Team C00lkidd revival lua
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Team C00lkidd revival lua

Universal ScriptErased_CitizenErased_Citizen 28.2K views 146 executesUpdated Feb 18, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•6234 lines (159304 chars)
-- Ez crack by YourLocal0zent

-- Instances:

local CoolGui = Instance.new("ScreenGui")
local cope = Instance.new("TextButton")
local settings = Instance.new("Frame")
local titles = Instance.new("TextLabel")
local smain = Instance.new("Frame")
local sdidlabel = Instance.new("TextLabel")
local bgtlabel = Instance.new("TextLabel")
local sdid = Instance.new("TextBox")
local bgt = Instance.new("TextBox")
local swsjhlabel = Instance.new("TextLabel")
local sglabel = Instance.new("TextLabel")
local swsjh = Instance.new("TextBox")
local sg = Instance.new("TextBox")
local sidlabel = Instance.new("TextLabel")
local sid = Instance.new("TextBox")
local fps = Instance.new("TextLabel")
local size = Instance.new("TextLabel")
local time = Instance.new("TextLabel")
local checkrfe = Instance.new("TextLabel")
local suslabel = Instance.new("TextLabel")
local sus = Instance.new("TextBox")
local rlabel = Instance.new("TextLabel")
local glabel = Instance.new("TextLabel")
local blabel = Instance.new("TextLabel")
local r = Instance.new("TextBox")
local g = Instance.new("TextBox")
local b = Instance.new("TextBox")
local stlabel = Instance.new("TextLabel")
local st = Instance.new("TextBox")
local sbutton = Instance.new("TextButton")
local main = Instance.new("Frame")
local title = Instance.new("TextLabel")
local left = Instance.new("TextButton")
local right = Instance.new("TextButton")
local page1 = Instance.new("Frame")
local fes = Instance.new("Frame")
local sectitle = Instance.new("TextLabel")
local button = Instance.new("TextButton")
local button_2 = Instance.new("TextButton")
local button_3 = Instance.new("TextButton")
local button_4 = Instance.new("TextButton")
local button_5 = Instance.new("TextButton")
local button_6 = Instance.new("TextButton")
local button_7 = Instance.new("TextButton")
local button_8 = Instance.new("TextButton")
local button_9 = Instance.new("TextButton")
local button_10 = Instance.new("TextButton")
local button_11 = Instance.new("TextButton")
local button_12 = Instance.new("TextButton")
local button_13 = Instance.new("TextButton")
local button_14 = Instance.new("TextButton")
local lp = Instance.new("Frame")
local sectitle_2 = Instance.new("TextLabel")
local button_15 = Instance.new("TextButton")
local button_16 = Instance.new("TextButton")
local button_17 = Instance.new("TextButton")
local button_18 = Instance.new("TextButton")
local button_19 = Instance.new("TextButton")
local button_20 = Instance.new("TextButton")
local button_21 = Instance.new("TextButton")
local button_22 = Instance.new("TextButton")
local button_23 = Instance.new("TextButton")
local button_24 = Instance.new("TextButton")
local pgname = Instance.new("TextLabel")
local page3 = Instance.new("Frame")
local guir = Instance.new("Frame")
local sectitle_3 = Instance.new("TextLabel")
local button_25 = Instance.new("TextButton")
local button_26 = Instance.new("TextButton")
local button_27 = Instance.new("TextButton")
local button_28 = Instance.new("TextButton")
local button_29 = Instance.new("TextButton")
local button_30 = Instance.new("TextButton")
local button_31 = Instance.new("TextButton")
local button_32 = Instance.new("TextButton")
local button_33 = Instance.new("TextButton")
local button_34 = Instance.new("TextButton")
local misc = Instance.new("Frame")
local sectitle_4 = Instance.new("TextLabel")
local button_35 = Instance.new("TextButton")
local button_36 = Instance.new("TextButton")
local button_37 = Instance.new("TextButton")
local button_38 = Instance.new("TextButton")
local button_39 = Instance.new("TextButton")
local button_40 = Instance.new("TextButton")
local button_41 = Instance.new("TextButton")
local button_42 = Instance.new("TextButton")
local pgname_2 = Instance.new("TextLabel")
local page2 = Instance.new("Frame")
local fds = Instance.new("Frame")
local sectitle_5 = Instance.new("TextLabel")
local button_43 = Instance.new("TextButton")
local button_44 = Instance.new("TextButton")
local button_45 = Instance.new("TextButton")
local button_46 = Instance.new("TextButton")
local btools = Instance.new("Frame")
local sectitle_6 = Instance.new("TextLabel")
local button_47 = Instance.new("TextButton")
local button_48 = Instance.new("TextButton")
local button_49 = Instance.new("TextButton")
local button_50 = Instance.new("TextButton")
local button_51 = Instance.new("TextButton")
local button_52 = Instance.new("TextButton")
local button_53 = Instance.new("TextButton")
local button_54 = Instance.new("TextButton")
local button_55 = Instance.new("TextButton")
local button_56 = Instance.new("TextButton")
local button_57 = Instance.new("TextButton")
local pgname_3 = Instance.new("TextLabel")
local page4 = Instance.new("Frame")
local pres = Instance.new("Frame")
local sectitle_7 = Instance.new("TextLabel")
local button_58 = Instance.new("TextButton")
local button_59 = Instance.new("TextButton")
local button_60 = Instance.new("TextButton")
local button_61 = Instance.new("TextButton")
local button_62 = Instance.new("TextButton")
local button_63 = Instance.new("TextButton")
local creds = Instance.new("Frame")
local credits = Instance.new("TextLabel")
local pgname_4 = Instance.new("TextLabel")

--Properties:

CoolGui.Name = "CoolGui"
CoolGui.Parent = game.Players.LocalPlayer.PlayerGui
CoolGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
CoolGui.ResetOnSpawn = false

cope.Name = "cope"
cope.Parent = CoolGui
cope.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
cope.BorderColor3 = Color3.fromRGB(255, 0, 0)
cope.BorderSizePixel = 3
cope.LayoutOrder = 13
cope.Position = UDim2.new(-0.000998668605, 0, 0.962397218, 0)
cope.Size = UDim2.new(0, 300, 0, 20)
cope.ZIndex = 3
cope.Font = Enum.Font.SourceSans
cope.Text = "Close"
cope.TextColor3 = Color3.fromRGB(255, 255, 255)
cope.TextSize = 18.000

settings.Name = "settings"
settings.Parent = CoolGui
settings.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
settings.BorderColor3 = Color3.fromRGB(255, 0, 0)
settings.BorderSizePixel = 3
settings.Position = UDim2.new(0.280000001, 3, 0.294712126, 0)
settings.Size = UDim2.new(0, 300, 0, 400)
settings.ZIndex = 2

titles.Name = "titles"
titles.Parent = settings
titles.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
titles.BorderColor3 = Color3.fromRGB(255, 0, 0)
titles.BorderSizePixel = 3
titles.LayoutOrder = 3
titles.Size = UDim2.new(0, 300, 0, 40)
titles.Font = Enum.Font.SourceSans
titles.Text = "Settings"
titles.TextColor3 = Color3.fromRGB(255, 255, 255)
titles.TextSize = 24.000

smain.Name = "smain"
smain.Parent = settings
smain.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
smain.BorderColor3 = Color3.fromRGB(255, 0, 0)
smain.BorderSizePixel = 3
smain.Position = UDim2.new(0.00333363842, 0, 0.100000001, 0)
smain.Size = UDim2.new(0, 298, 0, 359)

sdidlabel.Name = "sdidlabel"
sdidlabel.Parent = smain
sdidlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sdidlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
sdidlabel.BorderSizePixel = 3
sdidlabel.Size = UDim2.new(0, 149, 0, 33)
sdidlabel.ZIndex = 3
sdidlabel.Font = Enum.Font.SourceSansBold
sdidlabel.Text = "Skybox/Decal ID"
sdidlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
sdidlabel.TextSize = 14.000

bgtlabel.Name = "bgtlabel"
bgtlabel.Parent = smain
bgtlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
bgtlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
bgtlabel.BorderSizePixel = 3
bgtlabel.Position = UDim2.new(0.5, 0, 0, 0)
bgtlabel.Size = UDim2.new(0, 149, 0, 33)
bgtlabel.ZIndex = 3
bgtlabel.Font = Enum.Font.SourceSansBold
bgtlabel.Text = "Billboard Gui Text"
bgtlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
bgtlabel.TextSize = 14.000

sdid.Name = "sdid"
sdid.Parent = smain
sdid.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sdid.BorderColor3 = Color3.fromRGB(255, 0, 0)
sdid.BorderSizePixel = 3
sdid.Position = UDim2.new(0, 0, 0.0919220075, 0)
sdid.Size = UDim2.new(0, 149, 0, 28)
sdid.ZIndex = 3
sdid.Font = Enum.Font.SourceSans
sdid.Text = "15475953475"
sdid.TextColor3 = Color3.fromRGB(255, 255, 255)
sdid.TextSize = 14.000
sdid.TextWrapped = true

bgt.Name = "bgt"
bgt.Parent = smain
bgt.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
bgt.BorderColor3 = Color3.fromRGB(255, 0, 0)
bgt.BorderSizePixel = 3
bgt.Position = UDim2.new(0.5, 0, 0.0919220075, 0)
bgt.Size = UDim2.new(0, 149, 0, 28)
bgt.ZIndex = 3
bgt.Font = Enum.Font.SourceSans
bgt.Text = "c00lkidd"
bgt.TextColor3 = Color3.fromRGB(255, 255, 255)
bgt.TextSize = 14.000
bgt.TextWrapped = true

swsjhlabel.Name = "swsjhlabel"
swsjhlabel.Parent = smain
swsjhlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
swsjhlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
swsjhlabel.BorderSizePixel = 3
swsjhlabel.Position = UDim2.new(0, 0, 0.169916436, 0)
swsjhlabel.Size = UDim2.new(0, 74, 0, 33)
swsjhlabel.ZIndex = 3
swsjhlabel.Font = Enum.Font.SourceSansBold
swsjhlabel.Text = "Set WS/JH"
swsjhlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
swsjhlabel.TextSize = 14.000

sglabel.Name = "sglabel"
sglabel.Parent = smain
sglabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sglabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
sglabel.BorderSizePixel = 3
sglabel.Position = UDim2.new(0.241610736, 0, 0.169916436, 0)
sglabel.Size = UDim2.new(0, 74, 0, 33)
sglabel.ZIndex = 3
sglabel.Font = Enum.Font.SourceSansBold
sglabel.Text = "Set Gravity"
sglabel.TextColor3 = Color3.fromRGB(255, 255, 255)
sglabel.TextSize = 14.000

swsjh.Name = "swsjh"
swsjh.Parent = smain
swsjh.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
swsjh.BorderColor3 = Color3.fromRGB(255, 0, 0)
swsjh.BorderSizePixel = 3
swsjh.Position = UDim2.new(0, 0, 0.261838436, 0)
swsjh.Size = UDim2.new(0, 72, 0, 28)
swsjh.ZIndex = 3
swsjh.Font = Enum.Font.SourceSans
swsjh.Text = "50"
swsjh.TextColor3 = Color3.fromRGB(255, 255, 255)
swsjh.TextSize = 14.000
swsjh.TextWrapped = true

sg.Name = "sg"
sg.Parent = smain
sg.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sg.BorderColor3 = Color3.fromRGB(255, 0, 0)
sg.BorderSizePixel = 3
sg.Position = UDim2.new(0.241610736, 0, 0.261838436, 0)
sg.Size = UDim2.new(0, 74, 0, 28)
sg.ZIndex = 3
sg.Font = Enum.Font.SourceSans
sg.Text = "100"
sg.TextColor3 = Color3.fromRGB(255, 255, 255)
sg.TextSize = 14.000
sg.TextWrapped = true

sidlabel.Name = "sidlabel"
sidlabel.Parent = smain
sidlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sidlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
sidlabel.BorderSizePixel = 3
sidlabel.Position = UDim2.new(0.5, 0, 0.169916436, 0)
sidlabel.Size = UDim2.new(0, 149, 0, 33)
sidlabel.ZIndex = 3
sidlabel.Font = Enum.Font.SourceSansBold
sidlabel.Text = "Music ID"
sidlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
sidlabel.TextSize = 14.000

sid.Name = "sid"
sid.Parent = smain
sid.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sid.BorderColor3 = Color3.fromRGB(255, 0, 0)
sid.BorderSizePixel = 3
sid.Position = UDim2.new(0.5, 0, 0.261838436, 0)
sid.Size = UDim2.new(0, 149, 0, 28)
sid.ZIndex = 3
sid.Font = Enum.Font.SourceSans
sid.Text = ""
sid.TextColor3 = Color3.fromRGB(255, 255, 255)
sid.TextSize = 14.000
sid.TextWrapped = true

fps.Name = "fps"
fps.Parent = smain
fps.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
fps.BorderColor3 = Color3.fromRGB(255, 0, 0)
fps.BorderSizePixel = 3
fps.Position = UDim2.new(0, 0, 0.339832872, 0)
fps.Size = UDim2.new(0, 149, 0, 33)
fps.ZIndex = 3
fps.Font = Enum.Font.SourceSans
fps.Text = "FPS: "
fps.TextColor3 = Color3.fromRGB(255, 255, 255)
fps.TextSize = 14.000

size.Name = "size"
size.Parent = smain
size.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
size.BorderColor3 = Color3.fromRGB(255, 0, 0)
size.BorderSizePixel = 3
size.Position = UDim2.new(0, 0, 0.431754887, 0)
size.Size = UDim2.new(0, 149, 0, 33)
size.ZIndex = 3
size.Font = Enum.Font.SourceSans
size.Text = "Server Size: "
size.TextColor3 = Color3.fromRGB(255, 255, 255)
size.TextSize = 14.000

time.Name = "time"
time.Parent = smain
time.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
time.BorderColor3 = Color3.fromRGB(255, 0, 0)
time.BorderSizePixel = 3
time.Position = UDim2.new(0, 0, 0.523676872, 0)
time.Size = UDim2.new(0, 149, 0, 33)
time.ZIndex = 3
time.Font = Enum.Font.SourceSans
time.Text = "Server Time: "
time.TextColor3 = Color3.fromRGB(255, 255, 255)
time.TextSize = 14.000
time.TextWrapped = true

checkrfe.Name = "checkrfe"
checkrfe.Parent = smain
checkrfe.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
checkrfe.BorderColor3 = Color3.fromRGB(255, 0, 0)
checkrfe.BorderSizePixel = 3
checkrfe.Position = UDim2.new(0.5, 0, 0.339832872, 0)
checkrfe.Size = UDim2.new(0, 149, 0, 33)
checkrfe.ZIndex = 3
checkrfe.Font = Enum.Font.SourceSans
checkrfe.Text = "Loading.."
checkrfe.TextColor3 = Color3.fromRGB(255, 255, 255)
checkrfe.TextSize = 14.000
checkrfe.TextWrapped = true

suslabel.Name = "suslabel"
suslabel.Parent = smain
suslabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
suslabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
suslabel.BorderSizePixel = 3
suslabel.Position = UDim2.new(0, 0, 0.615598857, 0)
suslabel.Size = UDim2.new(0, 146, 0, 33)
suslabel.ZIndex = 3
suslabel.Font = Enum.Font.SourceSansBold
suslabel.Text = "Set Username"
suslabel.TextColor3 = Color3.fromRGB(255, 255, 255)
suslabel.TextSize = 14.000

sus.Name = "sus"
sus.Parent = smain
sus.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sus.BorderColor3 = Color3.fromRGB(255, 0, 0)
sus.BorderSizePixel = 3
sus.Position = UDim2.new(0, 0, 0.707520902, 0)
sus.Size = UDim2.new(0, 146, 0, 28)
sus.ZIndex = 3
sus.Font = Enum.Font.SourceSans
sus.Text = "c00lkidd"
sus.TextColor3 = Color3.fromRGB(255, 255, 255)
sus.TextSize = 14.000
sus.TextWrapped = true

