TRAFFICSKID GUI V2 LEAKED BY 1X9X8X7X6XC AND K00LBOI777 LEL
Key RequiredUniversal

TRAFFICSKID GUI V2 LEAKED BY 1X9X8X7X6XC AND K00LBOI777 LEL

Universal Script1x9x8x7x6xC1x9x8x7x6xC 2K views 31 executesUpdated Nov 23, 2025
1.7/ 5(3 votes)
1233% Positive
Lua Script•4382 lines (108475 chars)
-- Gui to Lua
-- Version: 3.2

-- Instances:

local SkibidiGui = Instance.new("ScreenGui")
local MainGui = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local ScrollingFrame = Instance.new("ScrollingFrame")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
local TextButton_6 = Instance.new("TextButton")
local TextButton_7 = Instance.new("TextButton")
local TextButton_8 = Instance.new("TextButton")
local TextButton_9 = Instance.new("TextButton")
local TextButton_10 = Instance.new("TextButton")
local TextButton_11 = Instance.new("TextButton")
local TextButton_12 = Instance.new("TextButton")
local TextButton_13 = Instance.new("TextButton")
local TextButton_14 = Instance.new("TextButton")
local TextButton_15 = Instance.new("TextButton")
local TextButton_16 = Instance.new("TextButton")
local TextButton_17 = Instance.new("TextButton")
local TextButton_18 = Instance.new("TextButton")
local TextButton_19 = Instance.new("TextButton")
local TextButton_20 = Instance.new("TextButton")
local TextButton_21 = Instance.new("TextButton")
local TextButton_22 = Instance.new("TextButton")
local TextButton_23 = Instance.new("TextButton")
local TextButton_24 = Instance.new("TextButton")
local TextButton_25 = Instance.new("TextButton")
local TextButton_26 = Instance.new("TextButton")
local TextButton_27 = Instance.new("TextButton")
local TextButton_28 = Instance.new("TextButton")
local TextButton_29 = Instance.new("TextButton")
local TextButton_30 = Instance.new("TextButton")
local TextLabel_2 = Instance.new("TextLabel")
local TextButton_31 = Instance.new("TextButton")
local TextButton_32 = Instance.new("TextButton")
local TextButton_33 = Instance.new("TextButton")
local TextButton_34 = Instance.new("TextButton")
local TextButton_35 = Instance.new("TextButton")
local TextButton_36 = Instance.new("TextButton")
local TextButton_37 = Instance.new("TextButton")
local TextButton_38 = Instance.new("TextButton")
local TextButton_39 = Instance.new("TextButton")
local TextButton_40 = Instance.new("TextButton")
local TextButton_41 = Instance.new("TextButton")
local TextButton_42 = Instance.new("TextButton")
local TextButton_43 = Instance.new("TextButton")
local TextButton_44 = Instance.new("TextButton")
local TextButton_45 = Instance.new("TextButton")
local TextButton_46 = Instance.new("TextButton")
local TextButton_47 = Instance.new("TextButton")
local TextButton_48 = Instance.new("TextButton")
local TextButton_49 = Instance.new("TextButton")
local TextButton_50 = Instance.new("TextButton")
local TextButton_51 = Instance.new("TextButton")
local TextButton_52 = Instance.new("TextButton")
local TextButton_53 = Instance.new("TextButton")

--Properties:

SkibidiGui.Name = "SkibidiGui"
SkibidiGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
SkibidiGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
SkibidiGui.ResetOnSpawn = false

MainGui.Name = "MainGui"
MainGui.Parent = SkibidiGui
MainGui.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
MainGui.BorderColor3 = Color3.fromRGB(255, 255, 255)
MainGui.BorderSizePixel = 4
MainGui.Position = UDim2.new(0.657365203, 0, 0.234848484, 0)
MainGui.Size = UDim2.new(0, 425, 0, 419)

TextLabel.Parent = MainGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(-0.0164705887, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 425, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "TRAFFICCONESKID GUI V2 LEAKED BY K00LBOI777 AND 1X9X8X7X6XC!!!"
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextSize = 30.000
TextLabel.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)

ScrollingFrame.Parent = MainGui
ScrollingFrame.Active = true
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ScrollingFrame.BackgroundTransparency = 1.000
ScrollingFrame.BorderColor3 = Color3.fromRGB(255, 255, 255)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Position = UDim2.new(0, 0, 0.186157525, 0)
ScrollingFrame.Size = UDim2.new(0, 382, 0, 257)
ScrollingFrame.ScrollBarThickness = 5

TextButton.Parent = ScrollingFrame
TextButton.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BorderSizePixel = 3
TextButton.Size = UDim2.new(0, 109, 0, 43)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "btools"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextSize = 14.000

TextButton_2.Parent = ScrollingFrame
TextButton_2.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_2.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.BorderSizePixel = 3
TextButton_2.Position = UDim2.new(0.28705883, 0, 0, 0)
TextButton_2.Size = UDim2.new(0, 109, 0, 43)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "skybox"
TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.TextSize = 14.000

TextButton_3.Parent = ScrollingFrame
TextButton_3.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_3.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.BorderSizePixel = 3
TextButton_3.Position = UDim2.new(0.564705908, 0, 0, 0)
TextButton_3.Size = UDim2.new(0, 109, 0, 43)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "decal spam"
TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.TextSize = 14.000

TextButton_4.Parent = ScrollingFrame
TextButton_4.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_4.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.BorderSizePixel = 3
TextButton_4.Position = UDim2.new(0, 0, 0.0655244738, 0)
TextButton_4.Size = UDim2.new(0, 109, 0, 43)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "skybox 2"
TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.TextSize = 14.000

TextButton_5.Parent = ScrollingFrame
TextButton_5.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_5.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.BorderSizePixel = 3
TextButton_5.Position = UDim2.new(0.291764706, 0, 0.0621545576, 0)
TextButton_5.Size = UDim2.new(0, 109, 0, 43)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "decal spam 2"
TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.TextSize = 14.000

TextButton_6.Parent = ScrollingFrame
TextButton_6.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_6.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6.BorderSizePixel = 3
TextButton_6.Position = UDim2.new(0.564705908, 0, 0.0646663532, 0)
TextButton_6.Size = UDim2.new(0, 109, 0, 43)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "skybox 3"
TextButton_6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.TextSize = 14.000

TextButton_7.Parent = ScrollingFrame
TextButton_7.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_7.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_7.BorderSizePixel = 3
TextButton_7.Position = UDim2.new(0.00470590359, 0, 0.125227258, 0)
TextButton_7.Size = UDim2.new(0, 109, 0, 43)
TextButton_7.Font = Enum.Font.SourceSans
TextButton_7.Text = "decal spam 3"
TextButton_7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7.TextSize = 14.000

TextButton_8.Parent = ScrollingFrame
TextButton_8.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_8.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_8.BorderSizePixel = 3
TextButton_8.Position = UDim2.new(0.296470523, 0, 0.125017434, 0)
TextButton_8.Size = UDim2.new(0, 109, 0, 43)
TextButton_8.Font = Enum.Font.SourceSans
TextButton_8.Text = "unanchor all"
TextButton_8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8.TextSize = 14.000

TextButton_9.Parent = ScrollingFrame
TextButton_9.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_9.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_9.BorderSizePixel = 3
TextButton_9.Position = UDim2.new(0.569411874, 0, 0.124266528, 0)
TextButton_9.Size = UDim2.new(0, 109, 0, 43)
TextButton_9.Font = Enum.Font.SourceSans
TextButton_9.Text = "baseplate"
TextButton_9.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9.TextSize = 14.000

TextButton_10.Parent = ScrollingFrame
TextButton_10.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_10.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10.BorderSizePixel = 3
TextButton_10.Position = UDim2.new(0, 0, 0.185395882, 0)
TextButton_10.Size = UDim2.new(0, 109, 0, 43)
TextButton_10.Font = Enum.Font.SourceSans
TextButton_10.Text = "duckify"
TextButton_10.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10.TextSize = 14.000

