
KeylessUniversal

local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local PlayerGui = Player:WaitForChild("PlayerGui")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")
local Lighting = game:GetService("Lighting")
-- Create ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "TeamExEGui"
screenGui.Parent = PlayerGui
screenGui.ResetOnSpawn = false
-- Create main frame
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 400, 0, 340)
mainFrame.Position = UDim2.new(0.5, -200, 0.5, -170)
mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
mainFrame.BorderSizePixel = 0
mainFrame.Visible = false
mainFrame.Parent = screenGui
-- Add corner rounding
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 12)
corner.Parent = mainFrame
-- Add red border effect
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(255, 0, 0)
stroke.Thickness = 2
stroke.Parent = mainFrame
-- Create title label
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(0, 380, 0, 40)
titleLabel.Position = UDim2.new(0, 10, 0, 10)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "Team ExE Client-Sided GUI 😎"
titleLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
titleLabel.TextScaled = true
titleLabel.Font = Enum.Font.SourceSansBold
titleLabel.Parent = mainFrame
-- Create close button
local closeButton = Instance.new("TextButton")
closeButton.Size = UDim2.new(0, 30, 0, 30)
closeButton.Position = UDim2.new(1, -40, 0, 10)
closeButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
closeButton.Text = "X"
closeButton.TextColor3 = Color3.fromRGB(255, 255, 255)
closeButton.Font = Enum.Font.SourceSansBold
closeButton.Parent = mainFrame
local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(0, 5)
closeCorner.Parent = closeButton
-- Create toggle button
local toggleButton = Instance.new("TextButton")
toggleButton.Name = "ToggleButton"
toggleButton.Size = UDim2.new(0, 60, 0, 60)
toggleButton.Position = UDim2.new(0, 10, 0, 10)
toggleButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
toggleButton.Text = "Open"
toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
toggleButton.Font = Enum.Font.SourceSansBold
toggleButton.Parent = screenGui
local toggleCorner = Instance.new("UICorner")
toggleCorner.CornerRadius = UDim.new(0, 8)
toggleCorner.Parent = toggleButton
-- Create button container
local buttonContainer = Instance.new("Frame")
buttonContainer.Size = UDim2.new(0, 380, 0, 260)
buttonContainer.Position = UDim2.new(0, 10, 0, 60)
buttonContainer.BackgroundTransparency = 1
buttonContainer.Parent = mainFrame
local layout = Instance.new("UIGridLayout")
layout.CellSize = UDim2.new(0, 110, 0, 40)
layout.CellPadding = UDim2.new(0, 10, 0, 10)
layout.Parent = buttonContainer
-- Create button function
local function createButton(name, callback)
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 110, 0, 40)
button.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
button.Text = name
button.TextColor3 = Color3.fromRGB(255, 0, 0)
button.Font = Enum.Font.SourceSans
button.TextScaled = true
button.Parent = buttonContainer
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 6)
btnCorner.Parent = button
local btnStroke = Instance.new("UIStroke")
btnStroke.Color = Color3.fromRGB(200, 0, 0)
btnStroke.Thickness = 1
btnStroke.Parent = button
button.MouseButton1Click:Connect(callback)
return button
end
-- Disco effect variables
local discoActive = false
local originalAmbient = Lighting.Ambient
local originalFogColor = Lighting.FogColor
local originalSky = Lighting:FindFirstChildOfClass("Sky") and Lighting:FindFirstChildOfClass("Sky"):Clone()
-- Music and jumpscare variables
local musicId = "rbxassetid://76578817848504"
local jumpscareId = "rbxassetid://8639910279"
local sound = nil
local musicPlaying = false
local jumpscareImage = nil