rlabel.Name = "rlabel"
rlabel.Parent = smain
rlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
rlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
rlabel.BorderSizePixel = 3
rlabel.Position = UDim2.new(0.5, 0, 0.615598857, 0)
rlabel.Size = UDim2.new(0, 49, 0, 33)
rlabel.ZIndex = 3
rlabel.Font = Enum.Font.SourceSansBold
rlabel.Text = "R"
rlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
rlabel.TextSize = 14.000

glabel.Name = "glabel"
glabel.Parent = smain
glabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
glabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
glabel.BorderSizePixel = 3
glabel.Position = UDim2.new(0.667785227, 0, 0.615598857, 0)
glabel.Size = UDim2.new(0, 49, 0, 33)
glabel.ZIndex = 3
glabel.Font = Enum.Font.SourceSansBold
glabel.Text = "G"
glabel.TextColor3 = Color3.fromRGB(255, 255, 255)
glabel.TextSize = 14.000

blabel.Name = "blabel"
blabel.Parent = smain
blabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
blabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
blabel.BorderSizePixel = 3
blabel.Position = UDim2.new(0.832214773, 0, 0.615598857, 0)
blabel.Size = UDim2.new(0, 49, 0, 33)
blabel.ZIndex = 3
blabel.Font = Enum.Font.SourceSansBold
blabel.Text = "B"
blabel.TextColor3 = Color3.fromRGB(255, 255, 255)
blabel.TextSize = 14.000

r.Name = "r"
r.Parent = smain
r.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
r.BorderColor3 = Color3.fromRGB(255, 0, 0)
r.BorderSizePixel = 3
r.Position = UDim2.new(0.5, 0, 0.707520902, 0)
r.Size = UDim2.new(0, 50, 0, 28)
r.ZIndex = 3
r.Font = Enum.Font.SourceSans
r.Text = "255"
r.TextColor3 = Color3.fromRGB(255, 255, 255)
r.TextSize = 14.000
r.TextWrapped = true

g.Name = "g"
g.Parent = smain
g.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
g.BorderColor3 = Color3.fromRGB(255, 0, 0)
g.BorderSizePixel = 3
g.Position = UDim2.new(0.667785227, 0, 0.707520902, 0)
g.Size = UDim2.new(0, 50, 0, 28)
g.ZIndex = 3
g.Font = Enum.Font.SourceSans
g.Text = "0"
g.TextColor3 = Color3.fromRGB(255, 255, 255)
g.TextSize = 14.000
g.TextWrapped = true

b.Name = "b"
b.Parent = smain
b.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
b.BorderColor3 = Color3.fromRGB(255, 0, 0)
b.BorderSizePixel = 3
b.Position = UDim2.new(0.832214773, 0, 0.707520902, 0)
b.Size = UDim2.new(0, 50, 0, 28)
b.ZIndex = 3
b.Font = Enum.Font.SourceSans
b.Text = "0"
b.TextColor3 = Color3.fromRGB(255, 255, 255)
b.TextSize = 14.000
b.TextWrapped = true

stlabel.Name = "stlabel"
stlabel.Parent = smain
stlabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
stlabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
stlabel.BorderSizePixel = 3
stlabel.Position = UDim2.new(0.5, 0, 0.431754887, 0)
stlabel.Size = UDim2.new(0, 148, 0, 33)
stlabel.ZIndex = 3
stlabel.Font = Enum.Font.SourceSansBold
stlabel.Text = "Set Spam Text"
stlabel.TextColor3 = Color3.fromRGB(255, 255, 255)
stlabel.TextSize = 14.000

st.Name = "st"
st.Parent = smain
st.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
st.BorderColor3 = Color3.fromRGB(255, 0, 0)
st.BorderSizePixel = 3
st.Position = UDim2.new(0.5, 0, 0.523676872, 0)
st.Size = UDim2.new(0, 149, 0, 30)
st.ZIndex = 4
st.Font = Enum.Font.SourceSans
st.Text = "join team c00lkidd!"
st.TextColor3 = Color3.fromRGB(255, 255, 255)
st.TextSize = 14.000
st.TextWrapped = true

sbutton.Name = "sbutton"
sbutton.Parent = settings
sbutton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sbutton.BorderColor3 = Color3.fromRGB(255, 0, 0)
sbutton.BorderSizePixel = 3
sbutton.Position = UDim2.new(1, 0, 0, 0)
sbutton.Size = UDim2.new(0, 27, 1, 0)
sbutton.ZIndex = 2
sbutton.Font = Enum.Font.SourceSans
sbutton.Text = "<"
sbutton.TextColor3 = Color3.fromRGB(255, 255, 255)
sbutton.TextSize = 48.000

main.Name = "main"
main.Parent = CoolGui
main.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
main.BorderColor3 = Color3.fromRGB(255, 0, 0)
main.BorderSizePixel = 3
main.Position = UDim2.new(-0.00299600535, 3, 0.294712126, 0)
main.Size = UDim2.new(0, 300, 0, 400)
main.ZIndex = 2

title.Name = "title"
title.Parent = main
title.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
title.BorderColor3 = Color3.fromRGB(255, 0, 0)
title.BorderSizePixel = 3
title.LayoutOrder = 3
title.Position = UDim2.new(-0.00333333341, 0, 0, 0)
title.Size = UDim2.new(0, 300, 0, 40)
title.Font = Enum.Font.SourceSans
title.Text = "c00lgui revival by Hyperion"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.TextSize = 24.000

left.Name = "left"
left.Parent = main
left.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
left.BorderColor3 = Color3.fromRGB(255, 0, 0)
left.BorderSizePixel = 3
left.Position = UDim2.new(0, 0, 0.100000001, 0)
left.Size = UDim2.new(0, 149, 0, 33)
left.Font = Enum.Font.SourceSans
left.Text = "<"
left.TextColor3 = Color3.fromRGB(255, 255, 255)
left.TextSize = 48.000

right.Name = "right"
right.Parent = main
right.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
right.BorderColor3 = Color3.fromRGB(255, 0, 0)
right.BorderSizePixel = 3
right.Position = UDim2.new(0.49666667, 0, 0.100000001, 0)
right.Size = UDim2.new(0, 149, 0, 33)
right.Font = Enum.Font.SourceSans
right.Text = ">"
right.TextColor3 = Color3.fromRGB(255, 255, 255)
right.TextSize = 48.000

page1.Name = "page1"
page1.Parent = main
page1.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
page1.BorderColor3 = Color3.fromRGB(255, 0, 0)
page1.BorderSizePixel = 3
page1.Position = UDim2.new(0, 0, 0.182500005, 0)
page1.Size = UDim2.new(0, 298, 0, 306)

fes.Name = "fes"
fes.Parent = page1
fes.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
fes.BorderColor3 = Color3.fromRGB(255, 0, 0)
fes.BorderSizePixel = 3
fes.Size = UDim2.new(0, 149, 0, 306)

sectitle.Name = "sectitle"
sectitle.Parent = fes
sectitle.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle.BorderSizePixel = 3
sectitle.Size = UDim2.new(0, 149, 0, 30)
sectitle.Font = Enum.Font.SourceSansBold
sectitle.Text = "FE Scripts"
sectitle.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle.TextSize = 14.000

button.Name = "button"
button.Parent = fes
button.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button.BorderColor3 = Color3.fromRGB(255, 0, 0)
button.BorderSizePixel = 3
button.Position = UDim2.new(0, 0, 0.0980392173, 0)
button.Size = UDim2.new(0, 71, 0, 25)
button.Font = Enum.Font.SourceSans
button.Text = "Glitch Sound"
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.TextSize = 14.000

button_2.Name = "button"
button_2.Parent = fes
button_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_2.BorderSizePixel = 3
button_2.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_2.Size = UDim2.new(0, 71, 0, 25)
button_2.Font = Enum.Font.SourceSans
button_2.Text = "Dank Engine"
button_2.TextColor3 = Color3.fromRGB(255, 255, 255)
button_2.TextSize = 14.000

button_3.Name = "button"
button_3.Parent = fes
button_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_3.BorderSizePixel = 3
button_3.Position = UDim2.new(0, 0, 0.179738566, 0)
button_3.Size = UDim2.new(0, 71, 0, 25)
button_3.Font = Enum.Font.SourceSans
button_3.Text = "Lightsaber"
button_3.TextColor3 = Color3.fromRGB(255, 255, 255)
button_3.TextSize = 14.000

button_4.Name = "button"
button_4.Parent = fes
button_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_4.BorderSizePixel = 3
button_4.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_4.Size = UDim2.new(0, 71, 0, 25)
button_4.Font = Enum.Font.SourceSans
button_4.Text = "sing c00lkidd"
button_4.TextColor3 = Color3.fromRGB(255, 255, 255)
button_4.TextSize = 14.000

button_5.Name = "button"
button_5.Parent = fes
button_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_5.BorderSizePixel = 3
button_5.Position = UDim2.new(0, 0, 0.261437923, 0)
button_5.Size = UDim2.new(0, 71, 0, 25)
button_5.Font = Enum.Font.SourceSans
button_5.Text = "Nameless FE"
button_5.TextColor3 = Color3.fromRGB(255, 255, 255)
button_5.TextSize = 14.000

button_6.Name = "button"
button_6.Parent = fes
button_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_6.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_6.BorderSizePixel = 3
button_6.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_6.Size = UDim2.new(0, 71, 0, 25)
button_6.Font = Enum.Font.SourceSans
button_6.Text = "Infinite Yield"
button_6.TextColor3 = Color3.fromRGB(255, 255, 255)
button_6.TextSize = 14.000

button_7.Name = "button"
button_7.Parent = fes
button_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_7.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_7.BorderSizePixel = 3
button_7.Position = UDim2.new(0, 0, 0.343137264, 0)
button_7.Size = UDim2.new(0, 71, 0, 25)
button_7.Font = Enum.Font.SourceSans
button_7.Text = "Fedora Admin"
button_7.TextColor3 = Color3.fromRGB(255, 255, 255)
button_7.TextSize = 14.000

button_8.Name = "button"
button_8.Parent = fes
button_8.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_8.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_8.BorderSizePixel = 3
button_8.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_8.Size = UDim2.new(0, 71, 0, 25)
button_8.Font = Enum.Font.SourceSans
button_8.Text = "OPFinality"
button_8.TextColor3 = Color3.fromRGB(255, 255, 255)
button_8.TextSize = 14.000

button_9.Name = "button"
button_9.Parent = fes
button_9.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_9.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_9.BorderSizePixel = 3
button_9.Position = UDim2.new(0, 0, 0.424836606, 0)
button_9.Size = UDim2.new(0, 71, 0, 25)
button_9.Font = Enum.Font.SourceSans
button_9.Text = "Illuminati"
button_9.TextColor3 = Color3.fromRGB(255, 255, 255)
button_9.TextSize = 14.000

button_10.Name = "button"
button_10.Parent = fes
button_10.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_10.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_10.BorderSizePixel = 3
button_10.Position = UDim2.new(0.523489952, 0, 0.424836606, 0)
button_10.Size = UDim2.new(0, 71, 0, 25)
button_10.Font = Enum.Font.SourceSans
button_10.Text = "Script Hub"
button_10.TextColor3 = Color3.fromRGB(255, 255, 255)
button_10.TextSize = 14.000

button_11.Name = "button"
button_11.Parent = fes
button_11.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_11.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_11.BorderSizePixel = 3
button_11.Position = UDim2.new(0, 0, 0.506535947, 0)
button_11.Size = UDim2.new(0, 71, 0, 25)
button_11.Font = Enum.Font.SourceSans
button_11.Text = "Executor"
button_11.TextColor3 = Color3.fromRGB(255, 255, 255)
button_11.TextSize = 14.000

button_12.Name = "button"
button_12.Parent = fes
button_12.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_12.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_12.BorderSizePixel = 3
button_12.Position = UDim2.new(0.523489952, 0, 0.506535947, 0)
button_12.Size = UDim2.new(0, 71, 0, 25)
button_12.Font = Enum.Font.SourceSans
button_12.Text = "Energize FE"
button_12.TextColor3 = Color3.fromRGB(255, 255, 255)
button_12.TextSize = 14.000

button_13.Name = "button"
button_13.Parent = fes
button_13.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_13.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_13.BorderSizePixel = 3
button_13.Position = UDim2.new(0, 0, 0.588235319, 0)
button_13.Size = UDim2.new(0, 71, 0, 25)
button_13.Font = Enum.Font.SourceSans
button_13.Text = "dev-uzi"
button_13.TextColor3 = Color3.fromRGB(255, 255, 255)
button_13.TextSize = 14.000

button_14.Name = "button"
button_14.Parent = fes
button_14.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_14.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_14.BorderSizePixel = 3
button_14.Position = UDim2.new(0.523489952, 0, 0.588235319, 0)
button_14.Size = UDim2.new(0, 71, 0, 25)
button_14.Font = Enum.Font.SourceSans
button_14.Text = "Unanchored2Plr"
button_14.TextColor3 = Color3.fromRGB(255, 255, 255)
button_14.TextSize = 14.000

lp.Name = "lp"
lp.Parent = page1
lp.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
lp.BorderColor3 = Color3.fromRGB(255, 0, 0)
lp.BorderSizePixel = 3
lp.Position = UDim2.new(0.5, 0, 0, 0)
lp.Size = UDim2.new(0, 149, 0, 306)

sectitle_2.Name = "sectitle"
sectitle_2.Parent = lp
sectitle_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_2.BorderSizePixel = 3
sectitle_2.Size = UDim2.new(0, 149, 0, 30)
sectitle_2.Font = Enum.Font.SourceSansBold
sectitle_2.Text = "LocalPlayer"
sectitle_2.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_2.TextSize = 14.000

button_15.Name = "button"
button_15.Parent = lp
button_15.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_15.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_15.BorderSizePixel = 3
button_15.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_15.Size = UDim2.new(0, 71, 0, 25)
button_15.Font = Enum.Font.SourceSans
button_15.Text = "Billboard Gui"
button_15.TextColor3 = Color3.fromRGB(255, 255, 255)
button_15.TextSize = 14.000
button_15.TextWrapped = true

button_16.Name = "button"
button_16.Parent = lp
button_16.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_16.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_16.BorderSizePixel = 3
button_16.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_16.Size = UDim2.new(0, 71, 0, 25)
button_16.Font = Enum.Font.SourceSans
button_16.Text = "Change Name"
button_16.TextColor3 = Color3.fromRGB(255, 255, 255)
button_16.TextSize = 14.000

button_17.Name = "button"
button_17.Parent = lp
button_17.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_17.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_17.BorderSizePixel = 3
button_17.Position = UDim2.new(0, 0, 0.179738566, 0)
button_17.Size = UDim2.new(0, 71, 0, 25)
button_17.Font = Enum.Font.SourceSans
button_17.Text = "Set Walkspeed"
button_17.TextColor3 = Color3.fromRGB(255, 255, 255)
button_17.TextSize = 14.000

button_18.Name = "button"
button_18.Parent = lp
button_18.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_18.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_18.BorderSizePixel = 3
button_18.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_18.Size = UDim2.new(0, 71, 0, 25)
button_18.Font = Enum.Font.SourceSans
button_18.Text = "Floating Pad"
button_18.TextColor3 = Color3.fromRGB(255, 255, 255)
button_18.TextSize = 14.000

button_19.Name = "button"
button_19.Parent = lp
button_19.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_19.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_19.BorderSizePixel = 3
button_19.Position = UDim2.new(0, 0, 0.261437923, 0)
button_19.Size = UDim2.new(0, 71, 0, 25)
button_19.Font = Enum.Font.SourceSans
button_19.Text = "Set Platform"
button_19.TextColor3 = Color3.fromRGB(255, 255, 255)
button_19.TextSize = 14.000