TextButton_11.Parent = ScrollingFrame
TextButton_11.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_11.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_11.BorderSizePixel = 3
TextButton_11.Position = UDim2.new(0.27907443, 0, 0.184966952, 0)
TextButton_11.Size = UDim2.new(0, 109, 0, 43)
TextButton_11.Font = Enum.Font.SourceSans
TextButton_11.Text = "troll rain"
TextButton_11.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_11.TextSize = 14.000

TextButton_12.Parent = ScrollingFrame
TextButton_12.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_12.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_12.BorderSizePixel = 3
TextButton_12.Position = UDim2.new(0.567243993, 0, 0.184379384, 0)
TextButton_12.Size = UDim2.new(0, 109, 0, 43)
TextButton_12.Font = Enum.Font.SourceSans
TextButton_12.Text = "billboard gui"
TextButton_12.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_12.TextSize = 14.000

TextButton_13.Parent = ScrollingFrame
TextButton_13.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_13.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_13.BorderSizePixel = 3
TextButton_13.Position = UDim2.new(0.00216783234, 0, 0.249410048, 0)
TextButton_13.Size = UDim2.new(0, 109, 0, 43)
TextButton_13.Font = Enum.Font.SourceSans
TextButton_13.Text = "sell gamepass"
TextButton_13.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_13.TextSize = 14.000

TextButton_14.Parent = ScrollingFrame
TextButton_14.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_14.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_14.BorderSizePixel = 3
TextButton_14.Position = UDim2.new(0.288856328, 0, 0.248749286, 0)
TextButton_14.Size = UDim2.new(0, 109, 0, 43)
TextButton_14.Font = Enum.Font.SourceSans
TextButton_14.Text = "place all"
TextButton_14.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_14.TextSize = 14.000

TextButton_15.Parent = ScrollingFrame
TextButton_15.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_15.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_15.BorderSizePixel = 3
TextButton_15.Position = UDim2.new(0.58210218, 0, 0.248334512, 0)
TextButton_15.Size = UDim2.new(0, 109, 0, 43)
TextButton_15.Font = Enum.Font.SourceSans
TextButton_15.Text = "forceplace all"
TextButton_15.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_15.TextSize = 14.000

TextButton_16.Parent = ScrollingFrame
TextButton_16.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_16.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_16.BorderSizePixel = 3
TextButton_16.Position = UDim2.new(-0.00111071591, 0, 0.309098631, 0)
TextButton_16.Size = UDim2.new(0, 109, 0, 43)
TextButton_16.Font = Enum.Font.SourceSans
TextButton_16.Text = "globalforceplace"
TextButton_16.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_16.TextSize = 14.000

TextButton_17.Parent = ScrollingFrame
TextButton_17.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_17.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_17.BorderSizePixel = 3
TextButton_17.Position = UDim2.new(0.288115829, 0, 0.308192521, 0)
TextButton_17.Size = UDim2.new(0, 109, 0, 43)
TextButton_17.Font = Enum.Font.SourceSans
TextButton_17.Text = "message 1"
TextButton_17.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_17.TextSize = 14.000

TextButton_18.Parent = ScrollingFrame
TextButton_18.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_18.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_18.BorderSizePixel = 3
TextButton_18.Position = UDim2.new(0.578823626, 0, 0.307960629, 0)
TextButton_18.Size = UDim2.new(0, 109, 0, 43)
TextButton_18.Font = Enum.Font.SourceSans
TextButton_18.Text = "message 2"
TextButton_18.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_18.TextSize = 14.000

TextButton_19.Parent = ScrollingFrame
TextButton_19.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_19.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_19.BorderSizePixel = 3
TextButton_19.Position = UDim2.new(0.00142735511, 0, 0.369524777, 0)
TextButton_19.Size = UDim2.new(0, 109, 0, 43)
TextButton_19.Font = Enum.Font.SourceSans
TextButton_19.Text = "epic sword"
TextButton_19.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_19.TextSize = 14.000

TextButton_20.Parent = ScrollingFrame
TextButton_20.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_20.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_20.BorderSizePixel = 3
TextButton_20.Position = UDim2.new(0.290653914, 0, 0.368359119, 0)
TextButton_20.Size = UDim2.new(0, 109, 0, 43)
TextButton_20.Font = Enum.Font.SourceSans
TextButton_20.Text = "sword of darkness"
TextButton_20.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_20.TextSize = 14.000

TextButton_21.Parent = ScrollingFrame
TextButton_21.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_21.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_21.BorderSizePixel = 3
TextButton_21.Position = UDim2.new(0.581361711, 0, 0.369508326, 0)
TextButton_21.Size = UDim2.new(0, 109, 0, 43)
TextButton_21.Font = Enum.Font.SourceSans
TextButton_21.Text = "R6"
TextButton_21.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_21.TextSize = 14.000

TextButton_22.Parent = ScrollingFrame
TextButton_22.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_22.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_22.BorderSizePixel = 3
TextButton_22.Position = UDim2.new(0.00142735511, 0, 0.447334349, 0)
TextButton_22.Size = UDim2.new(0, 109, 0, 43)
TextButton_22.Font = Enum.Font.SourceSans
TextButton_22.Text = "R15"
TextButton_22.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_22.TextSize = 14.000

TextButton_23.Parent = ScrollingFrame
TextButton_23.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_23.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_23.BorderSizePixel = 3
TextButton_23.Position = UDim2.new(0.30334425, 0, 0.447081745, 0)
TextButton_23.Size = UDim2.new(0, 109, 0, 43)
TextButton_23.Font = Enum.Font.SourceSans
TextButton_23.Text = "godmode"
TextButton_23.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_23.TextSize = 14.000

TextButton_24.Parent = ScrollingFrame
TextButton_24.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_24.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_24.BorderSizePixel = 3
TextButton_24.Position = UDim2.new(0.581361711, 0, 0.447248012, 0)
TextButton_24.Size = UDim2.new(0, 109, 0, 43)
TextButton_24.Font = Enum.Font.SourceSans
TextButton_24.Text = "kill all"
TextButton_24.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_24.TextSize = 14.000

TextButton_25.Parent = ScrollingFrame
TextButton_25.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_25.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_25.BorderSizePixel = 3
TextButton_25.Position = UDim2.new(0.0198202878, 0, 0.60244602, 0)
TextButton_25.Size = UDim2.new(0, 109, 0, 43)
TextButton_25.Font = Enum.Font.SourceSans
TextButton_25.Text = "theme"
TextButton_25.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_25.TextSize = 14.000

TextButton_26.Parent = ScrollingFrame
TextButton_26.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_26.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_26.BorderSizePixel = 3
TextButton_26.Position = UDim2.new(0.301432669, 0, 0.602746367, 0)
TextButton_26.Size = UDim2.new(0, 109, 0, 43)
TextButton_26.Font = Enum.Font.SourceSans
TextButton_26.Text = "8 bit music"
TextButton_26.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_26.TextSize = 14.000

TextButton_27.Parent = ScrollingFrame
TextButton_27.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_27.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_27.BorderSizePixel = 3
TextButton_27.Position = UDim2.new(0.587064266, 0, 0.60189575, 0)
TextButton_27.Size = UDim2.new(0, 109, 0, 43)
TextButton_27.Font = Enum.Font.SourceSans
TextButton_27.Text = "dubstep"
TextButton_27.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_27.TextSize = 14.000

TextButton_28.Parent = ScrollingFrame
TextButton_28.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_28.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_28.BorderSizePixel = 3
TextButton_28.Position = UDim2.new(0.0147642763, 0, 0.658137977, 0)
TextButton_28.Size = UDim2.new(0, 109, 0, 43)
TextButton_28.Font = Enum.Font.SourceSans
TextButton_28.Text = "god is a girl"
TextButton_28.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_28.TextSize = 14.000

TextButton_29.Parent = ScrollingFrame
TextButton_29.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_29.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_29.BorderSizePixel = 3
TextButton_29.Position = UDim2.new(0.301452637, 0, 0.658041716, 0)
TextButton_29.Size = UDim2.new(0, 109, 0, 43)
TextButton_29.Font = Enum.Font.SourceSans
TextButton_29.Text = "wont stop us"
TextButton_29.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_29.TextSize = 14.000