local jumpscareSound = nil
-- Decal and Particle settings
local decalId = "rbxassetid://8639910279"
-- Exploit functions
createButton("Speed", function()
if Player.Character and Player.Character:FindFirstChild("Humanoid") then
Player.Character.Humanoid.WalkSpeed = 50
end
end)
createButton("Jump", function()
if Player.Character and Player.Character:FindFirstChild("Humanoid") then
Player.Character.Humanoid.JumpPower = 100
end
end)
createButton("TP to Player", function()
local target = Players:GetPlayers()[2] -- Get first other player
if target and target.Character and Player.Character then
Player.Character:MoveTo(target.Character:GetPrimaryPartCFrame().Position)
end
end)
createButton("Reset", function()
if Player.Character and Player.Character:FindFirstChild("Humanoid") then
Player.Character.Humanoid.WalkSpeed = 16
Player.Character.Humanoid.JumpPower = 50
end
-- Stop disco effect
discoActive = false
Lighting.Ambient = originalAmbient
Lighting.FogColor = originalFogColor
-- Remove decals and particles
for _, part in ipairs(Workspace:GetDescendants()) do
if part:IsA("BasePart") then
for _, child in ipairs(part:GetChildren()) do
if child:IsA("Decal") or child:IsA("ParticleEmitter") then
child:Destroy()
end
end
end
end
-- Remove skybox and restore original
local sky = Lighting:FindFirstChildOfClass("Sky")
if sky then
sky:Destroy()
end
if originalSky then
originalSky:Clone().Parent = Lighting
else
local newSky = Lighting:FindFirstChildOfClass("Sky")
if newSky then
newSky:Destroy()
end
end
-- Stop music
if sound then
sound:Stop()
sound:Destroy()
sound = nil
musicPlaying = false
end
-- Remove jumpscare
if jumpscareImage then
jumpscareImage:Destroy()
jumpscareImage = nil
end
if jumpscareSound then
jumpscareSound:Stop()
jumpscareSound:Destroy()
jumpscareSound = nil
end
end)
createButton("Kill All", function()
for _, target in ipairs(Players:GetPlayers()) do
if target ~= Player and target.Character and target.Character:FindFirstChild("Humanoid") then
target.Character.Humanoid.Health = 0
end
end
end)
createButton("Destroy Parts", function()
for _, part in ipairs(Workspace:GetDescendants()) do
if part:IsA("BasePart") and part ~= Player.Character then
part:Destroy()
end
end
end)
createButton("Crash Attempt", function()
for i = 1, 1000 do
local part = Instance.new("Part")
part.Size = Vector3.new(10, 10, 10)
part.Position = Vector3.new(math.random(-1000, 1000), math.random(100, 1000), math.random(-1000, 1000))
part.Parent = Workspace
end
end)
createButton("Show Hint", function()
local hint = Instance.new("Hint")
hint.Text = "REKT BY TEAM EXE 😎"
hint.Parent = Workspace
wait(5)
hint:Destroy()
end)
createButton("Disco", function()
if discoActive then
discoActive = false
Lighting.Ambient = originalAmbient
Lighting.FogColor = originalFogColor
else
discoActive = true
spawn(function()
while discoActive do
Lighting.Ambient = Color3.fromRGB(math.random(0, 255), math.random(0, 255), math.random(0, 255))
Lighting.FogColor = Color3.fromRGB(math.random(0, 255), math.random(0, 255), math.random(0, 255))
wait(0.5)
end
end)
end
end)
createButton("Decal Spam", function()
for _, v in ipairs(Workspace:GetChildren()) do
if v:IsA("BasePart") then
for _, face in ipairs({Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Top, Enum.NormalId.Bottom}) do
local decal = Instance.new("Decal")
decal.Texture = decalId
decal.Face = face
decal.Parent = v
end
elseif v:IsA("Model") then
for _, z in ipairs(v:GetDescendants()) do
if z:IsA("BasePart") then
for _, face in ipairs({Enum.NormalId.Front, Enum.NormalId.Back, Enum.NormalId.Left, Enum.NormalId.Right, Enum.NormalId.Top, Enum.NormalId.Bottom}) do
local decal = Instance.new("Decal")
decal.Texture = decalId
decal.Face = face
decal.Parent = z
end
end
end
end
end
end)
createButton("Particle Spam", function()