button_20.Name = "button"
button_20.Parent = lp
button_20.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_20.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_20.BorderSizePixel = 3
button_20.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_20.Size = UDim2.new(0, 71, 0, 25)
button_20.Font = Enum.Font.SourceSans
button_20.Text = "Spam Text"
button_20.TextColor3 = Color3.fromRGB(255, 255, 255)
button_20.TextSize = 14.000

button_21.Name = "button"
button_21.Parent = lp
button_21.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_21.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_21.BorderSizePixel = 3
button_21.Position = UDim2.new(0, 0, 0.343137264, 0)
button_21.Size = UDim2.new(0, 71, 0, 25)
button_21.Font = Enum.Font.SourceSans
button_21.Text = "Chicken Arms"
button_21.TextColor3 = Color3.fromRGB(255, 255, 255)
button_21.TextSize = 14.000

button_22.Name = "button"
button_22.Parent = lp
button_22.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_22.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_22.BorderSizePixel = 3
button_22.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_22.Size = UDim2.new(0, 71, 0, 25)
button_22.Font = Enum.Font.SourceSans
button_22.Text = "Set Gravity"
button_22.TextColor3 = Color3.fromRGB(255, 255, 255)
button_22.TextSize = 14.000

button_23.Name = "button"
button_23.Parent = lp
button_23.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_23.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_23.BorderSizePixel = 3
button_23.Position = UDim2.new(0, 0, 0.424836606, 0)
button_23.Size = UDim2.new(0, 71, 0, 25)
button_23.Font = Enum.Font.SourceSans
button_23.Text = "Set Jump"
button_23.TextColor3 = Color3.fromRGB(255, 255, 255)
button_23.TextSize = 14.000

button_24.Name = "button"
button_24.Parent = lp
button_24.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_24.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_24.BorderSizePixel = 3
button_24.Position = UDim2.new(0.523489952, 0, 0.424836606, 0)
button_24.Size = UDim2.new(0, 71, 0, 25)
button_24.ZIndex = 2
button_24.Font = Enum.Font.SourceSans
button_24.Text = "Head Shake"
button_24.TextColor3 = Color3.fromRGB(255, 255, 255)
button_24.TextSize = 14.000

pgname.Name = "pgname"
pgname.Parent = page1
pgname.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pgname.BorderColor3 = Color3.fromRGB(255, 0, 0)
pgname.BorderSizePixel = 3
pgname.LayoutOrder = 3
pgname.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0)
pgname.Size = UDim2.new(0, 300, 0, 40)
pgname.ZIndex = 3
pgname.Font = Enum.Font.SourceSansBold
pgname.Text = "Page 1"
pgname.TextColor3 = Color3.fromRGB(255, 255, 255)
pgname.TextSize = 19.000

page3.Name = "page3"
page3.Parent = main
page3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
page3.BorderColor3 = Color3.fromRGB(255, 0, 0)
page3.BorderSizePixel = 3
page3.Position = UDim2.new(0, 0, 0.182500005, 0)
page3.Size = UDim2.new(0, 298, 0, 306)
page3.Visible = false

guir.Name = "guir"
guir.Parent = page3
guir.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
guir.BorderColor3 = Color3.fromRGB(255, 0, 0)
guir.BorderSizePixel = 3
guir.Size = UDim2.new(0, 149, 0, 306)

sectitle_3.Name = "sectitle"
sectitle_3.Parent = guir
sectitle_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_3.BorderSizePixel = 3
sectitle_3.Size = UDim2.new(0, 149, 0, 30)
sectitle_3.Font = Enum.Font.SourceSansBold
sectitle_3.Text = "Guis and Remotes"
sectitle_3.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_3.TextSize = 14.000

button_25.Name = "button"
button_25.Parent = guir
button_25.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_25.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_25.BorderSizePixel = 3
button_25.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_25.Size = UDim2.new(0, 71, 0, 25)
button_25.Font = Enum.Font.SourceSans
button_25.Text = "T0PK3K"
button_25.TextColor3 = Color3.fromRGB(255, 255, 255)
button_25.TextSize = 14.000

button_26.Name = "button"
button_26.Parent = guir
button_26.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_26.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_26.BorderSizePixel = 3
button_26.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_26.Size = UDim2.new(0, 71, 0, 25)
button_26.Font = Enum.Font.SourceSans
button_26.Text = "Admin Panel"
button_26.TextColor3 = Color3.fromRGB(255, 255, 255)
button_26.TextSize = 14.000

button_27.Name = "button"
button_27.Parent = guir
button_27.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_27.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_27.BorderSizePixel = 3
button_27.Position = UDim2.new(0, 0, 0.179738566, 0)
button_27.Size = UDim2.new(0, 71, 0, 25)
button_27.Font = Enum.Font.SourceSans
button_27.Text = "Project Soviet"
button_27.TextColor3 = Color3.fromRGB(255, 255, 255)
button_27.TextSize = 14.000

button_28.Name = "button"
button_28.Parent = guir
button_28.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_28.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_28.BorderSizePixel = 3
button_28.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_28.Size = UDim2.new(0, 71, 0, 25)
button_28.Font = Enum.Font.SourceSans
button_28.Text = "Harked"
button_28.TextColor3 = Color3.fromRGB(255, 255, 255)
button_28.TextSize = 14.000

button_29.Name = "button"
button_29.Parent = guir
button_29.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_29.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_29.BorderSizePixel = 3
button_29.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_29.Size = UDim2.new(0, 71, 0, 25)
button_29.Font = Enum.Font.SourceSans
button_29.Text = "Fire Remotes"
button_29.TextColor3 = Color3.fromRGB(255, 255, 255)
button_29.TextSize = 14.000

button_30.Name = "button"
button_30.Parent = guir
button_30.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_30.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_30.BorderSizePixel = 3
button_30.Position = UDim2.new(0, 0, 0.343137264, 0)
button_30.Size = UDim2.new(0, 71, 0, 25)
button_30.Font = Enum.Font.SourceSans
button_30.Text = "Comet"
button_30.TextColor3 = Color3.fromRGB(255, 255, 255)
button_30.TextSize = 14.000

button_31.Name = "button"
button_31.Parent = guir
button_31.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_31.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_31.BorderSizePixel = 3
button_31.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_31.Size = UDim2.new(0, 71, 0, 25)
button_31.Font = Enum.Font.SourceSans
button_31.Text = "SimpleSpy"
button_31.TextColor3 = Color3.fromRGB(255, 255, 255)
button_31.TextSize = 14.000

button_32.Name = "button"
button_32.Parent = guir
button_32.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_32.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_32.BorderSizePixel = 3
button_32.Position = UDim2.new(0, 0, 0.261437923, 0)
button_32.Size = UDim2.new(0, 71, 0, 25)
button_32.Font = Enum.Font.SourceSans
button_32.Text = "FraktureSS"
button_32.TextColor3 = Color3.fromRGB(255, 255, 255)
button_32.TextSize = 14.000

button_33.Name = "button"
button_33.Parent = guir
button_33.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_33.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_33.BorderSizePixel = 3
button_33.Position = UDim2.new(0, 0, 0.424836606, 0)
button_33.Size = UDim2.new(0, 71, 0, 25)
button_33.Font = Enum.Font.SourceSans
button_33.Text = "ReplicationUI"
button_33.TextColor3 = Color3.fromRGB(255, 255, 255)
button_33.TextSize = 14.000

button_34.Name = "button"
button_34.Parent = guir
button_34.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_34.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_34.BorderSizePixel = 3
button_34.Position = UDim2.new(0.523489952, 0, 0.424836606, 0)
button_34.Size = UDim2.new(0, 71, 0, 25)
button_34.Font = Enum.Font.SourceSans
button_34.Text = "Backdoor.exe"
button_34.TextColor3 = Color3.fromRGB(255, 255, 255)
button_34.TextSize = 14.000

misc.Name = "misc"
misc.Parent = page3
misc.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
misc.BorderColor3 = Color3.fromRGB(255, 0, 0)
misc.BorderSizePixel = 3
misc.Position = UDim2.new(0.5, 0, 0, 0)
misc.Size = UDim2.new(0, 149, 0, 306)

sectitle_4.Name = "sectitle"
sectitle_4.Parent = misc
sectitle_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_4.BorderSizePixel = 3
sectitle_4.Size = UDim2.new(0, 149, 0, 30)
sectitle_4.Font = Enum.Font.SourceSansBold
sectitle_4.Text = "Misc."
sectitle_4.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_4.TextSize = 14.000

button_35.Name = "button"
button_35.Parent = misc
button_35.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_35.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_35.BorderSizePixel = 3
button_35.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_35.Size = UDim2.new(0, 71, 0, 25)
button_35.Font = Enum.Font.SourceSans
button_35.Text = "Punch Tool"
button_35.TextColor3 = Color3.fromRGB(255, 255, 255)
button_35.TextSize = 14.000

button_36.Name = "button"
button_36.Parent = misc
button_36.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_36.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_36.BorderSizePixel = 3
button_36.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_36.Size = UDim2.new(0, 71, 0, 25)
button_36.Font = Enum.Font.SourceSans
button_36.Text = "Classic Btools"
button_36.TextColor3 = Color3.fromRGB(255, 255, 255)
button_36.TextSize = 14.000

button_37.Name = "button"
button_37.Parent = misc
button_37.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_37.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_37.BorderSizePixel = 3
button_37.Position = UDim2.new(0, 0, 0.179738566, 0)
button_37.Size = UDim2.new(0, 71, 0, 25)
button_37.Font = Enum.Font.SourceSans
button_37.Text = "F3X (Client)"
button_37.TextColor3 = Color3.fromRGB(255, 255, 255)
button_37.TextSize = 14.000

button_38.Name = "button"
button_38.Parent = misc
button_38.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_38.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_38.BorderSizePixel = 3
button_38.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_38.Size = UDim2.new(0, 71, 0, 25)
button_38.Font = Enum.Font.SourceSans
button_38.Text = "commit oof"
button_38.TextColor3 = Color3.fromRGB(255, 255, 255)
button_38.TextSize = 14.000

button_39.Name = "button"
button_39.Parent = misc
button_39.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_39.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_39.BorderSizePixel = 3
button_39.Position = UDim2.new(0, 0, 0.261437923, 0)
button_39.Size = UDim2.new(0, 71, 0, 25)
button_39.Font = Enum.Font.SourceSans
button_39.Text = "Destroy GUI"
button_39.TextColor3 = Color3.fromRGB(255, 255, 255)
button_39.TextSize = 14.000

button_40.Name = "button"
button_40.Parent = misc
button_40.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_40.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_40.BorderSizePixel = 3
button_40.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_40.Size = UDim2.new(0, 71, 0, 25)
button_40.Font = Enum.Font.SourceSans
button_40.Text = "Dex Explorer"
button_40.TextColor3 = Color3.fromRGB(255, 255, 255)
button_40.TextSize = 14.000

button_41.Name = "button"
button_41.Parent = misc
button_41.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_41.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_41.BorderSizePixel = 3
button_41.Position = UDim2.new(0, 0, 0.343137264, 0)
button_41.Size = UDim2.new(0, 71, 0, 25)
button_41.Font = Enum.Font.SourceSans
button_41.Text = "Sword Tool"
button_41.TextColor3 = Color3.fromRGB(255, 255, 255)
button_41.TextSize = 14.000

button_42.Name = "button"
button_42.Parent = misc
button_42.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_42.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_42.BorderSizePixel = 3
button_42.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_42.Size = UDim2.new(0, 71, 0, 25)
button_42.Font = Enum.Font.SourceSans
button_42.Text = "Discord Invite"
button_42.TextColor3 = Color3.fromRGB(255, 255, 255)
button_42.TextSize = 14.000

pgname_2.Name = "pgname"
pgname_2.Parent = page3
pgname_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pgname_2.BorderColor3 = Color3.fromRGB(255, 0, 0)
pgname_2.BorderSizePixel = 3
pgname_2.LayoutOrder = 3
pgname_2.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0)
pgname_2.Size = UDim2.new(0, 300, 0, 40)
pgname_2.ZIndex = 3
pgname_2.Font = Enum.Font.SourceSansBold
pgname_2.Text = "Page 3"
pgname_2.TextColor3 = Color3.fromRGB(255, 255, 255)
pgname_2.TextSize = 19.000

page2.Name = "page2"
page2.Parent = main
page2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
page2.BorderColor3 = Color3.fromRGB(255, 0, 0)
page2.BorderSizePixel = 3
page2.Position = UDim2.new(0, 0, 0.182500005, 0)
page2.Size = UDim2.new(0, 298, 0, 306)
page2.Visible = false

fds.Name = "fds"
fds.Parent = page2
fds.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
fds.BorderColor3 = Color3.fromRGB(255, 0, 0)
fds.BorderSizePixel = 3
fds.Size = UDim2.new(0, 149, 0, 306)

sectitle_5.Name = "sectitle"
sectitle_5.Parent = fds
sectitle_5.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_5.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_5.BorderSizePixel = 3
sectitle_5.Size = UDim2.new(0, 149, 0, 30)
sectitle_5.Font = Enum.Font.SourceSansBold
sectitle_5.Text = "Client-Sided Scripts (NOBODY SEES THEM)"
sectitle_5.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_5.TextSize = 14.000
sectitle_5.TextWrapped = true

button_43.Name = "button"
button_43.Parent = fds
button_43.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_43.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_43.BorderSizePixel = 3
button_43.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_43.Size = UDim2.new(0, 71, 0, 25)
button_43.Font = Enum.Font.SourceSans
button_43.Text = "Play Music"
button_43.TextColor3 = Color3.fromRGB(255, 255, 255)
button_43.TextSize = 14.000

button_44.Name = "button"
button_44.Parent = fds
button_44.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_44.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_44.BorderSizePixel = 3
button_44.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_44.Size = UDim2.new(0, 71, 0, 25)
button_44.Font = Enum.Font.SourceSans
button_44.Text = "Disco Fog"
button_44.TextColor3 = Color3.fromRGB(255, 255, 255)
button_44.TextSize = 14.000

button_45.Name = "button"
button_45.Parent = fds
button_45.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_45.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_45.BorderSizePixel = 3
button_45.Position = UDim2.new(0, 0, 0.179738566, 0)
button_45.Size = UDim2.new(0, 71, 0, 25)
button_45.Font = Enum.Font.SourceSans
button_45.Text = "c00lify"
button_45.TextColor3 = Color3.fromRGB(255, 255, 255)
button_45.TextSize = 14.000

button_46.Name = "button"
button_46.Parent = fds
button_46.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_46.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_46.BorderSizePixel = 3
button_46.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_46.Size = UDim2.new(0, 71, 0, 25)
button_46.Font = Enum.Font.SourceSans
button_46.Text = "MLG Particles"
button_46.TextColor3 = Color3.fromRGB(255, 255, 255)
button_46.TextSize = 14.000

btools.Name = "btools"
btools.Parent = page2
btools.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
btools.BorderColor3 = Color3.fromRGB(255, 0, 0)
btools.BorderSizePixel = 3
btools.Position = UDim2.new(0.5, 0, 0, 0)
btools.Size = UDim2.new(0, 149, 0, 306)

sectitle_6.Name = "sectitle"
sectitle_6.Parent = btools
sectitle_6.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_6.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_6.BorderSizePixel = 3
sectitle_6.Size = UDim2.new(0, 149, 0, 30)
sectitle_6.Font = Enum.Font.SourceSansBold
sectitle_6.Text = "F3X Scripts"
sectitle_6.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_6.TextSize = 14.000

