local monstersFolder = Workspace:FindFirstChild("Monsters") or Workspace:FindFirstChild("Monster")
if monstersFolder then
for _, monster in pairs(monstersFolder:GetChildren()) do
if monster:FindFirstChild("Humanoid") then
monster.Humanoid.Health = 0
end
end
end
end
local function autoTPToNextPart()
-- Teleport to next trigger part to activate next cutscene
local triggersFolder = Workspace:FindFirstChild("Triggers") or Workspace:FindFirstChild("CutsceneTriggers")
if triggersFolder then
for _, trigger in pairs(triggersFolder:GetChildren()) do
if trigger:IsA("BasePart") then
tpTo(trigger)
wait(0.5)
end
end
end
end
local function autoEscapeFromMonster()
-- Detect monsters near player and teleport away instantly
local monstersFolder = Workspace:FindFirstChild("Monsters") or Workspace:FindFirstChild("Monster")
if monstersFolder then
for _, monster in pairs(monstersFolder:GetChildren()) do
if monster:FindFirstChild("HumanoidRootPart") then
local dist = (RootPart.Position - monster.HumanoidRootPart.Position).Magnitude
if dist < 20 then -- monster chase proximity threshold
-- Teleport far away
tpTo(CFrame.new(0, 50, 0))
wait(0.5)
end
end
end
end
end
local function autoClicks()
-- Auto click interactive parts / escape monster cutscenes
-- Example: click all ClickDetectors in workspace
for _, clickDetector in pairs(Workspace:GetDescendants()) do
if clickDetector:IsA("ClickDetector") then
clickDetector:Click()
wait(0.1)
end
end
end
-- Emotes with songs feature (simplified)
local function playEmoteWithSong()
-- Assuming mimic emotes are replicated in ReplicatedStorage.Emotes or similar
local emotesFolder = ReplicatedStorage:FindFirstChild("Emotes")
local emoteRemote = ReplicatedStorage:FindFirstChild("PlayEmote") or ReplicatedStorage:FindFirstChild("EmoteRemote")
local soundFolder = ReplicatedStorage:FindFirstChild("EmoteSounds")
if emotesFolder and emoteRemote and soundFolder then
for _, emote in pairs(emotesFolder:GetChildren()) do
if emote:IsA("StringValue") then
-- Fire emote event
emoteRemote:FireServer(emote.Value)
-- Play sound if exists
local sound = soundFolder:FindFirstChild(emote.Value)
if sound then
local soundClone = sound:Clone()
soundClone.Parent = LocalPlayer.Character
soundClone:Play()
soundClone.Ended:Wait()
soundClone:Destroy()
end
wait(1)
end
end
end
end
-- Fly toggle implementation
local function toggleFly()
if FlyEnabled then
FlyEnabled = false
if FlyBodyVelocity then FlyBodyVelocity:Destroy() end
if FlyBodyGyro then FlyBodyGyro:Destroy() end
Humanoid.PlatformStand = false
else
FlyEnabled = true
FlyBodyVelocity = Instance.new("BodyVelocity", RootPart)
FlyBodyVelocity.Velocity = Vector3.new(0, 0, 0)
FlyBodyVelocity.MaxForce = Vector3.new(1e5, 1e5, 1e5)
FlyBodyGyro = Instance.new("BodyGyro", RootPart)
FlyBodyGyro.MaxTorque = Vector3.new(1e5, 1e5, 1e5)
Humanoid.PlatformStand = true
end
end
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if gameProcessedEvent then return end
if input.KeyCode == Settings.FlyToggleKey then
toggleFly()
end
end)
-- Fly control update
RunService.Heartbeat:Connect(function()
if FlyEnabled then
local moveDirection = Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDirection = moveDirection + workspace.CurrentCamera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDirection = moveDirection - workspace.CurrentCamera.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDirection = moveDirection - workspace.CurrentCamera.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDirection = moveDirection + workspace.CurrentCamera.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then moveDirection = moveDirection + Vector3.new(0,1,0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then moveDirection = moveDirection - Vector3.new(0,1,0) end
FlyBodyVelocity.Velocity = moveDirection.Unit * FlySpeed
FlyBodyGyro.CFrame = workspace.CurrentCamera.CFrame
end
end)
-- Respawn Implementation
if Settings.Respawn then
LocalPlayer.CharacterAdded:Connect(function(char)
Character = char
Humanoid = char:WaitForChild("Humanoid")
RootPart = char:WaitForChild("HumanoidRootPart")
end)
end
local function respawnPlayer()
LocalPlayer:LoadCharacter()
end
-- Delete monster rigs/models
local function deleteMonsters()
local monstersFolder = Workspace:FindFirstChild("Monsters") or Workspace:FindFirstChild("Monster")
if monstersFolder then
for _, monster in pairs(monstersFolder:GetChildren()) do
monster:Destroy()
end
end
end
-- No keys - remove key requirements if possible
local function removeKeys()
local keysFolder = Workspace:FindFirstChild("Keys") or Workspace:FindFirstChild("KeyItems")
if keysFolder then
for _, key in pairs(keysFolder:GetChildren()) do
key:Destroy()
end
end
end
-- Main loop
spawn(function()
while true do
if Settings.AutoWin then autoWinCurrentObjective() end
if Settings.AutoKill then autoKillBosses() end
if Settings.AutoTP then autoTPToNextPart() end
if Settings.AutoEscape then autoEscapeFromMonster() end
if Settings.AutoClicks then autoClicks() end
if Settings.DeleteMonsters then deleteMonsters() end
if Settings.NoKeys then removeKeys() end
wait(1)
end
end)
-- Optional: Trigger emotes with songs on demand
if Settings.EmotesWithSongs then
spawn(function()
while true do
playEmoteWithSong()
wait(10)
end
end)
end
print("The Mimic helper script loaded. Press "..Settings.FlyToggleKey.Name.." to toggle fly.")



any comments ill help ya no worries
this is. new and just. created if it doesnt work for yiu delte the script and i will update it and test it more too and even upload vids tiktok- mimicloverallen233 discord- mimicloverallen233 roblox- iclaudianeo youtube- chrisand_sub
@aeiix it doesn't work
pls no hate comments if it doesnt work i will update every moments
@chikwechriss coloquei no arceus neo x, a* tirou a escuridão, mas não fez o que nada, isso funciona no delta?
and also comment on which script i should make next
does this script work on any game or 1 game
how does it work? Do I have to press a key?
nothing happened. i executed in Jelousy chap 1
how i open the menu
Didn't execute
hey sir, how does it work
used on jealusy chap 1 opened fullbright and nothing else