TextButton_30.Parent = ScrollingFrame
TextButton_30.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_30.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_30.BorderSizePixel = 3
TextButton_30.Position = UDim2.new(0.582008243, 0, 0.658674181, 0)
TextButton_30.Size = UDim2.new(0, 109, 0, 43)
TextButton_30.Font = Enum.Font.SourceSans
TextButton_30.Text = "rockefeller"
TextButton_30.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_30.TextSize = 14.000

TextLabel_2.Parent = ScrollingFrame
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0.0752451643, 0, 0.5311203, 0)
TextLabel_2.Size = UDim2.new(0, 240, 0, 50)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "music"
TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.TextSize = 40.000

TextButton_31.Parent = ScrollingFrame
TextButton_31.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_31.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_31.BorderSizePixel = 3
TextButton_31.Position = UDim2.new(0.0173023492, 0, 0.710807145, 0)
TextButton_31.Size = UDim2.new(0, 109, 0, 43)
TextButton_31.Font = Enum.Font.SourceSans
TextButton_31.Text = "mayo and noodles"
TextButton_31.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_31.TextSize = 14.000

TextButton_32.Parent = ScrollingFrame
TextButton_32.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_32.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_32.BorderSizePixel = 3
TextButton_32.Position = UDim2.new(0.296440244, 0, 0.710933983, 0)
TextButton_32.Size = UDim2.new(0, 109, 0, 43)
TextButton_32.Font = Enum.Font.SourceSans
TextButton_32.Text = "gothic"
TextButton_32.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_32.TextSize = 14.000

TextButton_33.Parent = ScrollingFrame
TextButton_33.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_33.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_33.BorderSizePixel = 3
TextButton_33.Position = UDim2.new(0.576931775, 0, 0.709906518, 0)
TextButton_33.Size = UDim2.new(0, 109, 0, 43)
TextButton_33.Font = Enum.Font.SourceSans
TextButton_33.Text = "return of the tres"
TextButton_33.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_33.TextSize = 14.000

TextButton_34.Parent = ScrollingFrame
TextButton_34.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_34.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_34.BorderSizePixel = 3
TextButton_34.Position = UDim2.new(0.0139021147, 0, 0.761899352, 0)
TextButton_34.Size = UDim2.new(0, 109, 0, 43)
TextButton_34.Font = Enum.Font.SourceSans
TextButton_34.Text = "chinese rap"
TextButton_34.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_34.TextSize = 14.000

TextButton_35.Parent = ScrollingFrame
TextButton_35.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_35.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_35.BorderSizePixel = 3
TextButton_35.Position = UDim2.new(0.30415976, 0, 0.761236608, 0)
TextButton_35.Size = UDim2.new(0, 109, 0, 43)
TextButton_35.Font = Enum.Font.SourceSans
TextButton_35.Text = "omfg hello"
TextButton_35.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_35.TextSize = 14.000

TextButton_36.Parent = ScrollingFrame
TextButton_36.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_36.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_36.BorderSizePixel = 3
TextButton_36.Position = UDim2.new(0.586222231, 0, 0.761866689, 0)
TextButton_36.Size = UDim2.new(0, 109, 0, 43)
TextButton_36.Font = Enum.Font.SourceSans
TextButton_36.Text = "adibRc7 song"
TextButton_36.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_36.TextSize = 14.000

TextButton_37.Parent = ScrollingFrame
TextButton_37.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_37.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_37.BorderSizePixel = 3
TextButton_37.Position = UDim2.new(0.0139021147, 0, 0.812011302, 0)
TextButton_37.Size = UDim2.new(0, 109, 0, 43)
TextButton_37.Font = Enum.Font.SourceSans
TextButton_37.Text = "subway6ists"
TextButton_37.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_37.TextSize = 13.000

TextButton_38.Parent = ScrollingFrame
TextButton_38.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_38.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_38.BorderSizePixel = 3
TextButton_38.Position = UDim2.new(0.298166007, 0, 0.81195116, 0)
TextButton_38.Size = UDim2.new(0, 109, 0, 43)
TextButton_38.Font = Enum.Font.SourceSans
TextButton_38.Text = "fuck him fuck her"
TextButton_38.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_38.TextSize = 13.000

TextButton_39.Parent = ScrollingFrame
TextButton_39.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_39.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_39.BorderSizePixel = 3
TextButton_39.Position = UDim2.new(0.587506175, 0, 0.811804712, 0)
TextButton_39.Size = UDim2.new(0, 109, 0, 43)
TextButton_39.Font = Enum.Font.SourceSans
TextButton_39.Text = "idk name"
TextButton_39.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_39.TextSize = 13.000

TextButton_40.Parent = ScrollingFrame
TextButton_40.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_40.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_40.BorderSizePixel = 3
TextButton_40.Position = UDim2.new(0.00882597081, 0, 0.861892581, 0)
TextButton_40.Size = UDim2.new(0, 109, 0, 43)
TextButton_40.Font = Enum.Font.SourceSans
TextButton_40.Text = "you get nothing"
TextButton_40.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_40.TextSize = 13.000

TextButton_41.Parent = ScrollingFrame
TextButton_41.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_41.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_41.BorderSizePixel = 3
TextButton_41.Position = UDim2.new(0.298166007, 0, 0.861892581, 0)
TextButton_41.Size = UDim2.new(0, 109, 0, 43)
TextButton_41.Font = Enum.Font.SourceSans
TextButton_41.Text = "still dre"
TextButton_41.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_41.TextSize = 13.000

TextButton_42.Parent = ScrollingFrame
TextButton_42.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_42.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_42.BorderSizePixel = 3
TextButton_42.Position = UDim2.new(0.590155661, 0, 0.862839103, 0)
TextButton_42.Size = UDim2.new(0, 109, 0, 43)
TextButton_42.Font = Enum.Font.SourceSans
TextButton_42.Text = "anime music"
TextButton_42.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_42.TextSize = 13.000

TextButton_43.Parent = ScrollingFrame
TextButton_43.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_43.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_43.BorderSizePixel = 3
TextButton_43.Position = UDim2.new(0.00638600299, 0, 0.913131475, 0)
TextButton_43.Size = UDim2.new(0, 109, 0, 43)
TextButton_43.Font = Enum.Font.SourceSans
TextButton_43.Text = "rupertgamingboy"
TextButton_43.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_43.TextSize = 13.000

TextButton_44.Parent = ScrollingFrame
TextButton_44.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_44.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_44.BorderSizePixel = 3
TextButton_44.Position = UDim2.new(0.304815322, 0, 0.913131475, 0)
TextButton_44.Size = UDim2.new(0, 109, 0, 43)
TextButton_44.Font = Enum.Font.SourceSans
TextButton_44.Text = "crank dat"
TextButton_44.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_44.TextSize = 13.000

TextButton_45.Parent = ScrollingFrame
TextButton_45.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_45.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_45.BorderSizePixel = 3
TextButton_45.Position = UDim2.new(0.590155661, 0, 0.913131475, 0)
TextButton_45.Size = UDim2.new(0, 109, 0, 43)
TextButton_45.Font = Enum.Font.SourceSans
TextButton_45.Text = "all the things she said racist"
TextButton_45.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_45.TextSize = 9.000

TextButton_46.Parent = MainGui
TextButton_46.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_46.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_46.BorderSizePixel = 3
TextButton_46.Position = UDim2.new(-0.00235294108, 0, 0.835322201, 0)
TextButton_46.Size = UDim2.new(0, 109, 0, 29)
TextButton_46.Font = Enum.Font.SourceSans
TextButton_46.Text = "car all"
TextButton_46.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_46.TextSize = 14.000

TextButton_47.Parent = MainGui
TextButton_47.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_47.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_47.BorderSizePixel = 3
TextButton_47.Position = UDim2.new(0.26352942, 0, 0.835322201, 0)
TextButton_47.Size = UDim2.new(0, 109, 0, 29)
TextButton_47.Font = Enum.Font.SourceSans
TextButton_47.Text = "shotgun"
TextButton_47.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_47.TextSize = 14.000

TextButton_48.Parent = MainGui
TextButton_48.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_48.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_48.BorderSizePixel = 3
TextButton_48.Position = UDim2.new(0.531764686, 0, 0.835322201, 0)
TextButton_48.Size = UDim2.new(0, 109, 0, 29)
TextButton_48.Font = Enum.Font.SourceSans
TextButton_48.Text = "r15 others"
TextButton_48.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_48.TextSize = 14.000

