
KeylessUniversal

local Players = game:GetService("Players")
local player = Players.LocalPlayer
-- Create Tool
local tool = Instance.new("Tool")
tool.Name = "Teleport Behind"
tool.RequiresHandle = false
tool.Parent = player:WaitForChild("Backpack")
-- Cooldown
local cooldown = false
local cooldownTime = 1.2
-- Function to get nearest player
local function getNearestPlayer()
local character = player.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return nil end
local root = character.HumanoidRootPart
local nearest = nil
local shortestDistance = math.huge
for _, otherPlayer in pairs(Players:GetPlayers()) do
if otherPlayer ~= player and otherPlayer.Character and otherPlayer.Character:FindFirstChild("HumanoidRootPart") then
local otherRoot = otherPlayer.Character.HumanoidRootPart
local distance = (root.Position - otherRoot.Position).Magnitude
if distance < shortestDistance then
shortestDistance = distance
nearest = otherPlayer
end
end
end
return nearest
end
-- Tool activation
tool.Activated:Connect(function()
if cooldown then return end
cooldown = true
local character = player.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
local target = getNearestPlayer()
if target and target.Character and target.Character:FindFirstChild("HumanoidRootPart") then
local targetRoot = target.Character.HumanoidRootPart
local myRoot = character.HumanoidRootPart
-- Position behind target
local behindPosition = targetRoot.CFrame * CFrame.new(0, 0, 3)
myRoot.CFrame = behindPosition
end
-- Cooldown
task.wait(cooldownTime)
cooldown = false
end)



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