button_47.Name = "button"
button_47.Parent = btools
button_47.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_47.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_47.BorderSizePixel = 3
button_47.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_47.Size = UDim2.new(0, 71, 0, 25)
button_47.Font = Enum.Font.SourceSans
button_47.Text = "Set Skybox"
button_47.TextColor3 = Color3.fromRGB(255, 255, 255)
button_47.TextSize = 14.000

button_48.Name = "button"
button_48.Parent = btools
button_48.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_48.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_48.BorderSizePixel = 3
button_48.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_48.Size = UDim2.new(0, 71, 0, 25)
button_48.Font = Enum.Font.SourceSans
button_48.Text = "Set Decal"
button_48.TextColor3 = Color3.fromRGB(255, 255, 255)
button_48.TextSize = 14.000

button_49.Name = "button"
button_49.Parent = btools
button_49.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_49.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_49.BorderSizePixel = 3
button_49.Position = UDim2.new(0, 0, 0.179738566, 0)
button_49.Size = UDim2.new(0, 71, 0, 25)
button_49.Font = Enum.Font.SourceSans
button_49.Text = "Fire Parts"
button_49.TextColor3 = Color3.fromRGB(255, 255, 255)
button_49.TextSize = 14.000

button_50.Name = "button"
button_50.Parent = btools
button_50.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_50.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_50.BorderSizePixel = 3
button_50.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_50.Size = UDim2.new(0, 71, 0, 25)
button_50.Font = Enum.Font.SourceSans
button_50.Text = "Fire All"
button_50.TextColor3 = Color3.fromRGB(255, 255, 255)
button_50.TextSize = 14.000

button_51.Name = "button"
button_51.Parent = btools
button_51.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_51.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_51.BorderSizePixel = 3
button_51.Position = UDim2.new(0, 0, 0.261437923, 0)
button_51.Size = UDim2.new(0, 71, 0, 25)
button_51.Font = Enum.Font.SourceSans
button_51.Text = "Raining Toad"
button_51.TextColor3 = Color3.fromRGB(255, 255, 255)
button_51.TextSize = 14.000

button_52.Name = "button"
button_52.Parent = btools
button_52.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_52.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_52.BorderSizePixel = 3
button_52.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_52.Size = UDim2.new(0, 71, 0, 25)
button_52.Font = Enum.Font.SourceSans
button_52.Text = "Kill All"
button_52.TextColor3 = Color3.fromRGB(255, 255, 255)
button_52.TextSize = 14.000

button_53.Name = "button"
button_53.Parent = btools
button_53.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_53.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_53.BorderSizePixel = 3
button_53.Position = UDim2.new(0, 0, 0.343137264, 0)
button_53.Size = UDim2.new(0, 71, 0, 25)
button_53.Font = Enum.Font.SourceSans
button_53.Text = "Set Baseplate"
button_53.TextColor3 = Color3.fromRGB(255, 255, 255)
button_53.TextSize = 14.000

button_54.Name = "button"
button_54.Parent = btools
button_54.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_54.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_54.BorderSizePixel = 3
button_54.Position = UDim2.new(0.523489952, 0, 0.343137264, 0)
button_54.Size = UDim2.new(0, 71, 0, 25)
button_54.Font = Enum.Font.SourceSans
button_54.Text = "Bighead All"
button_54.TextColor3 = Color3.fromRGB(255, 255, 255)
button_54.TextSize = 14.000

button_55.Name = "button"
button_55.Parent = btools
button_55.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_55.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_55.BorderSizePixel = 3
button_55.Position = UDim2.new(0, 0, 0.424836606, 0)
button_55.Size = UDim2.new(0, 71, 0, 25)
button_55.Font = Enum.Font.SourceSans
button_55.Text = "Unanchor All"
button_55.TextColor3 = Color3.fromRGB(255, 255, 255)
button_55.TextSize = 14.000

button_56.Name = "button"
button_56.Parent = btools
button_56.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_56.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_56.BorderSizePixel = 3
button_56.Position = UDim2.new(0.523489952, 0, 0.424836606, 0)
button_56.Size = UDim2.new(0, 71, 0, 25)
button_56.Font = Enum.Font.SourceSans
button_56.Text = "Disco All"
button_56.TextColor3 = Color3.fromRGB(255, 255, 255)
button_56.TextSize = 14.000

button_57.Name = "button"
button_57.Parent = btools
button_57.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_57.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_57.BorderSizePixel = 3
button_57.Position = UDim2.new(0, 0, 0.506535947, 0)
button_57.Size = UDim2.new(0, 71, 0, 25)
button_57.ZIndex = 2
button_57.Font = Enum.Font.SourceSans
button_57.Text = "Raining Luigi"
button_57.TextColor3 = Color3.fromRGB(255, 255, 255)
button_57.TextSize = 14.000

pgname_3.Name = "pgname"
pgname_3.Parent = page2
pgname_3.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pgname_3.BorderColor3 = Color3.fromRGB(255, 0, 0)
pgname_3.BorderSizePixel = 3
pgname_3.LayoutOrder = 3
pgname_3.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0)
pgname_3.Size = UDim2.new(0, 300, 0, 40)
pgname_3.ZIndex = 3
pgname_3.Font = Enum.Font.SourceSansBold
pgname_3.Text = "Page 2"
pgname_3.TextColor3 = Color3.fromRGB(255, 255, 255)
pgname_3.TextSize = 19.000

page4.Name = "page4"
page4.Parent = main
page4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
page4.BorderColor3 = Color3.fromRGB(255, 0, 0)
page4.BorderSizePixel = 3
page4.Position = UDim2.new(0, 0, 0.182500005, 0)
page4.Size = UDim2.new(0, 298, 0, 306)
page4.Visible = false

pres.Name = "pres"
pres.Parent = page4
pres.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pres.BorderColor3 = Color3.fromRGB(255, 0, 0)
pres.BorderSizePixel = 3
pres.Size = UDim2.new(0, 149, 0, 306)

sectitle_7.Name = "sectitle"
sectitle_7.Parent = pres
sectitle_7.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
sectitle_7.BorderColor3 = Color3.fromRGB(255, 0, 0)
sectitle_7.BorderSizePixel = 3
sectitle_7.Size = UDim2.new(0, 149, 0, 30)
sectitle_7.Font = Enum.Font.SourceSansBold
sectitle_7.Text = "Skybox/Decal Presets    (F3X)"
sectitle_7.TextColor3 = Color3.fromRGB(255, 255, 255)
sectitle_7.TextSize = 14.000
sectitle_7.TextWrapped = true

button_58.Name = "button"
button_58.Parent = pres
button_58.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_58.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_58.BorderSizePixel = 3
button_58.Position = UDim2.new(0, 0, 0.0980392173, 0)
button_58.Size = UDim2.new(0, 71, 0, 25)
button_58.Font = Enum.Font.SourceSans
button_58.Text = "c00lkidd"
button_58.TextColor3 = Color3.fromRGB(255, 255, 255)
button_58.TextSize = 14.000

button_59.Name = "button"
button_59.Parent = pres
button_59.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_59.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_59.BorderSizePixel = 3
button_59.Position = UDim2.new(0.523489952, 0, 0.0980392173, 0)
button_59.Size = UDim2.new(0, 71, 0, 25)
button_59.Font = Enum.Font.SourceSans
button_59.Text = "1x3x5x6"
button_59.TextColor3 = Color3.fromRGB(255, 255, 255)
button_59.TextSize = 14.000

button_60.Name = "button"
button_60.Parent = pres
button_60.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_60.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_60.BorderSizePixel = 3
button_60.Position = UDim2.new(0, 0, 0.179738566, 0)
button_60.Size = UDim2.new(0, 71, 0, 25)
button_60.Font = Enum.Font.SourceSans
button_60.Text = "skrubl0rdz"
button_60.TextColor3 = Color3.fromRGB(255, 255, 255)
button_60.TextSize = 14.000

button_61.Name = "button"
button_61.Parent = pres
button_61.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_61.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_61.BorderSizePixel = 3
button_61.Position = UDim2.new(0.523489952, 0, 0.179738566, 0)
button_61.Size = UDim2.new(0, 71, 0, 25)
button_61.Font = Enum.Font.SourceSans
button_61.Text = "k00pkidd"
button_61.TextColor3 = Color3.fromRGB(255, 255, 255)
button_61.TextSize = 14.000

button_62.Name = "button"
button_62.Parent = pres
button_62.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_62.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_62.BorderSizePixel = 3
button_62.Position = UDim2.new(0.523489952, 0, 0.261437923, 0)
button_62.Size = UDim2.new(0, 71, 0, 25)
button_62.Font = Enum.Font.SourceSans
button_62.Text = "007n7"
button_62.TextColor3 = Color3.fromRGB(255, 255, 255)
button_62.TextSize = 14.000

button_63.Name = "button"
button_63.Parent = pres
button_63.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
button_63.BorderColor3 = Color3.fromRGB(255, 0, 0)
button_63.BorderSizePixel = 3
button_63.Position = UDim2.new(0, 0, 0.261437923, 0)
button_63.Size = UDim2.new(0, 71, 0, 25)
button_63.Font = Enum.Font.SourceSans
button_63.Text = "cK Logo"
button_63.TextColor3 = Color3.fromRGB(255, 255, 255)
button_63.TextSize = 14.000

creds.Name = "creds"
creds.Parent = page4
creds.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
creds.BorderColor3 = Color3.fromRGB(255, 0, 0)
creds.BorderSizePixel = 3
creds.Position = UDim2.new(0.5, 0, 0, 0)
creds.Size = UDim2.new(0, 149, 0, 306)

credits.Name = "credits"
credits.Parent = creds
credits.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
credits.BorderColor3 = Color3.fromRGB(255, 0, 0)
credits.BorderSizePixel = 3
credits.Size = UDim2.new(0, 149, 0, 265)
credits.Font = Enum.Font.SourceSans
credits.Text = "Thank you for using c00lgui revival! \nMore updates coming soon! \n.gg/KkhpkGJdCp "
credits.TextColor3 = Color3.fromRGB(255, 255, 255)
credits.TextSize = 14.000
credits.TextWrapped = true

pgname_4.Name = "pgname"
pgname_4.Parent = page4
pgname_4.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
pgname_4.BorderColor3 = Color3.fromRGB(255, 0, 0)
pgname_4.BorderSizePixel = 3
pgname_4.LayoutOrder = 3
pgname_4.Position = UDim2.new(-0.00333332852, 0, 0.86601305, 0)
pgname_4.Size = UDim2.new(0, 300, 0, 40)
pgname_4.ZIndex = 5
pgname_4.Font = Enum.Font.SourceSansBold
pgname_4.Text = "Page 4"
pgname_4.TextColor3 = Color3.fromRGB(255, 255, 255)
pgname_4.TextSize = 19.000

-- Scripts:

local function NYNRIT_fake_script() -- cope.LocalScript 
	local script = Instance.new('LocalScript', cope)

	local main = script.Parent.Parent.main
	local settings = script.Parent.Parent.settings
	local close = script.Parent
	
	close.MouseButton1Down:connect(function()
	if close.Text == "Close" then
	main.Visible = false
	settings.Visible = false
	close.Text = "Open"
	elseif close.Text == "Open" then
	main.Visible = true
	settings.Visible = true
	close.Text = "Close"
	end
	
	end)
	
end
coroutine.wrap(NYNRIT_fake_script)()
local function VGZZVRN_fake_script() -- fps.fpscheck 
	local script = Instance.new('LocalScript', fps)

	local label = script.Parent
	
	local RunService = game:GetService("RunService")
	
	RunService.RenderStepped:Connect(function(frame)
		label.Text = "FPS: "..(math.round(1/frame))
	end)
end
coroutine.wrap(VGZZVRN_fake_script)()
local function IYAH_fake_script() -- size.sizecheck 
	local script = Instance.new('LocalScript', size)

	local label = script.Parent
	
	local RunService = game:GetService("RunService")
	
	while true do
		label.Text = "Server Size: "..tostring(game:GetService('Players').NumPlayers)
		wait(.5)
	end
end
coroutine.wrap(IYAH_fake_script)()
local function PDUUVHM_fake_script() -- time.timecheck 
	local script = Instance.new('LocalScript', time)

	local label = script.Parent
	
	local RunService = game:GetService("RunService")
	
	while true do
		label.Text = "Server Time: "..tostring(game:GetService('Workspace').DistributedGameTime)
		wait(.5)
	end
end
coroutine.wrap(PDUUVHM_fake_script)()
local function UJXVVWH_fake_script() -- checkrfe.rfecheck 
	local script = Instance.new('LocalScript', checkrfe)

	label = script.Parent
	
	if game:GetService("SoundService").RespectFilteringEnabled == true then
	label.Text = "RespectFilteringEnabled is on"
	else
	label.Text = "RespectFilteringEnabled is of"
	end
end
coroutine.wrap(UJXVVWH_fake_script)()
local function BVMU_fake_script() -- sbutton.LocalScript 
	local script = Instance.new('LocalScript', sbutton)

	local sbutton = script.Parent
	local addon = script.Parent.Parent
	
	
	sbutton.MouseButton1Down:connect(function()
		if sbutton.Text == "<" then
			sbutton.Visible = true
			sbutton.Text = ">"
			addon.Position = UDim2.new(-0.00299600535, 3, 0.294712126, 0)
		else
			sbutton.Visible = true
			sbutton.Text = "<"
			addon.Position = UDim2.new(0.280000001, 3, 0.294999987, 0)
		end
	end)
end
coroutine.wrap(BVMU_fake_script)()
local function YRGW_fake_script() -- left.flipleft 
	local script = Instance.new('LocalScript', left)

	local right = script.Parent
	local one = script.Parent.Parent.page1
	local two = script.Parent.Parent.page2
	local three = script.Parent.Parent.page3
	local four = script.Parent.Parent.page4
	
	right.MouseButton1Down:connect(function()
		if three.Visible == true then
		one.Visible = false
		two.Visible = true
		three.Visible = false
		four.Visible = false
		elseif four.Visible == true then
		one.Visible = false
		two.Visible = false
		three.Visible = true
		four.Visible = false
		elseif one.Visible == true then
		one.Visible = false
		two.Visible = false
		three.Visible = false
		four.Visible = true
		elseif two.Visible == true then
		one.Visible = true
		two.Visible = false
		three.Visible = false
		four.Visible = false
		end	
	end)
	
end
coroutine.wrap(YRGW_fake_script)()
local function UBUJB_fake_script() -- right.flipright 
	local script = Instance.new('LocalScript', right)

	local right = script.Parent
	local one = script.Parent.Parent.page1
	local two = script.Parent.Parent.page2
	local three = script.Parent.Parent.page3
	local four = script.Parent.Parent.page4
	
	right.MouseButton1Down:connect(function()
		if one.Visible == true then
		one.Visible = false
		two.Visible = true
		three.Visible = false
		four.Visible = false
		elseif two.Visible == true then
		one.Visible = false
		two.Visible = false
		three.Visible = true
		four.Visible = false
		elseif three.Visible == true then
		one.Visible = false
		two.Visible = false
		three.Visible = false
		four.Visible = true
		elseif four.Visible == true then
		one.Visible = true
		two.Visible = false
		three.Visible = false
		four.Visible = false
		end	
	end)
	
end
coroutine.wrap(UBUJB_fake_script)()
local function GQMYFIM_fake_script() -- button.LocalScript 
	local script = Instance.new('LocalScript', button)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local duration = 999999 -- integer only, no decimals
		if game:GetService("SoundService").RespectFilteringEnabled then return end
	
		local sounds = {}
	
		for i,v in pairs(Game:GetDescendants()) do
			if v:IsA("Sound")  then
				table.insert(sounds,v)
			end
		end
	