TextButton_49.Parent = MainGui
TextButton_49.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_49.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_49.BorderSizePixel = 3
TextButton_49.Position = UDim2.new(0, 0, 0.921241045, 0)
TextButton_49.Size = UDim2.new(0, 109, 0, 29)
TextButton_49.Font = Enum.Font.SourceSans
TextButton_49.Text = "r6 others"
TextButton_49.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_49.TextSize = 14.000

TextButton_50.Parent = MainGui
TextButton_50.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_50.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_50.BorderSizePixel = 3
TextButton_50.Position = UDim2.new(0.270588249, 0, 0.921241045, 0)
TextButton_50.Size = UDim2.new(0, 109, 0, 29)
TextButton_50.Font = Enum.Font.SourceSans
TextButton_50.Text = "respawn others"
TextButton_50.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_50.TextSize = 14.000

TextButton_51.Parent = MainGui
TextButton_51.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_51.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_51.BorderSizePixel = 3
TextButton_51.Position = UDim2.new(0.531764686, 0, 0.921241045, 0)
TextButton_51.Size = UDim2.new(0, 109, 0, 29)
TextButton_51.Font = Enum.Font.SourceSans
TextButton_51.Text = "respawn all"
TextButton_51.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_51.TextSize = 14.000

TextButton_52.Parent = MainGui
TextButton_52.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_52.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_52.BorderSizePixel = 3
TextButton_52.Position = UDim2.new(0.788235307, 0, 0.835322201, 0)
TextButton_52.Size = UDim2.new(0, 91, 0, 29)
TextButton_52.Font = Enum.Font.SourceSans
TextButton_52.Text = "shotgun all"
TextButton_52.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_52.TextSize = 14.000

TextButton_53.Parent = MainGui
TextButton_53.BackgroundColor3 = Color3.fromRGB(75, 75, 75)
TextButton_53.BorderColor3 = Color3.fromRGB(255, 255, 255)
TextButton_53.BorderSizePixel = 3
TextButton_53.Position = UDim2.new(0.788235307, 0, 0.921241045, 0)
TextButton_53.Size = UDim2.new(0, 91, 0, 29)
TextButton_53.Font = Enum.Font.SourceSans
TextButton_53.Text = "duck rain"
TextButton_53.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_53.TextSize = 14.000

-- Scripts:

local function WKEFAG_fake_script() -- MainGui.LocalScript 
	local script = Instance.new('LocalScript', MainGui)

	local UserInputService = game:GetService("UserInputService")
	
	local gui = script.Parent
	
	local dragging
	local dragInput
	local dragStart
	local startPos
	
	local function update(input)
		local delta = input.Position - dragStart
		gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	UserInputService.InputChanged:Connect(function(input)
		if input == dragInput and dragging then
			update(input)
		end
	end)
end
coroutine.wrap(WKEFAG_fake_script)()
local function KZEQOZS_fake_script() -- TextButton.LocalScript 
	local script = Instance.new('LocalScript', TextButton)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";btools")
	end)
end
coroutine.wrap(KZEQOZS_fake_script)()
local function UCASBXZ_fake_script() -- TextButton_2.LocalScript 
	local script = Instance.new('LocalScript', TextButton_2)

	
		local button = script.Parent
	
		button.MouseButton1Click:Connect(function()
			local ReplicatedStorage = game:GetService("ReplicatedStorage")
			local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
			RequestCommand:InvokeServer(";time 0 ;fogcolor black")
			wait(0.25)
			local player = game.Players.LocalPlayer
			local char = player.Character
			local tool
			for i,v in player:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			for i,v in game.ReplicatedStorage:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			--craaa
			remote = tool.SyncAPI.ServerEndpoint
			function _(args)
				remote:InvokeServer(unpack(args))
			end
			function SetCollision(part,boolean)
				local args = {
					[1] = "SyncCollision",
					[2] = {
						[1] = {
							["Part"] = part,
							["CanCollide"] = boolean
						}
					}
				}
				_(args)
			end
			function SetAnchor(boolean,part)
				local args = {
					[1] = "SyncAnchor",
					[2] = {
						[1] = {
							["Part"] = part,
							["Anchored"] = boolean
						}
					}
				}
				_(args)
			end
			function CreatePart(cf,parent)
				local args = {
					[1] = "CreatePart",
					[2] = "Normal",
					[3] = cf,
					[4] = parent
				}
				_(args)
			end
			function DestroyPart(part)
				local args = {
					[1] = "Remove",
					[2] = {
						[1] = part
					}
				}
				_(args)
			end
			function MovePart(part,cf)
				local args = {
					[1] = "SyncMove",
					[2] = {
						[1] = {
							["Part"] = part,
							["CFrame"] = cf
						}
					}
				}
				_(args)
			end
			function Resize(part,size,cf)
				local args = {
					[1] = "SyncResize",
					[2] = {
						[1] = {
							["Part"] = part,
							["CFrame"] = cf,
							["Size"] = size
						}
					}
				}
				_(args)
			end
			function AddMesh(part)
				local args = {
					[1] = "CreateMeshes",
					[2] = {
						[1] = {
							["Part"] = part
						}
					}
				}
				_(args)
			end
	
			function SetMesh(part,meshid)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["MeshId"] = "rbxassetid://"..meshid
						}
					}
				}
				_(args)
			end
			function SetTexture(part, texid)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["TextureId"] = "rbxassetid://"..texid
						}
					}
				}
				_(args)
			end
			function SetName(part, stringg)
				local args = {
					[1] = "SetName",
					[2] = {
						[1] = part
					},
					[3] = stringg
				}
	
				_(args)
			end
			function MeshResize(part,size)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["Scale"] = size
						}
					}
				}
				_(args)
			end
			function Weld(part1, part2,lead)
				local args = {
					[1] = "CreateWelds",
					[2] = {
						[1] = part1,
						[2] = part2
					},
					[3] = lead
				}
				_(args)
	
			end
			function SetLocked(part,boolean)
				local args = {
					[1] = "SetLocked",
					[2] = {
						[1] = part
					},
					[3] = boolean
				}
				_(args)
			end
			function SetTrans(part,int)
				local args = {
					[1] = "SyncMaterial",
					[2] = {
						[1] = {
							["Part"] = part,
							["Transparency"] = int
						}
					}
				}
				_(args)
			end
			function CreateSpotlight(part)
				local args = {
					[1] = "CreateLights",
					[2] = {
						[1] = {
							["Part"] = part,
							["LightType"] = "SpotLight"
						}
					}
				}
				_(args)
			end
			function SyncLighting(part,brightness)
				local args = {
					[1] = "SyncLighting",
					[2] = {
						[1] = {
							["Part"] = part,
							["LightType"] = "SpotLight",
							["Brightness"] = brightness
						}
					}
				}
				_(args)
			end
			function Color(part,color)
				local args = {
					[1] = "SyncColor",
					[2] = {
						[1] = {
							["Part"] = part,
							["Color"] = color --[[Color3]],
							["UnionColoring"] = false
						}
					}
				}
				_(args)
			end
			function SpawnDecal(part,side)
				local args = {
					[1] = "CreateTextures",
					[2] = {
						[1] = {
							["Part"] = part,
							["Face"] = side,
							["TextureType"] = "Decal"
						}
					}
				}
	
