Texture Remover
Key RequiredUniversal

Texture Remover

Universal ScriptRyxeRyxe 4.3K views 2.4K executesUpdated Dec 7, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•37 lines (1309 chars)
local decalsyeeted = true -- Leaving this on makes games look shitty but the fps goes up by at least 20.
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(g:GetDescendants()) do
    if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
        v.Material = "Plastic"
        v.Reflectance = 0
    elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
        v.Transparency = 1
    elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
        v.Lifetime = NumberRange.new(0)
    elseif v:IsA("Explosion") then
        v.BlastPressure = 1
        v.BlastRadius = 1
    elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") then
        v.Enabled = false
    elseif v:IsA("MeshPart") then
        v.Material = "Plastic"
        v.Reflectance = 0
        v.TextureID = 10385902758728957
    end
end
for i, e in pairs(l:GetChildren()) do
    if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
        e.Enabled = false
    end
end

Features & Information

Warning: if you dont like shitty gameplay dont execute this This will remove textures and make ur game go up by atleast 20 fps or more Made by Ryxe
#Universal

Community Comments (1)

wrwewrewrwrwewrewrJun 22, 2026

,fv ,fv ,bhfv ,fv ,fv хз

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