	
		local con = Game.DescendantAdded:Connect(function(v)
			if v:IsA("Sound") then
				table.insert(sounds,v)
			end
		end)
		wait(.1)
		local start = math.floor(tick())
		repeat
			for i,v in pairs(sounds) do
				v:Play()
				v.TimePosition = math.random(0,v.TimeLength * 1000)/1000
				task.wait()
			end
		until math.floor(tick()) == start + duration
		con:Disconnect()
	
		for i,v in pairs(sounds) do
			v:Stop()
		end
	end)
end
coroutine.wrap(GQMYFIM_fake_script)()
local function OEFDAQK_fake_script() -- button_2.LocalScript 
	local script = Instance.new('LocalScript', button_2)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
	--[[
		Thomas The Dank Engine:
								By: KrystalTeam
								Features: Being a dank engine that kill people
								Version: 1.0.0.2
	--]]
	
		local p = game.Players.LocalPlayer.Character
		local weld = Instance.new("Weld",p.Torso)
		weld.Part0 = p.Torso
	
		local train = Instance.new("Part",p.Torso)
		train.Anchored = true
		train.CanCollide = false
		train.Size = Vector3.new(3,2,6)
		train.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
		weld.Part1 = train
		weld.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,math.rad(180),0)
		train.Anchored = false
		local TrainMesh = Instance.new("SpecialMesh",train)
		TrainMesh.MeshType = Enum.MeshType.FileMesh
		TrainMesh.Scale = Vector3.new(0.020,0.020,0.015)
		TrainMesh.MeshId = "rbxassetid://431017802"
		TrainMesh.TextureId = "rbxassetid://431017809"
	
	
		local weld2 = Instance.new("Weld",p.Torso)
		weld2.Part0 = p.Torso
		local Smoke = Instance.new("Part",p.Torso)
		Smoke.Anchored = true
		Smoke.CanCollide = false
		Smoke.Size = Vector3.new(1,1,1)
		Smoke.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
		weld2.Part1 = Smoke
		weld2.C1 = CFrame.new(0,-4,3.5)-- * CFrame.Angles(0,math.rad(180),0)
		Smoke.Anchored = false
		Smoke.Transparency = 1;
	
		local Particle = Instance.new("ParticleEmitter",Smoke)
		Particle.Rate = 50;
		Particle.Speed = NumberRange.new(30,60);
		Particle.VelocitySpread = 4;
		Particle.Texture = "rbxassetid://133619974"
	
		local Light = Instance.new("SpotLight",train)
		Light.Angle = 45;
		Light.Brightness = 100;
		Light.Face = Enum.NormalId.Back;
		Light.Range = 30;
	
		spawn(function()
			while p.Humanoid.Health ~= 0 do
				p.Humanoid.WalkSpeed = 60;
				wait();
			end
		end)
	
	
		for i,v in pairs(p:GetChildren()) do
			if v:IsA("Part") then
				v.Transparency = 1;
			elseif v:IsA("Hat") then
				v:Destroy()
			elseif v:IsA("Model") then
				v:Destroy()
			end
		end
	
		local function SFX(id) local s=Instance.new("Sound",p.Torso); s.SoundId = "rbxassetid://"..id; s.Volume = 1; return s; end
		local Debounce = false
		train.Touched:connect(function(p)
			if Debounce == false then
				Debounce = true
				if p.Parent then
					if p.Parent:IsA("Model") then
						if game.Players:FindFirstChild(p.Parent.Name) then
							if p.Parent.Name ~= game.Players.LocalPlayer.Name then
								spawn(function()
									for i, plr in pairs(game.Players:GetChildren()) do
										if plr.Name ~= game.Players.LocalPlayer.Name then
											for i = 1, 10 do
												game.ReplicatedStorage.meleeEvent:FireServer(plr)
											end
										end
									end
								end)
								local Whistle = SFX(475073913)
								Whistle:Play()
							end
						end
					end
				end
				wait()
				Debounce = false
			end
		end)
	
		local Music = SFX(190819252)
		Music.Looped = true;
		wait(1)
		Music:Play();
	
		---------------------------------------------------------------------------------
	
		if game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then
			hiddenfling = true
		else
			hiddenfling = true
			detection = Instance.new("Decal")
			detection.Name = "juisdfj0i32i0eidsuf0iok"
			detection.Parent = game:GetService("ReplicatedStorage")
			local function fling()
				local hrp, c, vel, movel = nil, nil, nil, 0.1
				while true do
					game:GetService("RunService").Heartbeat:Wait()
					if hiddenfling then
						local lp = game.Players.LocalPlayer
						while hiddenfling and not (c and c.Parent and hrp and hrp.Parent) do
							game:GetService("RunService").Heartbeat:Wait()
							c = lp.Character
							hrp = c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
						end
						if hiddenfling then
							vel = hrp.Velocity
							hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
							game:GetService("RunService").RenderStepped:Wait()
							if c and c.Parent and hrp and hrp.Parent then
								hrp.Velocity = vel
							end
							game:GetService("RunService").Stepped:Wait()
							if c and c.Parent and hrp and hrp.Parent then
								hrp.Velocity = vel + Vector3.new(0, movel, 0)
								movel = movel * -1
							end
						end
					end
				end
			end
	
			fling()
		end
	end)
end
coroutine.wrap(OEFDAQK_fake_script)()
local function WSOLZXR_fake_script() -- button_3.LocalScript 
	local script = Instance.new('LocalScript', button_3)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://pastebin.com/raw/KdVq9EHW",true))()
	end)
end
coroutine.wrap(WSOLZXR_fake_script)()
local function KORGM_fake_script() -- button_4.LocalScript 
	local script = Instance.new('LocalScript', button_4)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		-- Lyrics
		local lyrics = {
	
			"Spooky Scary Skeletons",
			"Send shivers down your spine",
			"Shrieking skulls will shock your soul",
			"Seal your doom tonight",
			"Spooky Scary Skeletons",
			"Speak with such a screech",
			"You'll shake and shudder in surprise",
			"When you hear these zombies shriek",
			"We're so sorry skeletons",
			"You're so misunderstood",
			"You only want to socialize",
			"But i don't think we should",
			"Cause spooky scary skeletons",
			"Shout startling shrilly screams",
			"They'll sneak from their sarcophagus",
			"And just won't leave you be.",
		}
	
		-- Chat function
		local function singLyrics()
			for _, lyric in ipairs(lyrics) do
				game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(lyric, "All")
				wait(2.5) -- Adjust the delay as desired
			end
		end
	
		-- Start singing
		singLyrics()
	end)
end
coroutine.wrap(KORGM_fake_script)()
local function ZTWGZ_fake_script() -- button_5.LocalScript 
	local script = Instance.new('LocalScript', button_5)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Nameless-Admin-FE-11243"))();
	end)
end
coroutine.wrap(ZTWGZ_fake_script)()
local function PKXRUA_fake_script() -- button_6.LocalScript 
	local script = Instance.new('LocalScript', button_6)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
	end)
end
coroutine.wrap(PKXRUA_fake_script)()
local function EKIXV_fake_script() -- button_7.LocalScript 
	local script = Instance.new('LocalScript', button_7)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet('https://raw.githubusercontent.com/alexx1212/spamer/main/spamererm'))()
	end)
end
coroutine.wrap(EKIXV_fake_script)()
local function TBTPQ_fake_script() -- button_8.LocalScript 
	local script = Instance.new('LocalScript', button_8)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet('https://rawscripts.net/raw/OpFinality_590'))()
	end)
end
coroutine.wrap(TBTPQ_fake_script)()
local function XHAG_fake_script() -- button_9.LocalScript 
	local script = Instance.new('LocalScript', button_9)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/5d8a45ea83d64db757182c7fae4caeae/raw/27d5fe5866fc61208fead93a7caeeb854f1c1be4/Illuminati%2520Laser%2520Fling",true))()
	end)
end
coroutine.wrap(XHAG_fake_script)()
local function DXFTXQ_fake_script() -- button_10.LocalScript 
	local script = Instance.new('LocalScript', button_10)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/ScriptHub"))()
	end)
end
coroutine.wrap(DXFTXQ_fake_script)()
local function FJHJF_fake_script() -- button_11.LocalScript 
	local script = Instance.new('LocalScript', button_11)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/c1c6ad86b743343aca463a0963c028a5/raw/cb40c5b77119cb52b60428dc3e112a4b479fc258/qipu's%2520Executor%2520(fixed)"))()
	end)
end
coroutine.wrap(FJHJF_fake_script)()
local function RTGO_fake_script() -- button_12.LocalScript 
	local script = Instance.new('LocalScript', button_12)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/7c4d164bd1a2726d5e352547c3f98052/raw/77332837d2d6669f50b191a5ecc90da7f6e6690e/Energize"))()
	end)
end
coroutine.wrap(RTGO_fake_script)()
local function WXHMD_fake_script() -- button_13.LocalScript 
	local script = Instance.new('LocalScript', button_13)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		wait(0.001); 

		--------------------------------------------------------------------------------------

		_clear=function()
			local c={char;bag;gui;};
			for i=1,#c do
				local c=c[i]:children();
				for i=1,#c do
					if(c[i].Name==name)then
						c[i].Parent=nil;
					end;
				end;
			end;
			local n=name..user.Name;
			local c=workspace:children();
			for i=1,#c do
				if(c[i].Name==n)then
					c[i].Parent=nil;
				end;
			end;
		end;

		_valid_key=function(object,key)
			return object[key],key;
		end;

		_new=function(class)
			return function(props)
				if(type(list_base_props)=='table')then
					for i,v in next,list_base_props do
						if(props[i]==nil)then
							props[i]=v;
						end;
					end;
				end;

				local object=class;

				if(type(class)=='string')then
					object=Instance.new(class:sub(1,1):upper()..class:sub(2));
				end;

				local parent=props[1];
				props[1]=nil;

				for i,v in next,props do
					local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2));
					if(not load)then
						load,res,key=pcall(_valid_key,object,i);
					end;

					if(key)then
						t=type(res);
						s=tostring(res);
						if(t=='userdata'and s=='Signal '..key)then
							if(type(v)=='table')then
								for i=1,#v do
									res:connect(v[i]);
								end;
							else
								res:connect(v);
							end;
						else
							object[key]=v;
						end;
					end;
				end;

				if(parent)then
					object.Parent=parent;
				end;

				return object;
			end;
		end;

		_RGB=function(r,g,b)
			return Color3.new(r/255,g/255,b/255);
		end;

		_copy=function(o)
			local def=o.archivable;
			o.archivable=true;
			local c=o:clone();
			o.archivable=def;
			return c;
		end;

		_hum=function(char)
			local hum=char:findFirstChild'Humanoid';
			if(not hum or hum.className~='Humanoid')then
				local c=char:children();
				for i=1,#c do
					if(c[i].className=='Humanoid')then
						return c[i];
					end;
				end;
			else
				return hum;
			end;
		end;

		_hum_tag=function(hum)
			local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum);
			c.Name='creator';
			c.Value=user;
			if(hum.Health==0 and not hum:findFirstChild'killed')then
				Instance.new('BoolValue',hum).Name='killed';
				bullets.clip=bullets.clip+10;
			end;
		end;

		_hum_dam=function(hum,dam,percent)
			hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam);
			if(hum.Health<=hum.MaxHealth*0.1)then
				_hum_tag(hum);
			end;
		end;

		_ray=function(v0,v1,i)
			local mag=(v0-v1).magnitude;
			local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag));

			return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i);
		end;

		_must=function(v0,v1,i)
			local hit,pos=_ray(v0,v1,i);
			return not hit and mouse.target or hit,pos;
		end;

		_cframe=function(x,y,z,r0,r1,r2)
			return CFrame.Angles(
				math.rad(r0 or 0),
				math.rad(r1 or 0),
				math.rad(r2 or 0)
			)*CFrame.new(x,y,z);
		end;

		_update=function()
			if(bool_active and not screen.Parent)then
				screen.Parent=gui;
			elseif(not bool_active and screen.Parent)then
				screen.Parent=nil;
			end;
		end;

		_light=function(v0,v1)
			local mag=(v0-v1).magnitude;
			local len=math.random(2,7);
			len=len>mag/2 and mag/2 or len;

			local light=_new'part'{
				cFrame=CFrame.new(v0,v1);
				size=Vector3.new(1,1,1);
				color=_RGB(255,255,0);
				anchored=true;
				inv;
			};
			_new'blockMesh'{
				scale=Vector3.new(0.2,0.2,len);
				offset=Vector3.new(0,0,-len/2);
				light;
			};

			local bb=_new'billboardGui'{
				size=UDim2.new(2,0,2,0);
				adornee=light;
				light;
			};
			_new'imageLabel'{
				image=url:format(109101526);
				backgroundTransparency=1;
				size=UDim2.new(1,0,1,0);
				bb;
			};

			_rem(light,0.15);
		end;

		_rem=function(object,del)
			if(del)then
				delay(del,function()
					if(object.Parent)then
						object.Parent=nil;
					end;
				end);
			else
				pcall(function()
					if(object.Parent)then
						object.Parent=nil;
					end;
				end);
			end;
		end;

		_blood=function(pos,count)
			for i=1,count do
				local p=_new'part'{
					rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50;
					position=pos+Vector3.new(math.random(),math.random(),math.random());
					velocity=Vector3.new(math.random(),math.random(),math.random())*50;
					size=Vector3.new(math.random(),math.random(),math.random())/3;
					color=_RGB(255,0,0);
					transparency=0.5;
					canCollide=true;
					bottomSurface=0;
					topSurface=0;
					formFactor=3;
					locked=true;
					inv;
				};
				delay(5,function()
					p.Parent=nil;
				end);
			end;
		end;

		_make_hue=function()
			h_hue=_new'part'{
				size=Vector3.new(0.25,1.8,0.35);
				color=_RGB(100,100,100);
				formFactor=3;
				name='hue';
				handle;
			};
			hh_weld=_new'weld'{
				c1=_cframe(0,0.5,0);
				part0=handle;
				part1=h_hue;
				handle;
			};
		end;

		_shot=function(v0,v1)
			if(not time_left)then
				time_left=0;
			end;
			if(time_left>time())then
				return nil;
			else
				time_left=time()+math.random(1,10)/100;
			end;

			if(bullets.current<1)then
				local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{
					soundId='rbxasset://sounds/SWITCH3.wav';
					name='tick_sound';
					volume=0.2;
					pitch=2;
					head;
				};
				tick_sound:play();
				if(bullets.clip>0)then
					time_left=time()+2;
					h_hue:breakJoints();
					h_hue.CanCollide=true;
					h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10;
					_rem(h_hue,10);
					delay(1.9,function()
						_make_hue();
						local got=(bullets.clip>bullets.maximum and 
							bullets.maximum or 
							bullets.clip)-bullets.current;

						bullets.clip=bullets.clip-got;
						bullets.current=bullets.current+got;
					end);
				end;
				return nil;
			else
				bullets.current=bullets.current-1;

				h_weld.C1=_cframe(0,0.75,0,
					-math.random(1000,1100)/10,180,0);
				d_weld.C1=_cframe(0,-0.25,0.3);

				lightstuff.Visible=true;
				delay(0.1,function()
					lightstuff.Visible=false;
				end);

				_rem(_new'part'{
					velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10;
					cFrame=drag.CFrame*CFrame.new(-0.5,0,0);
					size=Vector3.new(0.1,0.1,0.4);
					color=_RGB(200,200,0);
					material='Slate';
					canCollide=true;
					formFactor=3;
					inv;
				},5);
				delay(0.1,function()
					d_weld.C1=_cframe(0,-0.25,0);
					if(bool_active)then
						h_weld.C1=h_weld_cf_active;
					end;
				end)
			end;

			local hit,pos=_must(v0,v1,char);

			shot_sound:play();