				_(args)
			end
			function AddDecal(part,asset,side)
				local args = {
					[1] = "SyncTexture",
					[2] = {
						[1] = {
							["Part"] = part,
							["Face"] = side,
							["TextureType"] = "Decal",
							["Texture"] = "rbxassetid://".. asset
						}
					}
				}
				_(args)
			end
	
			function Sky(id)
				e = char.HumanoidRootPart.CFrame.x
				f = char.HumanoidRootPart.CFrame.y
				g = char.HumanoidRootPart.CFrame.z
				CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace)
				for i,v in game.Workspace:GetDescendants() do
					if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
						--spawn(function()
						SetName(v,"Sky")
						AddMesh(v)
						--end)
						--spawn(function()
						SetMesh(v,"111891702759441")
						SetTexture(v,id)
						--end)
						MeshResize(v,Vector3.new(99999,99999,99999))
						SetLocked(v,true)
					end
				end
			end
			Sky("118235442857608")
		end)
	
end
coroutine.wrap(UCASBXZ_fake_script)()
local function QMFPEJ_fake_script() -- TextButton_3.LocalScript 
	local script = Instance.new('LocalScript', TextButton_3)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("118235442857608")
	end)
end
coroutine.wrap(QMFPEJ_fake_script)()
local function KOEFQU_fake_script() -- TextButton_4.LocalScript 
	local script = Instance.new('LocalScript', TextButton_4)

	
		local button = script.Parent
	
		button.MouseButton1Click:Connect(function()
			local ReplicatedStorage = game:GetService("ReplicatedStorage")
			local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
			RequestCommand:InvokeServer(";time 0 ;fogcolor black")
			wait(0.25)
			local player = game.Players.LocalPlayer
			local char = player.Character
			local tool
			for i,v in player:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			for i,v in game.ReplicatedStorage:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			--craaa
			remote = tool.SyncAPI.ServerEndpoint
			function _(args)
				remote:InvokeServer(unpack(args))
			end
			function SetCollision(part,boolean)
				local args = {
					[1] = "SyncCollision",
					[2] = {
						[1] = {
							["Part"] = part,
							["CanCollide"] = boolean
						}
					}
				}
				_(args)
			end
			function SetAnchor(boolean,part)
				local args = {
					[1] = "SyncAnchor",
					[2] = {
						[1] = {
							["Part"] = part,
							["Anchored"] = boolean
						}
					}
				}
				_(args)
			end
			function CreatePart(cf,parent)
				local args = {
					[1] = "CreatePart",
					[2] = "Normal",
					[3] = cf,
					[4] = parent
				}
				_(args)
			end
			function DestroyPart(part)
				local args = {
					[1] = "Remove",
					[2] = {
						[1] = part
					}
				}
				_(args)
			end
			function MovePart(part,cf)
				local args = {
					[1] = "SyncMove",
					[2] = {
						[1] = {
							["Part"] = part,
							["CFrame"] = cf
						}
					}
				}
				_(args)
			end
			function Resize(part,size,cf)
				local args = {
					[1] = "SyncResize",
					[2] = {
						[1] = {
							["Part"] = part,
							["CFrame"] = cf,
							["Size"] = size
						}
					}
				}
				_(args)
			end
			function AddMesh(part)
				local args = {
					[1] = "CreateMeshes",
					[2] = {
						[1] = {
							["Part"] = part
						}
					}
				}
				_(args)
			end
	
			function SetMesh(part,meshid)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["MeshId"] = "rbxassetid://"..meshid
						}
					}
				}
				_(args)
			end
			function SetTexture(part, texid)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["TextureId"] = "rbxassetid://"..texid
						}
					}
				}
				_(args)
			end
			function SetName(part, stringg)
				local args = {
					[1] = "SetName",
					[2] = {
						[1] = part
					},
					[3] = stringg
				}
	
				_(args)
			end
			function MeshResize(part,size)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["Scale"] = size
						}
					}
				}
				_(args)
			end
			function Weld(part1, part2,lead)
				local args = {
					[1] = "CreateWelds",
					[2] = {
						[1] = part1,
						[2] = part2
					},
					[3] = lead
				}
				_(args)
	
			end
			function SetLocked(part,boolean)
				local args = {
					[1] = "SetLocked",
					[2] = {
						[1] = part
					},
					[3] = boolean
				}
				_(args)
			end
			function SetTrans(part,int)
				local args = {
					[1] = "SyncMaterial",
					[2] = {
						[1] = {
							["Part"] = part,
							["Transparency"] = int
						}
					}
				}
				_(args)
			end
			function CreateSpotlight(part)
				local args = {
					[1] = "CreateLights",
					[2] = {
						[1] = {
							["Part"] = part,
							["LightType"] = "SpotLight"
						}
					}
				}
				_(args)
			end
			function SyncLighting(part,brightness)
				local args = {
					[1] = "SyncLighting",
					[2] = {
						[1] = {
							["Part"] = part,
							["LightType"] = "SpotLight",
							["Brightness"] = brightness
						}
					}
				}
				_(args)
			end
			function Color(part,color)
				local args = {
					[1] = "SyncColor",
					[2] = {
						[1] = {
							["Part"] = part,
							["Color"] = color --[[Color3]],
							["UnionColoring"] = false
						}
					}
				}
				_(args)
			end
			function SpawnDecal(part,side)
				local args = {
					[1] = "CreateTextures",
					[2] = {
						[1] = {
							["Part"] = part,
							["Face"] = side,
							["TextureType"] = "Decal"
						}
					}
				}
	
				_(args)
			end
			function AddDecal(part,asset,side)
				local args = {
					[1] = "SyncTexture",
					[2] = {
						[1] = {
							["Part"] = part,
							["Face"] = side,
							["TextureType"] = "Decal",
							["Texture"] = "rbxassetid://".. asset
						}
					}
				}
				_(args)
			end
	
			function Sky(id)
				e = char.HumanoidRootPart.CFrame.x
				f = char.HumanoidRootPart.CFrame.y
				g = char.HumanoidRootPart.CFrame.z
				CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace)
				for i,v in game.Workspace:GetDescendants() do
					if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
						--spawn(function()
						SetName(v,"Sky")
						AddMesh(v)
						--end)
						--spawn(function()
						SetMesh(v,"111891702759441")
						SetTexture(v,id)
						--end)
						MeshResize(v,Vector3.new(99999,99999,99999))
						SetLocked(v,true)
					end
				end
			end
			Sky("93900064873927")
		end)
	
end
coroutine.wrap(KOEFQU_fake_script)()
local function BZINKUA_fake_script() -- TextButton_5.LocalScript 
	local script = Instance.new('LocalScript', TextButton_5)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("93900064873927")
	end)
end
coroutine.wrap(BZINKUA_fake_script)()
local function ETVBWDX_fake_script() -- TextButton_6.LocalScript 
	local script = Instance.new('LocalScript', TextButton_6)

	
		local button = script.Parent
	
		button.MouseButton1Click:Connect(function()
			local ReplicatedStorage = game:GetService("ReplicatedStorage")
			local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
			RequestCommand:InvokeServer(";time 0 ;fogcolor black")
			wait(0.25)
			local player = game.Players.LocalPlayer
			local char = player.Character
			local tool
			for i,v in player:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			for i,v in game.ReplicatedStorage:GetDescendants() do
				if v.Name == "SyncAPI" then
					tool = v.Parent
				end
			end
			--craaa
			remote = tool.SyncAPI.ServerEndpoint
			function _(args)
				remote:InvokeServer(unpack(args))
			end
			function SetCollision(part,boolean)
				local args = {
					[1] = "SyncCollision",
					[2] = {
						[1] = {
							["Part"] = part,
							["CanCollide"] = boolean
						}
					}
				}
				_(args)
			end
			function SetAnchor(boolean,part)
				local args = {
					[1] = "SyncAnchor",
					[2] = {
						[1] = {
							["Part"] = part,
							["Anchored"] = boolean
						}
					}
				}
				_(args)
			end
			function CreatePart(cf,parent)
				local args = {
					[1] = "CreatePart",
					[2] = "Normal",
					[3] = cf,
					[4] = parent
				}
				_(args)
			end
			function DestroyPart(part)
				local args = {
					[1] = "Remove",
					[2] = {
						[1] = part
					}
				}
				_(args)
			end
			function MovePart(part,cf)
				local args = {
					[1] = "SyncMove",
					[2] = {
						[1] = {
							["Part"] = part,
							["CFrame"] = cf
						}
					}
				}
				_(args)
			end
			function Resize(part,size,cf)
				local args = {
					[1] = "SyncResize",
					[2] = {
						[1] = {
							["Part"] = part,
							["CFrame"] = cf,
							["Size"] = size
						}
					}
				}
				_(args)
			end
			function AddMesh(part)
				local args = {
					[1] = "CreateMeshes",
					[2] = {
						[1] = {
							["Part"] = part
						}
					}
				}
				_(args)
			end
	
			function SetMesh(part,meshid)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["MeshId"] = "rbxassetid://"..meshid
						}
					}
				}
				_(args)
			end
			function SetTexture(part, texid)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["TextureId"] = "rbxassetid://"..texid
						}
					}
				}
				_(args)
			end
			function SetName(part, stringg)
				local args = {
					[1] = "SetName",
					[2] = {
						[1] = part
					},
					[3] = stringg
				}
	