for _, v in ipairs(Workspace:GetChildren()) do
if v:IsA("BasePart") then
local particle = Instance.new("ParticleEmitter")
particle.Texture = decalId
particle.Rate = 50
particle.Speed = NumberRange.new(5, 10)
particle.Lifetime = NumberRange.new(1, 3)
particle.SpreadAngle = Vector2.new(360, 360)
particle.Parent = v
elseif v:IsA("Model") then
for _, z in ipairs(v:GetDescendants()) do
if z:IsA("BasePart") then
local particle = Instance.new("ParticleEmitter")
particle.Texture = decalId
particle.Rate = 50
particle.Speed = NumberRange.new(5, 10)
particle.Lifetime = NumberRange.new(1, 3)
particle.SpreadAngle = Vector2.new(360, 360)
particle.Parent = z
end
end
end
end
end)
createButton("Skybox Spam", function()
local sky = Lighting:FindFirstChildOfClass("Sky")
if not sky then
sky = Instance.new("Sky")
sky.Parent = Lighting
end
local success, errorMsg = pcall(function()
sky.SkyboxBk = decalId
sky.SkyboxDn = decalId
sky.SkyboxFt = decalId
sky.SkyboxLf = decalId
sky.SkyboxRt = decalId
sky.SkyboxUp = decalId
end)
if not success then
local hint = Instance.new("Hint")
hint.Text = "Skybox failed to load: Invalid or restricted asset ID 😢"
hint.Parent = Workspace
wait(5)
hint:Destroy()
end
end)
createButton("Play Music", function()
if musicPlaying then
if sound then
sound:Stop()
sound:Destroy()
sound = nil
end
musicPlaying = false
else
sound = Instance.new("Sound")
sound.SoundId = musicId
sound.Looped = true
sound.Volume = 1
sound.Parent = Workspace
local success, errorMsg = pcall(function()
sound:Play()
end)
if not success then
local hint = Instance.new("Hint")
hint.Text = "Music failed to play: Invalid or restricted asset ID 😢"
hint.Parent = Workspace
wait(5)
hint:Destroy()
sound:Destroy()
sound = nil
else
musicPlaying = true
end
end
end)
createButton("Jumpscare", function()
-- Remove any existing jumpscare
if jumpscareImage then
jumpscareImage:Destroy()
jumpscareImage = nil
end
if jumpscareSound then
jumpscareSound:Stop()
jumpscareSound:Destroy()
jumpscareSound = nil
end
-- Create jumpscare image
jumpscareImage = Instance.new("ImageLabel")
jumpscareImage.Size = UDim2.new(1, 0, 1, 0)
jumpscareImage.Position = UDim2.new(0, 0, 0, 0)
jumpscareImage.BackgroundTransparency = 1
jumpscareImage.ZIndex = 10
jumpscareImage.Parent = screenGui
-- Create jumpscare sound
jumpscareSound = Instance.new("Sound")
jumpscareSound.SoundId = musicId
jumpscareSound.Volume = 5
jumpscareSound.Parent = Workspace
-- Attempt to load and play
local success, errorMsg = pcall(function()
jumpscareImage.Image = jumpscareId
jumpscareSound:Play()
end)
if not success then
local hint = Instance.new("Hint")
hint.Text = "Jumpscare failed: Invalid or restricted asset ID 😢"
hint.Parent = Workspace
wait(5)
hint:Destroy()
if jumpscareImage then
jumpscareImage:Destroy()
jumpscareImage = nil
end
if jumpscareSound then
jumpscareSound:Destroy()
jumpscareSound = nil
end
return
end
-- Clean up after 3 seconds
spawn(function()
wait(3)
if jumpscareImage then
jumpscareImage:Destroy()
jumpscareImage = nil
end
if jumpscareSound then
jumpscareSound:Stop()
jumpscareSound:Destroy()
jumpscareSound = nil
end
end)
end)
-- Toggle functionality
local isVisible = false
toggleButton.MouseButton1Click:Connect(function()
isVisible = not isVisible
mainFrame.Visible = isVisible
toggleButton.Text = isVisible and "Close" or "Open"
end)
-- Close button functionality
closeButton.MouseButton1Click:Connect(function()
isVisible = false
mainFrame.Visible = false
toggleButton.Text = "Open"
end)
-- Dragging functionality for both mouse and touch
local dragging = false
local dragStart = nil
local startPos = nil
mainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = mainFrame.Position
end
end)
mainFrame.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = false
end
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