			_light(v0,v1);

			if(not hit)then return nil;end;

			if(hit.Parent.className=='Hat')then
				hit:breakJoints();
				hit.CanCollide=true;
				hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50);
				hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90));
			else
				local hum=_hum(hit.Parent);
				if(not hum)then
					if(hit.Anchored==false and hit.Size.magnitude<4)then

					end;
				else

					_blood(pos,math.random(3,6));
					hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6;
					if(hit.Name=='Head')then

						_blood(pos,math.random(3,6));
						delay(0.001,function()
							_new(workspace:FindFirstChild'head_shot'or'sound'){
								pitch=math.random(70,100)*0.01;
								soundId=url:format(1876552);
								name='head_shot';
								workspace;
							}:play();
						end);
						_hum_tag(hum);
						_rem(_new'part'{
							cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5);
							size=Vector3.new(0.1,0.1,(v0-pos).magnitude);
							color=torso.Color;
							transparency=0.5;
							canCollide=false;
							bottomSurface=0;
							anchored=true;
							formFactor=3;
							topSurface=0;
							inv;
						},30);
						hit.Parent=nil;
						for b=0,1 do
							for a=0,1 do
								for i=0,1 do
									_rem(_new'part'{
										velocity=CFrame.new(v0,pos).lookVector*20;
										cFrame=hit.CFrame*CFrame.new(i,-b,a);
										size=Vector3.new(0.5,0.5,0.5);
										color=_RGB(255,255,255);
										bottomSurface=0;
										canCollide=true;
										transparency=0;
										formFactor=3;
										topSurface=0;
										hum;
									},30);
								end;
							end;
						end;
					end;
				end;
			end;
		end;

		----------------------------------------------------------------------------------------

		_cf_select=function(mouse)
			mouse.Icon=url:format(109111387);--108999296
			bool_active=true;

			local arm=char:findFirstChild'Right Arm';
			local weld=torso:findFirstChild'Right Shoulder';
			if(arm and weld)then
				h_weld.Part0=arm;
				h_weld.C1=h_weld_cf_active;

				weld.Part1=nil;
				weld.Part0=nil;

				weld=_new(torso:findFirstChild'right_arml'or'weld'){
					name='right_arml';
					part0=torso;
					part1=arm;
					torso;
				};

				arml=(arml or 0)+1;
				local alv=arml;
				local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso);
				gyro.maxTorque=Vector3.new(5e5,5e5,5e5);
				gyro.P=30000;
				gyro.D=1000;
				gyro.Name='p_gyro';
				repeat
					local pos=mouse.hit.p;
					local val,valp,p0,p1,p2,hitpos,cj,c0,c1;

					val=-math.pi*0.5;
					valp=val*-1;
					p0=torso.CFrame;
					p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector;
					p1=p0+((p0.p-pos).unit*-2);
					p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0);
					hitpos=torso.Position;
					cj=CFrame.new(hitpos);
					c0=torso.CFrame:inverse()*cj;
					c1=p2:inverse()*cj;
					weld.C0=c0;
					weld.C1=c1;

					gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z));

					wait(0.001);
				until arml~=alv;
				gyro.Parent=nil;
			end;
		end;

		_cf_deselect=function()
			bool_active=false;
			arml=(arml or 0)+1;
			loop_shot=(loop_shot or 0)+1;

			h_weld.Part0=torso;
			h_weld.C1=h_weld_cf_inactive;

			local weld=torso:findFirstChild'right_arml';
			if(weld)then
				weld.Part1=nil;
				weld.Part0=nil;
			end;
			local arm=char:findFirstChild'Right Arm';
			local weld=torso:findFirstChild'Right Shoulder';
			if(arm and weld)then
				weld.Part0=torso;
				weld.Part1=arm;
			end;
		end;

		_cf_mouse=function(event,fun)
			mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...)
				if(bool_active)then
					fun(...);
				end;
			end);
		end;

		----------------------------------------------------------------------------------------

		do
			local main=getfenv(0);
			local c=game:children();
			local check=function(v)
				if(v.className~=''and v.className~='Instance'and game:service(v.className))then
					main[v.className:sub(1,1):lower()..v.className:sub(2)]=v;
				end;
			end;
			for i=1,#c do
				pcall(check,c[i]);
			end;
		end;

		----------------------------------------------------------------------------------------

		bullets={
			maximum=51111111111111111111111111110;
			current=511111111111111111111111111111110;
			clip=501111111111111111111111111111111*4;
		};

		list_base_props={
			backgroundColor3=_RGB(0,0,0);
			textColor3=_RGB(200,200,200);
			borderSizePixel=0;
			color=_RGB(0,0,0);
			archivable=false;
			canCollide=false;
			bottomSurface=0;
			topSurface=0;
			formFactor=0;
			locked=true;
		};

		----------------------------------------------------------------------------------------

		user=players.localPlayer;
		mouse=user:getMouse();
		char=user.Character;
		gui=user.PlayerGui;
		bag=user.Backpack;
		torso=char.Torso;
		head=char.Head;
		hum=_hum(char);

		url='rbxassetid://%d';
		name='dev-uzi';

		h_weld_cf_inactive=_cframe(0.35,0.5,0.5,
			0,90,-70);
		h_weld_cf_active=_cframe(0,0.75,0,
			-110,180,0);

		assert(hum,'humanoid is not found');

		----------------------------------------------------------------------------------------

		_clear();

		----------------------------------------------------------------------------------------

		_cf_mouse('button1Down',function()
			loop_shot=(loop_shot or 0)+1;
			local vers=loop_shot;
			local step=runService.Stepped;
			repeat
				_shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p);
				step:wait();--wait(0.001);
			until vers~=loop_shot;
		end);

		_cf_mouse('button1Up',function()
			loop_shot=(loop_shot or 0)+1;
		end);

		_cf_mouse('move',function()
			cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11);
		end);

		_cf_mouse('keyDown',function(k)
			if(k=='r')then
				if(bullets.clip>0 and time_left<=time())then
					local got=(bullets.clip>bullets.maximum and 
						bullets.maximum or 
						bullets.clip)-bullets.current;

					bullets.clip=bullets.clip-got;
					bullets.current=bullets.current+got;
					if(got~=0)then
						time_left=time()+2;
					end;
				end;
			end;
		end);

		----------------------------------------------------------------------------------------

		screen=_new'screenGui'{
			name=name;
		};

		cross_f=_new'frame'{
			size=UDim2.new(0,21,0,21);
			backgroundTransparency=1;
			screen;
		};

		for i=0,1 do
			_new'frame'{
				position=UDim2.new(0,13*i,0,11);
				size=UDim2.new(0,10,0,1);
				cross_f;
			};
		end;

		for i=0,1 do
			_new'frame'{
				position=UDim2.new(0,11,0,13*i);
				size=UDim2.new(0,1,0,10);
				cross_f;
			};
		end;

		----------------------------------------------------------------------------------------

		shot_sound=_new(head:findFirstChild'2920959'or'sound'){
			soundId=url:format(2920959);
			pitch=1.4;
			head;
		};
		if(shot_sound.Name~='2920959')then
			shot_sound.Name='2920959';
			shot_sound:play();
		end;

		bin=_new'hopperBin'{
			deselected=_cf_deselect;
			selected=_cf_select;
			name=name;
			bag;
		};

		inv=_new'model'{
			name=name;
			char;
		};

		handle=_new'part'{
			size=Vector3.new(0.3,1.3,0.4);
			color=_RGB(140,140,140);
			name='handle';
			formFactor=3;
			inv;
			touched=function(hit)
				if(hit.Parent.className=='Model')then
					local hum=_hum(hit.Parent);
					if(hum~=nil)then
						_hum_dam(hum,handle.Velocity.magnitude);
					end;
				end;
			end;
		};
		h_weld=_new'weld'{
			c1=h_weld_cf_inactive;
			part1=handle;
			part0=torso;
			handle;
		};
		_make_hue();

		h_part=_new'part'{
			size=Vector3.new(0.4,0.4,1.4);
			color=_RGB(140,140,140);
			name='handle';
			formFactor=3;
			handle;
		};
		hp_weld=_new'weld'{
			c1=_cframe(0,-1.3/2,-0.3,
				20,0,0);
			part0=handle;
			part1=h_part;
			handle;
		};

		drag=_new'part'{
			size=Vector3.new(0.5,0.45,1.5);
			color=_RGB(100,100,100);
			name='handle';
			formFactor=3;
			handle;
		};
		d_weld=_new'weld'{
			c1=_cframe(0,-0.25,0);
			part0=h_part;
			part1=drag;
			handle;
		};

		tube=_new'part'{
			size=Vector3.new(0.2,0.2,1.5);
			color=_RGB(0,0,0);
			name='handle';
			formFactor=3;
			handle;
		};
		t_weld=_new'weld'{
			c1=_cframe(0,-0.3,-0.1);
			part0=h_part;
			part1=tube;
			handle;
		};

		bullets_label=_new'textLabel'{
			textStrokeColor3=_RGB(0,0,0);
			textColor3=_RGB(200,200,200);
			textStrokeTransparency=0;
			backgroundTransparency=1;
			fontSize=5;
			screen;
		};

		lightstuff=_new'frame'{
			backgroundColor3=_RGB(255,255,255);
			position=UDim2.new(0,0,0,-1);
			backgroundTransparency=0.5;
			size=UDim2.new(1,0,1,1);
			borderSizePixel=0;
			visible=false;
			screen;
		};

		coroutine.wrap(function()
			local red,white,green;
			repeat
				if(screen.Parent)then
					if(not green and bullets.current==bullets.maximum)then
						green=true;
						bullets_label.TextColor3=_RGB(0,200,0);
					elseif(not red and bullets.current==0)then
						red=true;
						bullets_label.TextColor3=_RGB(200,0,0);
					elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then
						bullets_label.TextColor3=_RGB(200,200,200);
						green=false;
						red=false;
					end;
					bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip);
					bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y);
					bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6);
				end;
				wait(0.001);
			until nil;
		end)();

		--fling part


		local Players = game:GetService("Players")
		local Mouse = game:GetService("Players").LocalPlayer:GetMouse()

		Mouse.Button1Down:Connect(function()
			local Target = Mouse.Target
			if Target and Target.Parent and Target.Parent:IsA("Model") and Players:GetPlayerFromCharacter(Target.Parent) then
				local PlayerName = Players:GetPlayerFromCharacter(Target.Parent).Name
				local player = game.Players.LocalPlayer
				local Targets = {PlayerName}

				local Players = game:GetService("Players")
				local Player = Players.LocalPlayer

				local AllBool = false

				local GetPlayer = function(Name)
					Name = Name:lower()
					if Name == "all" or Name == "others" then
						AllBool = true
						return
					elseif Name == "random" then
						local GetPlayers = Players:GetPlayers()
						if table.find(GetPlayers,Player) then table.remove(GetPlayers,table.find(GetPlayers,Player)) end
						return GetPlayers[math.random(#GetPlayers)]
					elseif Name ~= "random" and Name ~= "all" and Name ~= "others" then
						for _,x in next, Players:GetPlayers() do
							if x ~= Player then
								if x.Name:lower():match("^"..Name) then
									return x;
								elseif x.DisplayName:lower():match("^"..Name) then
									return x;
								end
							end
						end
					else
						return
					end
				end

				local Message = function(_Title, _Text, Time)
					print(_Title)
					print(_Text)
					print(Time)
				end

				local SkidFling = function(TargetPlayer)
					local Character = Player.Character
					local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
					local RootPart = Humanoid and Humanoid.RootPart

					local TCharacter = TargetPlayer.Character
					local THumanoid
					local TRootPart
					local THead
					local Accessory
					local Handle

					if TCharacter:FindFirstChildOfClass("Humanoid") then
						THumanoid = TCharacter:FindFirstChildOfClass("Humanoid")
					end
					if THumanoid and THumanoid.RootPart then
						TRootPart = THumanoid.RootPart
					end
					if TCharacter:FindFirstChild("Head") then
						THead = TCharacter.Head
					end
					if TCharacter:FindFirstChildOfClass("Accessory") then
						Accessory = TCharacter:FindFirstChildOfClass("Accessory")
					end
					if Accessoy and Accessory:FindFirstChild("Handle") then
						Handle = Accessory.Handle
					end

					if Character and Humanoid and RootPart then
						if RootPart.Velocity.Magnitude < 50 then
							getgenv().OldPos = RootPart.CFrame
						end
						if THumanoid and THumanoid.Sit and not AllBool then
						end
						if THead then
							workspace.CurrentCamera.CameraSubject = THead
						elseif not THead and Handle then
							workspace.CurrentCamera.CameraSubject = Handle
						elseif THumanoid and TRootPart then
							workspace.CurrentCamera.CameraSubject = THumanoid
						end
						if not TCharacter:FindFirstChildWhichIsA("BasePart") then
							return
						end

						local FPos = function(BasePart, Pos, Ang)
							RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang
							Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang)
							RootPart.Velocity = Vector3.new(9e7, 9e7 * 10, 9e7)
							RootPart.RotVelocity = Vector3.new(9e8, 9e8, 9e8)
						end

						local SFBasePart = function(BasePart)
							local TimeToWait = 2
							local Time = tick()
							local Angle = 0

							repeat
								if RootPart and THumanoid then
									if BasePart.Velocity.Magnitude < 50 then
										Angle = Angle + 100

										FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle),0 ,0))
										task.wait()

										FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(2.25, 1.5, -2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(-2.25, -1.5, 2.25) + THumanoid.MoveDirection * BasePart.Velocity.Magnitude / 1.25, CFrame.Angles(math.rad(Angle), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, 1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, -1.5, 0) + THumanoid.MoveDirection,CFrame.Angles(math.rad(Angle), 0, 0))
										task.wait()
									else
										FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, -1.5, -THumanoid.WalkSpeed), CFrame.Angles(0, 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, 1.5, THumanoid.WalkSpeed), CFrame.Angles(math.rad(90), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, -1.5, -TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(0, 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, 1.5, TRootPart.Velocity.Magnitude / 1.25), CFrame.Angles(math.rad(90), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(math.rad(90), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, -1.5 ,0), CFrame.Angles(math.rad(-90), 0, 0))
										task.wait()

										FPos(BasePart, CFrame.new(0, -1.5, 0), CFrame.Angles(0, 0, 0))
										task.wait()
									end
								else
									break
								end
							until BasePart.Velocity.Magnitude > 500 or BasePart.Parent ~= TargetPlayer.Character or TargetPlayer.Parent ~= Players or not TargetPlayer.Character == TCharacter or THumanoid.Sit or Humanoid.Health <= 0 or tick() > Time + TimeToWait
						end

						workspace.FallenPartsDestroyHeight = 0/0

						local BV = Instance.new("BodyVelocity")
						BV.Name = "EpixVel"
						BV.Parent = RootPart
						BV.Velocity = Vector3.new(9e8, 9e8, 9e8)
						BV.MaxForce = Vector3.new(1/0, 1/0, 1/0)

						Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)

						if TRootPart and THead then
							if (TRootPart.CFrame.p - THead.CFrame.p).Magnitude > 5 then
								SFBasePart(THead)
							else
								SFBasePart(TRootPart)
							end
						elseif TRootPart and not THead then
							SFBasePart(TRootPart)
						elseif not TRootPart and THead then
							SFBasePart(THead)
						elseif not TRootPart and not THead and Accessory and Handle then
							SFBasePart(Handle)
						else
						end