				_(args)
			end
			function MeshResize(part,size)
				local args = {
					[1] = "SyncMesh",
					[2] = {
						[1] = {
							["Part"] = part,
							["Scale"] = size
						}
					}
				}
				_(args)
			end
			function Weld(part1, part2,lead)
				local args = {
					[1] = "CreateWelds",
					[2] = {
						[1] = part1,
						[2] = part2
					},
					[3] = lead
				}
				_(args)
	
			end
			function SetLocked(part,boolean)
				local args = {
					[1] = "SetLocked",
					[2] = {
						[1] = part
					},
					[3] = boolean
				}
				_(args)
			end
			function SetTrans(part,int)
				local args = {
					[1] = "SyncMaterial",
					[2] = {
						[1] = {
							["Part"] = part,
							["Transparency"] = int
						}
					}
				}
				_(args)
			end
			function CreateSpotlight(part)
				local args = {
					[1] = "CreateLights",
					[2] = {
						[1] = {
							["Part"] = part,
							["LightType"] = "SpotLight"
						}
					}
				}
				_(args)
			end
			function SyncLighting(part,brightness)
				local args = {
					[1] = "SyncLighting",
					[2] = {
						[1] = {
							["Part"] = part,
							["LightType"] = "SpotLight",
							["Brightness"] = brightness
						}
					}
				}
				_(args)
			end
			function Color(part,color)
				local args = {
					[1] = "SyncColor",
					[2] = {
						[1] = {
							["Part"] = part,
							["Color"] = color --[[Color3]],
							["UnionColoring"] = false
						}
					}
				}
				_(args)
			end
			function SpawnDecal(part,side)
				local args = {
					[1] = "CreateTextures",
					[2] = {
						[1] = {
							["Part"] = part,
							["Face"] = side,
							["TextureType"] = "Decal"
						}
					}
				}
	
				_(args)
			end
			function AddDecal(part,asset,side)
				local args = {
					[1] = "SyncTexture",
					[2] = {
						[1] = {
							["Part"] = part,
							["Face"] = side,
							["TextureType"] = "Decal",
							["Texture"] = "rbxassetid://".. asset
						}
					}
				}
				_(args)
			end
	
			function Sky(id)
				e = char.HumanoidRootPart.CFrame.x
				f = char.HumanoidRootPart.CFrame.y
				g = char.HumanoidRootPart.CFrame.z
				CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,-10,0),workspace)
				for i,v in game.Workspace:GetDescendants() do
					if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
						--spawn(function()
						SetName(v,"Sky")
						AddMesh(v)
						--end)
						--spawn(function()
						SetMesh(v,"111891702759441")
						SetTexture(v,id)
						--end)
						MeshResize(v,Vector3.new(99999,99999,99999))
						SetLocked(v,true)
					end
				end
			end
		Sky("72166187740104")
		end)
	
end
coroutine.wrap(ETVBWDX_fake_script)()
local function COGLXS_fake_script() -- TextButton_7.LocalScript 
	local script = Instance.new('LocalScript', TextButton_7)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,id,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,id,Enum.NormalId.Back)
	
						SpawnDecal(v,Enum.NormalId.Right)
						AddDecal(v,id,Enum.NormalId.Right)
	
						SpawnDecal(v,Enum.NormalId.Left)
						AddDecal(v,id,Enum.NormalId.Left)
	
						SpawnDecal(v,Enum.NormalId.Bottom)
						AddDecal(v,id,Enum.NormalId.Bottom)
	
						SpawnDecal(v,Enum.NormalId.Top)
						AddDecal(v,id,Enum.NormalId.Top)
					end)
				end
			end 
		end
		spam("72166187740104")
	end)
end
coroutine.wrap(COGLXS_fake_script)()
local function ZZWMAM_fake_script() -- TextButton_8.LocalScript 
	local script = Instance.new('LocalScript', TextButton_8)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function Unanchor()
			for i,v in game.Workspace:GetDescendants() do
				spawn(function()
					SetLocked(v,false)
					SetAnchor(false,v)
				end)
			end
		end
		Unanchor()
	end)
end
coroutine.wrap(ZZWMAM_fake_script)()
local function PFMVWD_fake_script() -- TextButton_9.LocalScript 
	local script = Instance.new('LocalScript', TextButton_9)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent,types)
			local args = {
				[1] = "CreatePart",
				[2] = types,
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function Material(part,mate)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Material"] = mate
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function toptexturecreate(part)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = Enum.NormalId.Top,
						["TextureType"] = "Texture"
					}
				}
			}
	
			_(args)
		end
		function toptextureadd(part)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = Enum.NormalId.Top,
						["TextureType"] = "Texture",
						["Texture"] = "rbxassetid://0",
						["StudsPerTileV"] = 10,
						["StudsPerTileU"] = 10
					}
				}
			}
			_(args)
		end
		hrpx = math.floor(char.HumanoidRootPart.CFrame.x)
		hrpz = math.floor(char.HumanoidRootPart.CFrame.z)
		hrpy = math.floor(char.HumanoidRootPart.CFrame.y)
		function SpawnBasePlate()
			CreatePart(CFrame.new(hrpx,hrpy-20,hrpz),workspace,"Spawn")
			for i,v in game.Workspace:GetChildren() do
				if v:IsA("BasePart") and v.CFrame.y == hrpy - 20 and v.CFrame.x == hrpx then
					spawn(function()
						Resize(v,Vector3.new(500,2,500),CFrame.new(hrpx,hrpy-20,hrpz))
						Color(v,Color3.fromRGB(16, 75, 0))
						toptexturecreate(v)
						toptextureadd(v)
						while wait(1) do
							pcall(function()SetLocked(v,true)end)
						end
					end)
				end
			end
		end
		SpawnBasePlate()
	end)
end
coroutine.wrap(PFMVWD_fake_script)()
local function AXSEY_fake_script() -- TextButton_10.LocalScript 
	local script = Instance.new('LocalScript', TextButton_10)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local chara = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = workspace.Part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part,
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = workspace.Part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Duckify(player)
			for i,v in player.Character:GetDescendants() do
				if v:IsA("BasePart") then
					pcall(function()
						SetLocked(v,false)
						SetTrans(v,1)
					end)
				end
			end
			char = player.Character
			--spawn(function()
			spawn(function()
				SetAnchor(true,char.HumanoidRootPart)
				CreatePart(char.HumanoidRootPart.CFrame,char)
				SetCollision(char.Part,false)
				SetName(char.Part, "Duck")
			end)
			repeat wait() until char:FindFirstChild("Duck")
			spawn(function()
				SetLocked(char.Duck,false)
				SetLocked(char.HumanoidRootPart,false)
				Weld(char.Duck,char.HumanoidRootPart,char.Duck)
				SetAnchor(false,char.Duck)
				AddMesh(char.Duck)
			end)
			repeat wait() until char.Duck:FindFirstChild("Mesh")
			MeshResize(char.Duck,Vector3.new(8,8,8))
			SetMesh(char.Duck,"10749878672")
			SetTexture(char.Duck,"10749878886")
			SetAnchor(false,char.HumanoidRootPart)
			--end)
		end
		for i,v in game.Players:GetPlayers() do
			--spawn(function()
			Duckify(v)
			--end)
		end
	end)
end
coroutine.wrap(AXSEY_fake_script)()
local function AXRF_fake_script() -- TextButton_11.LocalScript 
	local script = Instance.new('LocalScript', TextButton_11)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = workspace
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		function Sky(id)
			local hrp = char:WaitForChild("HumanoidRootPart")
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
					SetAnchor(true, v)
					AddMesh(v)
					SetMesh(v, "14832966960")
					SetTexture(v, id)
					MeshResize(v, Vector3.new(0, 0, 0))
				end
			end
		end
	
