
KeylessUniversal

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
local cam = workspace.CurrentCamera
local lastDeathPosition = nil
local teleportEnabled = false
local playerGui = player:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = playerGui
local notifFrame = Instance.new("Frame")
notifFrame.Size = UDim2.new(0, 300, 0, 50)
notifFrame.Position = UDim2.new(0.5, -150, 0, 20)
notifFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
notifFrame.BackgroundTransparency = 1
notifFrame.BorderSizePixel = 0
notifFrame.Visible = false
notifFrame.Parent = screenGui
local notifText = Instance.new("TextLabel")
notifText.Size = UDim2.new(1, -20, 1, 0)
notifText.Position = UDim2.new(0, 10, 0, 0)
notifText.BackgroundTransparency = 1
notifText.TextColor3 = Color3.fromRGB(255, 255, 255)
notifText.Font = Enum.Font.GothamBold
notifText.TextScaled = true
notifText.TextTransparency = 1
notifText.Parent = notifFrame
local function showNotification(text)
notifText.Text = text
notifFrame.BackgroundTransparency = 0.3
notifText.TextTransparency = 0
notifFrame.Visible = true
local fadeOut = TweenService:Create(
notifFrame,
TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{BackgroundTransparency = 1}
)
local fadeText = TweenService:Create(
notifText,
TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{TextTransparency = 1}
)
task.delay(1.5, function()
fadeOut:Play()
fadeText:Play()
task.wait(0.5)
notifFrame.Visible = false
end)
end
local function setupCharacter(char)
local humanoid = char:WaitForChild("Humanoid")
local root = char:WaitForChild("HumanoidRootPart")
humanoid.Died:Connect(function()
lastDeathPosition = root.Position
end)
end
player.CharacterAdded:Connect(setupCharacter)
if player.Character then
setupCharacter(player.Character)
end
local function teleportWithoutCameraSnap(position)
if not position then return end
local savedCFrame = cam.CFrame
cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = savedCFrame
local char = player.Character
if char and char:FindFirstChild("HumanoidRootPart") then
char.HumanoidRootPart.CFrame = CFrame.new(position)
end
task.wait(0.05)
cam.CFrame = savedCFrame
cam.CameraType = Enum.CameraType.Custom
end
UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.RightBracket then
teleportEnabled = not teleportEnabled
if teleportEnabled then
print("Teleport: ON")
showNotification("Teleport: ON")
teleportWithoutCameraSnap(lastDeathPosition)
else
print("Teleport: OFF")
showNotification("Teleport: OFF")
end
end
end)
showNotification("Press ] to toggle.")



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