						BV:Destroy()
						Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
						workspace.CurrentCamera.CameraSubject = Humanoid

						repeat
							RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0)
							Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0))
							Humanoid:ChangeState("GettingUp")
							table.foreach(Character:GetChildren(), function(_, x)
								if x:IsA("BasePart") then
									x.Velocity, x.RotVelocity = Vector3.new(), Vector3.new()
								end
							end)
							task.wait()
						until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25
						workspace.FallenPartsDestroyHeight = getgenv().FPDH
					else
					end
				end

				getgenv().Welcome = true
				if Targets[1] then for _,x in next, Targets do GetPlayer(x) end else return end

				if AllBool then
					for _,x in next, Players:GetPlayers() do
						SkidFling(x)
					end
				end

				for _,x in next, Targets do
					if GetPlayer(x) and GetPlayer(x) ~= Player then
						if GetPlayer(x).UserId ~= 1414978355 then
							local TPlayer = GetPlayer(x)
							if TPlayer then
								SkidFling(TPlayer)
							end
						else
						end
					elseif not GetPlayer(x) and not AllBool then
					end
				end
			end
		end)

	end)
end
coroutine.wrap(WXHMD_fake_script)()
local function VAVVNKT_fake_script() -- button_14.LocalScript 
	local script = Instance.new('LocalScript', button_14)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		
	end)
end
coroutine.wrap(VAVVNKT_fake_script)()
local function KGMUQA_fake_script() -- button_15.LocalScript 
	local script = Instance.new('LocalScript', button_15)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		if game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui") then
			game.Players.LocalPlayer.Character.Head:FindFirstChild("BillboardGui"):Remove()	
		end
		plr = game.Players.LocalPlayer.Name
		y = Instance.new("BillboardGui")
		y.Size = UDim2.new(0,100,0,150)
		y.StudsOffset = Vector3.new(0,1,0)
		y.Parent = game.Players[plr].Character.Head
		y.Adornee = game.Players[plr].Character.Head
		f = Instance.new("TextLabel")
		f.Parent = y
		f.BackgroundTransparency = 1
		f.Position = UDim2.new(0,0,0,-50)
		f.Size = UDim2.new(0,100,0,100)
		f.Font = "Arial"
		f.FontSize = "Size48"
		f.Text = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.bgt.Text
		f.TextStrokeColor3 = Color3.new(0,0,0)
		f.TextColor3 = Color3.new(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.r.Text/255,game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.g.Text/255,game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.b.Text/255)
		f.TextStrokeTransparency = 0
		f.TextYAlignment = "Bottom"
	end)
end
coroutine.wrap(KGMUQA_fake_script)()
local function VSJOVQF_fake_script() -- button_16.LocalScript 
	local script = Instance.new('LocalScript', button_16)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.Name = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sus.Text
	end)
end
coroutine.wrap(VSJOVQF_fake_script)()
local function AWLKGQB_fake_script() -- button_17.LocalScript 
	local script = Instance.new('LocalScript', button_17)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.swsjh.Text
	end)
end
coroutine.wrap(AWLKGQB_fake_script)()
local function KDBGDV_fake_script() -- button_18.LocalScript 
	local script = Instance.new('LocalScript', button_18)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local name = game.Players.LocalPlayer.Name
	
		local p = Instance.new("Part")
		p.Parent = workspace
		p.Locked = true
		p.BrickColor = BrickColor.new("White")
		p.BrickColor = BrickColor.new(104)
		p.Size = Vector3.new(8, 1.2, 8)
		p.Anchored = true
		local m = Instance.new("CylinderMesh")
		m.Scale = Vector3.new(1, 0.5, 1)
		m.Parent = p
		while true do
			p.CFrame = CFrame.new(game.Players:findFirstChild(name).Character.Torso.CFrame.x, game.Players:findFirstChild(name).Character.Torso.CFrame.y - 4, game.Players:findFirstChild(name).Character.Torso.CFrame.z)
			wait()
		end
	end)
end
coroutine.wrap(KDBGDV_fake_script)()
local function EBZROFQ_fake_script() -- button_19.LocalScript 
	local script = Instance.new('LocalScript', button_19)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local platform = Instance.new("Part")
		platform.Size = Vector3.new(16, 1, 16)
		platform.Transparency = 0.5
		platform.Color = Color3.fromRGB(255, 0, 255)
		platform.Anchored = true
		platform.Parent = workspace
		local player_position = game.Players.LocalPlayer.Character.Head.Position
		platform.Position = Vector3.new(player_position.X, player_position.Y-5, player_position.Z)
	end)
end
coroutine.wrap(EBZROFQ_fake_script)()
local function GECWI_fake_script() -- button_20.LocalScript 
	local script = Instance.new('LocalScript', button_20)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		while true do
	
			local args = {
				[1] = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.st.Text,
				[2] = "All"
			}
	
			game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
	
			wait(1.5)
	
		end
	end)
end
coroutine.wrap(GECWI_fake_script)()
local function YPYE_fake_script() -- button_21.LocalScript 
	local script = Instance.new('LocalScript', button_21)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local Chicken = game.Players.LocalPlayer.Name
		game.Workspace[Chicken].Torso["Left Shoulder"].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
		game.Workspace[Chicken].Torso["Left Shoulder"].C1 = CFrame.new(0, 0.5, 0)
		game.Workspace[Chicken].Torso["Right Shoulder"].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
		game.Workspace[Chicken].Torso["Right Shoulder"].C1 = CFrame.new(0, 0.5, 0)
	end)
end
coroutine.wrap(YPYE_fake_script)()
local function PXYT_fake_script() -- button_22.LocalScript 
	local script = Instance.new('LocalScript', button_22)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Workspace.Gravity = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sg.Text
	end)
end
coroutine.wrap(PXYT_fake_script)()
local function NZXZI_fake_script() -- button_23.LocalScript 
	local script = Instance.new('LocalScript', button_23)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.Character.Humanoid.JumpPower = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.swsjh.Text
	end)
end
coroutine.wrap(NZXZI_fake_script)()
local function GNAVNL_fake_script() -- button_24.LocalScript 
	local script = Instance.new('LocalScript', button_24)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		for X = 1, math.huge, 0.2 do 
			wait() 
			game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C0 = CFrame.new(math.sin(X) / 1,1.5,0) 
			game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C1 = CFrame.new(0,0,0) 
		end 
		for X = 1, math.huge, 0.1 do 
			wait() 
			game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.fromAxisAngle(Vector3.new(0,1,0), X) 
			game.Workspace[game.Players.LocalPlayer.Name].Torso.Neck.C1 = CFrame.new(0,0,0) 
		end 
		for _,c in pairs(game.Players:GetChildren()) do
			c.Character.Head.Mesh.Scale = Vector3.new(100, 100, 100)
		end
		for _,c in pairs(game.Players:GetChildren()) do
			c.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
		end
	end)
end
coroutine.wrap(GNAVNL_fake_script)()
local function QILPEVY_fake_script() -- button_25.LocalScript 
	local script = Instance.new('LocalScript', button_25)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet('https://pastebin.com/raw/h1TN1kij'))()
	end)
end
coroutine.wrap(QILPEVY_fake_script)()
local function ORTLQH_fake_script() -- button_26.LocalScript 
	local script = Instance.new('LocalScript', button_26)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:GetObjects("rbxassetid://16442596192")[1].Source)()
	end)
end
coroutine.wrap(ORTLQH_fake_script)()
local function UYGWJL_fake_script() -- button_27.LocalScript 
	local script = Instance.new('LocalScript', button_27)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://gist.githubusercontent.com/jointeamck/8fc8c93e4c272559cc5629a1ee56a262/raw/0fe33a2585ec108eecf0c5f37a64626adb65a94c/Project%2520Soviet"))()
	end)
end
coroutine.wrap(UYGWJL_fake_script)()
local function JOMSSFB_fake_script() -- button_28.LocalScript 
	local script = Instance.new('LocalScript', button_28)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://raw.githubusercontent.com/JxcExploit/Harkedv2-script/main/Leaked-v2hardked"))()
	end)
end
coroutine.wrap(JOMSSFB_fake_script)()
local function SWJK_fake_script() -- button_29.LocalScript 
	local script = Instance.new('LocalScript', button_29)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local remoteamount = 0
	
		for i,v in pairs(game:GetDescendants()) do
			if v:IsA("RemoteEvent") then
				remoteamount = remoteamount + 1
				v:FireServer()
				if v:IsA("BindableEvent") then
					remoteamount = remoteamount + 1
					v:Fire()
					if v:IsA("RemoteFunction") then
						remoteamount = remoteamount + 1
						v:InvokeServer()
					end
				end
			end
		end
	end)
end
coroutine.wrap(SWJK_fake_script)()
local function KOGOB_fake_script() -- button_30.LocalScript 
	local script = Instance.new('LocalScript', button_30)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/Comet"))();
	end)
end
coroutine.wrap(KOGOB_fake_script)()
local function WMSMR_fake_script() -- button_31.LocalScript 
	local script = Instance.new('LocalScript', button_31)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://github.com/exxtremestuffs/SimpleSpySource/raw/master/SimpleSpy.lua"))()
	end)
end
coroutine.wrap(WMSMR_fake_script)()
local function HRJMKB_fake_script() -- button_32.LocalScript 
	local script = Instance.new('LocalScript', button_32)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet('https://pastefy.app/edMe7Bwx/raw'))()
	end)
end
coroutine.wrap(HRJMKB_fake_script)()
local function TEIB_fake_script() -- button_33.LocalScript 
	local script = Instance.new('LocalScript', button_33)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://pastebin.com/raw/vr2YVyF6"))();
	end)
	
end
coroutine.wrap(TEIB_fake_script)()
local function UFBQWJB_fake_script() -- button_34.LocalScript 
	local script = Instance.new('LocalScript', button_34)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://pastebin.com/raw/P1ayeCf5"))()
	end)
end
coroutine.wrap(UFBQWJB_fake_script)()
local function MHMTS_fake_script() -- button_35.LocalScript 
	local script = Instance.new('LocalScript', button_35)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://raw.githubusercontent.com/FilteringEnabled/FE/main/punch",true))()
	end)
end
coroutine.wrap(MHMTS_fake_script)()
local function WMZOEHI_fake_script() -- button_36.LocalScript 
	local script = Instance.new('LocalScript', button_36)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://cdn.wearedevs.net/scripts/BTools.txt"))()
	end)
end
coroutine.wrap(WMZOEHI_fake_script)()
local function DPJY_fake_script() -- button_37.LocalScript 
	local script = Instance.new('LocalScript', button_37)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)()
	end)
end
coroutine.wrap(DPJY_fake_script)()
local function TVIACA_fake_script() -- button_38.LocalScript 
	local script = Instance.new('LocalScript', button_38)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		loadstring(game:HttpGet("https://pastebin.com/raw/r7pVFVA7"))();
	end)
end
coroutine.wrap(TVIACA_fake_script)()
local function KNPJVCM_fake_script() -- button_39.LocalScript 
	local script = Instance.new('LocalScript', button_39)

	local button = script.Parent
	local gui = game.Players.LocalPlayer.PlayerGui.CoolGui
	
	button.MouseButton1Down:connect(function()
		gui:Destroy()
	end)
end
coroutine.wrap(KNPJVCM_fake_script)()
local function XVWGNC_fake_script() -- button_40.LocalScript 
	local script = Instance.new('LocalScript', button_40)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		-- thanks to moon for this dex / best dex out there
		loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua"))()
	end)
end
coroutine.wrap(XVWGNC_fake_script)()
local function MGFUJR_fake_script() -- button_41.LocalScript 
	local script = Instance.new('LocalScript', button_41)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local plr=game.Players.LocalPlayer
		local tool=Instance.new("Tool",plr.Backpack)
		tool.GripPos=Vector3.new(0.1,-1,0)
		tool.Name="Sword"
		local k=Instance.new("Part",tool)
		k.Name="Handle"
		k.Size=Vector3.new(0.4,4,0.4)
		local l=Instance.new("Animation",tool)
		l.AnimationId="rbxassetid://218504594"
		local m=plr.Character.Humanoid:LoadAnimation(l)
		db=true
		da=false
		tool.Equipped:connect(function()
			tool.Activated:connect(function()
				if db==true then
					db=false
					m:Play()
					wait()
					da=true
					db=true
					wait(0.5)
					da=false
				end
			end)
		end)
		k.Touched:connect(function(n)
			if da==true then
				local o=n.Parent.Humanoid
				if o~=nil then
					local p=game.Players:FindFirstChild(n.Parent.Name)
					for j=1,10 do
						if p.Name~="FunnyVideo15"then
							if game:GetService("ReplicatedStorage"):FindFirstChild("juisdfj0i32i0eidsuf0iok") then
								hiddenfling = true
							else
								hiddenfling = true
								detection = Instance.new("Decal")
								detection.Name = "juisdfj0i32i0eidsuf0iok"
								detection.Parent = game:GetService("ReplicatedStorage")
								local function fling()
									local hrp, c, vel, movel = nil, nil, nil, 0.1
									while true do
										game:GetService("RunService").Heartbeat:Wait()
										if hiddenfling then
											local lp = game.Players.LocalPlayer
											while hiddenfling and not (c and c.Parent and hrp and hrp.Parent) do
												game:GetService("RunService").Heartbeat:Wait()
												c = lp.Character
												hrp = c:FindFirstChild("HumanoidRootPart") or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
											end
											if hiddenfling then
												vel = hrp.Velocity
												hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
												game:GetService("RunService").RenderStepped:Wait()
												if c and c.Parent and hrp and hrp.Parent then
													hrp.Velocity = vel
												end
												game:GetService("RunService").Stepped:Wait()
												if c and c.Parent and hrp and hrp.Parent then
													hrp.Velocity = vel + Vector3.new(0, movel, 0)
													movel = movel * -1
												end
											end
										end
									end
								end
	
								fling()
							end
						end 
					end
				end 
			end
		end)
	end)
end
coroutine.wrap(MGFUJR_fake_script)()
local function VLDBBW_fake_script() -- button_42.LocalScript 
	local script = Instance.new('LocalScript', button_42)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game:GetService("StarterGui"):SetCore("SendNotification",{
			Title = "Discord", -- Required
			Text = "discord.gg/KkhpkGJdCp",
		})
	end)
end
coroutine.wrap(VLDBBW_fake_script)()
local function OJGT_fake_script() -- button_43.LocalScript 
	local script = Instance.new('LocalScript', button_43)

	local button = script.Parent
	local input = game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sid.Text
	
	button.MouseButton1Down:connect(function()
	 local music = Instance.new("Sound")
	music.Name "Music"
	music.Parent = game.Workspace
	music.Volume = 10
	music.SoundId = input
	music.Looped = true
	music:Play()
	end)
end
coroutine.wrap(OJGT_fake_script)()
local function WKPRGIV_fake_script() -- button_44.LocalScript 
	local script = Instance.new('LocalScript', button_44)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		basics = {Color3.new(255/255,0/255,0/255),Color3.new(255/255,85/255,0/255),Color3.new(218/255,218/255,0/255),Color3.new(0/255,190/255,0/255),Color3.new(0/255,85/255,255/255),Color3.new(0/255,0/255,127/255),Color3.new(170/255,0/255,255/255),Color3.new(0/255,204/255,204/255),Color3.new(255/255,85/255,127/255),Color3.new(0/255,0/255,0/255),Color3.new(255/255,255/255,255/255)}
		game.Lighting.FogStart = 25
		game.Lighting.FogEnd = 300
		while true do
			wait(0.5)
			game.Lighting.FogColor = basics[math.random(1,#basics)]
		end
	end)
end
coroutine.wrap(WKPRGIV_fake_script)()
local function UTRYB_fake_script() -- button_45.LocalScript 
	local script = Instance.new('LocalScript', button_45)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		local skyboxID = 15475953475
		s.SkyboxBk = "http://www.roblox.com/asset/?id="..skyboxID
		s.SkyboxDn = "http://www.roblox.com/asset/?id="..skyboxID
		s.SkyboxFt = "http://www.roblox.com/asset/?id="..skyboxID
		s.SkyboxLf = "http://www.roblox.com/asset/?id="..skyboxID
		s.SkyboxRt = "http://www.roblox.com/asset/?id="..skyboxID
		s.SkyboxUp = "http://www.roblox.com/asset/?id="..skyboxID
		game.Lighting.TimeOfDay = 12