		local function createRainToads()
			while true do
				wait(0.01) -- Here they change the appearance time of the Toads or other meshes
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrpcf = player.Character.HumanoidRootPart.CFrame
					local x = hrpcf.x
					local z = hrpcf.z
					local randint = math.random(-600, 600)
					local randint2 = math.random(-600, 600)
					local xloc = randint + x
					local zloc = randint2 + z
					local cf = player.Character.HumanoidRootPart.CFrame.y + 400
	
					spawn(function()
						local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
						for i, v in game.Workspace:GetDescendants() do
							if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
								SetName(v, "Get trolled u fagz") -- Here the name of the toad changes
								SetAnchor(false, v)
								AddMesh(v)
								Resize(v, Vector3.new(50, 50, 30), v.CFrame)
								MeshResize(v, Vector3.new(15, 15, 15))
								SetMesh(v, "9403473283") -- Here put it A custom mesh
								SetTexture(v, "9403473396") -- X2
								SetCollision(v, false)
								v.Orientation = Vector3.new(0, 0, 0)
	
								v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
	
								local sound = Instance.new("Sound", v)
								sound.SoundId = "rbxassetid://153752123" -- Here the noise or another sound To the toads or other things It works when they appear 
								sound.Volume = 0
								sound.PlayOnRemove = true
								sound:Destroy()
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(createRainToads)()
	
		Sky("95921788891849") -- Here they change the skybox id 
	
	end)
end
coroutine.wrap(AXRF_fake_script)()
local function MYPRWUC_fake_script() -- TextButton_12.LocalScript 
	local script = Instance.new('LocalScript', TextButton_12)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";titler me TrafficConeHax")
	end)
end
coroutine.wrap(MYPRWUC_fake_script)()
local function QKNFXPV_fake_script() -- TextButton_13.LocalScript 
	local script = Instance.new('LocalScript', TextButton_13)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";SellGamepass all 1577151171")
	end)
end
coroutine.wrap(QKNFXPV_fake_script)()
local function WNWJSUR_fake_script() -- TextButton_14.LocalScript 
	local script = Instance.new('LocalScript', TextButton_14)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";place all 77023323315889")
	end)
end
coroutine.wrap(WNWJSUR_fake_script)()
local function OOWF_fake_script() -- TextButton_15.LocalScript 
	local script = Instance.new('LocalScript', TextButton_15)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";forceplace all 77023323315889")
	end)
end
coroutine.wrap(OOWF_fake_script)()
local function HAQKJ_fake_script() -- TextButton_16.LocalScript 
	local script = Instance.new('LocalScript', TextButton_16)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";globalforceplace 77023323315889")
	end)
end
coroutine.wrap(HAQKJ_fake_script)()
local function XXOQJIZ_fake_script() -- TextButton_17.LocalScript 
	local script = Instance.new('LocalScript', TextButton_17)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";sm Hacked By TrafficConeHax")
	end)
end
coroutine.wrap(XXOQJIZ_fake_script)()
local function OJLVDTX_fake_script() -- TextButton_18.LocalScript 
	local script = Instance.new('LocalScript', TextButton_18)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";sm TrafficConeHax Was Here")
	end)
end
coroutine.wrap(OJLVDTX_fake_script)()
local function HDPGWD_fake_script() -- TextButton_19.LocalScript 
	local script = Instance.new('LocalScript', TextButton_19)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";gear me 409745306")
	end)
end
coroutine.wrap(HDPGWD_fake_script)()
local function SUKRPRR_fake_script() -- TextButton_20.LocalScript 
	local script = Instance.new('LocalScript', TextButton_20)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";gear me 77443491")
	end)
end
coroutine.wrap(SUKRPRR_fake_script)()
local function TWWABVA_fake_script() -- TextButton_21.LocalScript 
	local script = Instance.new('LocalScript', TextButton_21)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r6")
	end)
end
coroutine.wrap(TWWABVA_fake_script)()
local function ZPPM_fake_script() -- TextButton_22.LocalScript 
	local script = Instance.new('LocalScript', TextButton_22)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r15")
	end)
end
coroutine.wrap(ZPPM_fake_script)()
local function JRIJ_fake_script() -- TextButton_23.LocalScript 
	local script = Instance.new('LocalScript', TextButton_23)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";god me")
	end)
end
coroutine.wrap(JRIJ_fake_script)()
local function FGGG_fake_script() -- TextButton_24.LocalScript 
	local script = Instance.new('LocalScript', TextButton_24)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";kill all")
	end)
end
coroutine.wrap(FGGG_fake_script)()
local function WKSKHU_fake_script() -- TextButton_25.LocalScript 
	local script = Instance.new('LocalScript', TextButton_25)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 104357803186796 ;volume inf ;pitch 0.9")
	end)
end
coroutine.wrap(WKSKHU_fake_script)()
local function OZTPZ_fake_script() -- TextButton_26.LocalScript 
	local script = Instance.new('LocalScript', TextButton_26)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 9048376021 ;volume inf")
	end)
end
coroutine.wrap(OZTPZ_fake_script)()
local function EAXAVWH_fake_script() -- TextButton_27.LocalScript 
	local script = Instance.new('LocalScript', TextButton_27)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 1842660195 ;volume inf")
	end)
end
coroutine.wrap(EAXAVWH_fake_script)()
local function XETH_fake_script() -- TextButton_28.LocalScript 
	local script = Instance.new('LocalScript', TextButton_28)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 100033974889149 ;volume inf ;pitch 0.75")
	end)
end
coroutine.wrap(XETH_fake_script)()
local function VFRY_fake_script() -- TextButton_29.LocalScript 
	local script = Instance.new('LocalScript', TextButton_29)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 1847661821 ;volume inf")
	end)
end
coroutine.wrap(VFRY_fake_script)()
local function ULIEV_fake_script() -- TextButton_30.LocalScript 
	local script = Instance.new('LocalScript', TextButton_30)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 16831104459 ;volume inf")
	end)
end
coroutine.wrap(ULIEV_fake_script)()
local function WNEWIX_fake_script() -- TextButton_31.LocalScript 
	local script = Instance.new('LocalScript', TextButton_31)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 92270747179845 ;volume inf")
	end)
end
coroutine.wrap(WNEWIX_fake_script)()
local function IVQGOS_fake_script() -- TextButton_32.LocalScript 
	local script = Instance.new('LocalScript', TextButton_32)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 139488665764275 ;volume inf ;pitch 0.74")
	end)
end
coroutine.wrap(IVQGOS_fake_script)()
local function STLV_fake_script() -- TextButton_33.LocalScript 
	local script = Instance.new('LocalScript', TextButton_33)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 88215990941966 ;volume inf ;pitch 0.127")
	end)
end
coroutine.wrap(STLV_fake_script)()
local function LWWXE_fake_script() -- TextButton_34.LocalScript 
	local script = Instance.new('LocalScript', TextButton_34)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 114476517052805 ;volume inf ;pitch 1.15")
	end)
end
coroutine.wrap(LWWXE_fake_script)()
local function ESAMSHO_fake_script() -- TextButton_35.LocalScript 
	local script = Instance.new('LocalScript', TextButton_35)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 110788401793874 ;volume inf ;pitch 1.1")
	end)
end
coroutine.wrap(ESAMSHO_fake_script)()
local function NHJJZ_fake_script() -- TextButton_36.LocalScript 
	local script = Instance.new('LocalScript', TextButton_36)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 74929011014877 ;volume inf ;pitch 0.13")
	end)
end
coroutine.wrap(NHJJZ_fake_script)()
local function ZBUEA_fake_script() -- TextButton_37.LocalScript 
	local script = Instance.new('LocalScript', TextButton_37)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 137418375092271 ;volume inf ;pitch 0.11")
	end)
end
coroutine.wrap(ZBUEA_fake_script)()
local function KEGVM_fake_script() -- TextButton_38.LocalScript 
	local script = Instance.new('LocalScript', TextButton_38)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 87174269808530 ;volume inf ;pitch 0.1")
	end)
end
coroutine.wrap(KEGVM_fake_script)()
local function ZYMYT_fake_script() -- TextButton_39.LocalScript 
	local script = Instance.new('LocalScript', TextButton_39)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 136436025722189 ;volume inf ;pitch 0.1")
	end)
end
coroutine.wrap(ZYMYT_fake_script)()
local function IBGGN_fake_script() -- TextButton_40.LocalScript 
	local script = Instance.new('LocalScript', TextButton_40)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 109255629287595 ;volume inf ;pitch 0.1")
	end)
end
coroutine.wrap(IBGGN_fake_script)()
local function XKLB_fake_script() -- TextButton_41.LocalScript 
	local script = Instance.new('LocalScript', TextButton_41)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 117137820246363 ;volume inf ;pitch 0.1")
	end)
end
coroutine.wrap(XKLB_fake_script)()
local function FRFUOEP_fake_script() -- TextButton_42.LocalScript 
	local script = Instance.new('LocalScript', TextButton_42)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 122425214041514 ;volume inf ;pitch 0.1")
	end)
end
coroutine.wrap(FRFUOEP_fake_script)()
local function TDQMOB_fake_script() -- TextButton_43.LocalScript 
	local script = Instance.new('LocalScript', TextButton_43)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 127724732955346 ;volume inf ;pitch 0.2")
	end)
end
coroutine.wrap(TDQMOB_fake_script)()
local function DRXUE_fake_script() -- TextButton_44.LocalScript 
	local script = Instance.new('LocalScript', TextButton_44)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 83819978755789 ;volume inf ;pitch 0.12")
	end)
end
coroutine.wrap(DRXUE_fake_script)()
local function LOGHLL_fake_script() -- TextButton_45.LocalScript 
	local script = Instance.new('LocalScript', TextButton_45)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 135125762857428 ;volume inf ;pitch 0.175")
	end)
end
coroutine.wrap(LOGHLL_fake_script)()
local function CMEDA_fake_script() -- TextButton_46.LocalScript 
	local script = Instance.new('LocalScript', TextButton_46)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local chara = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = workspace.Part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part,
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = workspace.Part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Duckify(player)
			for i,v in player.Character:GetDescendants() do
				if v:IsA("BasePart") then
					pcall(function()
						SetLocked(v,false)
						SetTrans(v,1)
					end)
				end
			end
			char = player.Character
			--spawn(function()
			spawn(function()
				SetAnchor(true,char.HumanoidRootPart)
				CreatePart(char.HumanoidRootPart.CFrame,char)
				SetCollision(char.Part,false)
				SetName(char.Part, "Duck")
			end)
			repeat wait() until char:FindFirstChild("Duck")
			spawn(function()
				SetLocked(char.Duck,false)
				SetLocked(char.HumanoidRootPart,false)
				Weld(char.Duck,char.HumanoidRootPart,char.Duck)
				SetAnchor(false,char.Duck)
				AddMesh(char.Duck)
			end)
			repeat wait() until char.Duck:FindFirstChild("Mesh")
			MeshResize(char.Duck,Vector3.new(1,1,1))
			SetMesh(char.Duck,"16121800660")
			SetTexture(char.Duck,"16121800738")
			SetAnchor(false,char.HumanoidRootPart)
			--end)
		end
		for i,v in game.Players:GetPlayers() do
			--spawn(function()
			Duckify(v)
			--end)
		end
	end)
end
coroutine.wrap(CMEDA_fake_script)()
local function GWUY_fake_script() -- TextButton_47.LocalScript 
	local script = Instance.new('LocalScript', TextButton_47)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";gear me 94233344")
	end)
end
coroutine.wrap(GWUY_fake_script)()
local function ZAWCKJZ_fake_script() -- TextButton_48.LocalScript 
	local script = Instance.new('LocalScript', TextButton_48)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r15 others")
	end)
end
coroutine.wrap(ZAWCKJZ_fake_script)()
local function ODIJVXB_fake_script() -- TextButton_49.LocalScript 
	local script = Instance.new('LocalScript', TextButton_49)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";r6 others")
	end)
end
coroutine.wrap(ODIJVXB_fake_script)()
local function NPDGAE_fake_script() -- TextButton_50.LocalScript 
	local script = Instance.new('LocalScript', TextButton_50)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";respawn others")
	end)
end
coroutine.wrap(NPDGAE_fake_script)()
local function TGYZKN_fake_script() -- TextButton_51.LocalScript 
	local script = Instance.new('LocalScript', TextButton_51)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";respawn all")
	end)
end
coroutine.wrap(TGYZKN_fake_script)()
local function FMGDN_fake_script() -- TextButton_52.LocalScript 
	local script = Instance.new('LocalScript', TextButton_52)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";gear all 94233344")
	end)
end
coroutine.wrap(FMGDN_fake_script)()
local function BBXPNB_fake_script() -- TextButton_53.LocalScript 
	local script = Instance.new('LocalScript', TextButton_53)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i, v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i, v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function SetCollision(part, boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
	