		decalID = 14569362147
		function exPro(root)
			for _, v in pairs(root:GetChildren()) do
				if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id="..decalID then
					v.Parent = nil
				elseif v:IsA("BasePart") then
					v.Material = "Plastic"
					v.Transparency = 0
					local One = Instance.new("Decal", v)
					local Two = Instance.new("Decal", v)
					local Three = Instance.new("Decal", v)
					local Four = Instance.new("Decal", v)
					local Five = Instance.new("Decal", v)
					local Six = Instance.new("Decal", v)
					One.Texture = "http://www.roblox.com/asset/?id="..decalID
					Two.Texture = "http://www.roblox.com/asset/?id="..decalID
					Three.Texture = "http://www.roblox.com/asset/?id="..decalID
					Four.Texture = "http://www.roblox.com/asset/?id="..decalID
					Five.Texture = "http://www.roblox.com/asset/?id="..decalID
					Six.Texture = "http://www.roblox.com/asset/?id="..decalID
					One.Face = "Front"
					Two.Face = "Back"
					Three.Face = "Right"
					Four.Face = "Left"
					Five.Face = "Top"
					Six.Face = "Bottom"
				end
				exPro(v)
			end
		end
		function asdf(root)
			for _, v in pairs(root:GetChildren()) do
				asdf(v)
			end
		end
		exPro(game.Workspace)
		asdf(game.Workspace)

		local playerLeaderstats = {}
		for i, v in pairs(game.Players:GetChildren()) do
			table.insert(playerLeaderstats, v)
		end
		for i, v in pairs(playerLeaderstats) do
			pe = Instance.new("ParticleEmitter",v.Character.Torso)
			pe.Texture = "http://www.roblox.com/asset/?id=14569362147"
			pe.VelocitySpread = 50
			se = Instance.new("ParticleEmitter",v.Character.Torso)
			se.Texture = "http://www.roblox.com/asset/?id=14569362147"
			se.VelocitySpread = 50
			fe = Instance.new("ParticleEmitter",v.Character.Torso)
			fe.Texture = "http://www.roblox.com/asset/?id=14569362147"
			fe.VelocitySpread = 50
		end

		for i,v in pairs(game.Workspace:GetChildren()) do
			if v.className == "Sound" then
				v:Stop()
				v:Remove()	
			end	
		end
		s = Instance.new("Sound",Workspace)
		s.SoundId = "rbxassetid://1839247124"
		s.Volume = 10
		s.Looped = true
		s.Pitch = 0.5
		s:Play()
		wait(.1)
		s:Play()

		local h = Instance.new("Hint", workspace)
		h.Text = "join team c00lkidd! discord.gg/KkhpkGJdCp"

	end)
end
coroutine.wrap(UTRYB_fake_script)()
local function AGPKAV_fake_script() -- button_46.LocalScript 
	local script = Instance.new('LocalScript', button_46)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local playerLeaderstats = {}
		for i, v in pairs(game.Players:GetChildren()) do
			table.insert(playerLeaderstats, v)
		end
		for i, v in pairs(playerLeaderstats) do
			pe = Instance.new("ParticleEmitter",v.Character.Torso)
			pe.Texture = "http://www.roblox.com/asset/?id=8979672"
			pe.VelocitySpread = 50
			se = Instance.new("ParticleEmitter",v.Character.Torso)
			se.Texture = "http://www.roblox.com/asset/?id=176067516"
			se.VelocitySpread = 50
			fe = Instance.new("ParticleEmitter",v.Character.Torso)
			fe.Texture = "http://www.roblox.com/asset/?id=179012130"
			fe.VelocitySpread = 50
		end
	end)
end
coroutine.wrap(AGPKAV_fake_script)()
local function VBWFAA_fake_script() -- button_47.LocalScript 
	local script = Instance.new('LocalScript', button_47)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"Sky")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"8006679977")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(50,50,50))
					SetLocked(v,true)
				end
			end
		end
		Sky(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text)
	
	end)
end
coroutine.wrap(VBWFAA_fake_script)()
local function RXFTK_fake_script() -- button_48.LocalScript 
	local script = Instance.new('LocalScript', button_48)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam(game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text)
	end)
end
coroutine.wrap(RXFTK_fake_script)()
local function VANYF_fake_script() -- button_49.LocalScript 
	local script = Instance.new('LocalScript', button_49)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function AddFire(part)
			local args = {
				[1] = "CreateDecorations",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Fire"
					}
				}
			}
			_(args)
		end
		function FireParts()
			for i,v in game.Workspace:GetDescendants() do
				spawn(function()
					SetLocked(v,false)
					AddFire(v)
				end)
			end
		end
		FireParts()
	
	end)
end
coroutine.wrap(VANYF_fake_script)()
local function HZJA_fake_script() -- button_50.LocalScript 
	local script = Instance.new('LocalScript', button_50)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = workspace.Part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function AddFire(part)
			local args = {
				[1] = "CreateDecorations",
				[2] = {
					[1] = {
						["Part"] = part,
						["DecorationType"] = "Fire"
					}
				}
			}
			_(args)
		end
	
		function Fire(player)
			for i,v in player.Character:GetDescendants() do
				if v:IsA("BasePart") then
					AddFire(v)
				end
			end
			DestroyPart(player.Character.Head)
		end
	
		for i,v in game.Players:GetPlayers() do
			spawn(function()
				pcall(function()
					Fire(v)
				end)
			end)
		end
	end)
end
coroutine.wrap(HZJA_fake_script)()
local function EGDK_fake_script() -- button_51.LocalScript 
	local script = Instance.new('LocalScript', button_51)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = workspace
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = workspace.Part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		hrpcf = player.Character.HumanoidRootPart.CFrame
		while wait(0.5) do
			x = hrpcf.x
			z = hrpcf.z
			randint = math.random(-600,600)
			randint2 = math.random(-600,600)
			xloc = randint + x
			zloc = randint2 + z
			cf = player.Character.HumanoidRootPart.CFrame.y + 400
			spawn(function()
				CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc)))
				for i,v in game.Workspace:GetDescendants() do
					if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
						SetName(v,"b_1337")
						SetAnchor(false,v)
						AddMesh(v)
						Resize(v, Vector3.new(100,100,100),v.CFrame)
						MeshResize(v,Vector3.new(3,3,3))
						SetMesh(v,"614605299")
						SetTexture(v, "614605300")
						SetCollision(v,false)
					else
					end
				end	
			end)
		end
	end)
end
coroutine.wrap(EGDK_fake_script)()
local function QDRG_fake_script() -- button_52.LocalScript 
	local script = Instance.new('LocalScript', button_52)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function KillAll()
			for i,v in game.Players:GetPlayers() do
				spawn(function()
					SetLocked(v.Character.Head,false)
					DestroyPart(v.Character.Head)
				end)
			end
		end
		KillAll()
	end)
end
coroutine.wrap(QDRG_fake_script)()
local function LQAKNWI_fake_script() -- button_53.LocalScript 
	local script = Instance.new('LocalScript', button_53)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
			local player = game.Players.LocalPlayer
			local char = player.Character
			local tool
			for i,v in player:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			for i,v in game.ReplicatedStorage:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			--craaa
			remote = tool.SyncAPI.ServerEndpoint
			function _(args)
				remote:InvokeServer(unpack(args))
			end
			function SetCollision(part,boolean)
				local args = {
					[1] = "SyncCollision",
					[2] = {
						[1] = {
							["Part"] = part,
							["CanCollide"] = boolean
						}
					}
				}
				_(args)
			end
			function SetAnchor(boolean,part)
				local args = {
					[1] = "SyncAnchor",
					[2] = {
						[1] = {
							["Part"] = part,
							["Anchored"] = boolean
						}
					}
				}
				_(args)
			end
			function CreatePart(cf,parent,types)
				local args = {
					[1] = "CreatePart",
					[2] = types,
					[3] = cf,
					[4] = parent
				}
				_(args)
			end
			function DestroyPart(part)
				local args = {
					[1] = "Remove",
					[2] = {
						[1] = part
					}
				}
				_(args)
			end
			function MovePart(part,cf)
				local args = {
					[1] = "SyncMove",
					[2] = {
						[1] = {
							["Part"] = part,
							["CFrame"] = cf
						}
					}
				}
				_(args)
			end
			function Resize(part,size,cf)
				local args = {
					[1] = "SyncResize",
					[2] = {
						[1] = {
							["Part"] = part,
							["CFrame"] = cf,
							["Size"] = size
						}
					}
				}
				_(args)
			end
			function AddMesh(part)
				local args = {
					[1] = "CreateMeshes",
					[2] = {
						[1] = {
							["Part"] = part
						}
					}
				}
				_(args)
			end
	
			function SetMesh(part,meshid)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["MeshId"] = "rbxassetid://"..meshid
						}
					}
				}
				_(args)
			end
			function SetTexture(part, texid)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["TextureId"] = "rbxassetid://"..texid
						}
					}
				}
				_(args)
			end
			function SetName(part, stringg)
				local args = {
					[1] = "SetName",
					[2] = {
						[1] = workspace.Part
					},
					[3] = stringg
				}
	
				_(args)
			end
			function MeshResize(part,size)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["Scale"] = size
						}
					}
				}
				_(args)
			end
			function Weld(part1, part2,lead)
				local args = {
					[1] = "CreateWelds",
					[2] = {
						[1] = part1,
						[2] = part2
					},
					[3] = lead
				}
				_(args)
	
			end
			function SetLocked(part,boolean)
				local args = {
					[1] = "SetLocked",
					[2] = {
						[1] = part
					},
					[3] = boolean
				}
				_(args)
			end
			function SetTrans(part,int)
				local args = {
					[1] = "SyncMaterial",
					[2] = {
						[1] = {
							["Part"] = part,
							["Transparency"] = int
						}
					}
				}
				_(args)
			end
			function CreateSpotlight(part)
				local args = {
					[1] = "CreateLights",
					[2] = {
						[1] = {
							["Part"] = part,
							["LightType"] = "SpotLight"
						}
					}
				}
				_(args)
			end
			function SyncLighting(part,brightness)
				local args = {
					[1] = "SyncLighting",
					[2] = {
						[1] = {
							["Part"] = part,
							["LightType"] = "SpotLight",
							["Brightness"] = brightness
						}
					}
				}
				_(args)
			end
	
			function Material(part,mate)
	
				local args = {
					[1] = "SyncMaterial",
					[2] = {
						[1] = {
							["Part"] = part,
							["Material"] = mate
						}
					}
				}
				_(args)
			end
			function Color(part,color)
				local args = {
					[1] = "SyncColor",
					[2] = {
						[1] = {
							["Part"] = part,
							["Color"] = color --[[Color3]],
							["UnionColoring"] = false
						}
					}
				}
				_(args)
			end
			hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
			hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
			hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
			function SpawnBasePlate()
				CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
				for i,v in game.Workspace:GetChildren() do
					if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
						spawn(function()
							Resize(v,Vector3.new(1000,2,1000),CFrame.new(hrpx,hrpy-20,hrpz))
							Material(v,Enum.Material.Grass)
							Color(v,Color3.fromRGB(25,100,25))
							while wait(1) do
								pcall(function()SetLocked(v,true)end)
							end
						end)
					end
				end
			end
			SpawnBasePlate()
	end)
end
coroutine.wrap(LQAKNWI_fake_script)()
local function MPCIN_fake_script() -- button_54.LocalScript 
	local script = Instance.new('LocalScript', button_54)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function BigHead(player)
			local chara = player.Character
			spawn(function()
				SetLocked(chara.Head,false)
				MeshResize(chara.Head,Vector3.new(10,10,10))
			end)
		end
		for i,players in game.Players:GetPlayers() do
			BigHead(players)
		end
	end)
end
coroutine.wrap(MPCIN_fake_script)()
local function HQBSF_fake_script() -- button_55.LocalScript 
	local script = Instance.new('LocalScript', button_55)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function Unanchor()
			for i,v in game.Workspace:GetDescendants() do
				spawn(function()
					SetLocked(v,false)
					SetAnchor(false,v)
				end)
			end
		end
		Unanchor()
	
	end)
end
coroutine.wrap(HQBSF_fake_script)()
local function THNGQF_fake_script() -- button_56.LocalScript 
	local script = Instance.new('LocalScript', button_56)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function randomise()
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)))
					end)
				end
			end
		end
		while wait() do
			spawn(function()
				randomise()
			end)
		end
	end)
end
coroutine.wrap(THNGQF_fake_script)()
local function VTUOG_fake_script() -- button_57.LocalScript 
	local script = Instance.new('LocalScript', button_57)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		--rgrg
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = workspace
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = workspace.Part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		hrpcf = player.Character.HumanoidRootPart.CFrame
		while wait(0.5) do
			x = hrpcf.x
			z = hrpcf.z
			randint = math.random(-600,600)
			randint2 = math.random(-600,600)
			xloc = randint + x
			zloc = randint2 + z
			cf = player.Character.HumanoidRootPart.CFrame.y + 400
			spawn(function()
				CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc)))
				for i,v in game.Workspace:GetDescendants() do
					if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
						SetName(v,"b_1337")
						SetAnchor(false,v)
						AddMesh(v)
						Resize(v, Vector3.new(100,100,100),v.CFrame)
						MeshResize(v,Vector3.new(20,20,20))
						SetMesh(v,"1618237875")
						SetTexture(v, "1618237897")
						SetCollision(v,false)
					else
					end
				end
			end)
		end
	end)
end
coroutine.wrap(VTUOG_fake_script)()
local function MDDNVMA_fake_script() -- button_58.LocalScript 
	local script = Instance.new('LocalScript', button_58)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "15475953475"
	end)
end
coroutine.wrap(MDDNVMA_fake_script)()
local function XFYH_fake_script() -- button_59.LocalScript 
	local script = Instance.new('LocalScript', button_59)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "3342499434"
	end)
end
coroutine.wrap(XFYH_fake_script)()
local function CDBIWK_fake_script() -- button_60.LocalScript 
	local script = Instance.new('LocalScript', button_60)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "358313209"
	end)
end
coroutine.wrap(CDBIWK_fake_script)()
local function JFZIKQ_fake_script() -- button_61.LocalScript 
	local script = Instance.new('LocalScript', button_61)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "16432013221"
	end)
end
coroutine.wrap(JFZIKQ_fake_script)()
local function FBHUDW_fake_script() -- button_62.LocalScript 
	local script = Instance.new('LocalScript', button_62)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "13283475854"
	end)
end
coroutine.wrap(FBHUDW_fake_script)()
local function ELDZR_fake_script() -- button_63.LocalScript 
	local script = Instance.new('LocalScript', button_63)

	local button = script.Parent
	
	button.MouseButton1Down:connect(function()
		game.Players.LocalPlayer.PlayerGui.CoolGui.settings.smain.sdid.Text = "16673285043"
	end)
end
coroutine.wrap(ELDZR_fake_script)()

if game.PlaceId == "192800" then
CoolGui.Parent = game.CoreGui
end

game:GetService("StarterGui"):SetCore("SendNotification",{
	Title = "c00lgui", -- Required
	Text = "c00lgui revival has loaded.", -- Required
})

Features & Information

get cracked by gg/9DeF2G9g and u should join gg/yt2bmQXj next one is the rbmx

Community Comments (4)

DanGamerScriptsDanGamerScriptsFeb 18, 2025(edited)

Is it filtering disabled

Replying to @DanGamerScripts
Dr_HarkinianDr_HarkinianJan 30, 2026

@DanGamerScripts * off

FE_ScriptsFE_ScriptsFeb 18, 2025(edited)

I would goon to this but please change thumbnail

ababetiababetiApr 12, 2025

Don't work

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