		function SetAnchor(boolean, part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
	
		function CreatePart(cf)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = workspace
			}
			_(args)
		end
	
		function Resize(part, size, cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
	
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part, meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://" .. meshid
					}
				}
			}
			_(args)
		end
	
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://" .. texid
					}
				}
			}
			_(args)
		end
	
		function MeshResize(part, size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
	
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
			_(args)
		end
	
		function Sky(id)
			local hrp = char:WaitForChild("HumanoidRootPart")
			local cf = hrp.CFrame
			CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)))
			for _, v in workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.Position == cf.Position + Vector3.new(0, 6, 0) then
					SetAnchor(true, v)
					AddMesh(v)
					SetMesh(v, "14832966960")
					SetTexture(v, id)
					MeshResize(v, Vector3.new(0, 0, 0))
				end
			end
		end
	
		local function createRainToads()
			while true do
				wait(0.01) -- Here they change the appearance time of the Toads or other meshes
				if player.Character and player.Character:FindFirstChild("Humanoid") and player.Character.Humanoid.Health > 0 then
					local hrpcf = player.Character.HumanoidRootPart.CFrame
					local x = hrpcf.x
					local z = hrpcf.z
					local randint = math.random(-600, 600)
					local randint2 = math.random(-600, 600)
					local xloc = randint + x
					local zloc = randint2 + z
					local cf = player.Character.HumanoidRootPart.CFrame.y + 400
	
					spawn(function()
						local newToad = CreatePart(CFrame.new(math.floor(xloc), math.random(cf, cf + 400), math.floor(zloc)))
						for i, v in game.Workspace:GetDescendants() do
							if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
								SetName(v, "d u c k") -- Here the name of the toad changes
								SetAnchor(false, v)
								AddMesh(v)
								Resize(v, Vector3.new(13, 14, 19), v.CFrame)
								MeshResize(v, Vector3.new(3, 3, 3))
								SetMesh(v, "14116572762") -- Here put it A custom mesh
								SetTexture(v, "14116572804") -- X2
								SetCollision(v, true)
								v.Orientation = Vector3.new(0, 0, 0)
	
								v.CFrame = v.CFrame + Vector3.new(0, 0, 0)
	
								local sound = Instance.new("Sound", v)
								sound.SoundId = "rbxassetid://153752123" -- Here the noise or another sound To the toads or other things It works when they appear 
								sound.Volume = 0
								sound.PlayOnRemove = true
								sound:Destroy()
							end
						end
					end)
				else
					wait(1)
				end
			end
		end
	
		coroutine.wrap(createRainToads)()
	
		Sky("95921788891849") -- Here they change the skybox id 
	
	end)
end
coroutine.wrap(BBXPNB_fake_script)()

Features & Information

Fuud
#Fx#Fx gui#Btools#Hd admin#Fe bypass

Community Comments (6)

1x9x8x7x6xC1x9x8x7x6xCNov 23, 2025

SKID OT

1x9x8x7x6xC1x9x8x7x6xCNov 23, 2025

SKID IT FLIP IT * ON IT * IT ANYTHINGM

Replying to @1x9x8x7x6xC
raylenskolmowskiraylenskolmowskiNov 24, 2025

@1x9x8x7x6xC it doesnt work for me what do i do

mrsadi133678mrsadi133678Nov 24, 2025

"Unemplo* Achievement"

TrafficConeHaxTrafficConeHaxNov 26, 2025

outdated version

Tozzzy_ScriptsTozzzy_ScriptsDec 13, 2025

FE BYPASS WORKING

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